bosmern_ESO wrote: »Do you guys really not understand what a MMO is?
bosmern_ESO wrote: »Do you guys really not understand what a MMO is?
I understand it perfectly.
MMO means Massive Multiplayer Online. Where is Group in that description? It's not even in RPG, which stands for Role Playing Game.
MMO's can allow for group play, does not mean it's required or even has to be part of the game. All it means is your playing the game with others around on the same server as you.
bosmern_ESO wrote: »bosmern_ESO wrote: »Do you guys really not understand what a MMO is?
I understand it perfectly.
MMO means Massive Multiplayer Online. Where is Group in that description? It's not even in RPG, which stands for Role Playing Game.
MMO's can allow for group play, does not mean it's required or even has to be part of the game. All it means is your playing the game with others around on the same server as you.
No, you obviously don't understand what a MMO is, the focal point of a MMO is grouping and playing with others not just them being there. If you want to play solo go play a solo game.
I believe the OP is coming from a more traditional MMO standpoint.
bosmern_ESO wrote: »If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
I believe the OP is coming from a more traditional MMO standpoint. I agree on that level.
However, the genre has progressed a lot over the years, and ESO is not a traditional MMO. It is supposed to please MMO fans as well as TES fans, and everything in between. It does a good job of this in my opinion, but it's impossible to please everyone.
There is a lot of group content in this game, as well as lot of solo content. OP, I share your view to a certain extent, but have accepted that MMOs these days to cater to solo players. Even during solo play, it's cool to encounter other people randomly, it makes you feel like you're part of a living world even if you aren't making an effort to group up with those people. A win-win situation really.
bosmern_ESO wrote: »I believe the OP is coming from a more traditional MMO standpoint. I agree on that level.
However, the genre has progressed a lot over the years, and ESO is not a traditional MMO. It is supposed to please MMO fans as well as TES fans, and everything in between. It does a good job of this in my opinion, but it's impossible to please everyone.
There is a lot of group content in this game, as well as lot of solo content. OP, I share your view to a certain extent, but have accepted that MMOs these days to cater to solo players. Even during solo play, it's cool to encounter other people randomly, it makes you feel like you're part of a living world even if you aren't making an effort to group up with those people. A win-win situation really.
It just annoys me that people want to take out the Massive Multiplayer part for an MMO and leave it just online. That's not what a MMO is or ever will be. for questing you can do it all solo easily, but for end game they want people to group up, they want to have a good social community that can actively respond to each other and to the developers of what they want.
Never have I seen a MMO with endgame thats focused on single player, because then there would be no point to it being a MMO and may as well be a single player.
bosmern_ESO wrote: »Let me explain to you the way leveling in WoW works.
1-15 quests (solo)
15-90 grinding dungeons with other people
90 doing raids, endgame dungeons, endgame pvp all with other players.
DenverRalphy wrote: »
I've played all of those, and they all had their own Solo elements to the game as well.
MMO's are designed for multiplayer interaction. That interaction does not mean always grouping. Being able to buy/sell/trade, chat, guild support, etc.. all contribute to that interaction.
Every MMO has always designed their main quest lines and side quests to be accomplished solo. Including those you mentioned above. Group required quests have always been a separate entity, and pretty much the minority of the content until endgame where it's all about raiding. No other MMO's have ever made grouping essential to achieve level cap (well, the successful ones anyway).
I don't think you know what an MMO is. I have an hour for lunch. Maybe I want to improve my character without forming or joining a group. Your argument is the worst and frankly I wonder if you have ever even played an MMO before.bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
The Ignorance of people these days...
eventide03b14a_ESO wrote: »In my opinion a good fantasy MMO should have plenty of:That is the standard. Sorry if you don't personally like solo content. Not everyone does. Not everyone enjoys PvP or crafting. They should still be included.
- Solo content
- Small group content
- Large group content
- PVP
- Crafting
Older MMOs were just a lot less forgiving, which put more emphasis on having to group. At least at the beginning - I know games like EQ have changed a lot over the years.
Older MMOs were just a lot less forgiving, which put more emphasis on having to group. At least at the beginning - I know games like EQ have changed a lot over the years.
There's even more than this. I have read many times that since <enter here 1999 MMO> encouraged or forced grouping then ESO should do the same.
Well... I don't know the other people in here... but 15-20 years ago cars were different, music was different, fashion was different, hairstyles were different.
Why don't I see so many people demanding we all drive 1999 cars or wear like in the 90s?
World's changing, for the better or the worse and MMOs change with it.
In 2003 I could raid for 14h a day, these days I have 1-2h tops and I am already considered hard core!