Templars?

Mumyo
Mumyo
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Templar:
"These traveling knights call upon the powers of light and the burning sun to deal massive damage to their enemies while restoring health, magicka and stamina to their allies."

Dragonknight:
"These skillfull masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit and wield fearsome magic that pounds, shatters and physically alters the world around them."

Sorcerer:
"Sorcerers use conjuration and destruction spells, hurling lightning bolts and creating shock fields, wielding dark magic to snare and stun and summoning from Oblivion to conjure daedric combat followers."

Nightblade:
"Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades and speed, Nightblades thrive on conflict and misfortune, trusting on their luck and cunning to survive."

"massive damage". Hmmmmmmmmmmmm
Uhmmmmmmmmmmmmmmm
Awhhhhhhhhhhhhh
*drool*
I go Templar then!
  • tplink3r1
    tplink3r1
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    "These traveling knights call upon the powers of light and the burning sun to deal minimal damage to their enemies while restoring health, magicka and stamina to their allies."
    fixed.
    VR16 Templar
    VR3 Sorcerer
  • Mumyo
    Mumyo
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    Would u please change the description devs? Due to ur disability to balance anything i would simply recommend you to retype that. I hope u know how to do that. Otherwise just ask some real programmers.

    The only class mentioned doing massive damage is by far the worst damageclass ingame. YOU HAD ONE JOB!
  • wolfydog
    wolfydog
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    Does anyone actually read those?
  • Shunravi
    Shunravi
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    wolfydog wrote: »
    Does anyone actually read those?

    Judging by nightblade qq, many take them too literally.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • KenjiJU
    KenjiJU
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    These kinds of things are like box-shipped manuals for online games. They're outdated before the game is launched.
    Edited by KenjiJU on September 29, 2014 5:55PM
  • Braidas
    Braidas
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    I like to think I do massive damage :'(
  • BRogueNZ
    BRogueNZ
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    If I use my imagination I'm devastating and saviour of the universe.
  • Surfinginhawaii
    Surfinginhawaii
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    I'm thinking of creating a new Templar character because I think they have some bada** skills.
  • Redlag
    Redlag
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    Shunravi wrote: »
    wolfydog wrote: »
    Does anyone actually read those?

    Judging by nightblade qq, many take them too literally.


    Ah Dk life. I agree. Stupid whiners. Look at what you did. You took the broken DK class and made it shine as if the developers built the game around it. L2P I say.
    Edited by Redlag on September 29, 2014 8:21PM
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    You cannot be the best healer in the game and also expect to be the best damage dealer in the game.

    Balance.
  • cuz_mike200
    cuz_mike200
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    ZOS really need to work on Templar DPS... Massive Damage... Seriously...
  • Dagoth_Rac
    Dagoth_Rac
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    You cannot be the best healer in the game and also expect to be the best damage dealer in the game.

    Balance.

    You can't create a game where 90% of endgame is DPS and have a class that can't DPS. This game was designed where any class can be viable in any role and not pigeon-holed into a single role. And they have mostly done a good job of that. But not with Templar. They are pigeon-holed into one role at endgame.
  • manny254
    manny254
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    You cannot be the best healer in the game and also expect to be the best damage dealer in the game.

    Balance.

    Its not a matter of who is the best. We just want to have the dame option to play something other than healer. Contrary to popular belief not all templars picked that class to heal.
    - Mojican
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    You cannot be the best healer in the game and also expect to be the best damage dealer in the game.

    Balance.

    Then why can DKs do both tanking and DPS?

    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Braidas
    Braidas
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    Dagoth_Rac wrote: »
    You cannot be the best healer in the game and also expect to be the best damage dealer in the game.

    Balance.

    You can't create a game where 90% of endgame is DPS and have a class that can't DPS. This game was designed where any class can be viable in any role and not pigeon-holed into a single role. And they have mostly done a good job of that. But not with Templar. They are pigeon-holed into one role at endgame.
    Temps can tank too.Temps can tank and heal, and Dk's can DPS and tank. Sorcs and NB's are pretty much just DPS. They can heal and tank decently well but for many situations you need a temp healer and the other classes are better for tanking. The problem is in trials you're probably looking at 2 healer's and a tank give or take so the other 9 roles are just DPS.
  • Natjur
    Natjur
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    Most mmo need the holy trinity and balanced groups, but for ESO, 99% of all four man instance just required 4 dps (with some off heals)

    Tanks are not needed and slow down a good group
    Healers, anyone can heal, the best healers also do good dps.

    So its always about the DPS, and having a min of 800-1k single target dps means the difference been a fun fast run and a slow one with issues.

    All classes should have some good passives and actives skills that have good synage and allow them to dps.

    The games balance is not right. I have four toons at V14 (one of each class). I can't see how they dev's will ever balance this right without changing some of the basics like

    (1) Making tanks required (not just some random player with taunt)
    (2) Other road blocks besides just a DPS check boss
    (3) Templar with DPS without nerfing the healing.
    (4) Any class can be any role as they 'wanted'
    (5) 12 player trials that are not just 1 tank, 2 healers and 9 dps

    If a templar is looking for a pick up group, they are always allocated the healer role (or tank if no DK) If you see a templar DPS looking for a pick up group, no one will take them unless they can not find any other class and just need the spot filled
    Edited by Natjur on September 29, 2014 11:56PM
  • jeevin
    jeevin
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    I've played my templar from the start and feel although our damage output might be minimal our self heals more than make up for it. This of course depends on content being played as in templars aren't able to single handedly take on public dungeons like certain other classes. As has been mentioned earlier temps can heal or tank and are a fun class to play. If you prefer to play a pure dps role you may have to try another class.
  • Leeric
    Leeric
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    It is true using same old MMO mechanics in ESO doesn't work. And basing your arguments on the holly trinity which ESO steers away from isn't going to make much sense.
  • Mumyo
    Mumyo
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    If staminabuilds were effective and we maybe gain better passives for it, things could be just fine but going stamina absolutely kills our selfheals due to low numbers and crazy costs.... blazing shield is nice for that but im sure that will be nerfed way before stamina is equal.
  • AshySamurai
    AshySamurai
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    @Mumyo‌, lol! (in a good way)
    BTW Job Title Descriptions - exactly the same theme. I don't blame anyone for making clones (another theme is in Skill Line thread, so it's very hard to find).
    Edited by AshySamurai on September 30, 2014 10:50AM
    Make sweetrolls, not nerfs!
  • Tankqull
    Tankqull
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    You cannot be the best healer in the game and also expect to be the best damage dealer in the game.

    Balance.

    i´m slightly disagreeing - aslong as (multiple) heal templars are NOT essential to finish any trial/dungeon, the lack of pve dps is not warranted.
    just add a toggle skill reducing heal power by 75% while adding 50% dmg would fix it.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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