Apparently it's true! Update6!

  • Sublime
    Sublime
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    Do you mean something like that?
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Elsonso
    Elsonso
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    G0ku wrote: »
    magnusnet wrote: »
    But please expand, how is it the "best in this genre"?

    You are still here and not playing somewhere else.

    This. It speaks positively about the game when the same people continue to post negative comments for months. Others might be inclined to ask why they stick around if they hate the game so much, but really the answer is right there. Those that really do hate the game, leave.

    To @magnusnet: Over the months you have been posting I came to realize that you are more of a fan than almost everyone else on the forum. Now I read what is written with the understanding that you are actually very much interested in the success of ESO. People should give you a break. If you are not lined up every 8 hours to vote for ESO on MMOGames.com, I will be mildly surprised. (Sorry if I outed you)

    (EDIT: reworded because it sounded like naming and shaming)
    Grileenor wrote: »
    Despair9 wrote: »
    magnusnet wrote: »
    looks like someone paid by Zos to improve the image of the game online.

    Well played ZOS.

    Looking to add to your 2K Lols? Shame on you.

    Eso is a great game already. Some departments are already the best in this genre, and that is from a game that is not even 1 year old.
    It doesn't hurt to /ignore magnusnet ;)
    Sublime wrote: »
    @magnusnet just mention one company that invites players to the HQ, in order to get their feedback and discuss the future of the game.
    CCP, the company of EvE Online did this more than once ;) But it is still a cool thing to do, no doubt.

    I do not consider flying people to Washington DC for a summit to be a feather-in-the-cap event. It is an event of shame. They could have saved thousands of dollars in travel and player storage and maintenance fees if they would just drop the NDA and post what they are doing so that people could comment on it. Everything they got from the Summit, and 100 times more, could have been had for a fraction of the cost.

    Edited by Elsonso on December 4, 2014 12:26PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Merlin13KAGL
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    @Sublime, no, as that's far from all encompassing.

    I'm referring to something that is more active (direct feedback when you go to submit an issue.)

    For example, from in game, I go to submit a bug that says in a certain quest, I pull out my two-handed but the visual shows a turnip.

    In the process of starting this report, an active list of similar reports shows up in summary, and if my issue matches one of those, I have the option to add new information to it or just indicate (+1) I have experienced it in its currently written form.

    Things with a status beyond "We know, we're working on it." Perhaps a queue number, or priority of some sort.

    Heck, a checkbox that shows it's been seen and acknowledged.

    This the List of Known's is something, how many things do you think don't make it on that list.

    A summary of possibles, even if not yet verified, would prevent 100's of duplicate reports with no additional information. This would lessen the manpower required to sort through the mass amounts of data (it would give us a chance to do it ourselves) and would allow more time for validation and correction of the issues.

    When you find a bug now, do you immediately open another window and check the forum post? Or, do you submit what you can and hope that you're providing something more than what 1000 other people already have?

    I'm sure you've been to Help sections of websites where they offer up a top 5/10 list of "Does this solve your problem/Is this what you're trying to find?"

    Looking for something a little more raw and a bit less selective in regard to what people say they are experiencing.

    List of Knowns can be reserved for the validated stuff, and again, could be a status on the UI item I am proposing.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • TehMagnus
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    G0ku wrote: »
    magnusnet wrote: »
    But please expand, how is it the "best in this genre"?

    You are still here and not playing somewhere else.

    This. It speaks positively about the game when the same people continue to post negative comments for months. Others might be inclined to ask why they stick around if they hate the game so much, but really the answer is right there. Those that really do hate the game, leave.

    To @magnusnet: Over the months you have been posting I came to realize that you are more of a fan than almost everyone else on the forum. Now I read what is written with the understanding that you are actually very much interested in the success of ESO. People should give you a break. If you are not lined up every 8 hours to vote for ESO on MMOGames.com, I will be mildly surprised. (Sorry if I outed you)

    Been waiting for this MMORPG since the first time I saw the outside of the Imperial City in Oblivion back in 2006. Ofc I want it to succeed. I also work in IT project development and know that ZOS is slacking in some aspects of their work and why they do it (and I know ZOS employees get all the crap for decisions made by management which is why I'm not mad or criticizing them but I do criticize Zenimax as a company because of the choices they make which is a big part of the issues the game faces). I'm also the first one to defend them when they need to be defended.

