Aett_Thorn wrote: »I, too, would love just a single-weapon line, possibly broken into two different skill lines: 1) A brawler-type line, with skills using the free hand to brawl/grapple the enemy and/or be more evasive, and 2) a weapon/spell combo like from Skyrim, with possibly wards or something, making it a hybrid stamina/magika skill line.
Makes no sense to me. What are you using the other hand for? Every weapon line requires you to fill both hand-slots; not doing so is inefficient.
One-handed is just half-way between Sword-and-Board and Dual-Wielding, and I see no purpose to it.
I just want to see unarmed combat/hand-to-hand become a skill line.
dodgehopper_ESO wrote: »Think Akaviri katana, Kendo, or even Fencing. This is the style that would be nice for this purpose.
- Katana is often used with two hands or together with a Wakizashi.
- Fencing is not fighting style for wars.
- Kendo is fought mostly two handed.
Would be an interesting idea to have some sort of fencing skill line.
Address Target (toggle):
Increases Dodge chance against target by 30%. Reduces armor by 50%.
Parry:
The next time you block any melee attack by your addressed target, mitigation is 100%, and target is stunned for 2 seconds.
Riposte:
After a successful parry, counter attack for significant Damage.
Coup de grace:
Instantly kill your addressed regular target if below 25% health. If boss, does the 300%.
Flourish:
Taunt target for X seconds.
Sort of an avoidance/counter attack tank line
Sallington wrote: »It would need to be a dodge and parry based skill line. Strong vs. melee but weak versus ranged type of deal.
AlexDougherty wrote: »Sallington wrote: »It would need to be a dodge and parry based skill line. Strong vs. melee but weak versus ranged type of deal.
There is no reason for it to be strong against melee.
Two handed would dodge as much, but have another weapon to hit with.
A shield would mean you can block, and get less damage.
Having a sword (or axe, or hammer) and nothing in the off-hand has no benefit.
Only in Duels did this happen, and even then they usually had something in the off-hand. Outside of a rigid set of rules it's plain stupid, forget what you see in the movies, you just die quicker.
AlexDougherty wrote: »Sallington wrote: »It would need to be a dodge and parry based skill line. Strong vs. melee but weak versus ranged type of deal.
There is no reason for it to be strong against melee.
Two handed would dodge as much, but have another weapon to hit with.
A shield would mean you can block, and get less damage.
Having a sword (or axe, or hammer) and nothing in the off-hand has no benefit.
Only in Duels did this happen, and even then they usually had something in the off-hand. Outside of a rigid set of rules it's plain stupid, forget what you see in the movies, you just die quicker.
Interestingly enough, that was a plan during ESO's development. It was called "One Hand and Rune", and went along with a different set of Crafting lines which included Runecrafting.Lord_Draevan wrote: »I pretty much always play the single player TES games with a one-handed weapon in one hand and a spell in the other, so I was kind of disappointed to see ESO did not have that. I hope it gets added eventually.
emeraldbay wrote: »Since the One Hand and Shield skill line now requires...well, a shield, could we have a skill line that revolves around using a one-handed weapon without a shield? This isn't like a super important thing that needs to be done RIGHT NOW or anything, but it would be nice, since there are plenty of mobs who only use a one-handed weapon and no shield.
Keep in mind that this is only whether or not you would want it. If you vote "yes", that does NOT mean you want it done right now, it just means you would like it done sometime in the future.