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Maxing Out The Constellations - The Actual Numbers

  • Hortator Mopa
    Hortator Mopa
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    It's important to have a fast enough progression to see your character improve noticably, true. But we have that with levels up to 50...

    The champion system may be slow in comparison, though I think considering that each ChP counts for up to 8 characters... that makes it much better then some other games I can think of where you have to play the endgame grind each time for every alt...

    Seen from that PoV, it sounds more reasonable. Add the notion of continuing growth no matter what content they might want to introduce down the road... I can easily see quests coming someday that will award bonus ChP on completion if they notice CS progression for the average player is slower then they thought if would be...

    and people who only play 1 single v14? and does not run alts?
  • starkerealm
    starkerealm
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    It's important to have a fast enough progression to see your character improve noticably, true. But we have that with levels up to 50...

    The champion system may be slow in comparison, though I think considering that each ChP counts for up to 8 characters... that makes it much better then some other games I can think of where you have to play the endgame grind each time for every alt...

    Seen from that PoV, it sounds more reasonable. Add the notion of continuing growth no matter what content they might want to introduce down the road... I can easily see quests coming someday that will award bonus ChP on completion if they notice CS progression for the average player is slower then they thought if would be...

    and people who only play 1 single v14? and does not run alts?

    It's not supposed to punish you for that. I'm not sure if that holds true or not, but, you know, intent, right?
  • patrykplawskib16_ESO
    Just to confirm didn't they say 200k xp gets 1 CP points ? why is it 4k ?
    Dunmer Master Race
  • kongkim
    kongkim
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    I don't think they made it so its ment to be maxed out. So its fine.
  • TheShadowScout
    TheShadowScout
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    People who play only one V14 will still gain at the same "ChP for expees earned" like everyone else. They just won't be able to take advantage of the best feature, spending all those points in different ways on different characters.

    But... noone is forcing them to -keep- playing only one character, they DO have seven more slots to go alting... ;)
  • goldnugget
    goldnugget
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    It's important to have a fast enough progression to see your character improve noticably, true. But we have that with levels up to 50...

    The champion system may be slow in comparison, though I think considering that each ChP counts for up to 8 characters... that makes it much better then some other games I can think of where you have to play the endgame grind each time for every alt...

    Seen from that PoV, it sounds more reasonable. Add the notion of continuing growth no matter what content they might want to introduce down the road... I can easily see quests coming someday that will award bonus ChP on completion if they notice CS progression for the average player is slower then they thought if would be...

    and people who only play 1 single v14? and does not run alts?

    they will be gaining far more cp as you only gain cp, which is shared across the account, from vr1+. higher level mobs will also obviously earn you more.
    Just to confirm didn't they say 200k xp gets 1 CP points ? why is it 4k ?

    it is 200k per cp currently with the vr xp->cp conversion up to 70 points. after that is 400k per cp on the ptr.

    EXTREMELY IMPORTANT: Only the conversion system will use 200,000XP for one Champion Point the day the system goes live in Update 6. This is not what it will take to earn a Champion Point while playing normally once the Champion System is live.
    Edited by goldnugget on January 29, 2015 7:39AM
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Wasn't it supposed to be 1h per CP with enlightment?
    The whole goal was to offer progression for years but that you would see progress at the end of every session.

    I haven't had time to test the PTS yet, the download is taking ages for me. :/

    If it's slower than the 1h per points anounced initially, then that's a great "feature" to encourage buying enlightment potions and xp boosters on the crown store. Keep the power gap increasing between you and your friends.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Humanistic wrote: »
    Thoughts? I think they should cut the CP xp gain in half.
    Just as with the PA system in Rift, which the CP system is clearly modeled on to some extent at least, there is no need to cap anything here, it's supposed to be an on-going character progression mechanism .. if it were easy to cap then it has no long-term purpose.
  • supernico
    supernico
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    The dream of every newcomer <3 Thanks ZoS
    Supernico - VR14 DragonKnight - Daggerfall Covenant - Former Emperor

    My name is Maximus Decimus Meridius, commander of the Armies of the North, General of the Felix Legions, loyal servant to the true emperor, Marcus Aurelius. Father to a murdered son, husband to a murdered wife. And I will have my vengeance, in this life or the next.
  • RazielSR
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    I really cant see this game going well with those CP numbers...I mean...nobody will want to play a game being that impossible to improve you char. Anyway,the differences will be just mnimal,so thats another thing I dont understand.
    So they will want you to play for 9 years to have almost no benefit?

