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Is the 5 piece Warlock set bonus over rated?

  • Pyatra
    Pyatra
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    Draxys wrote: »
    For PvE dps, potion speed glyphs > warlock... if you can afford chugging them

    Use both and weave as hard and fast as you can!

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  • RSram
    RSram
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    What about the willow set giving a combat regeneration on all mana? Is that set worth it?
  • timidobserver
    timidobserver
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    Is it very good for a Templar healer, but I wouldn't bother with it for dps.
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  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    I dunno. I run a Seducer, Lamae, Soulshine set of sets. She is a Vampire so 10 health regen is nice and the spell power as well.

    I'm well into the orange on Max Magic and Magic Regen and running out is extremely rare, The 8% all the time is golden
  • PBpsy
    PBpsy
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    The warlock set is not that good for Trial dps. For anything else it is awesome for some classes and builds. I use 5 Seducer/5 Warlock for my caster NB in vet dungeons and I love it.Spell power cap and 58% spell crit is enough to get the dps required for any dungeon boss. In dungeons the high DPS sets are rarely used at the potential they can be used in trials since there is rarely any moment where you can just sit there and do your 1.2k+ dps rotation. I also rarely found moments where using Spell Symmetry was a good idea in a dungeon boss fight or DSA.

    For my DK it is not that great. Going all the way spell crit weapon/spell power and sustaining myself by spamming banners for Battle roar and the occasional pot works just fine.

    It is also a great set for most magicka based pvp builds.
    Edited by PBpsy on November 20, 2014 11:10PM
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  • SRIBES
    SRIBES
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    It helps tons with magika sustain. 33% magika restore when i'm under 33% magika once per a minuite? Yes please! At least for PvP I think it's a must for magika builds that also want a decent stamona/health pool.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    Potions are a nice buff but don't cut it, I don't know what content you guys are doing that question a free 1/3 magical per minute. But when my PvP group is taking on groups twice our size it comes a lot down to how sustainable healers are. With warlock I can burst magica because your initial pool is essentially increased by the size of the proc, and it helps sustain. The value should not need explaining...
    Even if its not procing as much because you are already sustaining well, that moment you run out and your potion is still cooldown boom that's when u need it most.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Potions are a nice buff but don't cut it, I don't know what content you guys are doing that question a free 1/3 magical per minute. But when my PvP group is taking on groups twice our size it comes a lot down to how sustainable healers are. With warlock I can burst magica because your initial pool is essentially increased by the size of the proc, and it helps sustain. The value should not need explaining...
    Even if its not procing as much because you are already sustaining well, that moment you run out and your potion is still cooldown boom that's when u need it most.

    The 30 sec cooldown is the same for both potions and Warlock. I use em' quite often.

    I have fooled with hanging some cooldown time reduction but the slots are too valuable. I may use a potion improver in one slot though.
  • ericprydz82ub17_ESO
    The Warlock set is really only useful on round 10 in Veteran DSA if you are a Templar tank now. People at the highest levels are completely against this set now because of one simple fact: efficiency. Everyone is expected to dps and wearing Warlock just won't cut it in that situation.

    Stacking crit is more important now than ever. I would only ever recommend wearing Warlock if you are new to Templar healing and want to spend the insane prices for the jewelry pieces of the set.
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  • Desdemonte
    Desdemonte
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    Warlock OP- needs nerf.
  • axiomaticb14a_ESO
    As a sorc healer whose heals only come from resto staff, I've found the following to be a very powerful combination, probably better than warlocks:

    5pc of the Healer (3 armor + neck + ring) + 5pc Eyes of Mara (4 armor + both weapon swaps)

    - Improved to purple, these two sets give me:
    • +8% increased healing (Healer)
    • -12% cost of resto staff skills (Mara)
    • -40 flat magicka cost on skills (Healer jewelry)
    • +178 max magicka
    • +23 magicka regen
    • +17 spell dmg,

    - One ring slot is left open for either more magicka regen, more spell dmg, or more spell cost reduction depending on what I need.

    - Eyes of Mara is crafted so I can get V14 level and whatever traits I need. of the Healer is easy enough to get V13, though V14 is tougher. Warlock is stuck at V12.

    I have not yet come across a situation where I run OOM purely healing. Occasionally I'll pop a spell pot, but its rare and only when I need to spam combat prayer non stop for a long time. My swap is to CC and dmg skills, and only if I heavily use that do I run OOM.
  • gurluasb16_ESO
    gurluasb16_ESO
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    It depends on your class.
    For Templars it is very important.
  • Zershar_Vemod
    Zershar_Vemod
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    Does Warlock even dropped at mid-range Vet levels? Haven't seen any set pieces since I was a VR1 (Almost VR7 now).
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  • Merlin13KAGL
    Merlin13KAGL
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    The final bonus, yes. It effectively raises your MR about 15-20 points, which you can do with a single jewelry enchant. (Take 33% of your max Magicka and divide by 60, and that's the best you'll ever get from the 5 piece, albeit a bit faster)

    Seducer still kicks butt...cost reduction effectively raises your Magicka pool and amplifies the affect of other things that raise your Magicka pool.

