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Blockade of Fire - 6000 Damage in 1/2 of a second

  • msawwan2ub17_ESO
    msawwan2ub17_ESO
    ✭✭✭
    The bull,

    from the 3rd one down, i advice you to use some impenetrable on your gear.

    that is normal dmg up there, and you didnt get 1 shot. unless you have 4k health, you clearly stood in it for a while and got healed or healed yourself.
    ~~ Mrs Jones ~~
    ~~ Self-proclaimed Best Player in the game ~~
    ~~ you jelly? ~~
  • manny254
    manny254
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    I just think that it needs an aoe cap on the explosion. If some aoe's have caps then all of them need caps. Gravity crush and streak got caps so the wall will probably follow soon.
    - Mojican
  • Ifthir_ESO
    Ifthir_ESO
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    The bull,

    from the 3rd one down, i advice you to use some impenetrable on your gear.

    that is normal dmg up there, and you didnt get 1 shot. unless you have 4k health, you clearly stood in it for a while and got healed or healed yourself.

    You keep saying this, but you didn't just randomly pick up the flavor of the month because it behaves like other skills and is crappy. You use the crap out of it because obviously it is better than the skills you used previously. Why? It behaves inconsistently in regards to other, similar abilities.

    What is unfortunate is that you and the usual suspects on every team do this until ZoS changes whatever is broken. Meanwhile, the rest of us have to suffer through broken crap AND the fact that bads insist on exploiting the FOTM to "win".

    Real winners NEVER use the exploits.

  • Asgari
    Asgari
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    People are so misinformed. It is as if you do not play your own game and test various abilities like those who created them.

    These abilities have player caps and cast caps, unlike streak which could hit anyone in front of you.

    NO ONE IS BEING ONE SHOT BY THESE!

    You are standing in the ticks not realizing this because particles are failing to show on your end or your situational awareness is not highly tuned.

    Moderator note: Edited post per our rules on rude and insulting comments.
    Edited by ZOS_TristanK on November 7, 2014 9:00PM
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
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  • Subtomik
    Subtomik
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    Ifthir_ESO wrote: »
    The bull,

    from the 3rd one down, i advice you to use some impenetrable on your gear.

    that is normal dmg up there, and you didnt get 1 shot. unless you have 4k health, you clearly stood in it for a while and got healed or healed yourself.

    You keep saying this, but you didn't just randomly pick up the flavor of the month because it behaves like other skills and is crappy. You use the crap out of it because obviously it is better than the skills you used previously. Why? It behaves inconsistently in regards to other, similar abilities.

    What is unfortunate is that you and the usual suspects on every team do this until ZoS changes whatever is broken. Meanwhile, the rest of us have to suffer through broken crap AND the fact that bads insist on exploiting the FOTM to "win".

    Real winners NEVER use the exploits.

    People started using unstable wall because we use it lol.

    We use it as part of a group strategy and is very situation specific lol. You will notice why different people who have different roles use different elements for different purposely based on their specific play.

    I used to use Ice elemental ring for the slow, never spammed it, healing 95% of the time, but it would give me a nice snare an some ulti-generation while being able to maneuver away from multiple attackers.was consistently accused of "OMG IMPUSE SPAM QQQQQ" because it showed in their death log.

    Stop confusing people who understand game mechanics and are outplaying you with actual exploits. it cheapens the term and makes you look silly.
    Edited by Subtomik on November 7, 2014 8:05PM
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Pixysticks wrote: »
    Pixysticks wrote: »
    The one, legitimate complaint about Blockade / Unstable Wall I can see is that you can have multiple of them out at a time for minimal cost.

    Most of the ground effect DoTs in the game do not allow multiple versions of themselves from one caster. Caltrops, Cinder Storm, et al, all remove the original casting and re-center themselves if recast. Blockade/Wall should do the same.

    That is a good point though, the sorc ability lightning flood is useless because you can only have one of it down at a time.

    Yet Cinder Storm and Caltrops both find places on bars in Cyrodiil all the time.

    What would make Lightning Flood a useful ability while retaining that restriction, in your opinion?

