They also added a delay to encase (stealth nerf!). Now encase casts that purple haze on the ground, and ~1 second later people in the purple haze get snared. So you can't run around and snatch people with it like you used to be able to (it's very hard to hit running people with it now).
Fruity_Ninja wrote: »They also added a delay to encase (stealth nerf!). Now encase casts that purple haze on the ground, and ~1 second later people in the purple haze get snared. So you can't run around and snatch people with it like you used to be able to (it's very hard to hit running people with it now).
Yeh I noticed that, the delay is terrible. I reported that as a bug on PTS...damn. Was hoping that was the case, rather than a delay that was there by design
Love to. I've been jumping back n forth between live/pts, whisper me on either whenever I'm on if you wanna set something up.ezareth_ESO wrote: »I just want to say thanks for testing all of this and keeping civil manner about you Teargrants. I'm downloading the PTS now, hopefully I can do some testing with you some time over the coming weeks.
Princess_Asgari wrote: »Teargrants wrote: »Update:
New vid, this time duoing w/ our NB around WRX's group, King Richard jumped in to help too.https://www.youtube.com/watch?v=VSXK0lO9u6E
Entropy was so underused before by sorcs... I wonder how many will use it now?
frosth.darkomenb16_ESO wrote: »Princess_Asgari wrote: »Teargrants wrote: »Update:
New vid, this time duoing w/ our NB around WRX's group, King Richard jumped in to help too.https://www.youtube.com/watch?v=VSXK0lO9u6E
Entropy was so underused before by sorcs... I wonder how many will use it now?
To be fair it always was used to trigger might of the guild. Just not many were aware of it. The healing was not bad either but secundary.
Now it will be very interesting to use.
Princess_Asgari wrote: »frosth.darkomenb16_ESO wrote: »Princess_Asgari wrote: »Teargrants wrote: »Update:
New vid, this time duoing w/ our NB around WRX's group, King Richard jumped in to help too.https://www.youtube.com/watch?v=VSXK0lO9u6E
Entropy was so underused before by sorcs... I wonder how many will use it now?
To be fair it always was used to trigger might of the guild. Just not many were aware of it. The healing was not bad either but secundary.
Now it will be very interesting to use.
Having been a sorc all my life i used it since day one. structured entropy op.
frosth.darkomenb16_ESO wrote: »Princess_Asgari wrote: »frosth.darkomenb16_ESO wrote: »Princess_Asgari wrote: »Teargrants wrote: »Update:
New vid, this time duoing w/ our NB around WRX's group, King Richard jumped in to help too.https://www.youtube.com/watch?v=VSXK0lO9u6E
Entropy was so underused before by sorcs... I wonder how many will use it now?
To be fair it always was used to trigger might of the guild. Just not many were aware of it. The healing was not bad either but secundary.
Now it will be very interesting to use.
Having been a sorc all my life i used it since day one. structured entropy op.
Same here. I stopped using it only when I got stubborn and wanted to go stamina only.
Teargrants wrote: »Update:
New vid, this time duoing w/ our NB around WRX's group, King Richard jumped in to help too.https://www.youtube.com/watch?v=VSXK0lO9u6E
Teargrants wrote: »Update:
New vid, this time duoing w/ our NB around WRX's group, King Richard jumped in to help too.https://www.youtube.com/watch?v=VSXK0lO9u6E
No place to fit it on my bar w/ destro/resto setup. Using Crushy Shock/Degeneration to proc shards so Fury would only be used in execute phase. For 1v1s at any rate, if I get them that low, Crushy Shock spam will finish them off anyways.ezareth_ESO wrote: »Why no mages wrath?
Yeah, that's why I use resto/sword & shield on live. The problem is in 1.6 the stam drain from blocking is just so huge I'm not sure it'll make much difference. The other thing, is because of the stam loss, I can't keep uptime on Defensive Posture (which is how I get around Scales on live). W/ destro/resto I trade that for Purge + Crushy Shock (which eats through Scales in 1.6).ezareth_ESO wrote: »I'm still finding it hard to justify the loss of either Resto(healing ward) or S&B for a Destro staff. Doing blocks with my shield while refreshing my shields and while bolt escaping away is such a life saver. I'd run out of stam far to quickly otherwise.
Did you notice how jacked up all the reduction abilities, enchants and gear are? I'm afraid to do the testing any further on that stuff.
Does anyone know if they ever fixed Nirnhorned, 1H sharpened or any spell penetration to be somewhat consistent yet?
ezareth_ESO wrote: »Why no mages wrath?
Teargrants wrote: »Yeah, that's why I use resto/sword & shield on live. The problem is in 1.6 the stam drain from blocking is just so huge I'm not sure it'll make much difference. The other thing, is because of the stam loss, I can't keep uptime on Defensive Posture (which is how I get around Scales on live). W/ destro/resto I trade that for Purge + Crushy Shock (which eats through Scales in 1.6).ezareth_ESO wrote: »I'm still finding it hard to justify the loss of either Resto(healing ward) or S&B for a Destro staff. Doing blocks with my shield while refreshing my shields and while bolt escaping away is such a life saver. I'd run out of stam far to quickly otherwise.
Did you notice how jacked up all the reduction abilities, enchants and gear are? I'm afraid to do the testing any further on that stuff.
Does anyone know if they ever fixed Nirnhorned, 1H sharpened or any spell penetration to be somewhat consistent yet?
Cost reduction glyphs are kinda weird, they seem to apply more reduction on some skills than others, but it does that on live too. I don't even try to figure out the math behind it, just test it and see if it feels like an improvement over other glyphs.
As of 1.5 the spell pen portion nirnhorned has never worked, literally 0% spell pen. Don't have a nirnhorned wep on pts to test it.
Teargrants wrote: »The only reason I even consider destro Crushy Shock spam is because it counts as 3 projectiles for the Scales nerf, so I don't really worry about spamming it at DKs.ezareth_ESO wrote: »Why no mages wrath?
Ehhh, melee classes who put everything into damage are going to hurt from it. The lack of damage shields means they need to put points into survivability as opposed to pure damage.
That said, eventually people will prob max out more than 1 tree.
ezareth_ESO wrote: »Ehhh, melee classes who put everything into damage are going to hurt from it. The lack of damage shields means they need to put points into survivability as opposed to pure damage.
That said, eventually people will prob max out more than 1 tree.
Well the blue Mage group is almost exclusively for adding damage. I don't think someone would put everything into one ability but that one pysical damage ability is in essence twice as powerful(or a bit less due to diminishing returns of additional points) as the equivalent trees needed by Sorcs. Either Magic should be lumped in with the Elemental ability or the benefit given by both ability should be increased somewhat compared to the physical damage ability.