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PSA: How to prepare for 1.6

HeroOfNone
HeroOfNone
✭✭✭✭✭
Morning folks,

As many know, 1.6 has been delayed, but there are several things you can do in preparation to ensure you get your maximum return and have the lowest chance of having issues:

1. Take anything out of your mail and store it on a character. Your mailbox is not a bank, as ZOS has pointed out to me in a few trouble tickets, and letting things sit in there makes it more likely it will be deleted over time or when a major patch happens. Don't be surprised if support refuses to restore your legendary items lost
2. Make sure you have 10 less items from a full inventory if you use a purchased pack horse. When we change to 1.6 your horses will be made into one mount With their trained stats converted. Stats from purchase, like the 10+ from a pack horse, will not. Others had random items deleted on PTS, so keep your items 10 below the max!
3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.
4. Screenshot or youtube your achievements. If you pride yourself as an achievement hunter and don't want to lose a particular dye or title, record it incase some get lost. Around 1.3/1.4 older players will remember some achievements were lost randomly, so Screenshot it to give support proof of your deeds!
5. Train 3 horses in one specific stat. As mentioned earlier the top 3 trained stats will be combined into a single riding skill, so you can train each Stat 3x faster today than tomorrow, when you can only train one at a time. This applies to mostly imperial edition players at this point, since only the one gold horse would be cost effective.
6. Store quests if you're getting your max CP on conversation. Storing quests simply mean to complete quests up till the final turning stage but not completing it. If your getting your max 70 champion points, because you have a vr14 or multiple VR characters, then storing these will give you a nice boost when 1.6 comes out. Even if all you do is grind, get some ready! The most exp will probably be Cyrodiil quests, craglorn quests, and some of the Cadwell quests. Remember you can keep 25.
7. If you're not getting max CP on conversion, keep leveling! If you won't get your max CP points get all the exp you can on veteran level chars. The more you do now will get covered to a lot more when 1.6 hits. Since the grind spots are also getting nerfed you will also probably hit a leveling curve as well.
8. Store golden undaunted keys. This can be a pain, because they can't in the bank, but save these till 1.6. The drop rate on shoulders is increasing and the sturdy versions are gone.
9. Hold off on buying pvp coffers. There are VR 13 and vr14 versions coming in 1.6
10. Farm a few purple motifs and recipes. you don't know how hard farming will be, so get some and store some if you can. Prices will also probably go up with the buy to play release
11. Stock up on the basics for crafting. certain basic ingredients and motif essentials will now be in owned drawers, so stock up on a few before it becomes illegal.
12. Stock up on raw materials. Doing writs will give more rare materials when 1.6 comes out. Hirelings will give fewer gold mats, so save up the raw material and get ready to fill out more work orders. There is a debate if refining is giving the proper amount of rare drops, as it was to be increased in 1.6 but it's much lower on PTS. It's a gamble to refine or not refine them right now, so I recommend to wait to see if it's fixed. other alchemy ingrediants like dragonthrone and blessed thistle may also increase in price.
13. Save some different gear. 1.6 changes a lot, so stop trashing your heavy armor or medium armor drops, some of that may be more powerful now for your play style. Also some potions like stamina may be more viable.
14. Prepare to sneak and lockpick. Thieving is fun, save some lockpick and practice your sneaking. If you're not as sneaky as a khajiit or Nightblade look into the nightshade or nightmothers embrace dropped sets. These will reduce your detection radius. Read this post on legerdemain for more thriving details done by @DeLindsay.
15. Read the 1.6 patch notes! Things are constantly changing so hop over to the PTS forums to see what else has changed!
16. A lot of skills and passives are changing, review your class and plan a build A lot of changes are coming, after you read the patch notes plan to see if you're going to make a new character or modify your current. Get any screenshots of your current build or use PTS while its up!
Copy your User Settings file and addons to another location Just in case all your character Controls and Settings get wiped. (Provided by Xendyn)

If anyone has any other items that should be added just post a reply. If it seems appropriate I'll toss it in.

