PTS Patch Notes v1.5.1:
•Flaming Oil will now only affect targets that are at least 6 meters below you; oil will no longer do any damage if used on the ground.
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Sypherpkub17_ESO wrote: »Lava_Croft wrote: »Is this another thread about a change on PTS that's full of people who disagree without having tried it?
I'll have to stop you right there.
It's not about trying it our not. It's about judging based off the experiences that we have had with oil and the current meta of pvp.
Trying to land a spaceship on the sun is a bad idea. We know this without actually having to try it out first.
First: You can't compare landing on the sun with chaning oil pots.
Second: Trying something out is about giving you experience.
Third: It is not only the oil pots job to stop the bs (try meatbags).
So, if you try to deal with a bs:
Out-rotate them or pick of the ones at the back who are wasting Stamina to catch up at the front.
U can put It by the front door, even so it doesn't matter tht they can't heal if u can't hit all of themSypherpkub17_ESO wrote: »Sypherpkub17_ESO wrote: »Lava_Croft wrote: »Is this another thread about a change on PTS that's full of people who disagree without having tried it?
I'll have to stop you right there.
It's not about trying it our not. It's about judging based off the experiences that we have had with oil and the current meta of pvp.
Trying to land a spaceship on the sun is a bad idea. We know this without actually having to try it out first.
First: You can't compare landing on the sun with chaning oil pots.
Second: Trying something out is about giving you experience.
Third: It is not only the oil pots job to stop the bs (try meatbags).
So, if you try to deal with a bs:
Out-rotate them or pick of the ones at the back who are wasting Stamina to catch up at the front.
I personally don't care about keeps and the objectives on the map. I just know that a very popular tactic of Zerging the flag and flipping a keep before the guards and defenders are dead will be even easier than it is right now.
Tell me how to set up an effective meat bag inside the flag room. Never seen that one before.
Historically, defenders would drop whatever they could: rocks, chunks of the wall, you name it. Desperate people will use anything at their disposal.Zenimax, oil on the top of a keep has never exist in the reality, it's just a myth from movies
You don't have the "reality" excuse.

Or how about a cannon that shoots oil 3m in the air? Anyway, I've no doubt people are gonna find ways around this "travel 6m" thing.Sypherpkub17_ESO wrote: »Can we get these new seige equipments?
So we can set them up inside flag rooms and still pour oil.
Of course you like the change as you always run with a bombgroup.AbraXuSeXile wrote: »Glad this has changed, I've never used oil in this game as i find it pretty skilless to stand behind an oil and not be able to be targetted while killing scrubs who have no idea what purge is.
A welcomed change.
ezareth_ESO wrote: »to those who don't know how to tab target it is indeed extremely difficult to target players behind oil pots.
There were plenty of ways to counter oil, and oil farms. Purge, heal. Jump off the ground onto a box or ledge. Don't go into it.
There was nothing wrong with oils. Just something wrong with people who didn't know how to use things that are available to every class.
CoolsHisHands wrote: »Nerfing ground-level oil pots: it's not the way I'd do it, but still a good change.
Implementing the nerf before lifting AoE caps: kind of ridiculous.
I've said before, several times in different threads, that being able to put a pot on the ground and having the damage radius be the same as if you're pouring it from a rooftop is crazy. My suggestion has always been to reduce the radius depending on how high above the ground the target is.
Pour the pot directly on the ground? 2m radius.
Pour the pot from 6m above? 6m radius.
Pour the pot from 12m above? 10m radius.
Now there will be situations where you're on some unusual terrain and lay a pot, only to find that you're only 5m above the target instead of 6m. Too bad for you.
Oils should really do damage wherever they're placed. Some artificial height restriction isn't very realistic.