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Templars Need Better Magicka Sustain

  • booksmcread
    booksmcread
    ✭✭✭✭
    Manoekin wrote: »
    Braidas wrote: »
    Manoekin wrote: »
    Manoekin wrote: »
    No they dont. spells are cheap as dirt and better magicka will just make infinite heal spam and shield spam.

    Nothing will make infinite heal spam. Our best heal that all the Templars use is the most costly heal in the game if you're not including cleanse (why would you?). Try knowing something before you talk.

    Let's make it clear that spamming any ability that doesn't inherently return magicka (healing springs) can not be infinite. Even keeping shield up is not infinite unless you're not being attacked by someone.

    Ah yes, okay. Obviously im out of my league here among the pro Templars. This must be the super templars thread. *sneaks out back door.

    Super Templars, unite! We are victorious!
    Come, my brethren! Take courage and stand beneath our banner! The darkness closes in, and we are the only true defenders of the Light! March to victory and arise triumphant!
    https://www.youtube.com/watch?v=b11-37Me_a4

    As a Superior Templar, I pass this vote along to all of my brethren. I nominate this playlist: https://youtube.com/watch?v=pIY6wNVgeGo&list=RDpIY6wNVgeGo&index=1 to be the Official Templar Soundtrack. Templar PvP videos must be set to this music.

    Together we will smite our enemies.

    I like it! In addition to this, I propose a new skill, called Rise Above, which allows Templars of different factions to join together to create a fourth faction so they can march across Cyrodiil purging the land of heathens in the name of The Divines. When activated, in-game music is set to this soundtrack.
  • Huntler
    Huntler
    ✭✭✭✭✭
    Manoekin wrote: »
    Braidas wrote: »
    Manoekin wrote: »
    Manoekin wrote: »
    No they dont. spells are cheap as dirt and better magicka will just make infinite heal spam and shield spam.

    Nothing will make infinite heal spam. Our best heal that all the Templars use is the most costly heal in the game if you're not including cleanse (why would you?). Try knowing something before you talk.

    Let's make it clear that spamming any ability that doesn't inherently return magicka (healing springs) can not be infinite. Even keeping shield up is not infinite unless you're not being attacked by someone.

    Ah yes, okay. Obviously im out of my league here among the pro Templars. This must be the super templars thread. *sneaks out back door.

    Super Templars, unite! We are victorious!
    Come, my brethren! Take courage and stand beneath our banner! The darkness closes in, and we are the only true defenders of the Light! March to victory and arise triumphant!
    https://www.youtube.com/watch?v=b11-37Me_a4

    As a Superior Templar, I pass this vote along to all of my brethren. I nominate this playlist: https://youtube.com/watch?v=pIY6wNVgeGo&list=RDpIY6wNVgeGo&index=1 to be the Official Templar Soundtrack. Templar PvP videos must be set to this music.

    Together we will smite our enemies.

    I like it! In addition to this, I propose a new skill, called Rise Above, which allows Templars of different factions to join together to create a fourth faction so they can march across Cyrodiil purging the land of heathens in the name of The Divines. When activated, in-game music is set to this soundtrack.

    I... I would pay for this ability....
  • Fafnisbane
    Fafnisbane
    ✭✭
    Braidas wrote: »
    Fafnisbane wrote: »
    Rooty wrote: »
    The Aedric Spear ultimate is moderately worthless too. You have to be close to lick the other people in the armpit for it to hit them.
    I don't have access to my computer right now, but it's only a 5 meter radius, ja?

    I use this in pvp all the time. It does have a small radius, yes, so I rarely hit more than 2-3 people with it, but it's so cheap, and templars build ultimate so quickly, you can practically spam it. And it has the benefit that it can't be negated...
    Use Devouring Swarm instead dude...yw.

