Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

I'll sum up what we've paid for over the past year:

  • kongkim
    kongkim
    ✭✭✭✭✭
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy.

    Sorry buddy, I tried. Enjoy ESO until it becomes a cash shop driven disaster like GW2.

    And that is were you fail. GW2 still has a lot of players and still a good game. So no one really care what you say or think.
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    kongkim wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy.

    Sorry buddy, I tried. Enjoy ESO until it becomes a cash shop driven disaster like GW2.

    And that is were you fail. GW2 still has a lot of players and still a good game. So no one really care what you say or think.

    Literally no one cares what I think? That's terrible news! Will you tell that to all the posters who agree with me? They need to know!
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy. You got exactly what you paid for.

    well i did not get what i payed for, the 4-6 weeks per content update turned out to 5 months with two updates in form of lower and upper craglorn. a console version i do not get for my fee and a B2P conversion where im getting bent over and fu... in the A$$ as a former subscriptioner given 100crowns per month while laying in the dirt by the violator afterwards.
    thats what i payed for - if i had known that before i wouldn´t have ...
    Edited by Tankqull on January 22, 2015 1:03PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Palidon
    Palidon
    ✭✭✭✭✭
    Anyone playing PvP on a permanent basis should not be paying anything for what we are getting. Lag, locked animation, sound loss, crashes to desktop etc. ZOS support for PvP is nothing less than unsatisfactory. If I am going to pay for a game then I expect support and fixes for issues and bugs. ZOS has shown incompetence time and time again in fixing the issues and bugs in Cyrodiil and PvE areas for that matter.
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    Tankqull wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy. You got exactly what you paid for.

    well i did not get what i payed for, the 4-6 weeks per content update turned out to 5 months with two updates in form of lower and upper craglorn. a console version i do not get for my fee and a B2P conversion where im getting bent over and fu... in the A$$ as a former subscriptioner given 100crowns per month while laying in the dirt by the violator afterwards.
    thats what i payed for - if i had known that before i wouldn´t have ...

    I endorse this message. If ZOS had come out and told us last April that they were going to charge us a Sub for the first year, not deliver hardly any content during that first year, and go B2P ONLY when the Champion system to fix broken VR was ready -

    I'd have laughed in their face, casually perused the forums for a year, then tried the game for the reasonable one-time fee of the box price.

    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • kongkim
    kongkim
    ✭✭✭✭✭
    Kilandros wrote: »
    kongkim wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy.

    Sorry buddy, I tried. Enjoy ESO until it becomes a cash shop driven disaster like GW2.

    And that is were you fail. GW2 still has a lot of players and still a good game. So no one really care what you say or think.

    Literally no one cares what I think? That's terrible news! Will you tell that to all the posters who agree with me? They need to know!

    What about all the one that don't and all the ones that don't care?
  • Valencer
    Valencer
    ✭✭✭✭✭
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Tankqull wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy. You got exactly what you paid for.

    well i did not get what i payed for, the 4-6 weeks per content update turned out to 5 months with two updates in form of lower and upper craglorn. a console version i do not get for my fee and a B2P conversion where im getting bent over and fu... in the A$$ as a former subscriptioner given 100crowns per month while laying in the dirt by the violator afterwards.
    thats what i payed for - if i had known that before i wouldn´t have ...

    If you were able to play though all the content this game has, then you got your money's worth and should quit while you are ahead.

    Exactly how much have you paid, and how many hours did you play? I'll bet you paid less than a dollar an hour.
    Edited by SFBryan18 on January 22, 2015 1:12PM
  • BlueIllyrian
    BlueIllyrian
    ✭✭✭
    kongkim wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy.

    Sorry buddy, I tried. Enjoy ESO until it becomes a cash shop driven disaster like GW2.

    And that is were you fail. GW2 still has a lot of players and still a good game. So no one really care what you say or think.

    Yes, great game, that's why you are here and not there.
  • kongkim
    kongkim
    ✭✭✭✭✭
    kongkim wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    What we paid for since launch:

    1. Access to a game called Elder Scrolls Online.

    The end. If you did not get your moneys worth, why are you still here?

    Correction: What we paid for since launch:

    1. Access to a game called Elder Scrolls Online for $15/month to develop content like the Champion and Justice systems that would be B2P for later players.

    Fixed that for you. See what the issue is now?

