TL;DR missing !!
I'm just going to ask a simple question : you dueled someone, you had a great time but... who cares ? We duel people everyday so what. If Cyrodiil was a 1vs1 arena we would know... (maybe it has become one).
I will be visiting EU, I hope the ping wont be horrible x_x
I wanted to see some fellow skilled duelers and visit some friends that left NA.
cant wait to face off against fellow nightblades
Mojomonkeyman wrote: »As much as your summary is appreciated by many, me included, I don`t like that you basically wove in some issues about game mechanics, which might be your opinion, but are not commonly considered as "not working properly".
I consider crushing shock already effing strong for its cost, for being a spammable burst skill, applying a dot, synergizing with disintegrate and so on...
It`s the definition of an easymode skill.
You want it to basically interrupt with every single application? Burst + Dmg + Dot with just spamming it and complaining about "having to streak" from time to time? Interrupts should never come for free, it should require extra clicks...
You know, I totally respect you as a player, but that logic of yours won`t ever go into my head, sorry.
LegendaryMage wrote: »Mojomonkeyman wrote: »As much as your summary is appreciated by many, me included, I don`t like that you basically wove in some issues about game mechanics, which might be your opinion, but are not commonly considered as "not working properly".
I consider crushing shock already effing strong for its cost, for being a spammable burst skill, applying a dot, synergizing with disintegrate and so on...
It`s the definition of an easymode skill.
You want it to basically interrupt with every single application? Burst + Dmg + Dot with just spamming it and complaining about "having to streak" from time to time? Interrupts should never come for free, it should require extra clicks...
You know, I totally respect you as a player, but that logic of yours won`t ever go into my head, sorry.
This is a broken game mechanic, crushing shock does work as intended but it does not interrupt heavy attacks just as ANYTHING else isn't atm. I hope it's more clear now. The skill itself is fine, I don't want it buffed or nerfed or anything. The problem here is another broken mechanic, and just ask sypher or anyone else. This is also one of the reasons why I'm not on s/b anymore, my bashes are useless and they won me so many fights when they weren't.
LegendaryMage wrote: »I understand your point of view, what you are basically saying is that heavy attacks shouldn't be interrupted at all, other than hard cc when you're not cc immune or have immovable?
Well you can't interrupt heavy attacks if you enemy use immovable or got immunity, that's stupid.
Interrupt is broken, crushing shock is broken.
Even if you disagree it doesn't change it or is a reason for a not working mechanic.
I say that as a Melee NB and hate it to get heavy attacks on me in front of my face.
Mojomonkeyman wrote: »LegendaryMage wrote: »I understand your point of view, what you are basically saying is that heavy attacks shouldn't be interrupted at all, other than hard cc when you're not cc immune or have immovable?
I think having to interrupt heavies with actual cc instead of having another "built in", low cost benefit to s&b is a good thing, yes.
Mojomonkeyman wrote: »Poor NBs, yeah.
Just because of you repeating the same rubbish you agree on in the variuous guild chats these days doesnt make it anymore true. Keep telling yourself it`s broken, I don`t think it is, nor has it been confirmed officially.
I hate getting feared, too. Just because I don`t like the way it works, doesn`t make it broken.
Mojomonkeyman wrote: »Poor NBs, yeah.
Just because of you repeating the same rubbish you agree on in the variuous guild chats these days doesnt make it anymore true. Keep telling yourself it`s broken, I don`t think it is, nor has it been confirmed officially.
I hate getting feared, too. Just because I don`t like the way it works, doesn`t make it broken.
You know that interrupting is a part of the game like fear is a part of the game.
Fear is not broken, interrupt is, that's a difference.
Maybe you like doing heavy attacks without risks, but infinity Magicka gain for no risk is crap and totally not working as intended.
You learn the mechanics of interrupting in the first steps of the game, so pls.
Mojomonkeyman wrote: »Well, if someone decides to play that way and manages to keep up his rotations and you die to it, I see no differene to someone abusing s&b block and def posture in combination with resto shields.
