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How many EP does it take to get their scroll back from AD ?

  • Aoe_Barbecue
    Aoe_Barbecue
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    While that video is not bad by any means and Havoc are a good group, those are hardly overwhelming numbers being taken down at any given time. It's also against DC, who are qualitatively and numerically inferior to either faction at the moment so it's not exactly helping your point at all, Elsa.
  • frozywozy
    frozywozy
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    While that video is not bad by any means and Havoc are a good group, those are hardly overwhelming numbers being taken down at any given time. It's also against DC, who are qualitatively and numerically inferior to either faction at the moment so it's not exactly helping your point at all, Elsa.

    They were outnumbered 2 to 1 several times during that pvp session. I suggest watching the video again and pause it as required to count all the blueberries standing around them.

    Also, keep in mind that they were fighting right next to Aleswell, allowing DC to spawn and come right back in action in no time with full ressources. On the other side, Havoc had to deal with a constant flow of attackers and had to be very wise with their ressources management.

    I would not consider Annah Forest and other AR 35+ DC there "qualitatively inferior". They have a decent PvP experience and have been killing multiple enemies 1vX several times in my face.

    Anyway, the point was to mention that EP also run organized groups with less than 30players, reffering to what Trip said. You saying that there were "hardly overwhelming numbers being taken down" has nothing to do with the actual subject we were discussing.

    Edited by frozywozy on January 16, 2015 5:44PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Aoe_Barbecue
    Aoe_Barbecue
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    Two to one means that Havoc was fighting twenty or more and any one time. I don't see that at all in the video lol. Also, it is pretty obvious to anyone still playing the game that DC doesn't have any top tier groups left. Perhaps we can forge one in the weeks to come, but atm there are none. Hence DC's qualitative lack; we have great players, but no great groups.
  • Observant
    Observant
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    I wish I was as good as No Mercy...
    Maybe I'll roll a DK, pat myself on the back in /z, & pretend I'm somebody of superior importance/skill on the forums
    Vehemence
  • Roechacca
    Roechacca
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    I was going to start a Guild called "The League of Extreme Casuals" with the motto "Why level today when you can put it off till tomorrow ?" But I got lazy an forgot about it .
  • Aoe_Barbecue
    Aoe_Barbecue
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    I wish I was as good as No Mercy...
    Maybe I'll roll a DK, pat myself on the back in /z, & pretend I'm somebody of superior importance/skill on the forums

    NM doesn't even play anymore. But your apparent inferiority complex is delightful! Please, tell me more about your feelings lol.
    Edited by Aoe_Barbecue on January 16, 2015 6:10PM
  • Roselle
    Roselle
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    I don't think it's fair to call out AD for having their guilds work together while trials/newer PVPers in their raids figure out the plays.

    All factions seem to do it.
    This one was rekt by Zenimax
  • Tripwyr
    Tripwyr
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    Tripwyr wrote: »
    Darlgon wrote: »
    I'm certain EP would have argued a lot in zone, each armchair general thinking their tactic would be the only one that could succeed, and a bunch of small groups would have run off and each failed :expressionless:

    umm.. wrong. At least, when our group has 8 or more people, we roll keeps. No point in arguing, just let someone else type while we are fighting.

    Nobody on EP rolls anything with 8. 30 is the bare minimum for EP to beat anyone organized.

    Hey brah, Phoenix Rising has stomped your guild and DiE many times running under 20, so before you just smash your face upon your keyboard, use that thing in your head called a brain. You may find it useful.

    Alacrity groups cap out at 16. Last night we spent most of the night running up North and sieging Chalman with 12-16 members and waiting for Havok, IR and whoever else to dedciate 30+ players to killing us. At this point we waited and let them teabag us while our faction took BRK. We did this several times in a row, gaining keeps each time.

    It is cute how many bodies you all dedicate to us, but it really is hurting your faction.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • Huntler
    Huntler
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    Roselle wrote: »
    I don't think it's fair to call out AD for having their guilds work together while trials/newer PVPers in their raids figure out the plays.

    All factions seem to do it.

    Not only that, in the same post frozn says we were in separate places, not running together. Heaven for bid at a big keep attack people go there including multiple organized groups... the horror.... the horror....


    And you're damn right when we are making emp pushes or scroll plays the organized groups coordinate in AD. Just as everyone should. Oh, but I forgot, EP makes these pushes on the backs of 8 players single handedly defeating the 10,000 AD players that are everywhere.... at once....