    Abandoned vampire a few weeks ago. Swarm (used appropriately) was starting to feel like a win button, like I was forgetting how to actually be a good player.
  • Suru
    Suru
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    They don't have in the magika department, but food, pots, enchants,the set you choose will affect you (I have no idea what you use). Your play style can be really magika heavy and should put more of these aids where you can utilize it. Which could mean sacrificing DPS or tankability. As a healing templar, in group, equilibrium was amazing and could always rely on my buddies to heal me when I needed a quick fix. But im sure Braidas "TheSpear" :P (sorry if i mistake the title) has his own templar way. So what worked for me wont work for you. Resource management is crucial in every templar build, and any class!

    psa~ish for everyone
    Edited by Suru on October 22, 2014 8:08PM


    Suru
  • Braidas
    Braidas
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    Suru wrote: »
    They don't have in the magika department, but food, pots, enchants,the set you choose will affect you (I have no idea what you use). Your play style can be really magika heavy and should put more of these aids where you can utilize it. Which could mean sacrificing DPS or tankability. As a healing templar, in group, equilibrium was amazing and could always rely on my buddies to heal me when I needed a quick fix. But im sure Braidas "TheSpear" :P (sorry if i mistake the title) has his own templar way. So what worked for me wont work for you. Resource management is crucial in every templar build, and any class!

    psa~ish for everyone
    "Big Spear" ;) Ya this thread is more in the hopes we can get a buff than anything haha. Being a tank/dps I have very little issues with the proper gear....but as you said, healers have to rely on spell sym at times, which is fine in large groups but the class should rlly have something of its own.
  • Suru
    Suru
    ✭✭✭✭
    Haha my bad! I just see both sides, templar utility is through the freaking roof, I think we're fine as is, any magika buffs and we'd be too damn good i think haha. I see templar class like a ferrari, fun and sexy to ride,but expensive to run. Drawbacks, but yea, would love any buff!


    Suru
  • Huntler
    Huntler
    ✭✭✭✭✭
    Suru wrote: »
    Haha my bad! I just see both sides, templar utility is through the freaking roof, I think we're fine as is, any magika buffs and we'd be too damn good i think haha. I see templar class like a ferrari, fun and sexy to ride,but expensive to run. Drawbacks, but yea, would love any buff!

    Any change would need to be very specific as to not being broken, as Braidas said and even you said, everything we rely on to manage our magicka is something every other class has access to, it is not class specific. In addition, every other class has at least 1 class specific mechanic (some have multiple!), thus in small group situations or where you don't have other healers around, spell symm isn't an option, magicka harness was the solution but now that is gone. So I think a very tuned/specific way of managing magicka, even if it is primarily for healers would be appropriate (as dps templar abilities are very cheap magicka wise).
  • Suru
    Suru
    ✭✭✭✭
    Huntler wrote: »
    Suru wrote: »
    Haha my bad! I just see both sides, templar utility is through the freaking roof, I think we're fine as is, any magika buffs and we'd be too damn good i think haha. I see templar class like a ferrari, fun and sexy to ride,but expensive to run. Drawbacks, but yea, would love any buff!

    Any change would need to be very specific as to not being broken, as Braidas said and even you said, everything we rely on to manage our magicka is something every other class has access to, it is not class specific. In addition, every other class has at least 1 class specific mechanic (some have multiple!), thus in small group situations or where you don't have other healers around, spell symm isn't an option, magicka harness was the solution but now that is gone. So I think a very tuned/specific way of managing magicka, even if it is primarily for healers would be appropriate (as dps templar abilities are very cheap magicka wise).

    True solo spec templars dont have, I mostly assume if you chose that playstyle, you would use honor the dead to stem magika issues. I see what You're saying tho with no other mechanics like other class....dat free stam dooeee


    Suru
  • Rylana
    Rylana
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    ✭✭✭✭✭
    Braidas wrote: »
    Suru wrote: »
    They don't have in the magika department, but food, pots, enchants,the set you choose will affect you (I have no idea what you use). Your play style can be really magika heavy and should put more of these aids where you can utilize it. Which could mean sacrificing DPS or tankability. As a healing templar, in group, equilibrium was amazing and could always rely on my buddies to heal me when I needed a quick fix. But im sure Braidas "TheSpear" :P (sorry if i mistake the title) has his own templar way. So what worked for me wont work for you. Resource management is crucial in every templar build, and any class!

    psa~ish for everyone
    "Big Spear" ;) Ya this thread is more in the hopes we can get a buff than anything haha. Being a tank/dps I have very little issues with the proper gear....but as you said, healers have to rely on spell sym at times, which is fine in large groups but the class should rlly have something of its own.