    And the game wont las 9 years anyway.
  • Observant
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    It's not meant to be a grind people, you're not supposed to be able to max out in an MMORPG within a year.

    It's not like you won't see any character progression, you just won't have full constellations for a while.

    Damn min/maxer's, get over it already
    Edited by Observant on January 29, 2015 12:05PM
    Vehemence
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Well, it won't take 9 years to max out, perhaps just 2-3 years, we don't really know yet how crown store boosters will impact it all.

    However, MMOs are games that can last for over a decade. WoW, Eve, Lineage and even a failing game like Lotro is getting close to that.

    An MMO should not be set to fail, it needs to have meaningful progression for years.
  • Syntse
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    I'm also surprised why people think this is something that needs to be grinded to the max as fast as possible so they can continue to play their game.

    From the start I've been in the impression that this is some little added progression to the chars while they do the content in their vr14 or later after lvl 50.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • eliisra
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    In all fairness, we dont know anything about future exp gain. Right now exp is controlled and minimized, due to the game being in a transition state or period. I dont even think the CS exp required is balanced towards today's gaining rates.

    After console release, new zones, grind spots and Crown store boosters, premium exp bonus and so on, I wouldn't be surprised to see players making millions of exp per hour.

    People will probably be maxed out on CS in less than a year from now. ZoS will also release new sections and threes, to put points in.
  • amasuriel
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    The bigger issue for me is lack of interesting progression. I was really interested in the champ system as an additional means of progression, but the special constellation powers you get access to for X points in a certain area are super meh.

    So basically is just fractional stat increases, which is fine, but really boring by itself.
  • ArconSeptim
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    I agree the xp for 1 cp has to go down
  • McDoogs
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    I think some people don't quite realize this system is not supposed to be "maxed out" anytime. The way I see it, it is supposed to provide continual gain as you play, throughout a great many (hopefully) planned future expansions of ESO... So I for one am rather happy it will not get filled anytime soon, but continue to provide growth for our characters.

    Also, they way I see it, not every skill in the consteallations is desirable for any character. So people will prioritize... choose those best suited for their playstyle, and only move on to less useful effects once they fill their wish list.

    Of course... the actual rate of gain may face some adjustments in the coming times, as the developers decide. But I doubt it will ever be something anyone can max out in a few weeks hard grinding, that would defeat the whole purpose of the system I think...

    You realize that they also nerfed our characters, in the places that really dictate how much fun they are to play right? Resource recovery and resource pools all got the nerf hammer, so we will have weaker characters to play while having a mountain of grind ahead of us.

    What it amounts to is that the true no-lifers who continue to play will have an unsurmountable advantage over the more casual players. It always does, in every game with a steep character progression grind. With a level cap it is possible to catch up, with a virtually unreachable cap they will dominate as long as they play.
    Edited by McDoogs on January 29, 2015 2:11PM
  • Maidenname
    Maidenname
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    Wow, it only takes a few short 9.86 YEARS to max out the Constellations! Amazing, I believe that is too fast and needs to be increased!

    Some people actually think like that. Its a sad place.
    It is a joke...

    It can be hard to tell sometimes. No offense.
    It just takes some comprehension to figure it out, it isn't hard. No one will ever be happy about waiting 9.86 years to max out a skill. Most MMORPGs do not have a lifespan of over 9 years. Obviously, a joke. If I have to explain a simple joke. I am very sad.

    It is a brilliant joke.... It made my day!

    I'm sure Zenemax wishes to provide jobs and remains in business at least for 10 years in a healthy if not acceptable on the bookkeeping side and players may on average retain their interest in this game for 2 years while some portion of 30% of players wants to reach the end of their Tamriel journey (maxed the hell out of everything) in within a year or give up.

