Taken from Reddit AMA:
Q:Will update 1.6 be the last content update before console launch? If not, how do you plan to incorporate patch 1.7 into Tamriel Unlimited without having "day 1 DLC" on consoles and the PR hit that will ensue because of it.
A:Yes, 1.6 is going to be the last major update before console launch, for obvious reasons. We will continue to do interim updates as necessary. As Paul said in another thread on this AMA, we're now developing for 4 platforms at once, and it is inherently more complex. We're committed to having content hit all the platforms at roughly the same time, so it will necessarily slow things down a bit.
Q:Can you please talk about your planned pace of content/updates post 1.6? It will be more than a full quarter between 1.5 and 1.6 once 1.6 makes it to the live servers.
A: We are not going to keep up our 2014 pace of updates in 2015 - and our future update pace will focus more on new adventures and game experiences than system changes. It's time to let the game breathe a little - we've done so many new features so quickly that we want to make sure everyone is on the same page with us. 1.6 alone has a complete rebalancing of most player abilities - we don't want to do that again, for example. Our #1 priority right now is getting Tamriel Unlimited launched on PC, and then focusing on a successful console launch. While we do those things, we have other teams already working on DLC and expect to see that start rolling out at some point after console launch settles down.
Last new content was Craglorn and to an extent Undanted pledges.
Everything else was merley changing what we allready have.
Tell me again how going B2P is going to enhance player experience.
Its 5 months untill console release. And then some time before console players can "chew" through vanilly content t and ask for more.
I really like ESO. I really did. But you managed to kill it. Congratulations.