Woolenthreads wrote: »Everyone will be able to do it, so I don't see how it will affect the Sorcerer class except by destroying all the classes with regards to magic spells.It will make sorcerers even more awesome, or completely destroy the class lol.I think that, if the spell was formatted in a modular way, it shouldn't be any different than proccing stacked effects. Merlin13KAGL probably stated the same thing in a more detailed way .AlexDougherty wrote: »ian92415b14_ESO wrote: »@AlexDougherty specifically on the ps3.
I imagine ESOs spellcrafting will work off of the already familiar spells/abilities we use now but allow a, albeit limited, form of customization. Limited for the sake of balance.
I haven't watched the Quake Con yet because I'm travelling and posting with my phone. I will update my input after watching.
Ah, well yeah, you couldn't delete spells on the consoles, which as I said was Ironic since the PC used Console Commands to get rid of them.
And yes I imagine the spell crafting will be limited, otherwise the lag from the server looking up what each crafted spell would be dire. Balance might be less of an issue since we could all craft the same spells, but the server having to remember fifty different variations of (say) Summon Fire Attronach (one I know is promised) would be unmanageable.
Because, if the spells are better than sorcerers spells what would be the point of being a sorcerer if everyone can now cast spells and be a ranged magic dps? If done right though, because sorcerers have more magicka related passives then it would be an advantage for sorcerers...lol geez.
Sorcerers as of right now, aren't the best at anything.They aren't the best tanks, not the best dps, not the best healers. And spell crafting depending how the skills are implemented could either widen that gap or place sorcerers on top of one of the three mentioned.
Unless they change the class skill-lines of the other classes to be stamina based anything that might "destroy" the "validity" of a Sorcerer will also destroy the validity of the other classes. They are all based off Magicka. At the moment I'll create a distinct Melee character off the DK template because of "chains", which, if you can do it with a displacement spell, makes using different characters more viable.Woolenthreads wrote: »Everyone will be able to do it, so I don't see how it will affect the Sorcerer class except by destroying all the classes with regards to magic spells.
Woolenthreads wrote: »Everyone will be able to do it, so I don't see how it will affect the Sorcerer class except by destroying all the classes with regards to magic spells.It will make sorcerers even more awesome, or completely destroy the class lol.I think that, if the spell was formatted in a modular way, it shouldn't be any different than proccing stacked effects. Merlin13KAGL probably stated the same thing in a more detailed way .AlexDougherty wrote: »ian92415b14_ESO wrote: »@AlexDougherty specifically on the ps3.
I imagine ESOs spellcrafting will work off of the already familiar spells/abilities we use now but allow a, albeit limited, form of customization. Limited for the sake of balance.
I haven't watched the Quake Con yet because I'm travelling and posting with my phone. I will update my input after watching.
Ah, well yeah, you couldn't delete spells on the consoles, which as I said was Ironic since the PC used Console Commands to get rid of them.
And yes I imagine the spell crafting will be limited, otherwise the lag from the server looking up what each crafted spell would be dire. Balance might be less of an issue since we could all craft the same spells, but the server having to remember fifty different variations of (say) Summon Fire Attronach (one I know is promised) would be unmanageable.
Because, if the spells are better than sorcerers spells what would be the point of being a sorcerer if everyone can now cast spells and be a ranged magic dps? If done right though, because sorcerers have more magicka related passives then it would be an advantage for sorcerers...lol geez.
Sorcerers as of right now, aren't the best at anything.They aren't the best tanks, not the best dps, not the best healers. And spell crafting depending how the skills are implemented could either widen that gap or place sorcerers on top of one of the three mentioned.