booksmcread wrote: »I like having a class ability that is a gap closer. I just want the GCD removed.
why does it even have a cool down? shouldnt it just be like most charges only usable between 5 to 22 meters? All charges should have a min range, thought that is how it on live but looking at ESO no charge has min range......
Here's the history behind this:
When the game hit early access then release, it was filled with bot farmers. Which were using a simple macro to tag nearly every dungeon boss using Templars with Focused Charge and then Biting Jabs Spam (before Biting Jabs healed, it was because the knockback worked on almost everything and allowed for damage to go out without taking any) on an auto-macro.
The GCD was inserted to break the macro, but it also effed over every Templar. As such, you are glued to either Critical Charge or Shield Charge as a gap closer.
Focused Charge, Eclipse, Backlash, the Dark Flare Morph, the Searing Light Morph, and Piercing Javelin are essentially terrible and the class has more dead abilities at this point that never serve any purpose at all.
This is just the tip of the iceberg.
Another idea: A true CC for Templars and take the knockback off PS.
Another idea: A true CC for Templars and take the knockback off PS.
A true CC for the templar or either remove the knockback and the CC immunity other people get, or increase the dmg back to 170% for puncturing strikes.
@ZOS_GinaBruno
Another idea: A true CC for Templars and take the knockback off PS.
A true CC for the templar or either remove the knockback and the CC immunity other people get, or increase the dmg back to 170% for puncturing strikes.
@ZOS_GinaBruno
This is about focused charge and not puncturing strikes
Anyway I agree with removing the GCD on focused charge, sadly it makes the ability useless.
booksmcread wrote: »I like having a class ability that is a gap closer. I just want the GCD removed.
I agree with post. But would also like to address the issue when you do use the ability you seem to be stacked on top of the player and puncturing strikes will completely whiff less I hit the back walk key one tiny step before firing it off.
When the game hit early access then release, it was filled with bot farmers. Which were using a simple macro to tag nearly every dungeon boss using Templars with Focused Charge and then Biting Jabs Spam (before Biting Jabs healed, it was because the knockback worked on almost everything and allowed for damage to go out without taking any) on an auto-macro.
The GCD was inserted to break the macro, but it also effed over every Templar. As such, you are glued to either Critical Charge or Shield Charge as a gap closer.
just a sidenote: Using templar charge in 1.6.2 while eclipsed will apply instant snare on your templar.
david.haypreub18_ESO wrote: »Can someone explain what it was about the Templar charge, specifically, that made it the choice of the bots? Even without the GCD, it doesn't seem to be notably better than the charges one gets in the 1H/S and 2H lines.
I am thinking that perhaps ZOS wants to keep the GCD because they anticipate the return of bots with the game going F2P and the console versions coming out. Maybe if we understand what exactly about the skill made it abusable, we might be able to offer better alternatives.
david.haypreub18_ESO wrote: »Can someone explain what it was about the Templar charge, specifically, that made it the choice of the bots? Even without the GCD, it doesn't seem to be notably better than the charges one gets in the 1H/S and 2H lines.
I am thinking that perhaps ZOS wants to keep the GCD because they anticipate the return of bots with the game going F2P and the console versions coming out. Maybe if we understand what exactly about the skill made it abusable, we might be able to offer better alternatives.
They could tag and farm (and troll other players) on Public Dungeon bosses. I was there for that. It sucked. They could almost simultaneously output Barrage and Focused Charge then spam PS and it made it exceedingly easy to do so.
jopeymonster wrote: »So Eric Wrobel admitted this was a "bug" in ESO Live and it's getting fixed.
Why do I feel that it will still be in there this time next year?
Oh right, it was a bug intentionally placed, and instead of outright admitting they messed up the design, they go and act like its intentional ("GCD time reduced BS"), then change their mind and now it's officially a bug.
Honestly, I see now why so many people have quit. It's exhausting when someone repeatedly lies about something because they just don't want to sack up and admit a mistake. Super mature business attitude indeed.
But hey, now that it's a "bug", it should be fix...
right?
right?
......
timidobserver wrote: »
I am satisfied to know that it isn't intended. That means it will eventually be fixed.
timidobserver wrote: »jopeymonster wrote: »So Eric Wrobel admitted this was a "bug" in ESO Live and it's getting fixed.
Why do I feel that it will still be in there this time next year?
Oh right, it was a bug intentionally placed, and instead of outright admitting they messed up the design, they go and act like its intentional ("GCD time reduced BS"), then change their mind and now it's officially a bug.
Honestly, I see now why so many people have quit. It's exhausting when someone repeatedly lies about something because they just don't want to sack up and admit a mistake. Super mature business attitude indeed.
But hey, now that it's a "bug", it should be fix...
right?
right?
......
I am satisfied to know that it isn't intended. That means it will eventually be fixed.