Lava_Croft wrote: »
martinhpb16_ESO wrote: »Lava_Croft wrote: »
As a NB bow user from day one have to disagree with this.
To get a meaningful burst kill dps you gotta put a lot into weapon damage and crit. Its a pretty much glass cannon build and if the target heals, blocks, reflects etc you become pretty vulnerable. If you don't kill the target then your crouch stealth is revealed and you are going to get rushed.
Hitting a lone horse riding target is a no-brainer but then when I'm ganked in that situation by any class who knows their build i'm dead too.
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
^^ this exactlyAre you kidding me....
/sigh. Sorry, I just got done being killed 4 times due to lag, and my patience is absolutly gone.
Look people, snipe is not that hard to beat. Roll dodge, block, interrupt the snipe, heal through it, stop riding your horse at max speed through the wilderness..... its not OP at all.
There are much greater issues to be dealt with than a beatable ability.
really?
you obviously run bow and stand back.
if you actually play in the large scale pvp you will know snipe is a problem.
I keep uptime on wings as much as i can and i still get hit, so there are players spamming me with lethal arrow even though i have reflect up hoping to get lucky. Players that bad should not have the ability to wipe organised groups with one ability.
martinhpb16_ESO wrote: »Lava_Croft wrote: »
As a NB bow user from day one have to disagree with this.
To get a meaningful burst kill dps you gotta put a lot into weapon damage and crit. Its a pretty much glass cannon build and if the target heals, blocks, reflects etc you become pretty vulnerable. If you don't kill the target then your crouch stealth is revealed and you are going to get rushed.
Hitting a lone horse riding target is a no-brainer but then when I'm ganked in that situation by any class who knows their build i'm dead too.
I am not complaining about a single noob with a bow trying to gank me. If I understand correctly, Lava was referring to several snipers sneaking in the backlines of a fight.
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
Without proper gear and food I get my snipe as a sorcerer on about 860 damage in the tooltip, that alone is considerably higher than 500-600 dps. Now count in sets like archer's mind, even higher stamina, high weapon crit, distance bonus and normal attacks.
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
DW daggers is great too, but you can pull the same dps with bow. If you're using lethal arrow in pve I dunno what to say dude...
martinhpb16_ESO wrote: »martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
Without proper gear and food I get my snipe as a sorcerer on about 860 damage in the tooltip, that alone is considerably higher than 500-600 dps. Now count in sets like archer's mind, even higher stamina, high weapon crit, distance bonus and normal attacks.
Is that just one hit or in a sustained long fight against the Manticore over 20 mins?
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
DW daggers is great too, but you can pull the same dps with bow. If you're using lethal arrow in pve I dunno what to say dude...
martinhpb16_ESO wrote: »martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
Without proper gear and food I get my snipe as a sorcerer on about 860 damage in the tooltip, that alone is considerably higher than 500-600 dps. Now count in sets like archer's mind, even higher stamina, high weapon crit, distance bonus and normal attacks.
Is that just one hit or in a sustained long fight against the Manticore over 20 mins?
I was not in SO, I did try snipe in a boss fight once and was able to do sustained dps over a few minutes until we eventually wiped. I changed back to magicka since I knew the gameplay better.
The ability is pretty much spammable, the cost is really not high. It was changed to do good damage in PvE.
Can we go back to PvP now ^^ ?
martinhpb16_ESO wrote: »Lava_Croft wrote: »
As a NB bow user from day one have to disagree with this.
To get a meaningful burst kill dps you gotta put a lot into weapon damage and crit. Its a pretty much glass cannon build and if the target heals, blocks, reflects etc you become pretty vulnerable. If you don't kill the target then your crouch stealth is revealed and you are going to get rushed.
Hitting a lone horse riding target is a no-brainer but then when I'm ganked in that situation by any class who knows their build i'm dead too.
I am not complaining about a single noob with a bow trying to gank me. If I understand correctly, Lava was referring to several snipers sneaking in the backlines of a fight.
martinhpb16_ESO wrote: »Lava_Croft wrote: »
As a NB bow user from day one have to disagree with this.
