TheShadowScout wrote: »And those who are happy with their race, can save the crowns and/or spend them on anything else they like. Everyone wins.
GreyRanger wrote: »A big challenge is that this sort of dramatic re-balancing has consequences for people. I have a stamina - sorcerer build that I like playing and is my provisioner. Unfortunately with the sorcerer changes I don't think my build really works any longer. I already have a magica based sorcerer so I don't want another, but I sure don't want to re-roll and gather all those recipes again. So sort of stuck.
I might like a class respec, that that is not going to happen. When the devs make big changes, even if needed, they inevitably break the mechanics that some players characters were based on.
Spiritreaver_ESO wrote: »Not picking at you GreyRanger, just using your sentiment. I've been seeing it here and there. I am beginning to wonder if the majority of ppl who hold it have played many other MMOs before? Because class/job shakeups are pretty common in the aftermath of major game mechanic/system changes.
Spiritreaver_ESO wrote: »Not picking at you GreyRanger, just using your sentiment. I've been seeing it here and there. I am beginning to wonder if the majority of ppl who hold it have played many other MMOs before? Because class/job shakeups are pretty common in the aftermath of major game mechanic/system changes.
In other MMOs you play your gimp waiting for the next rebalance that will make it good. In ESO the next rebalance makes it worse.
My High Elf Nightblade's eyebrows are raised high on such a refreshing post. Yes, play the game how you want to.Or you can take the approach some go with. Which is to forget about labels like 'gimp' or 'pwnezor!!!11!!' and the like and just pick the race you have the most affinity with. Then rebalances will lose a lot of their ability to mess up your day-on the one front anyways.
It means you have the ability to have any race in any faction, something people paid for when they pre-ordered and got the Explorer's Pack .. and ZOS have said this will NOT be appearing in the Store.Race change does not change anything that effects anyone but the person who race changed. It's a 4 skill point swap. If you race change it doesn't change anything for me, If I race change it doesn't change anything for you.
Except that with a race change mechanic it adds another flexible component that can become a requirement for grouping. The "LF1M DPS" becomes "LF1M Dunmer DPS, No Redguard" for example.
Including a race change, especially in the crown store, would only encourage this kind of exclusionary practice and, speaking only for myself, I have no desire to see this become even more prevalent in this game.
In case you didn't notice, this phenomenon which I call: "stigma" is already in here.
The most common is class / spec stigma, in example till the recent past if you were a Templar you could not enter a trial as DPS, if you had a stamina spec you'd be left out. But there's been race stigma too, and this with our current "mild" races bonuses. When trials were a new thing, on the EU server there have been two progression guilds that would invite people basing on exact class, spec AND race.
Sallington wrote: »My guess is we get faction and race changes in the Crown Shop within 12-18 months.
I don't see them allowing that for free every time they balance or change mechanics.
Not every time, but given the nature of this patch, having such a big impact to the gameplay, by logic they should give the option to change it.TheShadowScout wrote: »The only reason I would change one of my characters races for is if they added new races I really wanted despite having filled all my character slots. Not for FotM reasons. But then, I never build my characters to take advantage of racial boni anyways, I play this game to have fun, not to be super effective...
A race change that costs a lot of crowns on the other hand, that one I can see coming sooner or later. Then everyone can decide if its worth the price for them...
This thread might not be for you, but thanks for your input
Unfounded alarmist statements again.By giving the players the capacity to change race it means that we immediately encourage race to become a part of the standard LF spec because those issuing it will have an expectation (rather than a hope) of a perfect match. The groups will then become more exclusive, not less, and the problem of "stigma" will worsen, not improve.
FallenProphet wrote: »Bunch a whiny spoiled babies
Race should mean something, if a player wants a new race, roll a new alt or live with it. If ZOS starts treating race as a number game, it will take meaning and purpose of lore. Like or not, ESO is and should always be based on lore and not some random number. We have 8 char slots, learn how to use them.
jaygraeb14a_ESO wrote: »the racial changes are so minor not a chance. If you rolled your "race" to get that extra "l33t pew pew" gamer boy win, your bad.
This is why you role what you LIKE rather than playing the COD fanboi pain train.
No racial change FTW.
No
Nerfing passives makes no sense.
The only alternative would have been to be able to choose from a pool of character passives. You could choose three
passives from all class-passives. (Edit: As mentioned earlyer)
But simply nerfing would decrease the gravity of your first decisions. It should have a meaning to have to stick with it.
I understand you all. I had a v14 Highelf Templar and because i hoped for a good reason to play
Werewolf i leveled an Imperial Templar (and after that an imperial DK).
And as a Tank i had to get three times Undaunted passives and three times PVP Boni. As much as i wish, i am no pro gamer and
have to earn my cookies in Rl.
If you are truly a min/maxer, you better fill your character slots with suitable twinks.
There will come more obstacles for your playstile. Adapt or reroll.
There are still other class racials very powerful for their purposes. All those Darkelf-Vampire-Dk`s and those Nord-Tanks have still
very strong passives. If you play Magicka there are still very strong Races like High-elves.
Class passives should have some impact. It should not be possible to change it every time the game changes. If you want to be the 1%,
then you should make a twink and put the extra effort in it.
You have to remember: This makes the ppl who wanted to play stamina from the beginning finaly as strong as the rest of the playerbase.
We had to eat dirt for the last year.
Unfounded alarmist statements again.
We have vampires tanking CoA and vet DSA, and nobody cares about indirect factors when the only relevant fact is the end product (survivability and dps).
But to the individual dps, race is important, when some races can do potentially 7-8% more dps purely by virtual of race, his marketability to elite end-game content will always be affected by race.
In other words, nobody cares what race you play, but if your dps sucks because your race sucks, then you might not get invited. And a 7-8% difference will definitely define who is elite and who is not in some circumstances.
So just offer race changes for whoever want it or pays for it, and people who like "boundaries" can have as many as they like - just don't use options you don't like.You may want to play as you wish, but for me, i like it, to have at least some boundaries of specialisation. It should not be like a swiss army knife, where one tool can do everything; Tanking, DD, Heal, Stamina, Magicka, Impulse bomb-vampire- werewolf-assassination.