Khivas_Carrick wrote: »Fun Fact! Imperials are good for stamina but not the best. Redguard gets that, and even then Khajit and Bosmer are just as viable if not more in the Khajit's case.
Fun Fact! Imperials are nowhere near the best for Magicka. Breton and Altmer get that one hands down.
Fun Fact! Imperials might just barely get best tanks, but that's severely up for debate since our abysmal heal is based on chance and ask the other races get their bonuses constantly.
Fun fact! Being a multirole fighter does not mean you're the best at something, it just means you can do a lot of stuff.
Khivas_Carrick wrote: »Fun Fact! Imperials are good for stamina but not the best. Redguard gets that, and even then Khajit and Bosmer are just as viable if not more in the Khajit's case.
Fun Fact! Imperials are nowhere near the best for Magicka. Breton and Altmer get that one hands down.
Fun Fact! Imperials might just barely get best tanks, but that's severely up for debate since our abysmal heal is based on chance and ask the other races get their bonuses constantly.
Fun fact! Being a multirole fighter does not mean you're the best at something, it just means you can do a lot of stuff.
You really don't see that many imperials in pvp . Why ? Because fun fact : Health bonus ain't dat important .
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
vortexman11 wrote: »Even though I voted nerf imperial passives all I want is a bit more love for all the other racial passives. Come on, other than my 6% damage mitigation all my nord passives are useless. And every class needs a update to the passive which grant more experience in certain skill lines as this is completely useless once you reach level 50.
deadlock007 wrote: »Of course Imperials are going to be more powerful....you have to pay to be one
I'd say buff the other races but we've all seen how ZOS buffed medium/stamina builds in 1.6.
OP,
I'd go out on a limb and say that a majority of the people saying "No" bought the Imperial edition. I for one have multiple Imperials because I know without a fragment of doubt that they are the most well rounded race in the game. 22% raw stat bonus and an overlooked tier 4 passive. Who wants a HoT for 6% of their health with no cooldown? It's possible folks. Very possible.
charley222 wrote: »sure player dont want the Imperials to be nerfed the answer is easy , player pay for it
agree or not , the fact is true, you pay for Imperials race
everyone know anything beat the stamina of a orc , orc are able to runing all day long ,
just funny and no sence Imperials have better stamina pay to win
charley222 wrote: »sure player dont want the Imperials to be nerfed the answer is easy , player pay for it
agree or not , the fact is true, you pay for Imperials race
everyone know anything beat the stamina of a orc , orc are able to runing all day long ,
just funny and no sence Imperials have better stamina pay to win
What about an Argonian?
charley222 wrote: »sure player dont want the Imperials to be nerfed the answer is easy , player pay for it
agree or not , the fact is true, you pay for Imperials race
everyone know anything beat the stamina of a orc , orc are able to runing all day long ,
just funny and no sence Imperials have better stamina pay to win
What about an Argonian?
vortexman11 wrote: »Even though I voted nerf imperial passives all I want is a bit more love for all the other racial passives. Come on, other than my 6% damage mitigation all my nord passives are useless. And every class needs a update to the passive which grant more experience in certain skill lines as this is completely useless once you reach level 50.
vortexman11 wrote: »Even though I voted nerf imperial passives all I want is a bit more love for all the other racial passives. Come on, other than my 6% damage mitigation all my nord passives are useless. And every class needs a update to the passive which grant more experience in certain skill lines as this is completely useless once you reach level 50.
@vortexman11
We can't be friends anymore, first you ignore me when I come back. Now you want to nerf me......
In all seriousness, don't nerf Imperials, just buff the rest of the races. 12% max hp is no more OP than 10% max magicka that Altmers get.
12%hp + 10% stam
Okay, so I get that the constant 'nerf' threads are a pain, I really should have avoided the N word, but really, is everyone actually okay with one race having double the max stat bonuses in a game with no softcaps? If something does legitimately need nerfing, then what's the issue with calling for it?
