1.5 Dragonstar Arena Veteran stealthnerf - Why?

  • Kraen
    Kraen
    ✭✭✭
    @Metalxead‌

    I am glad we understand to each other. I personally doubt that they will clear leaderboards as well, however, I wanted to try my best.

    I perfectly understand that we are in some things very similar type of players (we want to get hard content done), but also different in certain things (I enjoy speedruns). Leaderboards are the only place where PvE players are able to compete, because there is no website or official source that tracks progression. Leaderboard is the only place where you can - if you care enough and wanna spend your time - *shine* in eyes of like-minded players.

    I do realize that leaderboards are not being watched by great majority of players, imo its competition between players who care about leaderboards - narrow group of players. This bug what happened - and for ESO´s sake, I know that mistakes can happen, and I am playing this game for 6 months despite all of it - disrupted our competition.

    Thats why I created this topic. People who did the DSA on lower difficulty earned their title, and earned their loot. However, the leaderboards competition should stick to one difficulty, in this case, to the inteded one.


    And for the Serpent HM.. The mechanics I saw so far looks fun, but as you said. After the first kill, everyone in guild wanted to see it on their own eyes, and we needed to deliver. ^^


    Thanks for your time and your care for this issue.
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Michaeljdaveyb16_ESO
    Is that why some random group just destroyed our #1 time...nice to know i put in 100 hrs on Vet DSA (Between PTS and Live) just to our time destroyed to stealth nerf. Thanks alot, why even try to post good times anymore if u just nerf it...

    KEEP Normal for the Scrubbies and Hardmode for the ELITISTS!

    If you're referring to the now #2 group - were not a random group :( or we are as random as you are to us I suppose. The nerf is a joke, but we were #8 pre-patch and are now #2 post patch. Hopefully soon to be #1, so dont worry too much :trollface:

    (Also had all PVP buffs when finishing #2 run, which EP have not had since release of DSA, but AD and DC have had often - you've had plenty of time to get a good time)

    - edit - completely assumed you were on EU. sorry if you're NA. :flushed:

    Edited by Michaeljdaveyb16_ESO on November 9, 2014 11:58AM
    "A man is only as great as the beard that wears him" - Sai Sahan
  • GreyBrow
    GreyBrow
    ✭✭✭✭
    Hi guys, just wanted to let you know that this change was absolutely not intended, and we are actively investigating the issue. We'll let you know if we need any additional information. Thanks!

    lol.
  • Kraen
    Kraen
    ✭✭✭
    @Michaeljdaveyb16_ESO

    This issue is really not about you, me, or anyone else beating someone´s time, mate. The topic is about competition on the same leaderboard under very (VERY) different circumstances.

    I bow before you that you did great job even without PvP buffs, and I really appreciate it. PvP buffs affecting PvE is another very bad thing for PvE competition, in my opinion.

    However, how is it fair to compare 1.4 times to 1.5 times, if the nerf and massive difficulty decrease is a bug? It is fair to compare something done thanks to a bug to something done fair way? Leaderboards should be reflecting dedication, and not development mistakes.
    Edited by Kraen on November 9, 2014 12:34PM
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Michaeljdaveyb16_ESO
    Kraen wrote: »
    @Michaeljdaveyb16_ESO

    This issue is really not about you, me, or anyone else beating someone´s time, mate. The topic is about competition on the same leaderboard under very (VERY) different circumstances.

    I bow before you that you did great job even without PvP buffs, and I really appreciate it. PvP buffs affecting PvE is another very bad thing for PvE competition, in my opinion.

    However, how is it fair to compare 1.4 times to 1.5 times, if the nerf and massive difficulty decrease is a bug? It is fair to compare something done thanks to a bug to something done fair way? Leaderboards should be reflecting dedication, and not development mistakes.

    of course you are correct, and I would fully support a roll back!

    anyone who completed Vet DSA pre 1.5 earned that title with hours of practice.

    Also I completely agree that PVP buffs should not affect PVE, Grahtwood should have stayed and PVP buffs should have gone from PVE lands. They should remove PVP buffs from PVE and introduce PVE only buffs. (thats a lot of abbreviations) They wont do that though, because seperating PVP and PVE would likely kill one or the other, and Imperial City will encourage PVE inside Cyrodil
    "A man is only as great as the beard that wears him" - Sai Sahan
  • Radixo
    Radixo
    I'll offer a point of view as someone who almost completed vet dsa before the patch and just completed it after 1.5.

