The armor boost for the one handed skill Ransack was not properly scaled for 1.6. In live it gives over 500 armor (about a 25% boost for most builds) for a short duration, making it competitive with the other morph that reduces both armor and spell resistance (Ransack just reduces armor). However, in PTS it only adds 910 armor, which is about a 5% boost, which makes it non-usable in comparison to the other morph. The armor should go up to about 5,000, not 910, to match live and the 10x scaling. Also, as an FYI, ZOS needs to test spell reduction on the other morph, as in live it often seemed to only reduce armor and not spell penetration.