I haven't seen anyone doing a full x10 DPS from Live to PTS with their regular Live builds. I can reach ~1.6K DPS on my VR14 Magicka NB in the best of group situations but my absolute best (solo mind you) testing DPS on PTS 1.6 was 10.8K. That's quite respectable considering many are averaging ~7K, which I also average when not under perfect circumstances. I'm not talking about the Derp Mage build that does 15K with 2 abilities and Pets, or the 33K WW build that stacks Stam/Wpn dmg but tried and true Live builds translated to PTS with a few minor tweaks.NB LIVE server: On Bloodspawn I can pull around 1,5k with no support. (With RM)
NB PTS server: On Bloodspawn I can pull around 7k dmg with no support. (With RM)
Still that should not cut my dps in half. So either they nerfed Snipe about 40% or it is just the new animation that feels clumppy and makes dps much lower.
The Animation of Snipe seems awkward and I do not manage to shoot a Light Attack after Snipe some times.
NB LIVE server: On Bloodspawn I can pull around 1,5k with no support. (With RM)
NB PTS server: On Bloodspawn I can pull around 7k dmg with no support. (With RM)
With Reapers mark the Enemy should be heavily debuffed in both armor and spellres. So it is not an issue of the boss having more Armor than before.
I am aware that my Weapon crit is lower on PTS than on Live. However, I do have like 100 additional Weapon damage on PTS than on Live.
Still that should not cut my dps in half. So either they nerfed Snipe about 40% or it is just the new animation that feels clumppy and makes dps much lower.
I mean sorcs can pull 12-13k
Honestly, it was nerfed. My focused aim damage (non-crit) in 1.6 was about 1K, in 1.7 it's 5,5K. That's the lowest modifier I have seen on any skill whatsoever. Add to that the crit nerf, and Bow is not a viable option for DPS anymore, at all.
I will gather some exact numbers when possible
Honestly, it was nerfed. My focused aim damage (non-crit) in 1.6 was about 1K, in 1.7 it's 5,5K. That's the lowest modifier I have seen on any skill whatsoever. Add to that the crit nerf, and Bow is not a viable option for DPS anymore, at all.
I will gather some exact numbers when possible
Think you mean 1.5 and 1.6 unless you can see into the future. Anyway let's get some data with ttk preferably. I'll try to do some testing myself too unless we finally decide to run some dungeons.
timidobserver wrote: »Everyone is doing less damage on the pts not just bow users. Most people are landing somewhere between 5k and 10k on sustained fights. The standardized buffs and potions not working right are reducing all dps.
One thing to note is that the 12% spell crit/weapon crit champion point passives are going to be mandatory for dps builds.
Comparison 2hander/ Bow
To me it seems that they have fixed 2hander animation, seems a lot easier to weave light/heavy attacks now but they broke the bow animation because i seem to have huge trouble weaving light/heavy attacks.
http://youtu.be/V9J2BhmMaX8
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"