DeathDealer19 wrote: »it would only in turn increase damage from abilities that use Poison, Disease, or magicka. If something is fire based, shock based, etc I do not think that counts as "magic" damage. I think things that scale off magic are things like entropy. Poison and disease I couldn't even guess other than poison dots from bow or weapon enchants.
I could be wrong so some actual clarification from ZOS would be nice. I am 100% sure this was never intended to increase base spell dmg since that would buff everything not just poison, disease, and magicka