Just because you decided one way of playing is more "skillful" than another doesnt make it any true. Your demands to have crushing shock (your main dps/burst skill) to conveniently interrupt with every application makes me doubt your objectivity.
LegendaryMage wrote: »So whatever build I play 'I'm abusing something' by your logic?
When I was on s/b I was 'abusing' resto shields and 'bash'? Now I'm trying to 'abuse' crushing shock? I will 'abuse' pets in 1.6 probably too...
Mojomonkeyman wrote: »Well, if someone decides to play that way and manages to keep up his rotations and you die to it, I see no differene to someone abusing s&b block and def posture in combination with resto shields.
Just because you decided one way of playing is more "skillful" than another doesnt make it any true. Your demands to have crushing shock (your main dps/burst skill) to conveniently interrupt with every application makes me doubt your objectivity.
The tutorial literally says *bash enemy heavy attacks to set them off balance* the game teachs you that leveling up and when you hit PVP it doesnt work anymore which is weird. We dont know if its a bug or a valid change, heavy attacks are suppose to be bashable.
Also it does require skill example: Before patch if I wanted to heavy attack I would use shadow image, get myself some distance and then heavy resto (to recover magicka) now I no longer need to do this since I dont need to play it safe so i can just sit in there face and heavy resto for unlimited magicka
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Well, if someone decides to play that way and manages to keep up his rotations and you die to it, I see no differene to someone abusing s&b block and def posture in combination with resto shields.
Just because you decided one way of playing is more "skillful" than another doesnt make it any true. Your demands to have crushing shock (your main dps/burst skill) to conveniently interrupt with every application makes me doubt your objectivity.
The tutorial literally says *bash enemy heavy attacks to set them off balance* the game teachs you that leveling up and when you hit PVP it doesnt work anymore which is weird. We dont know if its a bug or a valid change, heavy attacks are suppose to be bashable.
Also it does require skill example: Before patch if I wanted to heavy attack I would use shadow image, get myself some distance and then heavy resto (to recover magicka) now I no longer need to do this since I dont need to play it safe so i can just sit in there face and heavy resto for unlimited magicka
Yeah, and streak was supposed to have a flat base cost, then it changed. Get over it.
Mojomonkeyman wrote: »LegendaryMage wrote: »So whatever build I play 'I'm abusing something' by your logic?
When I was on s/b I was 'abusing' resto shields and 'bash'? Now I'm trying to 'abuse' crushing shock? I will 'abuse' pets in 1.6 probably too...
Not abuse because you do it. Abuse in its literal sense of abusing inherent strengths which are not necessarily good for the game. And then complaining about similarly abusive things is kinda hypocritical.
I was under the assumption you`re a grown up, now I see you`re just trying to twist my words to fit your ego, pretty pathetic.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Poor NBs, yeah.
Just because of you repeating the same rubbish you agree on in the variuous guild chats these days doesnt make it anymore true. Keep telling yourself it`s broken, I don`t think it is, nor has it been confirmed officially.
I hate getting feared, too. Just because I don`t like the way it works, doesn`t make it broken.
You know that interrupting is a part of the game like fear is a part of the game.
Fear is not broken, interrupt is, that's a difference.
Maybe you like doing heavy attacks without risks, but infinity Magicka gain for no risk is crap and totally not working as intended.
You learn the mechanics of interrupting in the first steps of the game, so pls.
Wow, seriously? You still CAN interrupt, you just have to use cc.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Poor NBs, yeah.
Just because of you repeating the same rubbish you agree on in the variuous guild chats these days doesnt make it anymore true. Keep telling yourself it`s broken, I don`t think it is, nor has it been confirmed officially.
I hate getting feared, too. Just because I don`t like the way it works, doesn`t make it broken.
You know that interrupting is a part of the game like fear is a part of the game.
Fear is not broken, interrupt is, that's a difference.
Maybe you like doing heavy attacks without risks, but infinity Magicka gain for no risk is crap and totally not working as intended.
You learn the mechanics of interrupting in the first steps of the game, so pls.
Wow, seriously? You still CAN interrupt, you just have to use cc.
I will explain it again, just for you.
You can't interrupt an enemy with immunity or immovable.