    It would have to offer some debuff or CC comparable to Caltrops/Cinder I think, those 2 abilities both have niche uses, where lightning flood just does below average damage.

    lightning flood does damage at more than twice the rate as either of those 2 abilities or any placed AOE in general..

    Only Veil of blades and Arrow Barrage does a similar rate.
    I play every class in every situation. I love them all.
  • Nysticc
    Nysticc
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    considering this skill isn't supposed to stack, he must have stood there for 20-30 seconds to get that kind of damage and this is unlikely because of the mage guard which we all know is op... something is definitely wrong here.
  • Sallington
    Sallington
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    I just wanted to say that this thread is making my afternoon at work go much faster. Thanks guys!
    Daggerfall Covenant
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  • WraithAzraiel
    WraithAzraiel
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    Oh look, I'm not the only one that gets tons of hate for pointing out a problem!

    To all those who can't be bothered to research on their own, Rylana is correct. The situation occurs when the individual (possible cheater) uses animation canceling to throw down a ridiculous number for Blockades or Unstable Walls in the time it would take for a single to fire without animation canceling.

    Some of these individuals use an add-on that does the animation canceling for them, this is cheating. Some individuals are just used to timing and can do it manually. This is not cheating.

    Fact of the matter is, the skill does not adhere to the current AOE cap of 6 targets and can therefore be exploited as a massive advantage.

    I detailed my experience with this on day 1 of Update 5 here : http://forums.elderscrollsonline.com/discussion/138152/elemental-blockade-unstable-wall-the-new-impulse/p1

    It's broken, it at the very least needs to adhere to the AOE cap.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
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  • KBKB
    KBKB
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    Subtomik wrote: »
    Black-Bird wrote: »
    Oh the wit and the quoting abilities its cutting me deep.

    good response to your baseless accusations lol.

    I would love to see one DC/AD/EP pvp'er of any merit say we exploit.

    Define merit please, I believe the community has a different view than what NM does.
  • WraithAzraiel
    WraithAzraiel
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    unstable wall - last for 2.5 seconds, you can only stack 2 at a time and it doesnt have an aoe cap on explosion. if you get a team of 20 people running you will murder zergs. you are welcome

    blockade wall - last 3.5 seconds, you can stack 3 at one time. does have an aoe cap and does NOT explode at end. if you get 20 people using it you will murder anyone who comes near it. but excuse me for asking, how is that different than 20 people impulsing, if you go near them you are going to get murdered.


    a lot have learned to avoid the impulse balls. time to learn how to avoid a ground aoe that cost MORE than impulse magica wise. and can be a complete waste since it doesnt follow you. and most importantly you can negate elemental wall but can never negate impulse trains.

    conclusion, learn to avoid wall of elements just like you avoid impulse train and just like you avoid DK banners

    and remember impulse is still the bigger threat here, if you negate 20 people using impulse they can break CC and impulse you to death

    if you negate a wall of element user or a banner you can stay in that negate and they wont harm you.


    also if zos nerf this, like i been saying for months. we will still find new LEGIT ways to kill our enemy.

    its a team game, working on team tactic is a complete valid strategy.

    This technique is anything but LEGIT. It's an exploit, plain and simple. Because the stack max doesn't apply if you animation cancel.

    The max amount you can throw on the ground as you've described is due to the amount of time the animation takes to fire. If you cancel the animation you can stack many more than your described "max".

    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Aoe_Barbecue
    Aoe_Barbecue
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    unstable wall - last for 2.5 seconds, you can only stack 2 at a time and it doesnt have an aoe cap on explosion. if you get a team of 20 people running you will murder zergs. you are welcome

    blockade wall - last 3.5 seconds, you can stack 3 at one time. does have an aoe cap and does NOT explode at end. if you get 20 people using it you will murder anyone who comes near it. but excuse me for asking, how is that different than 20 people impulsing, if you go near them you are going to get murdered.


    a lot have learned to avoid the impulse balls. time to learn how to avoid a ground aoe that cost MORE than impulse magica wise. and can be a complete waste since it doesnt follow you. and most importantly you can negate elemental wall but can never negate impulse trains.

    conclusion, learn to avoid wall of elements just like you avoid impulse train and just like you avoid DK banners

    and remember impulse is still the bigger threat here, if you negate 20 people using impulse they can break CC and impulse you to death

    if you negate a wall of element user or a banner you can stay in that negate and they wont harm you.


    also if zos nerf this, like i been saying for months. we will still find new LEGIT ways to kill our enemy.

    its a team game, working on team tactic is a complete valid strategy.