    Im more concerned with the top end of the spectrum, the ones that already are a complete PITA to kill, like a certain Braidas.

    Give you more magicka and thats just asking for it, and some of us know that. Its the only way to bring you down without massive numbers, by draining your resources.
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  • Braidas
    Braidas
    ✭✭✭✭✭
    Rylana wrote: »
    Braidas wrote: »
    Suru wrote: »
    They don't have in the magika department, but food, pots, enchants,the set you choose will affect you (I have no idea what you use). Your play style can be really magika heavy and should put more of these aids where you can utilize it. Which could mean sacrificing DPS or tankability. As a healing templar, in group, equilibrium was amazing and could always rely on my buddies to heal me when I needed a quick fix. But im sure Braidas "TheSpear" :P (sorry if i mistake the title) has his own templar way. So what worked for me wont work for you. Resource management is crucial in every templar build, and any class!

    psa~ish for everyone
    "Big Spear" ;) Ya this thread is more in the hopes we can get a buff than anything haha. Being a tank/dps I have very little issues with the proper gear....but as you said, healers have to rely on spell sym at times, which is fine in large groups but the class should rlly have something of its own.

    Im more concerned with the top end of the spectrum, the ones that already are a complete PITA to kill, like a certain Braidas.

    Give you more magicka and thats just asking for it, and some of us know that. Its the only way to bring you down without massive numbers, by draining your resources.
    <3 But my buff!!! No rlly tho id be ok w/ something mostly for healers like Huntler suggested
    Edited by Braidas on October 22, 2014 10:15PM
  • tathagatagarbha
    well let´s put it that way: i sure would not complain about any buffs for my class but being as fair-minded as i am (NOT) the class that needs to be buffed in PvP is NB and the one to be nerfed is DK
    magicka sustain feels ok to me, i only use warlock, no glyphs for reduction and no resto staff
    we just have some pretty cost effective skills (blazing shield anyone?) to compensate, it for sure does not feel like a DK but we are at a good spot atm

    survivability is fine, i would like some more DPS-options :/
    some examples? sure!
    tiny harmless templar
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  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    Manoekin wrote: »
    Braidas wrote: »
    Manoekin wrote: »
    Manoekin wrote: »
    No they dont. spells are cheap as dirt and better magicka will just make infinite heal spam and shield spam.

    Nothing will make infinite heal spam. Our best heal that all the Templars use is the most costly heal in the game if you're not including cleanse (why would you?). Try knowing something before you talk.

    Let's make it clear that spamming any ability that doesn't inherently return magicka (healing springs) can not be infinite. Even keeping shield up is not infinite unless you're not being attacked by someone.

    Ah yes, okay. Obviously im out of my league here among the pro Templars. This must be the super templars thread. *sneaks out back door.

    Super Templars, unite! We are victorious!
    Come, my brethren! Take courage and stand beneath our banner! The darkness closes in, and we are the only true defenders of the Light! March to victory and arise triumphant!
    https://www.youtube.com/watch?v=b11-37Me_a4

    As a Superior Templar, I pass this vote along to all of my brethren. I nominate this playlist: https://youtube.com/watch?v=pIY6wNVgeGo&list=RDpIY6wNVgeGo&index=1 to be the Official Templar Soundtrack. Templar PvP videos must be set to this music.

    Together we will smite our enemies.

    I like it! In addition to this, I propose a new skill, called Rise Above, which allows Templars of different factions to join together to create a fourth faction so they can march across Cyrodiil purging the land of heathens in the name of The Divines. When activated, in-game music is set to this soundtrack.

    Fund it.
    Edited by Manoekin on October 22, 2014 11:34PM
  • Ezareth
    Ezareth
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    With the latest huge nerf to Healing Springs, I get the feeling the devs just don't care and consider this "normal".