    Fact is, the company was prolly over their 200millions dollars budget or "getting there" and launched the game preemptively on PCs in order to get money from subs and be able to finish developing the game with the extra income from the subs. It is quite clear that the final aim for the game is consoles and not PCs (else we would have a decent PC UI and a different dev branch for consoles).

    This isn't necessarily a bad thing as long as the PC version doesn't suffer because of it but sadly it's what's happening.

    Biggest fear? That just like a condom, when they are done using us to get money and get a decent version of the game they can ship to consoles, they just throw us away since, in any case, the potential income from PC is far less than the potential income from consoles.

    Which is why I highly dislike publicity stunts like this one and the fact they say they're going to make efforts to better communicate with us when in the end, they don't take the feedback into account. It's even more infuriating that reddit and 3rd party websites most of times get announcements before we get them in these forums which speaks a lot regarding the so called "good communication" ZOS has with the players.

    And there's also the fact they are clearly understaffed. Else we would have a proper Quality team testing stuff before it gets released to live, we would have more than 2 guys working on the UI (can't be more than that, there are basic functional bugs that haven't been resolved since launch) and as much as Gina and Jessica do an awesome job, 2 people aren't enough to manage & exchange with what's supposed to be a community of at the very least 400k players.

    Still love the game, hope it gets better, will quit when ZOS's decisions drive enough players away that it has to go F2P.
  • GreyBrow
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    magnusnet wrote: »
    End Game is easy and trials aren't even real raids.

    The UI is one of the worst nowadays.

    They can't even deliver proper patches almost 1 year after launch and they keep breaking stuff.

    The only good thing about this game that is different from other games is the questing system (Edit: and except for Craglorn, I dare say it is IMO the best solo leveling system in any MMO i've ever played since you can get to max level (except when they fracked that up with changes to gained exp) by only questing and without grinding for a single second) which sadly isn't enough to make a subscription game survive since once you finished the quest, it's bye bye time for most people.

    Keep being a fanboy and smashing that love button <3

    I LOVE YOU
  • Preyfar
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    magnusnet wrote: »
    The UI is one of the worst nowadays.

    My main gripe with the UI is that most of the game's functionality is so dependent on add-ons to offer basic implementation. And the add-ons would be fine if every update didn't break 90% of them, and the add-on developers didn't leave the game, reducing functionality bit by bit every month. Some new add-on devs come, some go. It's never the same, and I can't quite seem to keep things consistent.

    The add-ons are one of the best (and worst) features of ESO.
  • GreyBrow
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    magnusnet wrote: »
    As for Eso Live ask us anything, 100 people could post the exact same question they don't want to answer to on forums and they still wouldn't pick those questions to be answered so it's just a PR stunt.

    This.

    Shows a complete lack of respect for the players. With all the misinformation, the lack of information, and the ongoing attempt to keep the players in the dark about the mechanics of the game, its starting to feel like feelings of the dev's toward the players is contempt.
  • LonePirate
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    Sounds good overall, I see the Imperial City was not mentioned, and did I miss it was there a timeline for this ? I don't think we will see it this year, but that is ok, as long as it gets tested.

    I am still holding on to the hope that the Imperial City is included in Update 6. In a previous ESO Live show, one of the devs confirmed brand new Alliance War skills are coming in 1.6. I would be very surprised if these are the only PVP changes we see, especially since it was widely reported from the Guild Summit that the Imperial City was pretty much finished at that time except for some itemization. That was two months ago. Surely it is ready to be released by now.
  • Frenkthevile
    Frenkthevile
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    Magnusneet, go troll another thread plz.
  • Thechemicals
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    So in other words....when update 6 happens, cyrodiil will finally crack in half. Get ready for some extra tasty lag and crash combos.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • ers101284b14_ESO
    ers101284b14_ESO
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    So in other words....when update 6 happens, cyrodiil will finally crack in half. Get ready for some extra tasty lag and crash combos.

    Yeah but in all fairness the sooner we get those PVPers out of the game the sooner we can have a good game. I kid I kid.
    I have heard reports from a lot of people that the lag and crashes are getting much better. I have also seen other people say its worse. So obviously they are working on it but still have a long way to go to get the other half of the population working better.
  • TehMagnus
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    Magnusneet, go troll another thread plz.
    Go QQ in an other post. I'm not going anywhere. You can alternatively just ignore me, I don't really care.
  • TehMagnus
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    So in other words....when update 6 happens, cyrodiil will finally crack in half. Get ready for some extra tasty lag and crash combos.