    This technique is anything but LEGIT. It's an exploit, plain and simple. Because the stack max doesn't apply if you animation cancel.

    The max amount you can throw on the ground as you've described is due to the amount of time the animation takes to fire. If you cancel the animation you can stack many more than your described "max".

    Animation cancelling does not reduce effective cast time. It is a remnant of the attack queue priority system of alpha/early beta and allows one to weave light attacks and blocks/bashes with instacast skills. In short, you are wrong so quiet down :)
  • Erock25
    Erock25
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    Oh look, I'm not the only one that gets tons of hate for pointing out a problem!

    To all those who can't be bothered to research on their own, Rylana is correct. The situation occurs when the individual (possible cheater) uses animation canceling to throw down a ridiculous number for Blockades or Unstable Walls in the time it would take for a single to fire without animation canceling.

    Some of these individuals use an add-on that does the animation canceling for them, this is cheating. Some individuals are just used to timing and can do it manually. This is not cheating.

    Fact of the matter is, the skill does not adhere to the current AOE cap of 6 targets and can therefore be exploited as a massive advantage.

    I detailed my experience with this on day 1 of Update 5 here : http://forums.elderscrollsonline.com/discussion/138152/elemental-blockade-unstable-wall-the-new-impulse/p1

    It's broken, it at the very least needs to adhere to the AOE cap.

    I'd personally love it if one of these people claiming it is possible to animation cancel your way to casting a single ability more than around once per second would make a video showing themselves do it. I'd love to eat my words but I just don't see how it is possible.
    You earned the 500 LOLs badge.
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  • WraithAzraiel
    WraithAzraiel
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    People are so misinformed. It is as if you do not play your own game and test various abilities like those who created them.

    These abilities have player caps and cast caps, unlike streak which could hit anyone in front of you.

    NO ONE IS BEING ONE SHOT BY THESE!

    You are standing in the ticks not realizing this because particles are failing to show on your end or your situational awareness is not highly tuned.

    Unstable Wall and Elemental Blockade do have caps - when the animation is allowed to play in it's entirety. Cancel that animation and you can stack as many columns of <insert element here> as you so desire.

    The skill itself does not adhere to the AOE cap of 6 people, nor does detonation of Unstable Wall.

    I don't think this is any case of QQ and L2P. More a case of a certain group of individuals flocking to defend a tactic they've grown found of because it gives them an advantage that unfairly adheres to the brokenass game mechanics.


    In other words, "DONT TAKE MY TOYS, THEY MAKE ME WIN!"

    Moderator edit: Edited quote to match moderated content
    Edited by ZOS_TristanK on November 7, 2014 9:03PM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Subtomik
    Subtomik
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    Animation cancelling does not reduce effective cast time. It is a remnant of the attack queue priority system of alpha/early beta and allows one to weave light attacks and blocks/bashes with instacast skills. In short, you are wrong so quiet down :)


    how. do. people. not. know. this. by. now?

  • Subtomik
    Subtomik
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    The amount of QQ and salt in threads like these never sease to amaze me. So many are oblivious to how game mechanics really work and skills that aren't exploits get nerfed because they don't understand and cry about it.

    It's amazing that I've been using elemntal wall since beta and it took until now for people to realize how effective it is. It works very well in some situations and horrible in others.

    Please for the sake of the game end this nonsense and consider learning to play it a bit more. Thank you!


