phreatophile wrote: »That reminds me we really do need and undead horse or a non-combat bat form for travel, or we should be able to feed on the live horse in a pinch.
Totally support section one regarding the time between phases and feeding schedule. The current system is prohibitive and immersion breaking. It's one of the reasons I don't like playing a vampire.
With the ability of fighters guild members to identify vampires via a passive skill I could care less how you look. If there is an optional non XP generating quest line that would cater to your desire to be an unblemished vampire I wouldn't object.
I don't recall the reading of or responding to forum posts as being mandatory. I simply took all the things I learned from my other posts, my further research, and distilled it all into one post rather than cluttering the boards with several related posts. And frankly, the resulting discussion has been much better and more constructive. [/quote]Way too Effing attached to this idea though. Good grief. Think about your readers a little more and less of yourself. Nobody wants to read that wall of text.
Vamps should be exiled from the fighters and mages guilds though with their own passive to identify vampires.
clayandaudrey_ESO wrote: »If they(vamps and ww) were banished I think there should be two houses that offered the same kinds of skills and passives as the fighter and mage guilds. With one of the skills the be able to hide your vamp like @MornaBaine wants
MornaBaine wrote: »especially if I'm going to be in an area where my primary foes are Daedra, undead or any other non-human, non-mer races. A little while questing in those areas and, if I want to return to a city for any reason, I have to find a good feeding spot first.
phreatophile wrote: »MornaBaine wrote: »especially if I'm going to be in an area where my primary foes are Daedra, undead or any other non-human, non-mer races. A little while questing in those areas and, if I want to return to a city for any reason, I have to find a good feeding spot first.
Cold Harbor was a pain in rear where this was concerned. If the devs follow their usual path of putting out fires and never preventing them, they will implement the Justice system warts and all and only extend the timer when the outcry from getting attacked mid-sentence with a trader in town reaches critical mass.
Somewhere along the line, I saw someone suggest a toggle ability to hide vampirism. If it were to reserve a large amount of magicka, say 35% -50% to appear mortal in any stage, it would satisfy any concerns (not that they should be taken seriously, but @ZOS_PaulSage takes them seriously, so I guess we must too) about vampirism being obvious in combat because, with so high a cost, almost nobody would use it in combat.
phreatophile wrote: »SPOILERS BELOW
I hesitate to re-open this part of the discussion, but as I was playing through Rivenspire last night, I noticed there is very little consistency regarding vampire appearance with the vampire NPC's I encountered there.
1.) The first and most obvious is Verandis Ravenwatch, he looks like a mortal until you walk in on him at dinner time, afterwards he always looks like a vampire. He states point blank that he hides his nature on purpose for The High King's sake.
2.) Gwendis always looks like a vampire
3.) Heloise Menoit looks like a mortal until you track her down later in the quest. The members of the Hinault Family recognise her as a "monster" because she has already attacked them once, then again when she kills one of them.
4.) During the quests around Camp tamrith we encounter Jonah Marose and his Mother the latter of which is a bloodfiend, or turning, by this time. She looks old but doesn't have the pale skin or the red eyes even when we find her later feasting on raw bat.
5.) Captain Janeve looks like a vampire the moment we find her as one.
That's as far as I got last night. The best common thread I can come up with is that we see NPC's that we aren't yet supposed to know are vampires looking normal, and they only show their nature when the plot dictates that we should know.
If this is the intent, it's a pretty clumsy one. Verandis is a powerful mage and as such there's valid reason to believe he can hide it, he says so.
Heloise, however, is newly turned so there's not much reason to think she can hide. I'm not sure the argument that she's "in the process of turning" really works since she's already attacking people. In fact she lets the Hinault family send the player off to fetch weapons so she can have a little alone time with the family. Captain Janeve is a big dramatic reveal when she's turned so having her look the part serves the storyline.
Not sure if this puddle is deep or just muddy.
I agree. OP I'm sure it's great man, but honestly way too long. Once I saw the length I straight up quit reading after the first paragraph. I would redo it with maybe bullet points or something.AlexDougherty wrote: »Nothing in there that screams unfair or wrong, I'm dubious about letting Vampires charm NPCs, but as long as they don't kill, and they are secluded, and it doesn't work on PCs, ok.
But seriously, you need to shorten the length, it's like five or six times the length on the my screen, and that's just the text, not the pictures. I get that this is important to you, and you want to phrase everything right, but this skyscraper of text is off putting
Great summary. Short and to the point.phreatophile wrote: »Only improvement they need, is this:
They should die at daytime.
Vamps are OP as they are, dont screw it up more.MornaBaine wrote: »Ah, another person who appears to have not actually read the OP. Please do before bothering to comment again.phreatophile wrote: »I hope this thread will encourage more reasonable discussion than some of the others. If for no other reason than the folks who wish to do no more than Troll will not read that impressive wall of text and their posts will be the obvious idiocy that we know and love and have almost no relevance to what the OP actually said.
I'm a prophet!
Who knew?
Kypho... If you bothered to read the OP, we aren't asking to be more powerful, just more interesting. In a number of situations we are asking to be less powerful and/or more inconvenienced.
Speaking for myself (possibly others)...
I want gimped regens in daylight/increased in the dark (by stage)
I want questgivers/merchants to start refusing me at stage 3
I want guards to attack me at stage 4 (own faction guards in Cyrodil too, IMHO)
I want to do away with the cost reduction on all Vamp abilities, especially the Ult.