    I don't know, breaking up zergs and not having 70 players stack in the same spot spamming AOE ultimates might actually help the lag :). It will def make PVP enjoyable again IMO.
    LonePirate wrote: »
    Sounds good overall, I see the Imperial City was not mentioned, and did I miss it was there a timeline for this ? I don't think we will see it this year, but that is ok, as long as it gets tested.

    I am still holding on to the hope that the Imperial City is included in Update 6. In a previous ESO Live show, one of the devs confirmed brand new Alliance War skills are coming in 1.6. I would be very surprised if these are the only PVP changes we see, especially since it was widely reported from the Guild Summit that the Imperial City was pretty much finished at that time except for some itemization. That was two months ago. Surely it is ready to be released by now.

    It was supposed to be in Update 6, along with some other stuff that might have been pushed back. The more stuff is broken in live server, the more resources are spent fixing it and less work is done for the next version :(.
    Preyfar wrote: »
    magnusnet wrote: »
    The UI is one of the worst nowadays.

    My main gripe with the UI is that most of the game's functionality is so dependent on add-ons to offer basic implementation. And the add-ons would be fine if every update didn't break 90% of them, and the add-on developers didn't leave the game, reducing functionality bit by bit every month. Some new add-on devs come, some go. It's never the same, and I can't quite seem to keep things consistent.

    The add-ons are one of the best (and worst) features of ESO.

    And do you know it's totally possible for them to implement retro-compatibility for older addons? PHP does this by deprecating functions, and just removing them after a couple of versions which gives devs time to adapt & modify their code. But that would actually imply having one person working on it :wtf:
  • eliisra
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    That article reads like it was written by someone on their first day writing. Don't writers even proof read any more?

    Complaints about the writing style aside...combat animations? Seriously? Who cares?

    Well, that site looks likes something that may or may not give you malware and pop-ups lol.

    Besides, it's not actual "writers" that types stuff down on sales- and advertisement driven mmo sites. They dont employ journalists or professional writers, there's no editorial values or guidelines.

    Best case scenario, it's users that writes the "news" or the reviews. For free or maybe for a T-shirt and some recognition? Tends to be bloggers, streamers and gaming fans in general, stating their personal opinion. Worse case, it's Ads disguised as actual news, from who ever runs the sites.

    Topic: Not overly existed about animation changes to improve "immersion". It's not like I've been waiting 7 months for my light attacks to look more detailed lol. Like most, I would prefer new and glorious TES content.
  • Zorrashi
    Zorrashi
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    The OP seems very...optimistic. Which is good I suppose.

    But given the scope of the upcoming changes I would not be surprised to be met with a plethora of bugs, glitches and exploits. Which in turn will incite various threads on the forums littered with complaints, whines and drama (can't really blame them either). High optimism can lead to high disappointment, dear sir.

    But I do suppose I concede with the notion that zos listens to the community--but only to the point where I call it passable. The implementation of the VR system, the first-person view, the VR nerf and now the scrapping of the VR system for the champion system tells me that they at least listen to the player base a very decent amount.

    But for things like class imbalance, lag and grouping difficulties are problematic areas of the game where I occasionally wonder just how often and in what manner they prioritize in-game problems. Their fixes are certainly existent most of the time, but certain fixes are far and few between.

    That being said, despite all the things that could go wrong, the content described in the article certainly appeals to me to a very high degree, and I do not mind if I have to wait for it.
  • ers101284b14_ESO
    ers101284b14_ESO
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    Zorrashi wrote: »
    The OP seems very...optimistic. Which is good I suppose.

    But given the scope of the upcoming changes I would not be surprised to be met with a plethora of bugs, glitches and exploits. Which in turn will incite various threads on the forums littered with complaints, whines and drama (can't really blame them either). High optimism can lead to high disappointment, dear sir.

    But I do suppose I concede with the notion that zos listens to the community--but only to the point where I call it passable. The implementation of the VR system, the first-person view, the VR nerf and now the scrapping of the VR system for the champion system tells me that they at least listen to the player base a very decent amount.

    But for things like class imbalance, lag and grouping difficulties are problematic areas of the game where I occasionally wonder just how often and in what manner they prioritize in-game problems. Their fixes are certainly existent most of the time, but certain fixes are far and few between.

    That being said, despite all the things that could go wrong, the content described in the article certainly appeals to me to a very high degree, and I do not mind if I have to wait for it.