I'll see most of you folks when 1.6 does come live and I'll try to get an updated highlight section on twitch and youtube for dungeons and other content as well. Have fun in the meantime =3.
Edited by HeroOfNone on March 2, 2015 2:33PM
Herfi Driderkitty of the Aldmeri Dominion
Find me on : Twitch | Youtube | Twitter | Reddit
  • Flaminir
    Flaminir
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    ✭✭
    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Also uncommon pepper, used in consummate honey brittle, will go old.
    .

    Excellent post!

    Just to point out that not all of your food will be upgraded.... some V5 purple food changes to V10 (Consumate honey brittle & Consumate sweetrolls). Also worth noting is that OATS change to being a rare drink ingredient... so if you want to use them for food then do it now, or you'll be stuck with a drink ingredient come 1.6.

    HINT: Oats make consumate sweetrolls... these switch to V10 purple food! Win! ;)

    @Sneak_Thief has done some incredible work on this & made a chart which shows the recipe & ingredient conversions... It's HERE
    Edited by Flaminir on February 23, 2015 3:44PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Majax
    Majax
    Thanks for tips dude !
  • MorHawk
    MorHawk
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    Seconded on the horses. Everyone who doesn't have all three stats maxed should be doing this. By the time 1.6 drops, I should have two weeks worth done on all three, so that'll obv turn into 6 weeks worth. If the good folks at ZOS want to hold off this patch for another week or two, I won't say no! :)
    Edited by MorHawk on February 23, 2015 4:02PM
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • vovus69
    vovus69
    ✭✭✭✭
    Same for recipes and style materials for purple motifs. Their drops will go down and will be in owned containers. Recipes will be available if you are doing writs, but I would recommend to buy blue/purple recipes now. They will jump in price with 1.6. I see this price increase even now - rare greens are 2-3k now in guilds. Rare purples (less than level 4) are also going up - 20-25k now. Will see what they will cost when update 6 will come :)
    Style mats like copper/daedra heart/etc are not important now - we have plenty of them, but supply will be down soon. This is still unclear how price will change on them in ~month but I stored 200 each just in case...
    "If I'll need your opinion, I'll give one to you" - Rivenspire
  • Armitas
    Armitas
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    Awesome job!

    You may want to add - level your skills now before the grind is nerfed.
    Edited by Armitas on February 23, 2015 4:32PM
    Retired.
    Nord mDK
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Great post. Two things to add, it's Sturdy that's being removed from the Undaunted Monster sets' Shoulder loot table not Reinforced. Also in preparation for being a sneaky Thief, check out my thread on Legerdemain. It's fully up to date as of 1.6.4.
  • sylviermoone
    sylviermoone
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    Isn't 1.6 also bringing a nerf to upgrade mats via hirelings, and increasing drop rates of those same materials via refining? If this is indeed the case, you may want to hold off on refining your raw materials until after 1.6 drops on live.
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • vovus69
    vovus69
    ✭✭✭✭
    Re refining. As far as I know there is no increase in yellow tempers on PTS vs live. AND hirelings where nerfed. So prices on yellow and probably purple tempers will go up a lot when update 6 will be on live. You probably want to refrain from selling them now...
    "If I'll need your opinion, I'll give one to you" - Rivenspire
  • AlnilamE
    AlnilamE
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    ✭✭✭✭✭
    Morning folks,

    As many know, 1.6 has been delayed, but there are several things you can do in preparation to ensure you get your maximum return and have the lowest chance of having issues:

    2. Make sure you have 10 less items from a full inventory if you use a purchased pack horse. When we change to 1.6 your horses will be made into one mount With their trained stats converted. Stats from purchase, like the 10+ from a pack horse, will not. Others had random items deleted on PTS, so keep your items 10 below the max!

