ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching.
knoxcoshaneub17_ESO wrote: »So... Disappointed! I hope they get what they asked for!
Guess its time to find somewhere else to spend my money
After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Nobody said you had to sub and play. You could have waited it out until the features you wanted were available and then joined.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
Considering I just paid about $180 so that ZOS could launch a polished, B2P version of this game, right now I don't feel like I got my money's worth.
staticstorm wrote: »staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
Considering I just paid about $180 so that ZOS could launch a polished, B2P version of this game, right now I don't feel like I got my money's worth.
how many hrs you played in 1 year ? I'm betting over 180hrs so you paid 1$ per hour of entertainment or less, if you didn't enjoy it you wouldn't have subbed.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
staticstorm wrote: »staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
Considering I just paid about $180 so that ZOS could launch a polished, B2P version of this game, right now I don't feel like I got my money's worth.
how many hrs you played in 1 year ? I'm betting over 180hrs so you paid 1$ per hour of entertainment or less, if you didn't enjoy it you wouldn't have subbed.
Seems like a subjective test, particularly when you consider the news: It sounds like I could have enjoyed all of those hours at about $0 per hour of entertainment, like new players will be able to.
Wow, that's a much better deal!
staticstorm wrote: »staticstorm wrote: »staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
Considering I just paid about $180 so that ZOS could launch a polished, B2P version of this game, right now I don't feel like I got my money's worth.
how many hrs you played in 1 year ? I'm betting over 180hrs so you paid 1$ per hour of entertainment or less, if you didn't enjoy it you wouldn't have subbed.
Seems like a subjective test, particularly when you consider the news: It sounds like I could have enjoyed all of those hours at about $0 per hour of entertainment, like new players will be able to.
Wow, that's a much better deal!
over 1 year later, ppl paid 50£ for AC unity a week later it was 25£.
again 1year of playing time in the game vs 1 year not, did you enjoy your time ?
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
ESO was always planned to be a console game. The limited action bar, the ridiculous linear inventory, all screamed console. I think they planned B2P for consoles from the start. The PC sub was basically a paid beta test.
If they had struck it rich with PC subs, perhaps they may have changed their strategy, but I doubt it.
Thought this would be the return of a good mmo . I was wrong .
staticstorm wrote: »staticstorm wrote: »staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
Considering I just paid about $180 so that ZOS could launch a polished, B2P version of this game, right now I don't feel like I got my money's worth.
how many hrs you played in 1 year ? I'm betting over 180hrs so you paid 1$ per hour of entertainment or less, if you didn't enjoy it you wouldn't have subbed.
Seems like a subjective test, particularly when you consider the news: It sounds like I could have enjoyed all of those hours at about $0 per hour of entertainment, like new players will be able to.
Wow, that's a much better deal!
over 1 year later, ppl paid 50£ for AC unity a week later it was 25£.
again 1year of playing time in the game vs 1 year not, did you enjoy your time ?
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Humanistic wrote: »It's like they didn't take into account the legal repercussions. This is ridiculous.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
staticstorm wrote: »After 1 year of paying subscriptions, we're finally getting the long-promised Champion System that will set right end-game progression and do away with the patchwork VR system.
And the Champion and Justice systems will be available to all, sans subscription fee, coming in March.
The game should have been delayed and launched this year with those systems implemented, the bugs fixed, performance improved. Instead you charged us 1 year of subscription fees to help pay for what should have been done before launching. You charged us an entire year of subscription fees to develop content that you were intending to make free.
type in /played or /age what ever the time command is and see how many hrs you played vs the money spent.
I bet you got your moneys worth.
DanielMaxwell wrote: »All MMO's are in a state of constant development .New systems will be tested internally , placed on a public beta test server , then placed on the live servers , during each of these stages they make changes to the games code along with changes to the code for the new systems . Each stage exposes the new systems , and new code , to a larger base of concurrent users which increases the chance of bugs and code errors being found .
Simple put even on the live servers you are still testing the game , if that causes you problems then perhaps MMO games are not suited to you , but that is entirely up to you to decide .
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
DanielMaxwell wrote: »All MMO's are in a state of constant development .New systems will be tested internally , placed on a public beta test server , then placed on the live servers , during each of these stages they make changes to the games code along with changes to the code for the new systems . Each stage exposes the new systems , and new code , to a larger base of concurrent users which increases the chance of bugs and code errors being found .
Simple put even on the live servers you are still testing the game , if that causes you problems then perhaps MMO games are not suited to you , but that is entirely up to you to decide .