    First, the last boss which is the hardest part of the arena.
    Before the patch our group had him best at 10% after doing 20-30 pulls and hours of practice, the best we got was 87 resses when we entered the last arena.
    After the patch we killed him on our 4th pull and had 96 resses available when we entered the last arena.
    However I did not notice any changes on the last boss, in terms of health everything had the same hp, mini-boss heavy attack was hitting for 70% hp while blocking, I died in nova extremely quickly and the fire < 20% still killed 1 person.
    So I would attribute the successful kill of the last boss to more practice and slight change of tactic and getting better with timings, but I would not argue if someone said the last boss was easier because the incoming damage was reduced.

    The arenas beforehand are a different story. The bosses seemed to be more or less the same, but the waves before were much easier at least in the first 5 arenas. 9th arena seemed a bit more difficult as they increased the jonycent named add hp from 17k to 21k and they spawned at different times, but I was killing the ghosts downstairs so I can't comment on whether the fight was easier upstairs while the add was immune, so it is possible that even the 9th arena was easier. Again our group was able to clear the first 9 arenas with <20 deaths before the patch, so people who were really struggling before may notice the changes more.

    In principle I agree with Finneas that it is much easier to get a lower time now as you can clear the mob waves in arenas faster and are in less danger of dying, but I would not as far as to say that vet dsa is now puggable and 90% of players will still not get even close to completing it but I could imagine a good pug doing the first 5-6 arenas if someone explained tactics to them.

    It is really unfortunate that people who completed the arena when it was harder can now have their time beaten in this easier version and I would not be opposed to rolling back the leaderboard, but it would be kind of pointless as in the future patches the relative player power will keep increasing and it will get easier and easier to get better times.

    What I would like to see is for the future have a special reward for players who complete hard content when it is current. As an example, which I know will probably not happen, you could get a special titles or vanity items for completing the veteran dsa or sanctum ophidia, and after a new patch is released, these things would no longer be obtainable.
  • Metalxead
    Metalxead
    ✭✭
    If ZOS remove PVP buffs, some of PVP campain's will be abandoned 4ever, and maybe half of playes just leave PVP coz of 0 profit for PVE.
    Metalxead - V14 Sorc - Auriels Bow/Thornblade/Haderus - Ex-Emperor - IDDQD,Arena.
  • Kraen
    Kraen
    ✭✭✭
    @Radixo
    Radixo wrote: »
    It is really unfortunate that people who completed the arena when it was harder can now have their time beaten in this easier version and I would not be opposed to rolling back the leaderboard, but it would be kind of pointless as in the future patches the relative player power will keep increasing and it will get easier and easier to get better times.

    Careful here, not pointless. There is a huge difference between better time acquired by increasing power of player characters in patches (intended), and time obtained because of a bug. 1.5 times are obtained under bugged conditions (not intended).
    Radixo wrote: »
    What I would like to see is for the future have a special reward for players who complete hard content when it is current.

    Very good idea.


    @Metalxead
    Metalxead wrote: »
    If ZOS remove PVP buffs, some of PVP campain's will be abandoned 4ever, and maybe half of playes just leave PVP coz of 0 profit for PVE.

    You are right, but if you look at EU server campaigns, one or two are alive, and rest are dominated by one faction to get the PvP buffs. If those one sided campaigns will disappear, I won´t mind.
    Edited by Kraen on November 9, 2014 2:29PM
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Metalxead
    Metalxead
    ✭✭
    Kraen wrote: »

    You are right, but if you look at EU server campaigns, one or two are alive, and rest are dominated by one faction to get the PvP buffs. If those one sided campaigns will disappear, I won´t mind.

    I dont know much about Azura and Chilrend, but in Haderus there is almost always some fight there, thnx too blue's (jurra,blob,etc). So basicly if you bombsquad wanna some fun and dont wanna lag on Alessia brigde, you just go to *one sided* campain, and start capture keep's...
    20-30 minutes later and you got whole enemy zerg to reclaime those keep's, cause in result big fight's, fun, ap, and same time no lagz. Plus you can make it home campain for one of your raid member and promote him to Emperor there.

    Edited by Metalxead on November 9, 2014 2:35PM
    Metalxead - V14 Sorc - Auriels Bow/Thornblade/Haderus - Ex-Emperor - IDDQD,Arena.
  • BugCollector
    BugCollector
    ✭✭✭✭
    Kraen wrote: »
    Many people and mainly raiders who bothered to complete Sanctum Ophidia in patch 1.4 probably already know that the Trial was nerfed hard in 1.5 and now has no difficulty at all compared to previous version. But its not the only place that was hit by nerfbat..