    This happened to me the first time they copied the US toons over to the PTS, but when they did the second copy (for 1.6.2), my inventory was the same as it is on Live (and I have Pack horses for most of my characters).

    Have the EU folks reported that the issue is back in 1.6.4? Otherwise, I would assume it's fixed.
    The Moot Councillor
  • HeroOfNone
    HeroOfNone
    ✭✭✭✭✭
    Flaminir wrote: »
    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Also uncommon pepper, used in consummate honey brittle, will go old.
    .

    Excellent post!

    Just to point out that not all of your food will be upgraded.... some V5 purple food changes to V10 (Consumate honey brittle & Consumate sweetrolls). Also worth noting is that OATS change to being a rare drink ingredient... so if you want to use them for food then do it now, or you'll be stuck with a drink ingredient come 1.6.

    HINT: Oats make consumate sweetrolls... these switch to V10 purple food! Win! ;)

    @Sneak_Thief has done some incredible work on this & made a chart which shows the recipe & ingredient conversions... It's HERE

    Thanks, added the info and link
    vovus69 wrote: »
    Same for recipes and style materials for purple motifs. Their drops will go down and will be in owned containers. Recipes will be available if you are doing writs, but I would recommend to buy blue/purple recipes now. They will jump in price with 1.6. I see this price increase even now - rare greens are 2-3k now in guilds. Rare purples (less than level 4) are also going up - 20-25k now. Will see what they will cost when update 6 will come :)
    Style mats like copper/daedra heart/etc are not important now - we have plenty of them, but supply will be down soon. This is still unclear how price will change on them in ~month but I stored 200 each just in case...

    Added a small note.
    DeLindsay wrote: »
    Great post. Two things to add, it's Sturdy that's being removed from the Undaunted Monster sets' Shoulder loot table not Reinforced. Also in preparation for being a sneaky Thief, check out my thread on Legerdemain. It's fully up to date as of 1.6.4.

    Tagged in the link
    Isn't 1.6 also bringing a nerf to upgrade mats via hirelings, and increasing drop rates of those same materials via refining? If this is indeed the case, you may want to hold off on refining your raw materials until after 1.6 drops on live.

    Added
    vovus69 wrote: »
    Re refining. As far as I know there is no increase in yellow tempers on PTS vs live. AND hirelings where nerfed. So prices on yellow and probably purple tempers will go up a lot when update 6 will be on live. You probably want to refrain from selling them now...

    They noted there should be a higher drop, but I didn't hear much from folks testing the drop rate. U did note the writs did give gold material. It's a safer bet to hold onto the raw materials regardless, so I still recommend storing it till 1.6

    Thanks for the added feedback folks.
    Edited by HeroOfNone on February 23, 2015 4:53PM
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • HeroOfNone
    HeroOfNone
    ✭✭✭✭✭
    AlnilamE wrote: »
    Morning folks,

    As many know, 1.6 has been delayed, but there are several things you can do in preparation to ensure you get your maximum return and have the lowest chance of having issues:

    2. Make sure you have 10 less items from a full inventory if you use a purchased pack horse. When we change to 1.6 your horses will be made into one mount With their trained stats converted. Stats from purchase, like the 10+ from a pack horse, will not. Others had random items deleted on PTS, so keep your items 10 below the max!

    This happened to me the first time they copied the US toons over to the PTS, but when they did the second copy (for 1.6.2), my inventory was the same as it is on Live (and I have Pack horses for most of my characters).

    Have the EU folks reported that the issue is back in 1.6.4? Otherwise, I would assume it's fixed.