    Well at least they are waiting til next year to release it so maybe we can have more PTS time with it and maybe they can have more time for bug fixes instead of trying to push it out in the 6 week time frame.
  • Robocles
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    Zorrashi wrote: »
    The OP seems very...optimistic. Which is good I suppose.

    But given the scope of the upcoming changes I would not be surprised to be met with a plethora of bugs, glitches and exploits. Which in turn will incite various threads on the forums littered with complaints, whines and drama (can't really blame them either). High optimism can lead to high disappointment, dear sir.

    But I do suppose I concede with the notion that zos listens to the community--but only to the point where I call it passable. The implementation of the VR system, the first-person view, the VR nerf and now the scrapping of the VR system for the champion system tells me that they at least listen to the player base a very decent amount.

    But for things like class imbalance, lag and grouping difficulties are problematic areas of the game where I occasionally wonder just how often and in what manner they prioritize in-game problems. Their fixes are certainly existent most of the time, but certain fixes are far and few between.

    That being said, despite all the things that could go wrong, the content described in the article certainly appeals to me to a very high degree, and I do not mind if I have to wait for it.

    Well at least they are waiting til next year to release it so maybe we can have more PTS time with it and maybe they can have more time for bug fixes instead of trying to push it out in the 6 week time frame.

    January PTS and January release... same crap, different year.
  • Gidorick
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    That article reads like it was written by someone on their first day writing. Don't writers even proof read any more?

    Complaints about the writing style aside...combat animations? Seriously? Who cares?

    @AssaultLemming‌ , they do...as much as dev's QA.
    magnusnet wrote: »
    Sublime wrote: »
    *gives cooke to @magnusnet* thanks, didn't know that.

    I however think it's a bit too early to judge their reaction on the guild summit since 1.5 is the only major since the meeting and the big part of the discussion was on other topics. I think we will get to know a bit more once we see 1.6.

    @Sublime‌

    COokieeee!! *Nom nom nom nom nom nom nom* (I actually didn't know either, thanks Google).

    I agree it is early and the next 2 or 3 updates where prolly planed a long time before the summit. That being said, when Arena was being tested on PTS ZOS asked for feedback from the Hardcore guilds that finished it. The main concern was: the loot (Master Weapons) sucks, we won't include it in our builds, this makes the whole content useless and most people will likely not do multiple runs (it happens to be actually worth doing runs just to get the Healer's rings & sell them for 90k+ but the loot keeps sucking) ZOS said: "ah ok ok" and the only thing they changed to the loot was +x magicka which still makes it u s e l e s s. The concerns about the UI have been going on since Beta by people like @Attorneyatlawl‌ (who did the testing to prove Sharpened trait was broken proving the incompetence of ZOS's QA team) and ZOS has never replied to them (now that I think of it it's soon time for my monthly "Fix your UI ZOS" post. There are also complains from solo players craving for more content, especially end game solo content, and even though I may not agree with them they also deserve a clear answer from Zenimax which hasn't happened.

    Indeed, the guild summit idea is great, but it's kinda like Congress. A select few are voted in to represent, but it's a limited set of concerns that get addressed.

    People submit feedback here. People submit feedback and bugs in game.

    It's not like there is not data to be had without PR meetings.

    The problem is, when these things get passed along, they go into the ethereal plane and no one gets to see what happens once it's on the other side.

    If there was some kind of viewable/updateable system where the known issues could be seen and the status known, I think it would be worth a ton to the players that want to want to support this game.

    It could also eliminate a lot of duplicate reports. Check the status, nothing to add, +1 the counter and move on.

    Not asking for complete transparency, by any means, but a little translucency might be appreciated.

    Like these?
    http://share.blog.us.playstation.com/
    http://xbox.uservoice.com/

    Users submit their ideas, upvote and downvote other ideas... and ideally, the company implements the popular ideas. Now, I suspect the company just searches to see if things they are already implementing have been submitted to these sites and if they have, they mark the idea as being "fulfilled" or whatever... but the concept is a sound one.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
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    Despair9 wrote: »
    Gidorick wrote: »
    So the big things about update 6, according to this article, are:
    • Provisioning Revamp
    • Collector System
    • Champion System
    • Combat Animation Enhancement

    So out of the four main aspects of the update, all four are actually "fixes" of existing systems in ESO? There's no NEW content here... or am I missing something?

    Champion System is not just replacing Veteran System, but is also expanding it quite a bit. Something not many MMOs have done.