Do try to keep up...
eventide03b14a_ESO wrote: »I agree. OP I'm sure it's great man, but honestly way too long. Once I saw the length I straight up quit reading after the first paragraph. I would redo it with maybe bullet points or something.AlexDougherty wrote: »Nothing in there that screams unfair or wrong, I'm dubious about letting Vampires charm NPCs, but as long as they don't kill, and they are secluded, and it doesn't work on PCs, ok.
But seriously, you need to shorten the length, it's like five or six times the length on the my screen, and that's just the text, not the pictures. I get that this is important to you, and you want to phrase everything right, but this skyscraper of text is off putting
phreatophile wrote: »SPOILERS BELOW
I hesitate to re-open this part of the discussion, but as I was playing through Rivenspire last night, I noticed there is very little consistency regarding vampire appearance with the vampire NPC's I encountered there.
1.) The first and most obvious is Verandis Ravenwatch, he looks like a mortal until you walk in on him at dinner time, afterwards he always looks like a vampire. He states point blank that he hides his nature on purpose for The High King's sake.
2.) Gwendis always looks like a vampire
3.) Heloise Menoit looks like a mortal until you track her down later in the quest. The members of the Hinault Family recognise her as a "monster" because she has already attacked them once, then again when she kills one of them.
4.) During the quests around Camp tamrith we encounter Jonah Marose and his Mother the latter of which is a bloodfiend, or turning, by this time. She looks old but doesn't have the pale skin or the red eyes even when we find her later feasting on raw bat.
5.) Captain Janeve looks like a vampire the moment we find her as one.
That's as far as I got last night. The best common thread I can come up with is that we see NPC's that we aren't yet supposed to know are vampires looking normal, and they only show their nature when the plot dictates that we should know.
If this is the intent, it's a pretty clumsy one. Verandis is a powerful mage and as such there's valid reason to believe he can hide it, he says so.
Heloise, however, is newly turned so there's not much reason to think she can hide. I'm not sure the argument that she's "in the process of turning" really works since she's already attacking people. In fact she lets the Hinault family send the player off to fetch weapons so she can have a little alone time with the family. Captain Janeve is a big dramatic reveal when she's turned so having her look the part serves the storyline.
Not sure if this puddle is deep or just muddy.
Rahaja.
"We had hoped you would come. We have watched you ever since you first emerged from Coldharbour. If you were like other mortals you would soon turn. But you are unique."
How am I unique?
"The Dark Father, Molag Bal, has corrupted you. Only Mother Lamae herself may turn you into one of us. Kneel before this monument, and pray she welcomes you into her embrace."
MornaBaine wrote: »That we have come to a time and place in society where people admit they will not and do not read, completely without shame, and indeed chastise writers for "using too many words" we have come to a sad pass indeed. I realize you in no way understand where I am coming from and that you feel your attitude is completely fine. That is the tragedy of it.
I admit that I didn't read all of it but I'll comment on one thing: I always like the idea that Vampires are constantly fighting off their hunger. Having a short timer reinforces that not to mention that feeding is something a player can do to remain in a particular stage, where as a longer timer forces a player to wait if they wanted to further his/her vampiric state.
From what I read, though, it's nicely written if not a tad too long for my tastes.
I admit that I didn't read all of it but I'll comment on one thing: I always like the idea that Vampires are constantly fighting off their hunger. Having a short timer reinforces that not to mention that feeding is something a player can do to remain in a particular stage, where as a longer timer forces a player to wait if they wanted to further his/her vampiric state.
From what I read, though, it's nicely written if not a tad too long for my tastes.
poodlemasterb16_ESO wrote: »Real Vampires stay at stage 4. The hunger is your friend.
MornaBaine wrote: »naatokb14_ESO wrote: »
We should be able to HIDE vampirism. I had to LOL at Paul's answer to Morna's question on the Live Stream about hiding vampire appearance. So they have no plans to address THEIR OWN NPC CODED conversation from Lamae who states that vampires hide within the general population, because rote key-push PvPers wholly addicted to the WoW model of MMO gaming need to be able to tell when they're facing a vampire in Cyrodiil? ROFLMAO!!!
:
My greatest fear is that what they will actually do is go back and just change what she says. If that happens, I'm done here.
MornaBaine wrote: »naatokb14_ESO wrote: »
We should be able to HIDE vampirism. I had to LOL at Paul's answer to Morna's question on the Live Stream about hiding vampire appearance. So they have no plans to address THEIR OWN NPC CODED conversation from Lamae who states that vampires hide within the general population, because rote key-push PvPers wholly addicted to the WoW model of MMO gaming need to be able to tell when they're facing a vampire in Cyrodiil? ROFLMAO!!!
:
My greatest fear is that what they will actually do is go back and just change what she says. If that happens, I'm done here.
Due to your persistence I'm sure, Lamae's appearance has already been reset. The latest supports the lore arguments you dislike so much...
At this rate, expect Verandis' appearance to change as well. Suffice to say, those who have repeatedly pointed out to you that NS is not the strain that Cyrodillic Vampires of the Order possess have been correct all along.
There are only 4 things I'd love to see happen with Vampires, the rest I could care less about.
MornaBaine wrote: »This is how she has looked the 2 times I have seen her while running this quest and this is how she has looked the 2 times my husband has run this quest:
That is a pretty far cry from THIS:
So I really want to know...HAS there been a change?