    Edited by Huntler on January 16, 2015 8:22PM
  • frozywozy
    frozywozy
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    Huntler wrote: »
    Roselle wrote: »
    I don't think it's fair to call out AD for having their guilds work together while trials/newer PVPers in their raids figure out the plays.

    All factions seem to do it.

    Not only that, in the same post frozn says we were in separate places, not running together. Heaven for bid at a big keep attack people go there including multiple organized groups... the horror.... the horror....


    And you're damn right when we are making emp pushes or scroll plays the organized groups coordinate in AD. Just as everyone should. Oh, but I forgot, EP makes these pushes on the backs of 8 players single handedly defeating the 10,000 AD players that are everywhere.... at once....

    I haven't said that you guys were separated in different places as "at different keeps".
    Are you kidding me ? Last 3days I have seen DiE, Alacrity and Decibel running huge groups and attacking all together several times. You would see 3 huge groups stacking up in different places and buffing up once the outter is down.

    Best example is yesterday @primetime - Brk. One group was sieging inner, the other was holding north postern and the other west postern. Made it almost impossible to get inside the keep. You guys haven't experienced any problems whatsoever to get decent groups going lately.

    That means that you could clearly see 3 groups stacking up near the outter breach at Brk and buffing up before going in.

    I still remember exactly what happened. DiE got in first, then Alacrity and finally Decibel. We wiped the first wave of DiE in the NW tower, then Alacrity followed up, killed most of us and rezzed DiE members. After that, you all moved to your respective postern wall and camped the doors until the inner went down. gg

    Well played btw, this is what every faction should do. Just don't come and say that you're having troubles to fill groups and to be successful when I see such organization going on on the battlefield.
    Edited by frozywozy on January 16, 2015 8:42PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Huntler
    Huntler
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    Thats not organization... thats players that know how to rez one another. I don't remember this instance, but it definitely could have happened or I wasn't there.... Given we never run more than 16 in our groups I'm finding this story hard to believe. Multiple groups being aware of each other and playing around each other on the other hand is very much a possibility. It happens, not much you can do about it. I think you misunderstood my first response which was the way you worded it made more sense to me as there were multiple groups, separate from each other, at the same keep (which you say in your follow up post is true).

    And at different times of the day it is very true that we have trouble filling groups beyond 8ish or so. We tend to average 12 during primetime. On a good day we'll have 16 where we cap ourselves. Sometimes when some folks from Decibel or whatnot are looking for a group, we'll invite them to make an effective team (or vice versa). Obviously less likely to happen during primetime, but there is no doubt that this happens frequently enough that we have gotten to know other players from other groups and get used to it. If anything it helps on the battlefield when our groups are separate, we have ties to other organized groups to make plays, recognize names to rez, etc.
  • Xiphyla
    Xiphyla
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    frozywozy wrote: »
    Huntler wrote: »
    Roselle wrote: »
    I don't think it's fair to call out AD for having their guilds work together while trials/newer PVPers in their raids figure out the plays.

    All factions seem to do it.

    Not only that, in the same post frozn says we were in separate places, not running together. Heaven for bid at a big keep attack people go there including multiple organized groups... the horror.... the horror....


    And you're damn right when we are making emp pushes or scroll plays the organized groups coordinate in AD. Just as everyone should. Oh, but I forgot, EP makes these pushes on the backs of 8 players single handedly defeating the 10,000 AD players that are everywhere.... at once....

    I haven't said that you guys were separated in different places as "at different keeps".
    Are you kidding me ? Last 3days I have seen DiE, Alacrity and Decibel running huge groups and attacking all together several times. You would see 3 huge groups stacking up in different places and buffing up once the outter is down.

    Best example is yesterday @primetime - Brk. One group was sieging inner, the other was holding north postern and the other west postern. Made it almost impossible to get inside the keep. You guys haven't experienced any problems whatsoever to get decent groups going lately.

    That means that you could clearly see 3 groups stacking up near the outter breach at Brk and buffing up before going in.

    I still remember exactly what happened. DiE got in first, then Alacrity and finally Decibel. We wiped the first wave of DiE in the NW tower, then Alacrity followed up, killed most of us and rezzed DiE members. After that, you all moved to your respective postern wall and camped the doors until the inner went down. gg

    Well played btw, this is what every faction should do. Just don't come and say that you're having troubles to fill groups and to be successful when I see such organization going on on the battlefield.