    You might not feel like it, but that passive skill tree is going to have a huge impact on the game.

    Sure they could add another zone instead of it, you'd burn through it in a day and then cry how there is no content anymore. Champion System will last casual gamers for years.
    Morvul wrote: »
    Gidorick wrote: »
    So out of the four main aspects of the update, all four are actually "fixes" of existing systems in ESO? There's no NEW content here... or am I missing something?

    correct.
    Does not make it any less awesome though, as all those fixes are ones that many people here look forward to very, very much

    Fair points.

    My main thought with this update being more of a "fix" update than a "content expansion" is that the content that was tentatively scheduled to come out on update 6 has been pushed back to update 7... or beyond.

    Fixing the foundation upon which the future of the game it built upon is something that really needs to be done correctly and done early on, and ZOS seems to be putting a great deal of effort into fixing ESOs foundation and if that means some content gets pushed back, then by all means... I hope ZOS pushes away.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • naturn
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    [/quote]My main thought with this update being more of a "fix" update than a "content expansion" is that the content that was tentatively scheduled to come out on update 6 has been pushed back to update 7... or beyond.

    Fixing the foundation upon which the future of the game it built upon is something that really needs to be done correctly and done early on, and ZOS seems to be putting a great deal of effort into fixing ESOs foundation and if that means some content gets pushed back, then by all means... I hope ZOS pushes away.[/quote]

    My thoughts exactly. A very good decision for ZOS. This makes me feel much better about the future of the game.
    Edited by naturn on December 5, 2014 4:57AM
  • xMovingTarget
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    magnusnet wrote: »
    G0ku wrote: »
    magnusnet wrote: »
    But please expand, how is it the "best in this genre"?

    You are still here and not playing somewhere else.

    Who says I'm not playing somewhere else and only coming to do raids? :)

    Your ingame online status in f-list :D
  • TehMagnus
    TehMagnus
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    magnusnet wrote: »
    G0ku wrote: »
    magnusnet wrote: »
    But please expand, how is it the "best in this genre"?

    You are still here and not playing somewhere else.

    Who says I'm not playing somewhere else and only coming to do raids? :)

    Your ingame online status in f-list :D

    Raids take for ever to get organized :(
  • Vizier
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    Agree with OP- This looks like it will be a momentous update. Looking forward to it.
  • Bloodfang
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    Robocles wrote: »
    Zorrashi wrote: »
    The OP seems very...optimistic. Which is good I suppose.

    But given the scope of the upcoming changes I would not be surprised to be met with a plethora of bugs, glitches and exploits. Which in turn will incite various threads on the forums littered with complaints, whines and drama (can't really blame them either). High optimism can lead to high disappointment, dear sir.

    But I do suppose I concede with the notion that zos listens to the community--but only to the point where I call it passable. The implementation of the VR system, the first-person view, the VR nerf and now the scrapping of the VR system for the champion system tells me that they at least listen to the player base a very decent amount.

    But for things like class imbalance, lag and grouping difficulties are problematic areas of the game where I occasionally wonder just how often and in what manner they prioritize in-game problems. Their fixes are certainly existent most of the time, but certain fixes are far and few between.

    That being said, despite all the things that could go wrong, the content described in the article certainly appeals to me to a very high degree, and I do not mind if I have to wait for it.

    Well at least they are waiting til next year to release it so maybe we can have more PTS time with it and maybe they can have more time for bug fixes instead of trying to push it out in the 6 week time frame.

    January PTS and January release... same crap, different year.

    Actually they said Update 6 won't be releasing in January. So that is full month on PTS!

    But damn it's so hard to wait 1 more month to read those patch notes..
    Edited by Bloodfang on December 5, 2014 10:41AM
  • Bloodfang
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    I am sorry if I confused somebody. Yes it's true you won't find this information on this official forum. I'll quote what Jessica said on Reddit.
    Just to clarify, Update 6 will be coming to the PTS in January. This is our biggest Update yet--it's like two Updates in one--so we want to give ample time for testing. It won't be coming to the live servers in January.
    Edited by Bloodfang on December 5, 2014 1:04PM
  • Phantax
    Phantax
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    Just reading that gets my excited. PLEASE ZOS I am begging you, do not rush this and give us some so horribly buggy we can't enjoy it.

    Man I know. I wish they would let us test it for the whole 6 weeks. And test patches to them during that time too.

    Don't be stupid, you know they won't see the sense in doing that and letting the patch/update get fully tested first...lol

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
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