    I've heard it being mixed, so best not risk it.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    They noted there should be a higher drop, but I didn't hear much from folks testing the drop rate. U did note the writs did give gold material. It's a safer bet to hold onto the raw materials regardless, so I still recommend storing it till 1.6

    Thanks for the added feedback folks.
    Refine rate on PTS from 1.6 > 1.6.4 of Legendary Tempers is 5%, which is basically what many of us get on Live right now. Where ZoS "significantly increased" the drop rate is the Coffer you get when you turn in Writs. For both Kuta and Legendary Tempers they certainly increased the drop rate there. Unfortunately this means ZoS is forcing players to do Writs that most hate doing (the Crafting ones at least) or deal with what will likely be a higher cost of gold mats in 1.6. As for Refining testing, we have Refined ~60K raw mats combined between NA and EU on PTS.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    Great tips but does anyone else think we shouldn't have to do any of this? I have never played an MMO where there was actually a real danger of this stuff happening and CS basically refusing to do anything to fix it afterward. Just saying.
    :trollin:
  • HeroOfNone
    HeroOfNone
    ✭✭✭✭✭
    DeLindsay wrote: »
    They noted there should be a higher drop, but I didn't hear much from folks testing the drop rate. U did note the writs did give gold material. It's a safer bet to hold onto the raw materials regardless, so I still recommend storing it till 1.6

    Thanks for the added feedback folks.
    Refine rate on PTS from 1.6 > 1.6.4 of Legendary Tempers is 5%, which is basically what many of us get on Live right now. Where ZoS "significantly increased" the drop rate is the Coffer you get when you turn in Writs. For both Kuta and Legendary Tempers they certainly increased the drop rate there. Unfortunately this means ZoS is forcing players to do Writs that most hate doing (the Crafting ones at least) or deal with what will likely be a higher cost of gold mats in 1.6. As for Refining testing, we have Refined ~60K raw mats combined between NA and EU on PTS.

    Hmm, I won't argue the values if they have tested that far, but is it better to refine now or later is the question.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    DeLindsay wrote: »
    They noted there should be a higher drop, but I didn't hear much from folks testing the drop rate. U did note the writs did give gold material. It's a safer bet to hold onto the raw materials regardless, so I still recommend storing it till 1.6

    Thanks for the added feedback folks.
    Refine rate on PTS from 1.6 > 1.6.4 of Legendary Tempers is 5%, which is basically what many of us get on Live right now. Where ZoS "significantly increased" the drop rate is the Coffer you get when you turn in Writs. For both Kuta and Legendary Tempers they certainly increased the drop rate there. Unfortunately this means ZoS is forcing players to do Writs that most hate doing (the Crafting ones at least) or deal with what will likely be a higher cost of gold mats in 1.6. As for Refining testing, we have Refined ~60K raw mats combined between NA and EU on PTS.

    Hmm, I won't argue the values if they have tested that far, but is it better to refine now or later is the question.
    Hard to say, I personally get about 5% on Live and I was one of the PTS testers of Refining to a tone of nearly 10K raw mats myself. There is one Reddit post from December iirc that shows a sample size of 20K raw mats and they got a 2.67% Legendary drop rate. That's the only Live test I know of recently so take it for what you will.

  • HeroOfNone
    HeroOfNone
    ✭✭✭✭✭
    Great tips but does anyone else think we shouldn't have to do any of this? I have never played an MMO where there was actually a real danger of this stuff happening and CS basically refusing to do anything to fix it afterward. Just saying.

    - The same way you shouldn't back up your documents when upgrading your PC?
    - same way you don't try to get extra coupons before a double coupon day at the grocery store?

    Most of these are precautions or ways to take advantage of the convertion. Expecting there won't be things like this in a major revision like this is kind of naive if you've worked in IT or played some other big name MMOS for over a year. Most of these items are pretty minor as well.
    DeLindsay wrote: »
    DeLindsay wrote: »
    They noted there should be a higher drop, but I didn't hear much from folks testing the drop rate. U did note the writs did give gold material. It's a safer bet to hold onto the raw materials regardless, so I still recommend storing it till 1.6

    Thanks for the added feedback folks.
    Refine rate on PTS from 1.6 > 1.6.4 of Legendary Tempers is 5%, which is basically what many of us get on Live right now. Where ZoS "significantly increased" the drop rate is the Coffer you get when you turn in Writs. For both Kuta and Legendary Tempers they certainly increased the drop rate there. Unfortunately this means ZoS is forcing players to do Writs that most hate doing (the Crafting ones at least) or deal with what will likely be a higher cost of gold mats in 1.6. As for Refining testing, we have Refined ~60K raw mats combined between NA and EU on PTS.