    Lol.

    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • Darklord_Tiberius
    Darklord_Tiberius
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    Tripwyr wrote: »

    Alacrity groups cap out at 16. Last night we spent most of the night running up North and sieging Chalman with 12-16 members and waiting for Havok, IR and whoever else to dedciate 30+ players to killing us. At this point we waited and let them teabag us while our faction took BRK. We did this several times in a row, gaining keeps each time.

    It is cute how many bodies you all dedicate to us, but it really is hurting your faction.

    Now that you have less players? I guess that may be true now, not in the past; "cap out at 16" is a load of BS. If you think we are part of any group 30+ you should open your eyes or go back to school and learn math little man. Your tears are tasty, keep it up :)
  • Xiphyla
    Xiphyla
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    Tripwyr wrote: »
    Darlgon wrote: »
    I'm certain EP would have argued a lot in zone, each armchair general thinking their tactic would be the only one that could succeed, and a bunch of small groups would have run off and each failed :expressionless:

    umm.. wrong. At least, when our group has 8 or more people, we roll keeps. No point in arguing, just let someone else type while we are fighting.

    Nobody on EP rolls anything with 8. 30 is the bare minimum for EP to beat anyone organized.

    Hey brah, Phoenix Rising has stomped your guild and DiE many times running under 20, so before you just smash your face upon your keyboard, use that thing in your head called a brain. You may find it useful.

    When did that happen ?

    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • Darklord_Tiberius
    Darklord_Tiberius
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    I wish I was as good as No Mercy...
    Maybe I'll roll a DK, pat myself on the back in /z, & pretend I'm somebody of superior importance/skill on the forums

    NM doesn't even play anymore. But your apparent inferiority complex is delightful! Please, tell me more about your feelings lol.

    Part of NM plays still along with other high level PvPers, I know this because you battled with Phoenix Rising on Chal/Haderus yesterday. I assume you guys just combine your groups since as you say DC no longer has a strong organized PvP guild. That was some good battling yesterday though, always love solid fights like that.
  • Darklord_Tiberius
    Darklord_Tiberius
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    Xiphyla wrote: »
    Tripwyr wrote: »
    Darlgon wrote: »
    I'm certain EP would have argued a lot in zone, each armchair general thinking their tactic would be the only one that could succeed, and a bunch of small groups would have run off and each failed :expressionless:

    umm.. wrong. At least, when our group has 8 or more people, we roll keeps. No point in arguing, just let someone else type while we are fighting.

    Nobody on EP rolls anything with 8. 30 is the bare minimum for EP to beat anyone organized.

    Hey brah, Phoenix Rising has stomped your guild and DiE many times running under 20, so before you just smash your face upon your keyboard, use that thing in your head called a brain. You may find it useful.

    When did that happen ?

    It has happened plenty of times over the past 9 months.
  • Huntler
    Huntler
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    Tripwyr wrote: »

    Alacrity groups cap out at 16. Last night we spent most of the night running up North and sieging Chalman with 12-16 members and waiting for Havok, IR and whoever else to dedciate 30+ players to killing us. At this point we waited and let them teabag us while our faction took BRK. We did this several times in a row, gaining keeps each time.

    It is cute how many bodies you all dedicate to us, but it really is hurting your faction.

    Now that you have less players? I guess that may be true now, not in the past; "cap out at 16" is a load of BS. If you think we are part of any group 30+ you should open your eyes or go back to school and learn math little man. Your tears are tasty, keep it up :)

    Proof of observation bias exaggerating numbers to make oneself feel better. We cap at 16 friend, sorry. But whatever makes you feel superior.
    Edited by Huntler on January 16, 2015 9:12PM
  • Xiphyla
    Xiphyla
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    Xiphyla wrote: »
    Tripwyr wrote: »
    Darlgon wrote: »
    I'm certain EP would have argued a lot in zone, each armchair general thinking their tactic would be the only one that could succeed, and a bunch of small groups would have run off and each failed :expressionless:

    umm.. wrong. At least, when our group has 8 or more people, we roll keeps. No point in arguing, just let someone else type while we are fighting.

    Nobody on EP rolls anything with 8. 30 is the bare minimum for EP to beat anyone organized.

    Hey brah, Phoenix Rising has stomped your guild and DiE many times running under 20, so before you just smash your face upon your keyboard, use that thing in your head called a brain. You may find it useful.

    When did that happen ?

    It has happened plenty of times over the past 9 months.

