This isn't friendly to those of us with alts, it needs to be per-character or else it needs to be de-selectable.
Take this scrnario ...
1) I have a brand new VR1, he still easily gets XP simply by playing the game, doing quests, etc. Enlightenment is a complete waste for him.
2) I also have a VR5 who's already in a VR6 zone with barely 100k/1m, she needs all the help she can get to try to catch up.
With 'E' being account wide I'm forced to play the VR5 or lose the huge XP help 'E' gives, meaning my VR1 is likely to be camped permanently still in Coldharbour. If not per-character I need to be able to disable 'E' on the VR1.
If this is WAI then ZOS have designed it to be unfriendly to those who don't have a 'main' of any real significance.
It's pretty simple.
You can Store up to 3 Days this buff.
If you don't play in these 3 Days you don't gain more.
At day 4 without gaining XP or Playing the game you still don't gain any more XP Bonus.
But you don't loose the stored one.
In numbers, every day 400k XP gain up to 1,2kk XP. At day 4 no more XP Bonus gain. So you loose 400k XP from day 4 on while not playing.
myrrrorb14_ESO wrote: »Every night at midnight you get 400k points up to a maximum 1200k that can be stored. So after three days I will have maxed out and will not accumulate more.
If I play for an hour and use 100k, I will get 100k more at midnight since that would hit the max.
If I use 500k, I will get 400k at midnight, since that is the most you can get in one day.
myrrrorb14_ESO wrote: »Every night at midnight you get 400k points up to a maximum 1200k that can be stored. So after three days I will have maxed out and will not accumulate more.
If I play for an hour and use 100k, I will get 100k more at midnight since that would hit the max.
If I use 500k, I will get 400k at midnight, since that is the most you can get in one day.
So when does it reset?
This isn't friendly to those of us with alts, it needs to be per-character or else it needs to be de-selectable.
Take this scrnario ...
1) I have a brand new VR1, he still easily gets XP simply by playing the game, doing quests, etc. Enlightenment is a complete waste for him.
2) I also have a VR5 who's already in a VR6 zone with barely 100k/1m, she needs all the help she can get to try to catch up.
With 'E' being account wide I'm forced to play the VR5 or lose the huge XP help 'E' gives, meaning my VR1 is likely to be camped permanently still in Coldharbour. If not per-character I need to be able to disable 'E' on the VR1.
If this is WAI then ZOS have designed it to be unfriendly to those who don't have a 'main' of any real significance.
Yup, fairly simple.
Enlightenment is only for CP exp.
Only accrues if you are offline
400k per 24 hours to a max of 1.2 mill.
Can be used by any V1+ toon on your account.
That's it.
This isn't friendly to those of us with alts, it needs to be per-character or else it needs to be de-selectable.
Take this scrnario ...
1) I have a brand new VR1, he still easily gets XP simply by playing the game, doing quests, etc. Enlightenment is a complete waste for him.
2) I also have a VR5 who's already in a VR6 zone with barely 100k/1m, she needs all the help she can get to try to catch up.
With 'E' being account wide I'm forced to play the VR5 or lose the huge XP help 'E' gives, meaning my VR1 is likely to be camped permanently still in Coldharbour. If not per-character I need to be able to disable 'E' on the VR1.
If this is WAI then ZOS have designed it to be unfriendly to those who don't have a 'main' of any real significance.
Yup, fairly simple.
Enlightenment is only for CP exp.
Only accrues if you are offline
400k per 24 hours to a max of 1.2 mill.
Can be used by any V1+ toon on your account.
That's it.
Only accrues if you are offline? That seem contradictory to other statements in this thread.
It seems I get it either way, on or offline. Its just that if I'm online more I am likely to use up my daily allotment and therefore sometimes gain cp xp at a normal rate. If I play less (or gain xp less, not necessarily offline) I will likely always be enlightened solely due to the fact I don't use up more than I received every day.
Am I correct?
onlinegamer1 wrote: »The easiest way to explain is with two examples, one where you play all the time, and one where you go on a vacation for a week.
Scenario 1: You play every single day
- Day 1: Your Enlightenment Pool earns 400,000 XP. You start playing. Every XP point you earn gives regular XP to your character and your skills, but counts as x4 towards the next Champion Point (i.e. moves the new, special, Champion XP bar 4 times as much.) And as this x4 multiplier is used, it deducts from the Enlightenment Pool until its empty. You gain 100,000 regular XP. This applies 400,000 XP (100k x4) to your Champion XP bar, and uses up all 400,000 Enlightenment XP. You now have 0 Enlightenment. If you keep playing today, you'll gain XP normally, and Champion XP normally (1 for 1)
- Day 2: Enlightenment Pool +400k. You earn 100k XP, which grants 400k Champion XP, and empties your Enlightenment Pool. If you keep playing today, you'll gain XP normally, and Champion XP normally (1 for 1)
- Day 3+: repeat Day 2 forever.
Scenario 2: You go on vacation for 7 days, then return and start playing every day
- Day 1-3: Your Enlightenment Pool gains +400k XP each day, until it is is sitting at 1.2 million XP (3 days worth of Enlightenment accumulation, which is the cap).
- Day 4-7: You are still on vacation. Enlightenment pool doesnt move or change (sits at 1.2 million)
- Day 8: You start playing. You earn 300,000 XP. This applies 1.2 million Champion XP (300k x4), and your Enlightenment Pool is now empty. If you keep playing today, you'll gain XP normally, and Champion XP normally (1 for 1)
- Day 9+: Same as Day 2 from Scenario 1.
I had gained the impression 'E' boosts VR XP which, by definition also boosts XP towards CPs, thus it was 'rested XP'.
If indeed it only applies to CPs then my point is simply wrong, however I now expect I'll never reach VR10 as I'm already in the VR6 zone with less than 250k/1m into VR5.
This is an excellent implementation of the "rested exp" mechanic, which has been around since MUD's. I think ZOS struck a nice compromise between the one-hour/ day player and the more hardcore sorts.
I'm still eager to see how players react, though, when they see that capping CP requires 1.4 billion exp. Even with the enlightened "get to click a point every day" bonus, those who are obsessive about 'finishing' a character are in for a cold splash of water once they do the math.
Personally, I like the endless progression model
Except an allotment per day doesn't really help close the gap between heavy and light players. If everyone gets 400k a day, then there is no gap closing involved which semi defeats the purpose. If anything, with a cap in place it is more likely a casual player doesn't use his fast enough and misses out meanwhile the hardcore player always uses his allotment so eventually the enlightenment works as a net gain for the player who plays more.
Someone who invests more time in one thing (ie ESO) will allways have an advantage over those who spent less time, and thats how it should be.