    Hmm, I won't argue the values if they have tested that far, but is it better to refine now or later is the question.
    Hard to say, I personally get about 5% on Live and I was one of the PTS testers of Refining to a tone of nearly 10K raw mats myself. There is one Reddit post from December iirc that shows a sample size of 20K raw mats and they got a 2.67% Legendary drop rate. That's the only Live test I know of recently so take it for what you will.

    Hmm, that sounds like a bug though. Could @ZOS_GinaBruno confirm if the droprate should be higher in 1.6 than on live?
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • ArconSeptim
    ArconSeptim
    ✭✭✭✭
    Morning folks,

    As many know, 1.6 has been delayed, but there are several things you can do in preparation to ensure you get your maximum return and have the lowest chance of having issues:

    1. Take anything out of your mail and store it on a character. Your mailbox is not a bank, as ZOS has pointed out to me in a few trouble tickets, and letting things sit in there makes it more likely it will be deleted over time or when a major patch happens. Don't be surprised if support refuses to restore your legendary items lost
    2. Make sure you have 10 less items from a full inventory if you use a purchased pack horse. When we change to 1.6 your horses will be made into one mount With their trained stats converted. Stats from purchase, like the 10+ from a pack horse, will not. Others had random items deleted on PTS, so keep your items 10 below the max!
    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.
    4. Screenshot or youtube your achievements. If you pride yourself as an achievement hunter and don't want to lose a particular dye or title, record it incase some get lost. Around 1.3/1.4 older players will remember some achievements were lost randomly, so Screenshot it to give support proof of your deeds!
    5. Train 3 horses in one specific stat. As mentioned earlier the top 3 trained stats will be combined into a single riding skill, so you can train each Stat 3x faster today than tomorrow, when you can only train one at a time. This applies to mostly imperial edition players at this point, since only the one gold horse would be cost effective.
    6. Store quests if you're getting your max CP on conversation. Storing quests simply mean to complete quests up till the final turning stage but not completing it. If your getting your max 70 champion points, because you have a vr14 or multiple VR characters, then storing these will give you a nice boost when 1.6 comes out. Even if all you do is grind, get some ready!
    7. Store golden undaunted keys. This can be a pain, because they can't in the bank, but save these till 1.6. The drop rate on shoulders is increasing and the sturdy versions are gone.
    8. Hold off on buying pvp coffers. There are VR 13 and vr14 versions coming in 1.6
    9. Farm a few purple motifs and recipes. you don't know how hard farming will be, so get some and store some if you can. Prices will also probably go up with the buy to play release
    10. Stock up on the basics for crafting. certain basic ingredients and motif essentials will now be in owned drawers, so stock up on a few before it becomes illegal.
    11. Stock raw materials but don't refine. Refining materials and doing writs will give more rare materials. Hirelings will give fewer gold mats, so save up the raw material and get ready to fill out more work orders.
    12. Save some different gear. 1.6 changes a lot, so stop trashing your heavy armor or medium armor drops, some of that may be more powerful now for your play style.
    13. Prepare to sneak and lockpick. Thieving is fun, save some lockpick and practice your sneaking. If you're not as sneaky as a khajiit or Nightblade look into the nightshade or nightmothers embrace dropped sets. These will reduce your detection radius. Read this post on legerdemain for more thriving details done by @DeLindsay.
    14. Read the 1.6 patch notes! Things are constantly changing so hop over to the PTS forums to see what else has changed!

