If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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All hail Bhakura! He alone has mastered this game. You can block some attacks but not all of them. After killing the adds it's easy to be low on health when she appears again. As a vamp you are weak to fire so even a couple attacks can kill you if not full health. There are a lot of variables. You could offer some constructive suggestions for those having trouble or just keep acting like an elitist jerk. That's also on you.
chuo.lib14_ESO wrote: »This quest spawns TWO Septima Tharns. WTF?
Dracall_Nukpana wrote: »She spawned two of herself and then spawned the other adds that I've read about in this post... I got her to 0 health before I even started taking on the adds...She didn't die at 0 health, so took on the adds... I've read about some tricks about pulling single mobs so I will try again, tonight, but It seems confusing that she didn't die when I got her to 0 health.
Bad news: quest is still bugged and spawns two Septima Tharns.
Good news: still doable. I just completed it as a vampire nightblade (after half a dozen deaths, so no it is not exactly easy), and thought I'd share the tricks I used to manage it.
First, if the quest is still bugged when you get to it, Septima Tharn will produce a duplicate of herself as soon as you engage her. Both Tharns will attack you. One is a 'real' Tharn who will die when you get her health down; the other is Hulk Tharn and will turn invincible after getting to zero health, and keeps fighting.
I got Hulk Tharn to 0 hp just to easily see which one she was; after that I only attacked Real Tharn while still up. I used Invigorating Drain every chance I got with the ghost spawns to keep my health up, and only used stamina-based attacks to keep my magicka high enough to stay alive via I.D. Eventually Real Tharn went down, and the quest progressed...but Hulk Tharn STILL. KEEPS. ATTACKING. Which means you can't engage Emeric to continue the quest chain.
To fix this, I ran away...at least until Hulk Tharn leashed. She eventually returned to the center of the stone stage, which will suit you perfectly as Emeric is off to one far side of the stage. You can get close enough to engage Emeric and still not attract Hulk Tharn's notice.
Unfortunately, the next step is talking to the Keeper--who spawns right next to Hulk Tharn. You will end up pulling Hulk Tharn no matter what; but if you engage the Keeper and then IMMEDIATELY click your available dialog option, the Keeper will port you out before Hulk Tharn can land her first attack and you can complete the remaining quest steps at your leisure. Sadly, this means I missed out on whatever the Keeper had to say to me, but it's a small price to pay for finally completing this damned quest.
Saying that i die alot is acting like an elitist jerk? Read everything.
Saying that people are playing way wrong and blame the game for being to hard while it isnt is being an elitist jerk?
If anything maybe i was way to sarcastic yes. But im tired of these whine topics on forum because people cant seem to grasp the whole, new way of playing thing, brainwashed by games like wow and clones where you just stand there pushing buttons.
Even asked a gm to close one i created because when i created it i was still green behind my ears about the game and totally saw it wrong, hows that for elitist for ya?
And pointing out common mistakes almost everyone i see fighting makes is not being constructive? Oh right shouldve said, dont do this, instead of "if you do this that happens which is quite obvious"
If you wanna ***, go ahead but at least for the right reasons.