So basically I let you stun me and get Magicka for free, you can't do anything against that.
Interrupting is a important mechanic for skillbased playing, it makes a huge difference, I don't know why u think it's intended or okay.
Do you use the undaunted weaver set and like spamming heavy attacks or what is your problem with our arguments.?
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Mojomonkeyman wrote: »Poor NBs, yeah.
Just because of you repeating the same rubbish you agree on in the variuous guild chats these days doesnt make it anymore true. Keep telling yourself it`s broken, I don`t think it is, nor has it been confirmed officially.
I hate getting feared, too. Just because I don`t like the way it works, doesn`t make it broken.
You know that interrupting is a part of the game like fear is a part of the game.
Fear is not broken, interrupt is, that's a difference.
Maybe you like doing heavy attacks without risks, but infinity Magicka gain for no risk is crap and totally not working as intended.
You learn the mechanics of interrupting in the first steps of the game, so pls.
Wow, seriously? You still CAN interrupt, you just have to use cc.
I will explain it again, just for you.
You can't interrupt an enemy with immunity or immovable.
So basically I let you stun me and get Magicka for free, you can't do anything against that.
Interrupting is a important mechanic for skillbased playing, it makes a huge difference, I don't know why u think it's intended or okay.
Do you use the undaunted weaver set and like spamming heavy attacks or what is your problem with our arguments.?
Really? I know you are very young, but you really want to look smart, ha? Dude, don`t even try to. You don`t bring any news, you just repeat your opinion.
"Again, just for you": I just happen to think that this change is a welcome addition since it opens up different builds & setups which are not proc fishing or shock spamming.
Basically the lesser evil and just another imbalanced thing that is pretty minor compared to all the exisiting flaws (shield stacking, block casting, fear mechanics, and a bazillion others) in the game, which you guys use every day in, day out witout complaining or with complaining. Solely depending on whether you use it, like it or got killed by it.
Hypocrites.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Mojomonkeyman wrote: »Poor NBs, yeah.
Just because of you repeating the same rubbish you agree on in the variuous guild chats these days doesnt make it anymore true. Keep telling yourself it`s broken, I don`t think it is, nor has it been confirmed officially.
I hate getting feared, too. Just because I don`t like the way it works, doesn`t make it broken.
You know that interrupting is a part of the game like fear is a part of the game.
Fear is not broken, interrupt is, that's a difference.
Maybe you like doing heavy attacks without risks, but infinity Magicka gain for no risk is crap and totally not working as intended.
You learn the mechanics of interrupting in the first steps of the game, so pls.
Wow, seriously? You still CAN interrupt, you just have to use cc.
I will explain it again, just for you.
You can't interrupt an enemy with immunity or immovable.
So basically I let you stun me and get Magicka for free, you can't do anything against that.
Interrupting is a important mechanic for skillbased playing, it makes a huge difference, I don't know why u think it's intended or okay.
Do you use the undaunted weaver set and like spamming heavy attacks or what is your problem with our arguments.?
Really? I know you are very young, but you really want to look smart, ha? Dude, don`t even try to. You don`t bring any news, you just repeat your opinion.
"Again, just for you": I just happen to think that this change is a welcome addition since it opens up different builds & setups which are not proc fishing or shock spamming.
Basically the lesser evil and just another imbalanced thing that is pretty minor compared to all the exisiting flaws (shield stacking, block casting, fear mechanics, and a bazillion others) in the game, which you guys use every day in, day out witout complaining or with complaining. Solely depending on whether you use it, like it or got killed by it.
Hypocrites.
Well I don't know what 'young' means to you, but I don't actually care.
Please tell me more about these new, different builds and setups we got, thanks to this 'change'. I got time, so better start writing.
Neither can I remember Shield stacking as NB, nor do I use noticeable block casting.
Anyway I am tired to discuss with you, so let us stop here, it's useless anyway.
You prefer easier playing, I don't, you got your reasons, I got my reasons.
If they change it, we are happy. If not, you are.
Well, it seems @Mojomonkeyman is against skill based & diverse play, no matter what the subject.
We can all guess around what the reason for that is.