So to summarize, we are guilty for our entitlement and lack of tolerance, just as ZO is responsible for listening way too much to our concerns, especially in regards of systems that were not even on the PTS or live sever.
There is no formula for success, but there is a formula for failure: trying to please everybody all the time. The direction of the game has led an interesting path, from bugs and gold spammers to skill and character overhauls and now to the completely revamped reintroduced game.
There is something to be said about evolution, when comparatively some of the fiercest creatures to ever walk the earth evolved into KFC and Popeye's
franchises. The same dwarwinian thinking can be applied here, so the question is:
Which entity will become the chicken, the playerbase or the game?
Snowstrider wrote: »Becouse consoles.
The first question that I asked myself upon return was quite simple and still required some self critique. What did we do wrong as a community that we deserved such a harsh punishment and the knife in our all backs by ZO?
Where do Bethesda come into it here?lordrichter wrote: »BethSoft loves consoles, especially the Microsoft ones.
fromtesonlineb16_ESO wrote: »Where do Bethesda come into it here?
fromtesonlineb16_ESO wrote: »Indeed, which is why ZOS had to abandon VR, it appealed to a small minority while the majority clearly either stopped playing or quit VR grinds and leveled alts .. and if it was the latter ZOS clearly recognised that was only a short-term thing that would see far more leave a couple or so months later.
Alphashado wrote: »This is likely what they think: "WTF is wrong with these people? They begged us and demanded a change to the VR system and now they are all going crazy telling us how much they hate the changes".
Over the past few weeks, a lot has changed in the ESO universe. Lots of people canceled their subs over the F2P announcement, others might have returned and again others like me just did nothing and gave it some thought while sun bathing.
The first question that I asked myself upon return was quite simple and still required some self critique. What did we do wrong as a community that we deserved such a harsh punishment and the knife in our all backs by ZO?
First I tried to blame us for the lack of support, but then again this forum always had some decent discussions going and a lot of people kept playing even though the client still lacks the multi core threading, while lots of features like Justice, Spellcrafting, new solo zones are still not even close to implementation.
Then again I was looking back at the reasons why so much content didn't come and I found someone responsible for it, us! How often did ZO announce something new and parts of the community had nothing better to do than trashing it.
A good example is the justice system. Right after its announcement several people created threads like "oh no, now I can die - oh no, now the merchant can die...". This caused a huge delay in the justice system, such a big delay that we still wont have the pvp part in 1.6. Its fully understandable to me that players were offended by these forum threads where others denied them their content, so they left.
Another example is the CS. It was supposed to be a fresh start, but a lot of people didn't understand this and demanded a special snowflake touch. Therefore the CS had to be rebalanced and re-tuned so that it was delayed even further while putting new players in such a big disadvantage that they would never pay a sub for outdated content.
There are many more examples to this, but the truth is we as a community have failed as much as ZO did as a company. Our constant fighting over content updates, the constant "no I don't want this guy to have this...., no I don't want pvp since I don't pvp, no I don't want group content as I don't group..., I am subbed since day one so I am special ..." made it impossible for ZO to really develop the game that they once had planned. Besides that we were very hostile towards new gamers or those who might not share the same ideology about MMOs.
If you compare this to for instance the old days at Ultima, then such hostility just didn't exist and because of this that game is still alive and kicking while ESO is just like SWTOR on its way down.
While this may sound harsh to some people at this forum, it is what it is. The inexperience of ZO in regards of MMO design and our own entitlement to have more than everyone else, to be more important than the other gamer ruined ESO so that we all, the gamers, but also the Devs have to touch our own noses here.
We brought this down on ourselves guys, learn from it and be more kind to others in your next MMO. Accept that not all content might be for you, accept that there are group and solo gamers, just like there are pve and pvp players.
Don't be so selfish and only think about your own good, think about the others too because this is what a healthy community does.
Cheers!
Over the past few weeks, a lot has changed in the ESO universe. Lots of people canceled their subs over the F2P announcement, others might have returned and again others like me just did nothing and gave it some thought while sun bathing.
The first question that I asked myself upon return was quite simple and still required some self critique. What did we do wrong as a community that we deserved such a harsh punishment and the knife in our all backs by ZO?
First I tried to blame us for the lack of support, but then again this forum always had some decent discussions going and a lot of people kept playing even though the client still lacks the multi core threading, while lots of features like Justice, Spellcrafting, new solo zones are still not even close to implementation.
Then again I was looking back at the reasons why so much content didn't come and I found someone responsible for it, us! How often did ZO announce something new and parts of the community had nothing better to do than trashing it.
A good example is the justice system. Right after its announcement several people created threads like "oh no, now I can die - oh no, now the merchant can die...". This caused a huge delay in the justice system, such a big delay that we still wont have the pvp part in 1.6. Its fully understandable to me that players were offended by these forum threads where others denied them their content, so they left.
Another example is the CS. It was supposed to be a fresh start, but a lot of people didn't understand this and demanded a special snowflake touch. Therefore the CS had to be rebalanced and re-tuned so that it was delayed even further while putting new players in such a big disadvantage that they would never pay a sub for outdated content.
There are many more examples to this, but the truth is we as a community have failed as much as ZO did as a company. Our constant fighting over content updates, the constant "no I don't want this guy to have this...., no I don't want pvp since I don't pvp, no I don't want group content as I don't group..., I am subbed since day one so I am special ..." made it impossible for ZO to really develop the game that they once had planned. Besides that we were very hostile towards new gamers or those who might not share the same ideology about MMOs.
If you compare this to for instance the old days at Ultima, then such hostility just didn't exist and because of this that game is still alive and kicking while ESO is just like SWTOR on its way down.
While this may sound harsh to some people at this forum, it is what it is. The inexperience of ZO in regards of MMO design and our own entitlement to have more than everyone else, to be more important than the other gamer ruined ESO so that we all, the gamers, but also the Devs have to touch our own noses here.
We brought this down on ourselves guys, learn from it and be more kind to others in your next MMO. Accept that not all content might be for you, accept that there are group and solo gamers, just like there are pve and pvp players.
Don't be so selfish and only think about your own good, think about the others too because this is what a healthy community does.
Cheers!
frosth.darkomenb16_ESO wrote: »You really need to stop believing this.
If we had a drought and someone were to hand you statistic about how much people drink per day, you'd say people are just less thirsty.
A market is not something with fixed boundaries. People pay when they have something to pay. Less sub mmos are being released and some that were subed went f2p or closed down, hence, the overall revenue is shrinking.
That's all there is to it.
Yup those MMOs moved away from subscription only because the market has changed. More and more consumers prefer free to play or buy to play then subscription. there is less and less subscribers because people prefer not to subscribe in the first place. sorry but you thing you say is not backed up by actual history of of what is happening to MMOs and the consumers changing and what they actually want
@Audigy
I think you are taking the forums way too seriously.
You honestly believe that masses of people quit the game because of what is going on here? People who want to interact in a friendly environment do so in-game, within their guild and not here.
Plus, the rebalance of the CS happened before they announced the 30 CP thing. So no correlation there. And do you really think it is too much to ask for gratification for progress that will be deleted (70 CP with no deletion of VR is not what anybody asked for)? Do you think it is right that ZOS constantly announces sth as a new great thing while completely silent about the fact that it is a major screwover?
If ZOS staff care at all about the forum, they have brought the vile atmosphere on themselves. Their latest PR posts have been insulting with their vagueness, saying nothing at all while trying to sell something to us with no valid arguments for it.
But I guess I am asking the wrong person. You would probably take a reset to zero if it was for the good of the game, right?