    Dragonstar Arena Veteran, the dungeon that was supposed to bring "nightmare difficulty" according to devs themselves, Dragonstar Arena Veteran, that was supposed to be complete-able only by the best, was nerfed hard as well.


    Zenimax, why did you nerf DSA veteran? There is already easymode for everyone (normal difficulty), why did you nerf the only hard 4 man content in this game into the oblivion? What is "Veteran" about Dragonstar Arena now? You made the dungeon trivial. You destroyed the best group experience in the game by this step. And the worst thing - You didnt even tell that to us in patch notes.


    The thing that pisses me most is actually the fact that you didnt tell us in patch notes. You did not write a single thing about lowering difficulty of DSA vet and Sanctum Ophidia. You are not being honest. Thats whats saddest.


    May I know the reson behind destruction of the only hard content in this game? Why did you do this? And why didnt you tell us in advance?

    I am feeling cheated. Was the nerf of Dragonstar Arena Veteran intended? @Zos_GinaBruno

    Poison King! :p
    May knowledge guide you to enlightenment
  • Kraen
    Kraen
    ✭✭✭

    Metalxead wrote: »

    I dont know much about Azura and Chilrend, but in Haderus there is almost always some fight there, thnx too blue's (jurra,blob,etc). So basicly if you bombsquad wanna some fun and dont wanna lag on Alessia brigde, you just go to *one sided* campain, and start capture keep's...
    20-30 minutes later and you got whole enemy zerg to reclaime those keep's, cause in result big fight's, fun, ap, and same time no lagz. Plus you can make it home campain for one of your raid member and promote him to Emperor there.

    I understand why you like Haderus. I dont PvP much, so I dont know whats happening there, I have the Haderus as campaign because of the buffs.

    Anyway, dont you think htat "promoting someone" to Emperor for PVE reasons is also wrong? Emperor should be reward for dedication and leadership. Emperor farming is wrong, and its being done in Haderus.

    Anyway, lets not go too much off topic.
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • kkravaritieb17_ESO
    kkravaritieb17_ESO
    ✭✭✭✭
    Poison King doesnt approve. :D
    Member of the glorious Zerg Squad
    Rip Banana Squad

    Lheneth -- Sorc PvP Rank 31
    Ellynna -- Templar PvP Rank 50 (No Bleaker's roleplaying involved)
    Smellynna -- Templar PvP Rank 28
    and many other chars


  • Leeric
    Leeric
    ✭✭✭✭
    Hi guys, just wanted to let you know that this change was absolutely not intended, and we are actively investigating the issue. We'll let you know if we need any additional information. Thanks!

    Seems most of the patches are things they don't "intend" to do.
  • zbtiqua
    zbtiqua
    ✭✭✭
    Yeah... so, it's quite a bit easier. See 83 minute completion SS attached.

    Also, 0 for 8 for Masters Weapons drops our last few runs.

    EqZ0SEF.jpg
    Edited by zbtiqua on November 10, 2014 2:02AM
    Officer of Da Funk (EP NA)
    DSA Vet Fastest Time NA (83 mins)
    World 1st AA HM
    World 3rd Hel Ra HM
  • TehMagnus
    TehMagnus
    ✭✭✭✭✭
    ✭✭
    zbtiqua wrote: »
    Yeah... so, it's quite a bit easier. See 83 minute completion SS attached.

    Also, 0 for 8 for Masters Weapons drops our last few runs.

    EqZ0SEF.jpg

    GG ^^
  • G0ku
    G0ku
    ✭✭✭✭
    The amount of stupidity in there is it what makes it so hard to believe it was not intended. I´m sorry for my harsh words but I don´t know how to impress more politely how I feel about it.
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Kraen
    Kraen
    ✭✭✭
    @G0ku

    You are not the only one. ZOS gives quite clear signal that it just isnt worth it to progress stuff on PTS, work for something and do the content, because on next patch, it will be 200% easier and it will give extra XP points to skill line.