To get a meaningful burst kill dps you gotta put a lot into weapon damage and crit. Its a pretty much glass cannon build and if the target heals, blocks, reflects etc you become pretty vulnerable. If you don't kill the target then your crouch stealth is revealed and you are going to get rushed.
Hitting a lone horse riding target is a no-brainer but then when I'm ganked in that situation by any class who knows their build i'm dead too.
I am not complaining about a single noob with a bow trying to gank me. If I understand correctly, Lava was referring to several snipers sneaking in the backlines of a fight.
If the archer isn't at risk, it's due to stupid play. Send a NB or Sorc in.Lava_Croft wrote: »Am I the only one who thinks that even with the health debuff stacking being fixed, it's still pretty silly that you can dish out around 1k damage every 1.1s from an insane distance, without ever really putting yourself at risk of anything? To me it's pretty clear that the debuff stacking wasn't really the problem with Snipe. It's the fact that it's the longest distance attack, among the highest damaging attacks and it comes with a health debuff which just makes no real sense to me.
I guess I'm just a noob? (that should roll, dodge, block, etc?)
[EDIT] Special edit for @Columba.
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
DW daggers is great too, but you can pull the same dps with bow. If you're using lethal arrow in pve I dunno what to say dude...
I use lethal arrow in PvE because I am not respeccing just for the sake of loldungeons. The lost DPS can be made up by lethaling bosses and support npcs that heal each other (like the lich attendants in third stage of Crypt of Hearts), since the healcut effectively ends their healing full stop.
That being said, arrow abilities in general are really bad for most PvE content, because they have really high cost to damage ratios and cannot be sustained for long. Even with crafted potions and cost redux, you will never keep snipe @ anything more than about 75 percent uptime.
Dual wield specials on the other hand, can be kept near 100 percent uptime vs daedric/undead trash using evil hunter, and vs everything else, about 80-90.
Funny enough, because its an execute, steel tornado actually does MORE single target DPS than Focused Aim ever could, once the enemy is below 25.
martinhpb16_ESO wrote: »martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal weapon as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
Without proper gear and food I get my snipe as a sorcerer on about 860 damage in the tooltip, that alone is considerably higher than 500-600 dps. Now count in sets like archer's mind, even higher stamina, high weapon crit, distance bonus and normal attacks.
Is that just one hit or in a sustained long fight against the Manticore over 20 mins?
martinhpb16_ESO wrote: »Lava_Croft wrote: »
As a NB bow user from day one have to disagree with this.
To get a meaningful burst kill dps you gotta put a lot into weapon damage and crit. Its a pretty much glass cannon build and if the target heals, blocks, reflects etc you become pretty vulnerable. If you don't kill the target then your crouch stealth is revealed and you are going to get rushed.
Hitting a lone horse riding target is a no-brainer but then when I'm ganked in that situation by any class who knows their build i'm dead too.
I am not complaining about a single noob with a bow trying to gank me. If I understand correctly, Lava was referring to several snipers sneaking in the backlines of a fight.
So you think you should survive attacks from many enemies? Lol
Are you kidding me....
/sigh. Sorry, I just got done being killed 4 times due to lag, and my patience is absolutly gone.
Look people, snipe is not that hard to beat. Roll dodge, block, interrupt the snipe, heal through it, stop riding your horse at max speed through the wilderness..... its not OP at all.
There are much greater issues to be dealt with than a beatable ability.
You're assuming it's a 1v1 situation. The most likely scenario is you're trying to use your siege but can't because there's 20 archers just standing on the edge waiting for anyone to get in range. Or maybe there's 20 archers just hanging behind a group. That's fine and all, but the only thing people are saying is the ability shouldn't be the longest range, highest damaging, +heal debuff all in a quickly casted ability.
then move your siege, or just leave it. Unless you decided to be a distraction for the enemy and have set up 3 balistae, its only one siege weapon... it won't be that much of a loss.
if you stand near an enemy group on your siege and you know you are in their range, then of course you will be attacked.
and why should snipe not do a lot of damage? Can you give a solid, backed-up reason why it should not?
its not that hard to counter..... if you have 3+ players that hit you with it at once, then thats just bad luck; it happens. but if its just one or 2 people, then all you have to do is shield stack, block, or roll dodge.