    No. You got exactly what they said you would get. During the time you played, they developed improvements that had nothing to do with you. All additions to the game are developed on separate servers and added when they are finished. Just because you were playing during some development does not mean the game you were playing had anything to do with it.

    Keep drinking the kool-aid. Just let ZOS walk all over you and do whatever they want, right? Those content updates every 4-6 weeks they promised for your subscription fee? Psh. All those quests that were broken during the Beta, that launched broken, that we paid to be fixed? Psh.

    The entire game that is going B2P only after it's finally polished with class balance and animation changes? Changes we paid for while being developed? Psh. No biggy, right?

    There's a Bridge in Brooklyn I'd love to sell you.

    How they choose to spend their money is none of your business. As far as they are concerned, they made a game, you paid to play it, and then you played it. The sale is complete. And the suggestion that because you paid a subscription, you were guaranteed anything other than playing during that subscription is pretty ridiculous. You don't go buy a car, and then after driving it, accuse the dealer of making better cars with your money and demand compensation. That's just plain stupid. No one is drinking anything, you're just throwing a tantrum.

    You're in denial. You want to love the game--I understand that. But they advertised a subscription model without ever intending to keep that model long term. They advertised content every 4-6 weeks, but instead spent the first year and its revenue developing the game to be re-released for B2P players.

    You got had. Plain and simple. Stop defending a company that literally screwed you over. Wake up dude. This isn't the game you thought it was. This isn't the game you hoped it was. Do yourself a favor and actually think about what just happened before sinking 2-3 more years watching this game slowly circle the drain as the developers focus on developing the in-game store at the expense of everything else.

    You have very bias and flawed logic, and you accusation that I am in denial is pure hypocrisy.

    Sorry buddy, I tried. Enjoy ESO until it becomes a cash shop driven disaster like GW2.

    And that is were you fail. GW2 still has a lot of players and still a good game. So no one really care what you say or think.

    Yes, great game, that's why you are here and not there.

    No its not. I like TES more. its very simple.
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Bleakraven
    Bleakraven
    ✭✭✭✭
    6. Devs and their time
    7. Facilities
    8. Servers
    9. etc etc
  • Valencer
    Valencer
    ✭✭✭✭✭
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.
    Edited by Kilandros on January 22, 2015 1:23PM
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • eserras7b16_ESO
    eserras7b16_ESO
    ✭✭✭✭
    Lolers all of you. All games have issues like you pointed out, specialy games wich are in constant change for better. If you didn't want to play there u had unsubscribe but you payed for something because you thought it was worth paying to.

    We didn't beta test, we plaued through all the content. Personally i've been playing since 4rth April and i didn't finish the game yet. Sanctum Ophidia and Veteran Arena are quite hard. And still didn't level throuh all the zones.
    Eptackt - Argonian Templar
    Belegrand - Redguard Nightblade
  • Valencer
    Valencer
    ✭✭✭✭✭
    Playing since early access. Never stopped.

    Used the group finder yesterday to find a group for lvl 24 Wayrest Sewers and found a group within 2 minutes.
    The guild store search is a bit lacking yes. Really needs some kind of way to remember search settings across stores.
  • RianaTheBosmer
    RianaTheBosmer
    ✭✭✭
    I unsubbed from the game when I wasn't enjoying it. I decided to come back and see if I like it now and I do. I think this is the absolute best decision that ZOS could make. There are some wonderful Buy To Play games on the market, right off the top of my head is The Secret World. If you've never played it, go see for yourself. If you have played it, then you know what I mean. It has content, depth and is completely enjoyable.

    Guild Wars 2 is really fun and buy to play. Want to know what these two games have in common...their stores are filled with cosmetic items you don't have to buy at all.

    People are using SWTOR's store as an example of what is bad. There's nothing in the SWTOR store that you need to buy. Everything including gear can be gotten in the game. I geared my 8 characters to max just by crafting alone.

    Again I will say it. No one has a gun at your head and is telling you that you have to buy stuff in the game store. You don't even have to buy stuff in the WOW store.

    How do I know, I play all of the above games. You have trolls in every game, sub or buy to play. I could not believe the WOW community and that is strictly pay to play. I simply can't understand why people think that going buy to play is going to bring in the worst kind of low lifes. Got news for the people, they are already there. Don't believe it, read some of the posts here or go read reddit.