    Lol. The only guild that we really had good fight on even numbers long ago was only no mercy and gondor group. You must be delusional. We can arrange some guild vs guild fight or small scale fights too if you want :D .

    Edited by Xiphyla on January 16, 2015 9:20PM
    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • Tripwyr
    Tripwyr
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    Huntler wrote: »
    Tripwyr wrote: »

    Alacrity groups cap out at 16. Last night we spent most of the night running up North and sieging Chalman with 12-16 members and waiting for Havok, IR and whoever else to dedciate 30+ players to killing us. At this point we waited and let them teabag us while our faction took BRK. We did this several times in a row, gaining keeps each time.

    It is cute how many bodies you all dedicate to us, but it really is hurting your faction.

    Now that you have less players? I guess that may be true now, not in the past; "cap out at 16" is a load of BS. If you think we are part of any group 30+ you should open your eyes or go back to school and learn math little man. Your tears are tasty, keep it up :)

    Proof of observation bias exaggerating numbers to make oneself feel better. We cap at 16 friend, sorry. But whatever makes you feel superior.

    Yep, as Huntler said, we have always capped out at 16. Over the past 6 months, we have allowed the group to exceed 16 twice, and both times only to 18 for less than an hour.

    We do this because we feel that as the group grows larger, our group cohesion decreases. We decided on 16 as our magic number in the first cycle of Wabbajack, and it has remained ever since.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • Aoe_Barbecue
    Aoe_Barbecue
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    I wish I was as good as No Mercy...
    Maybe I'll roll a DK, pat myself on the back in /z, & pretend I'm somebody of superior importance/skill on the forums

    NM doesn't even play anymore. But your apparent inferiority complex is delightful! Please, tell me more about your feelings lol.

    Part of NM plays still along with other high level PvPers, I know this because you battled with Phoenix Rising on Chal/Haderus yesterday. I assume you guys just combine your groups since as you say DC no longer has a strong organized PvP guild. That was some good battling yesterday though, always love solid fights like that.

    If anyone sees me with a group of people it immediately becomes an NM group. I've heard it before lol. There's like three of us that play on a regular basis these days. I am the only core left that plays, though a couple have been on lately which is nice.
  • Columba
    Columba
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    F
    Tripwyr wrote: »

    Alacrity groups cap out at 16. Last night we spent most of the night running up North and sieging Chalman with 12-16 members and waiting for Havok, IR and whoever else to dedciate 30+ players to killing us. At this point we waited and let them teabag us while our faction took BRK. We did this several times in a row, gaining keeps each time.

    It is cute how many bodies you all dedicate to us, but it really is hurting your faction.

    Now that you have less players? I guess that may be true now, not in the past; "cap out at 16" is a load of BS. If you think we are part of any group 30+ you should open your eyes or go back to school and learn math little man. Your tears are tasty, keep it up :)

    Fewer...
  • Manoekin
    Manoekin
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    frozywozy wrote: »
    Manoekin wrote: »
    frozywozy wrote: »
    Manoekin wrote: »
    To address the comments along the lines of "AD always wins when it's 3-way pop locked, EP/DC always loses":

    yBbzNUJ.jpg
    IUf1z1Q.jpg

    Odd... 3-way pop locked, AD not winning, EP and DC not losing. Huh. Fancy that.
    Point being, no side consistently wins or loses during prime time. It varies from day to day, week to week.

    Too soon man. If you had waited a little longer we would have taken ash & BRK, Drake and Brindle. Even took Chalman and made an emp push. Of course, the emp push came after having 4 keeps lit at the same time as we lost Faregyl. That purple push only resulted in us losing Ash and retaking Faregyl though. I wonder how other factions would have responded.

    Just to clarify, if you base your observations only on the last week, it is not very accurate. Imperator Rebelium has not been running a decent group at primetime for the past 4 days so believe it or not, it does a huge impact on EP's overall success. They do work!

    It's not like we don't have the same problems. A lot of times AD guilds end up merging groups because we only have like 8-10 players in each group.

    Are you kidding me ? Last 3days I have seen DiE, Alacrity and Decibel running huge groups and attacking all together several times. You would see 3 huge groups stacking up in different places and buffing up once the outter is down.