Destro stave users have block and casting of crushing shock, therefore i see a powerful snipe as a good counterpart. Venom arrow spam wont get you far; trust me, i'v been down that road.
However, i do think snipe needs a deadzone. does not feel right that an ability called "snipe" has point blank capability.
and enough about the dang heal-debuff..... i use it constantly and players still get all the damage healed at a quick rate. The time to complain about the heal de-buff passed when ZOS fixed the stacking of it.
Are you kidding me....
/sigh. Sorry, I just got done being killed 4 times due to lag, and my patience is absolutly gone.
Look people, snipe is not that hard to beat. Roll dodge, block, interrupt the snipe, heal through it, stop riding your horse at max speed through the wilderness..... its not OP at all.
There are much greater issues to be dealt with than a beatable ability.
You're assuming it's a 1v1 situation. The most likely scenario is you're trying to use your siege but can't because there's 20 archers just standing on the edge waiting for anyone to get in range. Or maybe there's 20 archers just hanging behind a group. That's fine and all, but the only thing people are saying is the ability shouldn't be the longest range, highest damaging, +heal debuff all in a quickly casted ability.
then move your siege, or just leave it. Unless you decided to be a distraction for the enemy and have set up 3 balistae, its only one siege weapon... it won't be that much of a loss.
if you stand near an enemy group on your siege and you know you are in their range, then of course you will be attacked.
and why should snipe not do a lot of damage? Can you give a solid, backed-up reason why it should not?
its not that hard to counter..... if you have 3+ players that hit you with it at once, then thats just bad luck; it happens. but if its just one or 2 people, then all you have to do is shield stack, block, or roll dodge.
Destro stave users have block and casting of crushing shock, therefore i see a powerful snipe as a good counterpart. Venom arrow spam wont get you far; trust me, i'v been down that road.
However, i do think snipe needs a deadzone. does not feel right that an ability called "snipe" has point blank capability.
and enough about the dang heal-debuff..... i use it constantly and players still get all the damage healed at a quick rate. The time to complain about the heal de-buff passed when ZOS fixed the stacking of it.
with a 1.1 second cast time how are they supposed to have time to stack their sheilds? by the time the 2 different snipes hit and you start stacking sheilds 2 more are on the way. i dont have a problem with snipe. i have a problem with people spamming snipe+x (x representing poison arrow, etc) over and over.
Thejollygreenone wrote: »If only class abilities worked properly, that wouldn't really be the case. NB cloak is supposed to displace projectiles, and the morph of bolt escape that no one uses also is supposed to absorb projectiles.
Of course! It's perfectly ok for some classes to decimate multiple enemies with one player, but heaven help us when MULTIPLE PLAYERS of another class can take down ONE player.martinhpb16_ESO wrote: »Lava_Croft wrote: »
As a NB bow user from day one have to disagree with this.
To get a meaningful burst kill dps you gotta put a lot into weapon damage and crit. Its a pretty much glass cannon build and if the target heals, blocks, reflects etc you become pretty vulnerable. If you don't kill the target then your crouch stealth is revealed and you are going to get rushed.
Hitting a lone horse riding target is a no-brainer but then when I'm ganked in that situation by any class who knows their build i'm dead too.
I am not complaining about a single noob with a bow trying to gank me. If I understand correctly, Lava was referring to several snipers sneaking in the backlines of a fight.
So you think you should survive attacks from many enemies? Lol
If a player that can normally take on multiple enemies dies to multiple enemies, it must be indicative of a skill those enemies use being imbalanced.
Of course, having one player bulldozing groups of multiple other players does not Reflect on any skill issues; it is only when that player dies to multiple people that something must be wrong.
The only prob I ever seen from snipe is range. It shouldn't out range every other spell, it doesn't need to considering what it does.
Give it the same range as shards and give it 3% damage increase and it would be perfect. It would still be a deadly killer. They would just have to be slightly closer to do it.
except seige and other bows...and reflect, lolThe only prob I ever seen from snipe is range. It shouldn't out range every other spell, it doesn't need to considering what it does.
Give it the same range as shards and give it 3% damage increase and it would be perfect. It would still be a deadly killer. They would just have to be slightly closer to do it.
Then everyone would drop bow, because a lot of their attachment to it is that the enemy can't attack them back.