    They may lose some of the people on this forum, but you know what, buy to play is bringing three people back that I know personally. This will return or add players to the game and the world is empty.
    Edited by RianaTheBosmer on January 22, 2015 1:30PM
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?
  • Father
    Father
    ✭✭✭
    Well you still get to be ahead of new players with vr14 toons, 70 cp ,more gold crafting , gear sets and knowledge.

    My only reget is that I havn't pre order the game..bought it after 1 week of its release..so I didn't get Exploration pack :(
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    SFBryan18 wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?

    Nice straw-man argument. Please put words into my mouth like "all of the other hundreds of hours of enjoyment do not matter" and twist them to make your so-called argument.

    It's no wonder ZOS was and is still able to take such great advantage of you. Did I mention the Bridge in Brooklyn I have for sale?
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    Valencer wrote: »
    Playing since early access. Never stopped.

    Used the group finder yesterday to find a group for lvl 24 Wayrest Sewers and found a group within 2 minutes.
    The guild store search is a bit lacking yes. Really needs some kind of way to remember search settings across stores.

    Try it for VR dungeons and let me know how it goes. I'll wait.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?

    Nice straw-man argument. Please put words into my mouth like "all of the other hundreds of hours of enjoyment do not matter" and twist them to make your so-called argument.

    It's no wonder ZOS was and is still able to take such great advantage of you. Did I mention the Bridge in Brooklyn I have for sale?

    All I was saying is that your complaints are petty and I'm willing to bet you played for hundreds of hours or you would not be on the forums right now trying to convince us that you got ripped off.
  • Lord_Kreegan
    Lord_Kreegan
    ✭✭✭✭✭
    People are using SWTOR's store as an example of what is bad. There's nothing in the SWTOR store that you need to buy. Everything including gear can be gotten in the game. I geared my 8 characters to max just by crafting alone.

    Not exactly true... bank space; bag space; character slots; races; ship upgrades...

    While character slots, races, and ship upgrades are not essential to play, there is NO WAY to play SW-TOR effectively as F2P without purchasing additional bag and bank space.

    If you were a subscriber with multiple alts and then unsubbed, guess what? You can't play your alts. You say you "...geared your 8 characters to max..." as F2P? No, you didn't. You don't get 8 characters as F2P.

    If you were a subscriber and had unlocked all the various race-class combinations and then unsubbed, guess what? You lost those options.

    I won't call it intrusive, but some of the store gimmickry was indeed "in your face", too.
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?

    Nice straw-man argument. Please put words into my mouth like "all of the other hundreds of hours of enjoyment do not matter" and twist them to make your so-called argument.

    It's no wonder ZOS was and is still able to take such great advantage of you. Did I mention the Bridge in Brooklyn I have for sale?

    All I was saying is that your complaints are petty and I'm willing to bet you played for hundreds of hours or you would not be on the forums right now trying to convince us that you got ripped off.

    You're in no position to tell anyone that their complaints are "petty," particularly when those complaints arise out of a subject notion like value. Unless you're the most irrational and unreasonable person who has ever existed. Are you?
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?

    Nice straw-man argument. Please put words into my mouth like "all of the other hundreds of hours of enjoyment do not matter" and twist them to make your so-called argument.

    It's no wonder ZOS was and is still able to take such great advantage of you. Did I mention the Bridge in Brooklyn I have for sale?

    All I was saying is that your complaints are petty and I'm willing to bet you played for hundreds of hours or you would not be on the forums right now trying to convince us that you got ripped off.

    You're in no position to tell anyone that their complaints are "petty," particularly when those complaints arise out of a subject notion like value. Unless you're the most irrational and unreasonable person who has ever existed. Are you?

    Your complaints are petty.
  • Kilandros
    Kilandros
    ✭✭✭✭✭
    ✭✭✭
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?

    Nice straw-man argument. Please put words into my mouth like "all of the other hundreds of hours of enjoyment do not matter" and twist them to make your so-called argument.

    It's no wonder ZOS was and is still able to take such great advantage of you. Did I mention the Bridge in Brooklyn I have for sale?

    All I was saying is that your complaints are petty and I'm willing to bet you played for hundreds of hours or you would not be on the forums right now trying to convince us that you got ripped off.

    You're in no position to tell anyone that their complaints are "petty," particularly when those complaints arise out of a subject notion like value. Unless you're the most irrational and unreasonable person who has ever existed. Are you?

    Your complaints are petty.