    Best example is yesterday @primetime - Brk. One group was sieging inner, the other was holding north postern and the other west postern. Made it almost impossible to get inside the keep. You guys haven't experienced any problems whatsoever to get decent groups going lately.
    Tripwyr wrote: »
    Darlgon wrote: »
    I'm certain EP would have argued a lot in zone, each armchair general thinking their tactic would be the only one that could succeed, and a bunch of small groups would have run off and each failed :expressionless:

    umm.. wrong. At least, when our group has 8 or more people, we roll keeps. No point in arguing, just let someone else type while we are fighting.

    Nobody on EP rolls anything with 8. 30 is the bare minimum for EP to beat anyone organized.
    Havoc 10men group

    https://www.youtube.com/watch?v=KlzDT9moFGM

    And don't tell me that those were bad pugs and easy kills, not gonna work.

    As said before we cap at 16 players in group with some of them usually being trials. DiE actually runs a smaller group than us except yesterday I think they invited some new trials so it may have seemed larger. The only group that ever come close to full is Decibel.

    As for yesterday we started primetime at 9 people and I don't remember having a group of 16. I actually remember running past a 8 person DiE team at fare farm midway into primetime hours because I was soloing since a lot of our group got stuck in queue after crashing or had to take a break. I joined the decibel group during that and I was the 20th player, so they didn't have a full group yesterday anyway.

    I remember that bark fight and it actually wasn't planned believe it or not. Just guilds doing what they think will help the most instead of trying to all rush into a keep.

    Say what you want right. Thats just your perspective though. I'm telling you that its not all massive blobs and that yeah, we have to merge groups sometimes in order to make plays that we want to make.
  • Rylana
    Rylana
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    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Darklord_Tiberius
    Darklord_Tiberius
    ✭✭✭✭
    I wish I was as good as No Mercy...
    Maybe I'll roll a DK, pat myself on the back in /z, & pretend I'm somebody of superior importance/skill on the forums

    NM doesn't even play anymore. But your apparent inferiority complex is delightful! Please, tell me more about your feelings lol.

    Part of NM plays still along with other high level PvPers, I know this because you battled with Phoenix Rising on Chal/Haderus yesterday. I assume you guys just combine your groups since as you say DC no longer has a strong organized PvP guild. That was some good battling yesterday though, always love solid fights like that.

    If anyone sees me with a group of people it immediately becomes an NM group. I've heard it before lol. There's like three of us that play on a regular basis these days. I am the only core left that plays, though a couple have been on lately which is nice.

    lol yea it was just you man......
  • Darklord_Tiberius
    Darklord_Tiberius
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    Xiphyla wrote: »
    Xiphyla wrote: »
    Tripwyr wrote: »
    Darlgon wrote: »
    I'm certain EP would have argued a lot in zone, each armchair general thinking their tactic would be the only one that could succeed, and a bunch of small groups would have run off and each failed :expressionless:

    umm.. wrong. At least, when our group has 8 or more people, we roll keeps. No point in arguing, just let someone else type while we are fighting.

    Nobody on EP rolls anything with 8. 30 is the bare minimum for EP to beat anyone organized.

    Hey brah, Phoenix Rising has stomped your guild and DiE many times running under 20, so before you just smash your face upon your keyboard, use that thing in your head called a brain. You may find it useful.

    When did that happen ?

    It has happened plenty of times over the past 9 months.

    Lol. The only guild that we really had good fight on even numbers long ago was only no mercy and gondor group. You must be delusional. We can arrange some guild vs guild fight or small scale fights too if you want :D .

    Bring it on
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    darock55 wrote: »
    More than 70... you guys suck :) So you didnt get the job done , even though DC attacked us at the same time. Bottom line: Butthurt EP prepare for 3rd.. and DC: why u keep trying to double team us? We even let you have a red scroll, and yet you still keep messin with AD. Tsk Tsk Tsk.. gonna have to spank you down too.

    A1IESeBCIAAfP-8.jpg:large


    /popcorn
  • Subtomik
    Subtomik
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    NM is no longer an active guild. We hope our friends will return as the game progresses but at the moment we only run groups of friends and family.

    When we are lucky we get some LoM guys to run with us and can sometimes get the group in the double digits.
  • Columba
    Columba
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    i miss NM <3
  • Roechacca
    Roechacca
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    Ah great , the obligatory No Mercy doesn't play anymore they just all post on the forums post an mysteriously show up in game after .
  • Huntler
    Huntler
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    roechacca wrote: »
    Ah great , the obligatory No Mercy doesn't play anymore they just all post on the forums post an mysteriously show up in game after .

    :|
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