12%hp + 10% stam
Disclaimer: This post may be completely accurate, but it is in no way meant to offend anyone, sarcasm my dear brethren. Sarcasm.
Okay, okay... I'll play along with you for a moment, let us say the developers at Zenimax decide to "balance" Imperials to be more on par with the other racial passives okay? So we downgrade the +12% Health to +10%, and the +10% Stamina to +9%, then the racial will mimic the Altmer racial in terms of percentages. (+10% Maximum Magicka and +9% Magicka Recovery, for those of you that don't know what the Altmer racials are.) Still with me? Good. Good. Prepare for simple math.
Imperial with 3,000 Health and 2,000 Stamina.Imperial Base Health = 2,640
Base Health + Racial = 3,000
Base Health + "Balanced" Racial = 2,904
Imperial Base Stamina = 1,800
Base Stamina + Racial = 2,000
Base Stamina + "Balanced" Racial = 1,962
Now, as a civilized, logical Human being that you are, you're going to tell me that a ninety-six, and thirty-eight point difference is worth the effort that it would take the developers? It's a joke, this entire thread, is a joke. If you're so worried about Imperials having an extra two or three percent, then bring the other classes on par with them. As I've said before, and will say again, hell I'll probably just add it into my signature, "Don't balance, what isn't unbalanced."
Now that the math has been provided, I can almost certainly, no I certainly can guarantee you that no skill in this game will cost ninety-six Health or thirty-eight Stamina at maximum rank, I won't do the further math, because it's too much work. But that extra thirty-eight Stamina probably saves the Imperial... Maybe.. Maybe one blocked attack every couple of minutes. Also, now that the math has been provided, you can probably tell Panda is a little irritated, due to being intoxicated and simply mind-blown. Oh and if the amount of sarcasm in this post offends you, I'm terribly sorry, but for once, out of the three hundred comments that I have posted in this forum, for once. I have provided cold, hard, inevitable, fact.
Fact. That the effort, to balance the Imperial class. Is an enormous waste of every single Elder Scrolls Online player brain cells' energy. Please, for the love of all that is no longer holy in this no longer good Earth, close this thread. Someone. Anyone. The statements have been made, the poll has been voted in, the waffles have been toasted, and the votes are in people. The votes are in, and 78% of us, think otherwise
Mr. @Lionxoft
You can argue that this decision to lower the percentages isn't enough of a balance, well to that, I can identify that you my dear sir, or madam, are simply asking for everything and everyone to be nerfed. Also just something I'd thought I'd mention, look at the Imperial passives, then go look at the Bosmer. +21% Stamina Regeneration seems a bit overpowered, we should nerf that too!!!
Conclusion:
Don't...don't do that bud. Don't do the 'have you thought this through' patronizing crap, especially when you haven't read my post properly. I said "double the max stat bonuses". Important word there you clearly missed. Everyone else gets either gets 3-10% to one stat max, or in the case of Dunmer/Orsimer, 6% to two, so 12%. Hence, 22% total is essentially double what anyone else gets.AlienDiplomat wrote: »Okay, so I get that the constant 'nerf' threads are a pain, I really should have avoided the N word, but really, is everyone actually okay with one race having double the max stat bonuses in a game with no softcaps? If something does legitimately need nerfing, then what's the issue with calling for it?
I think you are being alarmist and inaccurate and this entire thread is a riot trying to happen for no good reason. You asked for my opinion, and you got it.
The "only" race with "double the stat bonus?" How about Redguards? Max Stamina AND Stamina Regen. That's two stats. How about Dark Elf? Max Stamina AND max Magicka. Also, the other racials are hardly trivial. Wood Elves now have a massive advantage in Stamina Regen, which IS a thing as Stamina builds are now much stronger.
I really think some people just like to cry nerf for the sake of it, whether they have thought through their argument or not.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.