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The obscure list
First off so nobody gets the wrong idea from this let me state that I have mostly been a big fan of ESO from the start. I have not been that happy with some elements but by and large I think ESO is a great game and improving with each patch (after they patch the patch). That being said there are some serious [snip] elements in this game. I'm sure most of us are aware of the obvious ones like the no AH argument but I'm wondering what some of you think are some of the more obscure [snip] elements. Two that are topping my list are the collision system and heavy bags.
I remember soon after release when they announced the collision system like it was some great addition that everyone was clamoring for but I have to ask..who the hell would ask for this collision system? I guess I could see a justification for it if it worked in PvP scenarios but it doesn't so [snip] is the point of this? The only thing this does is get you stuck against NPCs in every narrow hallway, doorway and between every object in the game or cause you to screech to a halt while sprinting on a horse and encountering a collision NPC. It's nothing but aggravating and has ZERO upside. It doesn't add to immersion in any way. Why would anyone want this and why was it added to the game in the first place?
As for heavy bags I just wonder why even have them? They almost never yield anything of any value so why are they in the game? Do we really need another random trait dispenser to give us common, worthless trait stones? Don't we already have like 800 of those? I thought heavy bags were supposed to be like treasure chests for crafting mats but it's about as far from treasure as you can get. I would value worms and grubs more for fishing than the crap that comes from those bags.
What are your [snip] elements in ESO that you would like to see removed/changed/fixed?
[edited for profanity bypass]
Edited by ZOS_Icy on August 2, 2025 6:08PM