    Sadly, ZOS thinks your notions of value are petty, too.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    SFBryan18 wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    Kilandros wrote: »
    Valencer wrote: »
    This is just unnecessary

    Complaining about the UI is completely subjective and the launch bugs are, as usual, completely exaggerated.

    Your description of Craglorn doesn't really do it justice either. DSA, 3 trials, a zone filled with fun repeatable group content.

    The dyes and guild tabards were part of a big release in which the guild functionality was expanded and guild traders were added. It was a pretty big new system. The dye system added some much requested character customization to the game.

    And speaking of new systems..
    We've got the daily pledges now, which are a lot of fun to do. And there's some awesome loot to be found in the veteran dungeons. They also added some new vet dungeons like Crypt of Hearts and City of Ash for an extra challenge.

    In addition to that, we paid for access to the game. And I'd say that alone was worth it to me.

    I don't like the B2P move much either, but let's not start making stuff up about the last 9 (good) months just to complain..

    Launch bugs exaggerated? UI issues "subjective?" You either didn't play at launch/never used the group finder, or you're a robot created by ZOS to do its bidding.

    beep boop

    I'm not going to bring the UI debate back from the dead in this thread, but it is subjective. I did not mention the group finder at all, but I believe it was working fine at launch (the quest bugs were the big one).

    "You believe it was working fine at launch"?

    How long since you played? How long since you last used group finder? How long since you last searched a guild store? Group finder was added months afte rlaunch.

    So because a few tools in the game are not perfect, all the other hundreds of hours of enjoyment do not matter...

    Why are you even here?

    Nice straw-man argument. Please put words into my mouth like "all of the other hundreds of hours of enjoyment do not matter" and twist them to make your so-called argument.

    It's no wonder ZOS was and is still able to take such great advantage of you. Did I mention the Bridge in Brooklyn I have for sale?

    All I was saying is that your complaints are petty and I'm willing to bet you played for hundreds of hours or you would not be on the forums right now trying to convince us that you got ripped off.

    You're in no position to tell anyone that their complaints are "petty," particularly when those complaints arise out of a subject notion like value. Unless you're the most irrational and unreasonable person who has ever existed. Are you?

    Your complaints are petty.

    Sadly, ZOS thinks your notions of value are petty, too.

    K. You totally missed the point, but I don't think you are capable of comprehending it anyways.
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    People are using SWTOR's store as an example of what is bad. There's nothing in the SWTOR store that you need to buy. Everything including gear can be gotten in the game. I geared my 8 characters to max just by crafting alone.

    Not exactly true... bank space; bag space; character slots; races; ship upgrades...

    While character slots, races, and ship upgrades are not essential to play, there is NO WAY to play SW-TOR effectively as F2P without purchasing additional bag and bank space.

    If you were a subscriber with multiple alts and then unsubbed, guess what? You can't play your alts. You say you "...geared your 8 characters to max..." as F2P? No, you didn't. You don't get 8 characters as F2P.

    If you were a subscriber and had unlocked all the various race-class combinations and then unsubbed, guess what? You lost those options.

    I won't call it intrusive, but some of the store gimmickry was indeed "in your face", too.

    good luck getting the money as a F2P to purchase the QB unlocks in a reasonable time ah damn forgett you cant without a subscription as your credit lock keeps you from piling up enough credits to pay the prizes ^^
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    PBpsy wrote: »
    Almost 3k forum achievement points and 29 badges beaches !!!!!!!!!!!!!
    Money well spent.
    Amateur
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Valencer
    Valencer
    ✭✭✭✭✭
    Kilandros wrote: »
    Valencer wrote: »
    Playing since early access. Never stopped.

    Used the group finder yesterday to find a group for lvl 24 Wayrest Sewers and found a group within 2 minutes.
    The guild store search is a bit lacking yes. Really needs some kind of way to remember search settings across stores.

    Try it for VR dungeons and let me know how it goes. I'll wait.

    I don't have to do anything. I know it doesn't work that well (if at all) for VR dungeons and that's not the point.

    My point was that you are making a mountain out of a molehill on several issues and are undervaluing the good stuff that has been added until now just to fling crap at ZOS.

    I think the way they're handling the B2P move itself and update 6 already gives enough reason to complain. No need to pretend they havent given us good updates for the first 7 months.

    Edited by Valencer on January 22, 2015 3:40PM
Sign In or Register to comment.