    If anyone has any other items that should be added just post a reply. If it seems appropriate I'll toss it in.

    I'll see most of you folks when 1.6 does come live and I'll try to get an updated highlight section on twitch and youtube for dungeons and other content as well. Have fun in the meantime =3.

    Prepare for 1.6 with champion system never going live, that's for what you need to prepare!
  • starkerealm
    starkerealm
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    ✭✭✭✭✭
    4. Screenshot or youtube your achievements. If you pride yourself as an achievement hunter and don't want to lose a particular dye or title, record it incase some get lost. Around 1.3/1.4 older players will remember some achievements were lost randomly, so Screenshot it to give support proof of your deeds!

    I think I was inactive around 1.3, so I didn't hear about this. What exactly happened?
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    The issue with inventory and the carry horse has been resolved. I'd still recommend following the advice just to be safe.
  • HeroOfNone
    HeroOfNone
    ✭✭✭✭✭
    Morning folks,

    As many know, 1.6 has been delayed, but there are several things you can do in preparation to ensure you get your maximum return and have the lowest chance of having issues:

    1. Take anything out of your mail and store it on a character. Your mailbox is not a bank, as ZOS has pointed out to me in a few trouble tickets, and letting things sit in there makes it more likely it will be deleted over time or when a major patch happens. Don't be surprised if support refuses to restore your legendary items lost
    2. Make sure you have 10 less items from a full inventory if you use a purchased pack horse. When we change to 1.6 your horses will be made into one mount With their trained stats converted. Stats from purchase, like the 10+ from a pack horse, will not. Others had random items deleted on PTS, so keep your items 10 below the max!
    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.
    4. Screenshot or youtube your achievements. If you pride yourself as an achievement hunter and don't want to lose a particular dye or title, record it incase some get lost. Around 1.3/1.4 older players will remember some achievements were lost randomly, so Screenshot it to give support proof of your deeds!
    5. Train 3 horses in one specific stat. As mentioned earlier the top 3 trained stats will be combined into a single riding skill, so you can train each Stat 3x faster today than tomorrow, when you can only train one at a time. This applies to mostly imperial edition players at this point, since only the one gold horse would be cost effective.
    6. Store quests if you're getting your max CP on conversation. Storing quests simply mean to complete quests up till the final turning stage but not completing it. If your getting your max 70 champion points, because you have a vr14 or multiple VR characters, then storing these will give you a nice boost when 1.6 comes out. Even if all you do is grind, get some ready!
    7. Store golden undaunted keys. This can be a pain, because they can't in the bank, but save these till 1.6. The drop rate on shoulders is increasing and the sturdy versions are gone.
    8. Hold off on buying pvp coffers. There are VR 13 and vr14 versions coming in 1.6
    9. Farm a few purple motifs and recipes. you don't know how hard farming will be, so get some and store some if you can. Prices will also probably go up with the buy to play release
    10. Stock up on the basics for crafting. certain basic ingredients and motif essentials will now be in owned drawers, so stock up on a few before it becomes illegal.
    11. Stock raw materials but don't refine. Refining materials and doing writs will give more rare materials. Hirelings will give fewer gold mats, so save up the raw material and get ready to fill out more work orders.
    12. Save some different gear. 1.6 changes a lot, so stop trashing your heavy armor or medium armor drops, some of that may be more powerful now for your play style.
    13. Prepare to sneak and lockpick. Thieving is fun, save some lockpick and practice your sneaking. If you're not as sneaky as a khajiit or Nightblade look into the nightshade or nightmothers embrace dropped sets. These will reduce your detection radius. Read this post on legerdemain for more thriving details done by @DeLindsay.
    14. Read the 1.6 patch notes! Things are constantly changing so hop over to the PTS forums to see what else has changed!

    If anyone has any other items that should be added just post a reply. If it seems appropriate I'll toss it in.