    PvE part of this game is already so small and hostile to every kind of competition. With this attitude, PvE guilds in this game will die out.
    Edited by Kraen on November 10, 2014 11:01PM
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Navaya
    Navaya
    ✭✭✭
    I just hope for Zenimax sake, that they will wipe the leaderboard CLEAN or at least REMOVE the new times that people got during this Screw up nerf. Me and many more spent Hours after Hours in DSA just to get the tactic right and to complete it with a good time (115min for me), but now with this Extremely Nerf the times before 1.5 just got crushed to oblivion. Like that 83min time, it's gonna me more or less impossible to beat that time in the none-nerfed DSA veteran. Which will make the leaderboard just pointless.

    So you people at Zenimax better starts to take responsibility for these kind of screw ups, or those more Hardcore PvE players will probably starts to leave and find another more challenging MMORPG.
  • Kraen
    Kraen
    ✭✭✭
    @zbtiqua‌

    Congratulations, and I hope you support rollback of leaderboards as well after you saw the "difficulty".


    @ZOS_GinaBruno‌

    What are you going to do about times made in this "nerf" period? Time of 83 minutes is pretty much unbeatable in normal environment. Are you going to rollback / wipe the leaderboards like you did with the Trial ones when times created by exploit took the first places?
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • zbtiqua
    zbtiqua
    ✭✭✭
    Kraen wrote: »
    @zbtiqua‌

    Congratulations, and I hope you support rollback of leaderboards as well after you saw the "difficulty".


    @ZOS_GinaBruno‌

    What are you going to do about times made in this "nerf" period? Time of 83 minutes is pretty much unbeatable in normal environment. Are you going to rollback / wipe the leaderboards like you did with the Trial ones when times created by exploit took the first places?

    I would support going back to the Pre-1.5 leaderboards. That is to say, I think it is reasonable that all the times made during the 1.5 nerf should be wiped. However, I don't like the idea of wiping the entire board personally, because I worked hard for those legit times.

    Obviously the 83 minute time is ridiculous. But I had a legit 123 min time that was not easy to get.

    Officer of Da Funk (EP NA)
    DSA Vet Fastest Time NA (83 mins)
    World 1st AA HM
    World 3rd Hel Ra HM
  • Kraen
    Kraen
    ✭✭✭
    zbtiqua wrote: »

    Obviously the 83 minute time is ridiculous. But I had a legit 123 min time that was not easy to get.

    Fully agree. Lets hope that we get official response about this, otherwise DSA Vet leaderboards are - at least for NA server with record time of 83 - becoming pointless.
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Themistokles
    Themistokles
    Soul Shriven
    Dragonstar Arena was, as I understood it, ment to be challangeing and competetive 4-man trial. Since the nerf in 1.5.3 neither of these conditions was realised.
    challangeing: To be completely fair, stage 7,8 and 10 didn't have a change, they were same difficulty as they used to be. However, at stage 1 - 3 and 5 our groups main healer was in actually a nightblade (who was dps'ing), as I (the healer) spent most of my time DPS'ing, as there was no need for heals. Can this be said be challangeing, as a DPs with single target dps on ~1.3k is main healer as well?
    competetive: One easy way to see, how easy DSA was compared to pre 1.5.3 is the leaderboards. pre 1.5.3, there were around 17 groups in total on leaderboards, as I'm writing this there are 40. that's an increase of 23 groups in 1½ week, compared to 17 in 1½ month. This change in difficulty also means, alot of people got much better times, that's near impossible to beat now with the difficulty chnaged back to (almost) normal 1.4 difficulty.

    This means to bring back the "challangeing and competetive 4-man trial" the leaderboards ahve to be wiped, if not the competetive aspect of the trial is as good as gone.
    Another way to bring back the competetive aspect is to nerf DSA again to 1.5.3 difficulty, this will ruin the challangeing aspect of the trial however.
    @Themistokles
    - Klytamnestra (Templar healer)
    DSA World record on vanilla difficulty (1.4): 115:54:406
  • Kraen
    Kraen
    ✭✭✭
    Round 9 is still nerfed after the patch 1.5.4.

    Weekly leaderboard is also bugged.
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • niocwy
    niocwy
    ✭✭✭
    Kraen wrote: »
    Round 9 is still nerfed after the patch 1.5.4.

    Weekly leaderboard is also bugged.

    I can confirm for the weekly leaderboard (EU).

    And I hope the 9th arena will revert back to what is was, with a reset of the leaderboards, of course.

    Look at my profile picture. Visualize that muffin...smelling it...taking a bite...
    Are you hungry now ?
    Good.
Sign In or Register to comment.