It's a Burf, but still mostly a buff because of the 140% additional dmg vs nearest enemy.
david.haypreub18_ESO wrote: »Nerf, unfortunately. Quite a substantial one.
The biggest nerf is the CC immunity. I'm not saying that didn't need fixing... but they should be fair and do the same thing to Talons (make it give CC immunity) if they are nerfing Jabs in the same way.
That would be hard to quantify atm. Since wrecking appears to be bugged.
Let me tell u the other side of the coin... It deals a great in your face dmg to players in pvp..so yah its a buff. more Oplars reporting higher dps than live with this skill.
david.haypreub18_ESO wrote: »Nerf, unfortunately. Quite a substantial one.
The biggest nerf is the CC immunity. I'm not saying that didn't need fixing... but they should be fair and do the same thing to Talons (make it give CC immunity) if they are nerfing Jabs in the same way.
I would love for talons to trigger immunity. However, it is a root not a stun. I think that is where the difference lies. Without the immunity trigger puncturing strikes is a bit op. Same thing with blazing spear. Don't get me wrong I love blazing spear but I agree with the change. Just like I agree with puncturing strikes triggering the immunity.
Let me tell u the other side of the coin... It deals a great in your face dmg to players in pvp..so yah its a buff. more Oplars reporting higher dps than live with this skill.
that mainy because ppl still wear too much light and dont realise they do have like 5000 armor res(500 compared to live)
Let me tell u the other side of the coin... It deals a great in your face dmg to players in pvp..so yah its a buff. more Oplars reporting higher dps than live with this skill.
that mainy because ppl still wear too much light and dont realise they do have like 5000 armor res(500 compared to live)
No, I wear 5 med 2 heavy on 1 toon and full heavy on the other. it really hurts specialy if u keep getting CC.
jopeymonster wrote: »david.haypreub18_ESO wrote: »Nerf, unfortunately. Quite a substantial one.
The biggest nerf is the CC immunity. I'm not saying that didn't need fixing... but they should be fair and do the same thing to Talons (make it give CC immunity) if they are nerfing Jabs in the same way.
I would love for talons to trigger immunity. However, it is a root not a stun. I think that is where the difference lies. Without the immunity trigger puncturing strikes is a bit op. Same thing with blazing spear. Don't get me wrong I love blazing spear but I agree with the change. Just like I agree with puncturing strikes triggering the immunity.
But what's happening now is that you are punishing a Templar for using an ability in PvP. No other class has this same disparity. The design of this ability is bad as the current meta and coding make it. It should be redesigned completely to conform with standards as opposed to nerfing it so that it becomes ineffective in PvP.
This isn't even a real stun. If it was a stun like Shards, it would be justified, but since its only a KNOCKBACK, not stun, the CC immunity makes this skill completely useless (and counter productive) in PvP.
@ZOS_BrianWheeler - re-evaluate this please, or give us reason why the cc immunity was placed other then, "Cuz you can spam it". With this change, you can't even use it once...
@ZOS_JessicaFolsom @ZOS_GinaBruno