    I love how in guild we are split between 3 groups...

    people who dont use it at all/doesnt fit their roll in the group
    people who prefer unstable for the explosion
    people like myself who prefer blockade for the larger path

    we as a guild dont even have "1 specific strat" we all use them for different circumstances.

    just because you followed us spamming it on the ground for 60 seconds and died doesnt mean its broken, it means you suck.
  • msawwan2ub17_ESO
    msawwan2ub17_ESO
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    here is the bottom line fellas

    you cried a river with that energy ball from undainted line, a skill that was available to EVERYONE not class specific. got nerfed, we moved on.

    you cried a river about fragmented shield, it was the best counter for impulse monkey spammers. it got nerfed, we moved on

    you cried a river about impulse which is available to EVERYONE now that there is no real counter to it. it got nerfed to smaller range. we also moved on.

    you are crying a river right now about elementalwall, which is available to EVERYONE. we will move on, we dont give 2 ducks in all honesty. lol

    I just want you to know and understand two things:

    1. dont you ever think that any nerf can stop us from killing and murdering masses. any game reward skilled players its only natural. so get better

    2. sorry, I dont exploit, will never do, and dont need to. get on my level.
    ~~ Mrs Jones ~~
    ~~ Self-proclaimed Best Player in the game ~~
    ~~ you jelly? ~~
  • WraithAzraiel
    WraithAzraiel
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    The funniest kind of anger is the one that proceeds in ignorance. A fair warning, Wraith: all that stress is awfully bad for your health ;)

    Your concern for my health is touching and unnecessary. Clean bill of health courtesy of the government.
    Subtomik wrote: »

    This technique is anything but LEGIT. It's an exploit, plain and simple. Because the stack max doesn't apply if you animation cancel.

    The max amount you can throw on the ground as you've described is due to the amount of time the animation takes to fire. If you cancel the animation you can stack many more than your described "max".





    K. take the 5 minutes it will take to show this. I will gladly lend you my main as a test dummy for the video. come out, animation cast/weave attacks and show me how you get that many on the ground.

    time to put up, or shut up.

    As a personal rule, I don't animation cancel or use Destruction Staff on my NB. I wouldn't even begin to know how to "weave attacks" I press buttons and move and use skills as the situation calls for it, rarely will I ever spam 1 attack exclusively.
    QQ more and L2P nubs.

    Why such the militant stance on people's observation of a skill they feel to be wildly broken?

    Why are you guys some of the only ones saying "PFFTSHBHASH You clearly stood in the stupid for like an hour, no wonder you're dead." or "It's not an exploit, it's a LEGIT SKEELZ!" or "lulyoudied, nub L2P"?

    I'm sensing a pattern.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Aoe_Barbecue
    Aoe_Barbecue
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    The pattern is QQ l2p's refusing to apply knowledge of mechanics and demanding the game change orbiting their own preferences, as opposed to adapting to new tactics. This is why some groups makes new metas or adopt them, while others are adamant in their non-optimal play.
  • TheBull
    TheBull
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    The bull,

    from the 3rd one down, i advice you to use some impenetrable on your gear.

    that is normal dmg up there, and you didnt get 1 shot. unless you have 4k health, you clearly stood in it for a while and got healed or healed yourself.
    Nah bruh, it was a one shot, instagib. I've been doing this too long and too well to not know the difference. Hell I probably have more /played than you by months and I did finished higher than you in every campaign (solo). Thanks for the advice though ;)
    Edited by TheBull on November 7, 2014 9:04PM
  • Roselle
    Roselle
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    Well, this was kind of entertaining. Okay, NM, you are the best. Now let's tango later. <3

    This also inspired me to mix in my work and what I could find to describe most of us:
    Link to article: gamasutra.com/blogs/WaiYenTang/20141103/229191/Friendship_in_online_gaming_among_emotionally_sensitive_gamers.php

    /I am always here to slightly derail and open your mind to shenanigans
    This one was rekt by Zenimax
  • ZOS_TristanK
    ZOS_TristanK
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    Hello, all. We wanted to pop in and let you know that we've removed several comments that violated our Code of Conduct by baiting and flaming. Please keep your conversation constructive and do not resort to personal jabs, including "l2p" comments. If you have constructive input, please feel free to share it, but otherwise, please move on.
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Rylana wrote: »
    So, for those of you whom I originally believed were just being clever users of a mechanic, I have now experienced what is an obvious exploit of this ability.