    I'll see most of you folks when 1.6 does come live and I'll try to get an updated highlight section on twitch and youtube for dungeons and other content as well. Have fun in the meantime =3.

    Prepare for 1.6 with champion system never going live, that's for what you need to prepare!

    Is this something relative to preparing or just a *** post about the delay? If the latter, maybe this post would be better to reply in, and a little more on topic.
    Herfi Driderkitty of the Aldmeri Dominion
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  • HeroOfNone
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    4. Screenshot or youtube your achievements. If you pride yourself as an achievement hunter and don't want to lose a particular dye or title, record it incase some get lost. Around 1.3/1.4 older players will remember some achievements were lost randomly, so Screenshot it to give support proof of your deeds!

    I think I was inactive around 1.3, so I didn't hear about this. What exactly happened?

    Several achievements were wiped from several accounts. Notably testing wasn't as popular as it is now, so a lot of things were overlooked, one being the public dungeon achievements. This meant having to go through a lot of them again later for your colors And titles.
    Herfi Driderkitty of the Aldmeri Dominion
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  • starkerealm
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    Ysne58 wrote: »
    The issue with inventory and the carry horse has been resolved. I'd still recommend following the advice just to be safe.

    Has the +10 been dealt with though? I know the issue where you'd lose all of your horse inventory space got dealt with.
  • HeroOfNone
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    DeLindsay wrote: »
    DeLindsay wrote: »
    They noted there should be a higher drop, but I didn't hear much from folks testing the drop rate. U did note the writs did give gold material. It's a safer bet to hold onto the raw materials regardless, so I still recommend storing it till 1.6

    Thanks for the added feedback folks.
    Refine rate on PTS from 1.6 > 1.6.4 of Legendary Tempers is 5%, which is basically what many of us get on Live right now. Where ZoS "significantly increased" the drop rate is the Coffer you get when you turn in Writs. For both Kuta and Legendary Tempers they certainly increased the drop rate there. Unfortunately this means ZoS is forcing players to do Writs that most hate doing (the Crafting ones at least) or deal with what will likely be a higher cost of gold mats in 1.6. As for Refining testing, we have Refined ~60K raw mats combined between NA and EU on PTS.

    Hmm, I won't argue the values if they have tested that far, but is it better to refine now or later is the question.
    Hard to say, I personally get about 5% on Live and I was one of the PTS testers of Refining to a tone of nearly 10K raw mats myself. There is one Reddit post from December iirc that shows a sample size of 20K raw mats and they got a 2.67% Legendary drop rate. That's the only Live test I know of recently so take it for what you will.

    Amended the suggestion then. I'd still hold onto the raw materials, up until the day before 1.6 release, and see if they patch note it. A little like playing chicken but it's still a gamble.
    Herfi Driderkitty of the Aldmeri Dominion
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  • Sharee
    Sharee
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    9. Farm a few purple motifs and recipes. you don't know how hard farming will be, so get some and store some if you can. Prices will also probably go up with the buy to play release.

    A side note on this: You only need one purple food recipe, and one purple drink recipe. All the purple recipes in 1.6 use the same rare ingredient(one for drink, one for food), so there is no point in buying multiple, say, purple drink recipes now.

  • HeroOfNone
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    Sharee wrote: »
    9. Farm a few purple motifs and recipes. you don't know how hard farming will be, so get some and store some if you can. Prices will also probably go up with the buy to play release.

    A side note on this: You only need one purple food recipe, and one purple drink recipe. All the purple recipes in 1.6 use the same rare ingredient(one for drink, one for food), so there is no point in buying multiple, say, purple drink recipes now.

    Unless you intend to resell them =3
    Herfi Driderkitty of the Aldmeri Dominion
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  • MissBizz
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    Morning folks,

    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.