    Sorry about that.
    Huntler wrote: »
    Yeah I mentioned this in other threads and mano lists some good ways of upping our magicka as templars, but they all tend to make us rely on others while other classes have magicka sustain they don't need to rely on others for. With magicka harness out the window and spell symm very dangerous (along with needing other healers) we have pretty poor management.

    Harness Magicka still returns more magicka than it costs for mana efficient builds. I'll still make 47 magicka from the spell. I can't see how at worst case free 650+ magick damage protection ability would be thrown out the window.

    Roselle wrote: »
    Since this quote was referenced again, I'm just gonna quote this part:
    Huntler wrote: »
    Some kind of templar class mechanic for magicka would be nice. Nerf blazing shield for all I care (I say just undo the buff they gave it so that you don't remember magicka when its up, then no spamming or gg templar).

    42955c3e4fe92e58f30d5623469df062.jpg

    But I guess I could see why you'd want this from the above picture.

    Hey! Why'd you cut my face out of this picture?
    Rylana wrote: »
    mmmmm, i actually have to say no.

    Take away the only thing keeping templars from even being killable? Once they took the magicka regen stop off of blazing shield, it turned us into solid rocks on the battlefield limited only by how many times we could cast it before running out.

    you want to buff that? O_o

    Exactly. I've dumped 800 ult into a templar spamming nothing but shields even as emp and not killed them. That works out to 40K damage not counting crits.

    The best templars are damn near unkillable without a group of people on them.
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  • JackDaniell
    JackDaniell
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    Join the darkside, templar stamina sustain is OP!

    Jack ~ Cyrodiil's lonely stamina Templar
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • Nidwin
    Nidwin
    ✭✭✭
    The best templars are damn near unkillable without a group of people on them.

    Lies.
    We do die, especially when the Skeleton train shows up.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • Tarkit
    Tarkit
    ✭✭
    I think more magicka would make us OP... our skills allow us to stay alive while dealing damage, best heals in the game and awesome stamina regeneration with radiant aura.. Kind of makes sense that we don't have OP magicka regeneration to balance that out. It'd be nice sure, but I don't think it'd be fair.
  • Karamis_Vimardon
    Karamis_Vimardon
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    Nidwin wrote: »
    The best templars are damn near unkillable without a group of people on them.

    Lies.
    We do die, especially when the Skeleton train shows up.

    I have highlighted the part of @ezareth_ESO‌'s post you should take note of, which I agree with.
    PC NA

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  • Varicite
    Varicite
    ✭✭✭✭✭
    Zintair wrote: »
    It comes down to what other classes have through passives or other means we have to manage resources through Abilities.

    If you want to manage Stamina you go with Radiant Aura or Repentance. Thats 1 slot on your bar. You want to manage magicka? Harness or Spell Sym. That's 2 possibly 3 abilities.

    We need 3 abilities to do what DK Battle Roar passive does on Ult drop.

    We can't use our own spears (/tear).

    Once the new patch hits our magicka needs are in trouble. I have near perfected the heavy Attack regen rotation HOWEVER how many times my fellow Templars are you trying to use your heavy attack to have it flop and do nothing, or cast a single shot because of lag in high intensity situations?

    Spell Sym in these situations is suicidal IMO which leaves Harness Magicka which is getting a knife through it probably (haven't tested but 3x per cast? ....)

    And let's not pretend Sorcs/DKs/NBs can't be just as difficult to kill as we can in situations.

    Pixy/RHM/Prett are Sorcs who rock and take shots ike a rock

    Hova/Oniric/Mrs Jones/BBQ/DiE etc etc list goes on for DKs no explanation needed here.

    Krim one of the notable NBs who are tough as nails.


    Everyone can do it and more. We are just asking for PAR for the course.

    Standard/Veil/Negate cost? Nova Cost?


    Hrm, can my NB have some of your Templar toys then?

    That shield looks awful fun. So do those big heals. Wait, is that a single-target CC you've got hiding back there?!

    Oh man, it's like Christmas! : D
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