    We have a specific player in EP faction already achieved Grand Warlord level 47 in PVP , an achievement probably will never be achieved by majority of ESO gamers but he made it in 10 months after ESO was launched. He plays almost 24/7 . On the other hand , There are players that still plays with dedication or passion after 8 years in LOTRO even after that game has lost its lustre in the gaming community in general..... So yes, it's not far fetch to say it will take 9 years to reach the maxing out of the Constellation tree albeit the humor in it... It is indeed a good post after all... A big badge is deserved on this post!

    He who knows others is intelligent; he who understands himself is enlightened;
    He who is able to conquer others has force, but he who is able to control himself is mighty.

    *** Beta player
  • hanilvor
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    Don't forget 10 percent bonus for subbing, and I believe one of the armor traits has been changed toboost monster kill xp now as well as the quest xp.
  • Hutuldur
    Hutuldur
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    Why would you need to max it? 120 CPs in one tree give the best passive, so 360 CPs (3x120) is my target. Not too bad when starting with 70, so only 290 to go :)

    Choose the trees that suit you best and concentrate on them. No need to worry about others.
  • Divinius
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    goldnugget wrote: »
    it is 200k per cp currently with the vr xp->cp conversion up to 70 points. after that is 400k per cp on the ptr.
    I know the 200k is stated to be NOT the final number, but where are people getting the 400k number from? Was that finally officially stated somewhere? Or is it the value currently in use on the test sever? Or is it just the general community guess?
  • Humanistic
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    What concerns me is the content, no one likes a grind, but right now there is limited XP to get CP. I like the system, but there needs to be more to do to get CP.
  • Marenne
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    What's the point if it's possible to max everythings? If everybody can max it (and so have all the passifs) this system is pointless...
  • McDoogs
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    Divinius wrote: »
    goldnugget wrote: »
    it is 200k per cp currently with the vr xp->cp conversion up to 70 points. after that is 400k per cp on the ptr.
    I know the 200k is stated to be NOT the final number, but where are people getting the 400k number from? Was that finally officially stated somewhere? Or is it the value currently in use on the test sever? Or is it just the general community guess?

    It's 400k per point on PTS. Also, mob kill xp is about 25% of live.
    Edited by McDoogs on January 29, 2015 4:25PM
  • Sallington
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    Oh look, they added a giant grind at the same time they added a cash shop.

    What a coincidence.

    EDIT: I know there's no rush to max out champ points, but this is the exact type of scenario where paid boosts show up.
    Edited by Sallington on January 29, 2015 4:32PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Beesting
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    @Hortator Mopa

    You of all people are in the position to warn people that before any of us have enough CP points to do anything usefull with, the CP system will be abandoned and changed to something else.

    Just like people have been doing the pledges everyday only to get the shoulder or head they really want the day before 1.6 goes live and guess what, it becomes useless.

    How many times does an eso player bump his head against the same stone?

    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • Beesting
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    IT seems to me we are all part of a darwinian experiment, where the dinosaurs will be ragequitting and the little mice will just continue their daily business of collecting mats and enjoying the scenery.
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • Divinius
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    McDoogs wrote: »
    Divinius wrote: »
    goldnugget wrote: »
    it is 200k per cp currently with the vr xp->cp conversion up to 70 points. after that is 400k per cp on the ptr.
    I know the 200k is stated to be NOT the final number, but where are people getting the 400k number from? Was that finally officially stated somewhere? Or is it the value currently in use on the test sever? Or is it just the general community guess?

    It's 400k per point on PTS. Also, mob kill xp is about 25% of live.

    So basically, assuming what's on the PTS is how live is going to be after 1.6, for a brand new VR1 character, it will be about 8 times faster to get the 70 CP from the conversion (by getting to VR14 before the update) than it will be to get 70 CP after the update.
  • Pirhana7_ESO
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    Last i heard was there was a 1200 point cap. 400 for each of the 3 types. because they want choices to matter, otherwise if you can cap everything...everyone is the exact same in the end....

    Unless this system was recently changed not to have a cap....
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Last i heard was there was a 1200 point cap. 400 for each of the 3 types. because they want choices to matter, otherwise if you can cap everything...everyone is the exact same in the end....

    Unless this system was recently changed not to have a cap....

    That's the first I hear of that but it would be a great addition to the system. I hope it happens.
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