General_Kefka wrote: »Is that why some random group just destroyed our #1 time...nice to know i put in 100 hrs on Vet DSA (Between PTS and Live) just to our time destroyed to stealth nerf. Thanks alot, why even try to post good times anymore if u just nerf it...
KEEP Normal for the Scrubbies and Hardmode for the ELITISTS!
ZOS_GinaBruno wrote: »Hi guys, just wanted to let you know that this change was absolutely not intended, and we are actively investigating the issue. We'll let you know if we need any additional information. Thanks!
@Michaeljdaveyb16_ESO
This issue is really not about you, me, or anyone else beating someone´s time, mate. The topic is about competition on the same leaderboard under very (VERY) different circumstances.
I bow before you that you did great job even without PvP buffs, and I really appreciate it. PvP buffs affecting PvE is another very bad thing for PvE competition, in my opinion.
However, how is it fair to compare 1.4 times to 1.5 times, if the nerf and massive difficulty decrease is a bug? It is fair to compare something done thanks to a bug to something done fair way? Leaderboards should be reflecting dedication, and not development mistakes.
It is really unfortunate that people who completed the arena when it was harder can now have their time beaten in this easier version and I would not be opposed to rolling back the leaderboard, but it would be kind of pointless as in the future patches the relative player power will keep increasing and it will get easier and easier to get better times.
What I would like to see is for the future have a special reward for players who complete hard content when it is current.
If ZOS remove PVP buffs, some of PVP campain's will be abandoned 4ever, and maybe half of playes just leave PVP coz of 0 profit for PVE.
You are right, but if you look at EU server campaigns, one or two are alive, and rest are dominated by one faction to get the PvP buffs. If those one sided campaigns will disappear, I won´t mind.
Many people and mainly raiders who bothered to complete Sanctum Ophidia in patch 1.4 probably already know that the Trial was nerfed hard in 1.5 and now has no difficulty at all compared to previous version. But its not the only place that was hit by nerfbat..
Dragonstar Arena Veteran, the dungeon that was supposed to bring "nightmare difficulty" according to devs themselves, Dragonstar Arena Veteran, that was supposed to be complete-able only by the best, was nerfed hard as well.
Zenimax, why did you nerf DSA veteran? There is already easymode for everyone (normal difficulty), why did you nerf the only hard 4 man content in this game into the oblivion? What is "Veteran" about Dragonstar Arena now? You made the dungeon trivial. You destroyed the best group experience in the game by this step. And the worst thing - You didnt even tell that to us in patch notes.
The thing that pisses me most is actually the fact that you didnt tell us in patch notes. You did not write a single thing about lowering difficulty of DSA vet and Sanctum Ophidia. You are not being honest. Thats whats saddest.
May I know the reson behind destruction of the only hard content in this game? Why did you do this? And why didnt you tell us in advance?
I am feeling cheated. Was the nerf of Dragonstar Arena Veteran intended? @Zos_GinaBruno
I dont know much about Azura and Chilrend, but in Haderus there is almost always some fight there, thnx too blue's (jurra,blob,etc). So basicly if you bombsquad wanna some fun and dont wanna lag on Alessia brigde, you just go to *one sided* campain, and start capture keep's...
20-30 minutes later and you got whole enemy zerg to reclaime those keep's, cause in result big fight's, fun, ap, and same time no lagz. Plus you can make it home campain for one of your raid member and promote him to Emperor there.
ZOS_GinaBruno wrote: »Hi guys, just wanted to let you know that this change was absolutely not intended, and we are actively investigating the issue. We'll let you know if we need any additional information. Thanks!
@zbtiqua
Congratulations, and I hope you support rollback of leaderboards as well after you saw the "difficulty".
@ZOS_GinaBruno
What are you going to do about times made in this "nerf" period? Time of 83 minutes is pretty much unbeatable in normal environment. Are you going to rollback / wipe the leaderboards like you did with the Trial ones when times created by exploit took the first places?
Obviously the 83 minute time is ridiculous. But I had a legit 123 min time that was not easy to get.
Round 9 is still nerfed after the patch 1.5.4.
Weekly leaderboard is also bugged.