mike.gaziotisb16_ESO wrote: »I'm confused. You're 468 ahead with a day left and that's mathematically impossible? How?
Or do you mean AD need 468 per hour?
mike.gaziotisb16_ESO wrote: »Interesting. How did they let you run away with it?
In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.
As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.
That said, congrats to EP in NA for their win
Thechemicals wrote: »Gratz to DC for sticking it out despite being the lowest pop server 20 out of 24 hours.
Its funny...the less PUG group leaders we have demanding TS for their groups, the better we do because now because there are always PUGs running, and everyone can group if they try.
Pathfinder wrote: »Thechemicals wrote: »Gratz to DC for sticking it out despite being the lowest pop server 20 out of 24 hours.
This was from Sat. 2000EST
Agrippa_Invisus wrote: »The irony being that AD was the only faction to collect a low population bonus this entire cycle. They got it a few times in the early, early morning.
mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »The irony being that AD was the only faction to collect a low population bonus this entire cycle. They got it a few times in the early, early morning.
Same happened in EU. Nobody get low-pop bonuses these days.
My guess is: they released these bonus logic, it was bugged as hell, it was silently and stealthily removed.
Pathfinder wrote: »Thechemicals wrote: »Gratz to DC for sticking it out despite being the lowest pop server 20 out of 24 hours.
This was from Sat. 2000EST
mike.gaziotisb16_ESO wrote: »Interesting. How did they let you run away with it?
In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.
As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.
That said, congrats to EP in NA for their win
Pathfinder wrote: »Thechemicals wrote: »Gratz to DC for sticking it out despite being the lowest pop server 20 out of 24 hours.
This was from Sat. 2000EST
This was more-or-less the norm for most of November. I think Dragon Age and WoW played are large part in stealing players.
Agrippa_Invisus wrote: »Pathfinder wrote: »Thechemicals wrote: »Gratz to DC for sticking it out despite being the lowest pop server 20 out of 24 hours.
This was from Sat. 2000EST
This was more-or-less the norm for most of November. I think Dragon Age and WoW played are large part in stealing players.
DC would typically be locked for only 2-4 hours most nights. Last to lock, first to unlock.
Agrippa_Invisus wrote: »Pathfinder wrote: »Thechemicals wrote: »Gratz to DC for sticking it out despite being the lowest pop server 20 out of 24 hours.
This was from Sat. 2000EST
This was more-or-less the norm for most of November. I think Dragon Age and WoW played are large part in stealing players.
DC would typically be locked for only 2-4 hours most nights. Last to lock, first to unlock.
Yup. Really tough fielding full groups on DC side.
mike.gaziotisb16_ESO wrote: »Interesting. How did they let you run away with it?
mike.gaziotisb16_ESO wrote: »Interesting. How did they let you run away with it?
Because ad are stupid.
Guilds would stay on late when ep's main crew went off, take their scrolls and not expect to be double teamed during prime time. I see two main reasons for this, 1 guild quit and 1 guild changed faction.
People need to realise that 400 potential points for 10 hours is not more points that 200 for 5 days.
mike.gaziotisb16_ESO wrote: »Its funny...the less PUG group leaders we have demanding TS for their groups, the better we do because now because there are always PUGs running, and everyone can group if they try.
Why would PUG group leaders demand TS? They would be cutting off most of the players interested in joining the pug "raid" and they would be putting themselves in contention with guild organised open raids.
I know which I'd rather join.
Agrippa_Invisus wrote: »From this point out, on NA side, any rerolls or new players should be steered towards DC. They need the manpower.
LonePirate wrote: »Agrippa_Invisus wrote: »From this point out, on NA side, any rerolls or new players should be steered towards DC. They need the manpower.
ZOS really needs to allow players to change factions. I understand there might be some leveling and content issues, so why not allow players to change their faction once they have completed Cadwell's Gold and they have earned the Complete X number of Quests achievement in each of the 15 major zones? These players will be VR9 or better in most circumstances and they will have completed the bulk of the faction specific content. A faction change would be a nice reward for all of that game play.
mike.gaziotisb16_ESO wrote: »Winning emperorship has proven to be more hindrance than a perk here too. The moment you get it you get DP'ed by both other factions.
In one occasion when DC got Emp in TB (Jamyy, I think it was), they lost it in a record of 1h09m and then got pushed even harder after that.
We have late-night, early morning capping here too, but the populations seem very balanced here so the scrolls return quickly after a double-teaming and then the game is about preserving score balance.
And DC in EU are as strong if not stronger than the other factions this time round. They have 2-3 large teams and 2-3 medium-sized but strong teams too. It's been pretty fun bar the dreaded lag at prime-time.