ThatNeonZebraAgain wrote: »Agreed. While we don't have access to any numbers, it definitely felt like the game was turning around since 1.5/the holidays, and picking up many new and returning players. 1.6 has loads of promise as well, they themselves called it ESO2.0, which was poised to bring in even more people and possibly prompt some new professional reviews of the game.
frosth.darkomenb16_ESO wrote: »No, the game will not be the same, even if you continue paying a sub.
From what we know from the Reddit AUA, there will be a cash shop with P2W items like skill lines and boosters.
Content will be slowed down and there will be less updates, and the few that there will be will be DLC content.
There will be player segregation, make a friend, want to go in a new zone, he can't because he hasn't paid.
From what we can safely assume from past games, the game will progressively be broken in order to promote the cash shop items, the content will either slow down or PvE DLCs will increase in frequency but will lower in quality.
The community will partly become more toxic and finally, p2w will be increasingly insidious.
The sub won't protect you from all that.
And it will remain exactly the same after 1.6 for a very long time.
They've already announced that content updates will be slower in 2015 than 2014.
They've already announced no new updated between 1.7 and Tamriel Unlimited.
So ya, it'll be the same. But the problem with that is people were happy to HAND ZOS $15 a month subscriptions as long as it meant new content on a regular basis.
Now people won't be handing ZOS $15 a month, and will eventually get bored and leave. That's the problem.
But given the history of most games that have switched from subscription to btp, it's all down hill from here.
frosth.darkomenb16_ESO wrote: »
How long are you willing to pay a sub in an MMO, if it stays EXACTLY the same?
mbmcdaniel42_ESO wrote: »So many of you have dissected the new business model that ZoS had announced for their game. Do you realize that the game is the EXACT same as it was before if you stay subscribed? The elder scrolls online that we know and love despite the issues is getting better. We'll have more choices for mounts, costumes, and maybe even a pet or two. In theory, many more players will join, and I can't see how more people playing this game can make it work. I may be in the minority here, but I was one mad at ZoS for doing this too. However, I believe that more players and growing the game as a good thing. I believe ZoS will keep the cash shop from going p2w. I might be the only one who believes this is a great change for a game that needs to grow. I hope that the reason for such delays on new content is from the console release and business model change. I look forward to the road ahead in the coming year. Sure, there are bad things that come with being B2P. Howeverthat like to point out that being subscription only isn't all cherries and whipped cream either. There are some messed up people in this world, and I can assure you the business model doesn't affect that.
/rantover
frosth.darkomenb16_ESO wrote: »@Belidos
The numbers mentionned in the article I linked show three years of losses. The initial launch of TSW increased the revenue, then the next year they were down 31.5%, and the year after by 20% again.
Without a huge pressure to keep subscription to continue the game some of their faults will be less scrutinized now by the community.
How long are you willing to pay a sub in an MMO, if it stays EXACTLY the same?
To be really honest, I won't pay a subscription on any game anymore.
Not because I don't think they are worth subscribing to, not because I'm tight or anything, but because of past mmo experiences.
I've played most mmo's since the days of UO and I've dedicated a lot of time, effort and money into them. But recently I've noticed something that has hit me hard, quite a few of those mmo's I spent the largest amount of time, effort and money on are either hanging by a thread or closed down and I've had to move on, and I'm left with the feeling that I spent all that money and effort on nothing, in some cases it's left a big gaping hole in my life.
So I've personally decided not to play mmo's in the same hard core way any more and not spend all my money on them, which means I tend to avoid subscription based games. Now, I'm not doing this to save money, I still have the spare cash and if I find a game I genuinely like i'll no doubt end up spending as much if not more in cash shops, i'll just be able to spend the money when and where I like, instead of being tied to a recurring payment and it won't feel like such a waste.