    Provisions ingredients were raised in price to 150 gold. We were told our old ingredients would sell for the price of purchasing new ingredients. Initially the price of new ingredients was 10 gold. Can someone from EU with their character copy confirm old ingredients are still only being sold for 10gold? Or if the sale price was raised to match the new ingredient price?

    [EDIT] For anyone else with the above thoughts.. it has been confirmed "old" ingredients are intentionally set to sell for 10 gold instead of the new ingredient price of 150 gold here
    Edited by MissBizz on February 23, 2015 9:25PM
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • HeroOfNone
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    MissBizz wrote: »
    Morning folks,

    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.

    Provisions ingredients were raised in price to 150 gold. We were told our old ingredients would sell for the price of purchasing new ingredients. Initially the price of new ingredients was 10 gold. Can someone from EU with their character copy confirm old ingredients are still only being sold for 10gold? Or if the sale price was raised to match the new ingredient price?

    From screenshots sent to me yesterday they were not. I will repost when I'm at home. making the vr5 food is a pretty safe bet though.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • MissBizz
    MissBizz
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    MissBizz wrote: »
    Morning folks,

    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.

    Provisions ingredients were raised in price to 150 gold. We were told our old ingredients would sell for the price of purchasing new ingredients. Initially the price of new ingredients was 10 gold. Can someone from EU with their character copy confirm old ingredients are still only being sold for 10gold? Or if the sale price was raised to match the new ingredient price?

    From screenshots sent to me yesterday they were not. I will repost when I'm at home. making the vr5 food is a pretty safe bet though.

    Safer bet for those who might actually use the VR10 food it converts to. Some people aren't there yet.. And could be months until they hit VR10. *points at self* ☺ I'd rather take the gold if it was changed to 150 :) The new Vr10 food may not sell well since so many people plan on cooking up now.

    Thanks in advance for checking later. And I must ask.. These screenshots are from the latest pts patch?
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • HeroOfNone
    HeroOfNone
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    MissBizz wrote: »
    MissBizz wrote: »
    Morning folks,

    3. Make your vr5 food now or sell off ingredients. A lot of ingredients will be set to old when 1.6 hits. While we can't be certain some will remain that way after feedback, you can count on your food to be upgraded, so save yourself dome worry. Some notable items are things like "imperial _______" which cost 63 from grocers today will sell for 10 when set yo old. Uncommon pepper, used in consummate honey brittle, will go old. Uncommon oats, used in consummate sweetrolls, will now be used in drinks. Here is a post with more details done by @Sneak_Thief.

    Provisions ingredients were raised in price to 150 gold. We were told our old ingredients would sell for the price of purchasing new ingredients. Initially the price of new ingredients was 10 gold. Can someone from EU with their character copy confirm old ingredients are still only being sold for 10gold? Or if the sale price was raised to match the new ingredient price?

    From screenshots sent to me yesterday they were not. I will repost when I'm at home. making the vr5 food is a pretty safe bet though.

    Safer bet for those who might actually use the VR10 food it converts to. Some people aren't there yet.. And could be months until they hit VR10. *points at self* ☺ I'd rather take the gold if it was changed to 150 :) The new Vr10 food may not sell well since so many people plan on cooking up now.

    Thanks in advance for checking later. And I must ask.. These screenshots are from the latest pts patch?

    Well if you were in AD I could help you =D

    But even vr10 food will probably sell for more than the sum of ingredients. The screens werect done yesterday, a mod in ESOM's channel helped out.
    Edited by HeroOfNone on February 23, 2015 7:29PM
    Herfi Driderkitty of the Aldmeri Dominion
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  • Xendyn
    Xendyn
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    I have made food that converts to V1, V5 and V10. My two characters waiting at V1 will be supplied and with plenty of leftovers to sell and my V14s are covered :)
    I do hope they don't renege on the price for old ingredients, but it wouldn't really surprise me.

    Thx much for all the tips, I'd forgotten about the achievements and will get those screenies done.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
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