    At a door pop (front door of glade) there was a single blue player present. A common member of a certain blue bomb group that "gives no quarter."

    I stepped over the threshold, was across for less than half a second, paying close attention to floor effects and other ambiance. Dont claim I "just stood in it" because I did no such noob thing.

    I was dead instantaneously. Death recap showing from the same exact player five ticks of 1200+ Blockade of Fire. Read that again, each entry in my death recap was for 1200, all five from the same person, and I had been at full health exactly 1/2 of a second before that.

    There is no way legitimately to stack this much damage with this ability, and it isnt about "ticks stacking." It is plainly obvious youve found a way to apply the entirety of the damage instantly, there was no ticking, it was one massive blast of damage.

    @ZOS_BrianWheeler‌

    This ability needs to be forwarded to the combat team immediately, as there is currently a method of exponentially increasing the ability's damage. The exact mechanics to be determined, but what I just saw was no error, one player by themselves, put down a floor AOE DoT that applied its full damage instantaneously, without ticking at all.
    If this is true then it's a problem. I find it odd there is no screenshot at least. We are supposed to just take your word for it or rely on the anecdotes of others?
    :trollin:
  • Subtomik
    Subtomik
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    As a personal rule, I don't animation cancel or use Destruction Staff on my NB. I wouldn't even begin to know how to "weave attacks" I press buttons and move and use skills as the situation calls for it, rarely will I ever spam 1 attack exclusively.





    please stop talking about super simple stuff you simply dont take the time to learn.

    Do you understand now why you shouldnt argue from a point of ignorance?
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Pixysticks wrote: »
    Pixysticks wrote: »
    The one, legitimate complaint about Blockade / Unstable Wall I can see is that you can have multiple of them out at a time for minimal cost.

    Most of the ground effect DoTs in the game do not allow multiple versions of themselves from one caster. Caltrops, Cinder Storm, et al, all remove the original casting and re-center themselves if recast. Blockade/Wall should do the same.

    That is a good point though, the sorc ability lightning flood is useless because you can only have one of it down at a time.

    Yet Cinder Storm and Caltrops both find places on bars in Cyrodiil all the time.

    What would make Lightning Flood a useful ability while retaining that restriction, in your opinion?

    It would have to offer some debuff or CC comparable to Caltrops/Cinder I think, those 2 abilities both have niche uses, where lightning flood just does below average damage.

    lightning flood does damage at more than twice the rate as either of those 2 abilities or any placed AOE in general..

    Only Veil of blades and Arrow Barrage does a similar rate.
    Please don't drag nightblades into this.
    :trollin:
  • Aoe_Barbecue
    Aoe_Barbecue
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    Roselle wrote: »
    Well, this was kind of entertaining. Okay, NM, you are the best. Now let's tango later. <3

    I think you misunderstand our intentions. ;)
  • Roselle
    Roselle
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    Roselle wrote: »
    Well, this was kind of entertaining. Okay, NM, you are the best. Now let's tango later. <3

    I think you misunderstand our intentions. ;)
    Oh? Why won't anyone like me. :(

    This one was rekt by Zenimax
  • Aoe_Barbecue
    Aoe_Barbecue
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    Roselle wrote: »
    Roselle wrote: »
    Well, this was kind of entertaining. Okay, NM, you are the best. Now let's tango later. <3

    I think you misunderstand our intentions. ;)
    Oh? Why won't anyone like me. :(

    Hello Roselle, how are you today?
  • Roselle
    Roselle
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    Roselle wrote: »
    Roselle wrote: »
    Well, this was kind of entertaining. Okay, NM, you are the best. Now let's tango later. <3

    I think you misunderstand our intentions. ;)
    Oh? Why won't anyone like me. :(

    Hello Roselle, how are you today?

    I'm ok. Pls bbq something for me? I'm famished.

    happy-smile.png
    This one was rekt by Zenimax
  • Ghostbane
    Ghostbane
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    ((111 * 3.5 ) * 4) = 1554
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