    The remaining set(s) kind of depend on what you're doing and whether it's group based or solo.

    Also, bear in mind, with crafted gear, you get to choose your trait and can make your 2/3/4/5 piece set from any non-jewelry piece (*daydreams about jewelcrafting for a moment*)

    Things that give you attribute bonuses, damage or crit bonuses, and resistance bonuses seem to follow next in that general order of preference.

    To be fair, you can have more than one combination for various situations, including Warlock, should you be lucky enough to procure a ring...

    Certain spells can potentially return Magicka, whether Absorb or things like Fury, so it also depends on the class and how you fight.

    It still potentially has its place, if you can find level appropriate gear for most items and craft your other set(s) around it. VR1 ring will drop the stats some, but not a grand amount.

    Something else to consider is how often you get below 33%. In a given fight, if you're staying in the top 66%, the set never fires.

    Compare that to the continuous benefit you can get from other sets, bearing in mind you can change the base enchant as often as you need to in order to adjust for your build. If you can sub a potion at the right time, before you direly need it, you can get the best of both worlds.

    Set of Magnus is another possibility, adding some extra kick to your attacks, but with the way ESO's (Not so) Random Number generator works, I'm not convinced the 100 % free 8% of the time works out to be equal to Seducer's chance to be 8% cheaper 100% of the time.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • Merlin13KAGL
    Merlin13KAGL
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    I dunno. I run a Seducer, Lamae, Soulshine set of sets. She is a Vampire so 10 health regen is nice and the spell power as well.

    I'm well into the orange on Max Magic and Magic Regen and running out is extremely rare, The 8% all the time is golden
    @poodlemasterb16_ESO‌ , the +10 is at Stage 1 only, I assume, not a flat increase?

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • Gorthax
    Gorthax
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    I spend my ENTIRE play time avoiding these sets. It has become such a staple hold on everyones idea of good gear that I refuse to use it. Make OTHER gear viable....currently NOTHING screams *oh hey i want THAT 5 piece of warlock or seducer* Yet I have found a few combos that are pretty sweet when used together.

    With that being said, I would like ALL set pieces to have every piece of gear to allow for more control over what we wear. Example, if I ever want to try out the 2 piece boss ability sets then I have to destroy my build (gear wise) just to try them. Not fun.
  • DeLindsay
    DeLindsay
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    Keep in mind with the upcoming changes to Magicka/Stamina abilities scaling off Spell/Physical damage means Physical damage will be useless to a healer soon, at least as far as the Healing part goes. Add to that capping Spell damage is disturbingly easy (even with zero Spell damage set bonuses). This leaves things like Magicka cost reduction, Spell Crit, Magicka regen (also easy to cap) and increased Healing as priorities for Healers.

    Mara > Seducers for Healing (non Templar), 5-pc (if crafted is all you have access too) and me personally I run reduced Magicka cost Jewelry as a NB Healer, though that'll probably change once I actually have to worry about Spell Damage with Resto Staff soon. And do the math on your own Healing abilities, increased Healing of 4 or 5% is a VERY small amount. I found that even cost reduction rings were superior to Physical damage (for Resto staff) due to the small increase in each heal versus the reasonable reduction to the cost of each heal allowing me to heal more times.

    I'm still on the fence about Warlock because I too am of the camp that it's great for certain situations and kind of wasted for others. I would say if you have access to the set at a reasonable cost test it out yourself versus other set combos based on YOUR play style and see which works best for you.
  • Wolfshade
    Wolfshade
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    There isn`t any other option to the bonuses of warlock.

    Pro: Nearly every class in the most builds can use this set for pve. Played for example my NB with this, and i had so much fun and nearly without dying. As dps, caster and healer a very solid choice.

    Cons: Than said before, in higher trials there a some better set combinations espacialy for dps.
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  • Cuyler
    Cuyler
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    Does Warlock even dropped at mid-range Vet levels? Haven't seen any set pieces since I was a VR1 (Almost VR7 now).

    The set is available ~lvls18-25, VR1 and VR12.
    Edited by Cuyler on November 21, 2014 1:28PM
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  • Cuyler
    Cuyler
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    PBpsy wrote: »
    I use 5 Seducer/5 Warlock for my caster NB in vet dungeons and I love it.Spell power cap and 58% spell crit is enough to get the dps required for any dungeon boss.
    DeLindsay wrote: »
    Add to that capping Spell damage is disturbingly easy (even with zero Spell damage set bonuses).

    What are you guys using to cap spell power/damage? I'm close but can't seem to hit the softcap.....
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  • Cyhawk
    Cyhawk
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    Warlock isn't overrated. It's one of the best sets due to two reasons:

    * Magicka management is key
    * Only a few sets have Amulet/Jewelry pieces and few sets that even have jewelry pieces that are that useful, especially in PvP.

  • KenjiJU
    KenjiJU
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    I can't speak for healing HM AA, but standard AA and Hel Ra I do fine without Warlock and not all my jewelry is outfitted with regen either. On top of that, I use Illustrous instead of Springs.
  • DeLindsay
    DeLindsay
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    Cuyler wrote: »
    PBpsy wrote: »
    I use 5 Seducer/5 Warlock for my caster NB in vet dungeons and I love it.Spell power cap and 58% spell crit is enough to get the dps required for any dungeon boss.
    DeLindsay wrote: »
    Add to that capping Spell damage is disturbingly easy (even with zero Spell damage set bonuses).

    What are you guys using to cap spell power/damage? I'm close but can't seem to hit the softcap.....
    At VR10 with Epic armor, Legendary Staves, Green Jewelry I am capped for Magicka, Spell Damage and almost Magicka Regen with 55.2-59.2% Spell Crit depending on Cyro bufs. Food takes me well over Magicka cap ofc. I use the legendary Spell Damage glyphs on my Jewelry, that's 14 each right there, but I have zero set bonuses for Spell Damage, I'm a crit build for DPS and Crit/Mag reduction for Healing. I will say for Healing though I have to choose capping Spell damage or cost reduction. Since Resto staff doesn't use Spell damage (for now) I choose cost reduction.
  • Cuyler
    Cuyler
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    Cyhawk wrote: »
    Warlock isn't overrated. It's one of the best sets due to two reasons:
    * Magicka management is key
    * Only a few sets have Amulet/Jewelry pieces and few sets that even have jewelry pieces that are that useful, especially in PvP.

    1. There are plenty of other sets (even craftable i.e. Seducer) that can mitigate magicka issues.
    2. Supposedly there are VR12 rings out there but......yea good luck with that. They might as well not exist at all at this point.
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  • RinaldoGandolphi
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    IMO

    As a caster/Sorc, the Necromancer Set is very under-rated...every 3 seconds you kill something, it heals you and gives you mana...in most situations, The Necromancer Set is better then Warlock...in dungeons, all you do is kill adds 80% of the time, The Necromancer Set is going to heal you and restore mana every 3 seconds...which is not very long. Every boss fight has adds, your party members are killing adds, if your party member kills something, it triggers consume and heals you and gives you mana

    Even in PVP if you or a group member close to you kills another player, it heals you and restores mana.

    I could see Warlock myabe being better in some cases where a boss has a ton of HP and don't spawn any adds to trigger Consume, but there are few of those in the game thus far...for overall utility, I would choose 5 Piece Necromancer over 5 Piece Warlock...just my opinion that Necromancer offers more utility, versatility, and is going to do more for me overall in 9 out of 10 situations i would find myself in.



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  • Beesting
    Beesting
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    I have used the 5 piece necromancer for weeks with the 5 piece warlock and thought just like you. I still have it in my bank for those rare farming sessions.

    It seems that many people dont know this or dont agree, the necromancer set is very cheap to get. Most people focus on spell or weapon crit, not on survivablity. But we can have different sets for different situations cant we?
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  • rophez_ESO
    rophez_ESO
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    Beesting wrote: »
    I have used the 5 piece necromancer for weeks with the 5 piece warlock and thought just like you. I still have it in my bank for those rare farming sessions.

    It seems that many people dont know this or dont agree, the necromancer set is very cheap to get. Most people focus on spell or weapon crit, not on survivablity. But we can have different sets for different situations cant we?

    You could actually combine necro with warlock, and I think it would be almost impossible to run out of magicka in big AOE trash pulls. Of course with good dps you can clear monstrous trash pulls before running out of magicka in any case, but still a fun idea.
  • drallar
    drallar
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    Cuyler wrote: »
    Does Warlock even dropped at mid-range Vet levels? Haven't seen any set pieces since I was a VR1 (Almost VR7 now).

    The set is available ~lvls18-25, VR1 and VR12.

    I have one piece of Warlock gear at VR5 - I believe it is the Focus but it is the only piece I have seen at that level.
  • Nestor
    Nestor
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    Does Warlock even dropped at mid-range Vet levels? Haven't seen any set pieces since I was a VR1 (Almost VR7 now).

    I have only found it in one Delve that can be ran as a VR, and they drop VR1s. And it does not drop often. I have not found a similar delve in Stonefalls and I don't have a character that is in Silver DC.

    Although, I did get one from a Wolf in the overworld in VR Silver Auridon that surprised me. I think I stared at my screen for about 30 seconds thinking, did this mob just drop this?

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  • LunaRae
    LunaRae
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    I think Warlock is a bit overrated, but I only recently started playing a temp healer so I'm still new on the scene. Trying out lots of different sets and I anticipate trying warlock at some point. I PvP 99% of the time so I don't have the same requirements as a PvE'er but there are some occasions where I'm burst healing for 15-30 seconds. If it's a controlled skirmish I utilize spell symmetry quite a bit and find it works well.
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