KhajitFurTrader wrote: »Get out of your comfy chair, go get a degree in CS, and start developing games yourself. Try to get a title out of the door without starving in-between. Then you can talk.
That`s really not true, WoW had really big issues.CapuchinSeven wrote: »That's a joke, you're wrong, flat out wrong. WoW had server issues but wasn't even CLOSE to being in a bad state and not even close to the state ESO is in.
KhajitFurTrader wrote: »You want high quality, bug-free software? Get out of your comfy chair, go get a degree in CS, and start developing games yourself. Try to get a title out of the door without starving in-between. Then you can talk.
CapuchinSeven wrote: »KhajitFurTrader wrote: »You want high quality, bug-free software? Get out of your comfy chair, go get a degree in CS, and start developing games yourself. Try to get a title out of the door without starving in-between. Then you can talk.
I have an MSC in CS actually, in particular AI and fuzzy logic; thanks and most of my early adult life after a short army career was spent in the game industry. Before any screeching starts from others about proving it, anyone can feel to PM me is it matters that much to you.
Your logic is totally broken, strawman and pointless; to defend your apologising.
Yes anyone willing to pay money for something that doesn't actually work is either stupid or at best just needs to play to get their fix.
No one said bugs won't happen, no one said making MMOs was easy and anyone could do it just simply by having a CS degree.
None of that defends patch notes that claim something has been fixed when it hasn't, none of that defends entire server crashes and roll backs losing your the scroll your faction just spent 4 hours trying to claim, none of that defends 15 seconds of lag every night on a PVP shard that isn't yet locked.
That's before I even address the fact they either have next to no QA or they are just simply not listening to them, because I don't buy it, there have been too many game breaking bugs for it to just be passed off as "meh it's just bugs".
They don't care as long as people keep patting them on the back and feeding them money,
ROFL - now your inventing facts. That was 10 years ago. I know because I was playing at the time.
The state of the game itself was amazing - the servers would drop here and there and there would be maintainence but people couldnt wait to log on. There was around 5 million subscribers at the time. The same time that ESO has 700k
Dont simply invent a fact to support your post - too many of us can call ***
Of course the game is larger than just PvP but...PvP was this games main selling point and you only have to look at the pre launch trailers to see that.
The game is not fine at all, it may be fine for you in PvE land but there a a massive amount of players who will leave this game if PvP is not sorted out and sorted out quickly.
This is an MMO not a single player game and if you take away the PVP endgame then enjoy your PvE endgame with a massively reduced playerbase and then the game will die.
The PvErs in this game need to remember that just because this does not effect them so much the PvPers leaving WILL effect them in a big way because this is a business.
My statement was a bit oversimplified. But what I simply meant was that game systems are, for the most part, to quote Star Trek: functioning within normal parameters. Yes there are things that need to be fixed. But the game is not so bad that it should be shut down and restarted six months later.
Hahaha, yea I remember, half of the classes were not viable for endgame PvE. Kids are so spoiled nowdays
ROFL - now your inventing facts. That was 10 years ago. I know because I was playing at the time.
The state of the game itself was amazing - the servers would drop here and there and there would be maintainence but people couldnt wait to log on. There was around 5 million subscribers at the time. The same time that ESO has 700k
Dont simply invent a fact to support your post - too many of us can call ***
As we are paying customers I feel we should be getting a bit more for what we're paying for each month. I love this game as much as the next guy and I thank Zeni for all their hard work but a bit of downtime would fix alot of problems.
smeeprocketnub19_ESO wrote: »
My statement was a bit oversimplified. But what I simply meant was that game systems are, for the most part, to quote Star Trek: functioning within normal parameters. Yes there are things that need to be fixed. But the game is not so bad that it should be shut down and restarted six months later.
Not that I'm for a shut down, but pvp is definitely not "functioning within normal parameters."
Frenkthevile wrote: »They are fixing things update after update. No MMO is ''finished'' at launch.
Frenkthevile wrote: »They are fixing things update after update. No MMO is ''finished'' at launch.
This game is generic on inexcusable levels IMO.
Of course the game is larger than just PvP but...PvP was this games main selling point and you only have to look at the pre launch trailers to see that.
Of course the game is larger than just PvP but...PvP was this games main selling point and you only have to look at the pre launch trailers to see that.
Rubbish.
A bunch of PvPers deluded themselves into thinking this game would be centred around PvP, and boy do they keep reminding us of their mistake. Look at most if not all threads about the reported issues with the game and 90% of them will be PvP-related.
Cyrodil is laggy and unstable, classes are imbalanced for PvP, over-powered skills that weren't working as intended have been nerfed, we get all that. Those are real issues, but if the game doesn't currently meet PvP requirements and that's all a player is interested in, then nothing is stopping that player from cancelling and walking away. Yes, there will be some issues that affect PvE but (a) they are not on the same scale, and (b) PvEers are still having fun and willing to cut the devs some slack. The notion that the game needs to be closed down, refunds issued, and relaunched later is frankly laughable.
Now I know you didn't play WoW at launch. Some servers were down FOR WEEKS. Random chars would just get deleted. Whole zones with NO CONTENT. Skill lines that did nothing! Lag.. WoW didn't even take off until the release of an EXAPANSION. So please, continue being wrong.
Currently VR3 and I only came across of two buggy quests. That`s quite polished. Sure some Major Update Bugs are a real pain in the ... but that wouldn`t be different with a relaunch.ESO is still a buggy beta and although it's been out for a little short of half a year it's hilarious that it is still in a poor state.I had a really funny time the last 5 month. So I have to thank ZOS for this awesome MMO, that did a lot different than all the other WOW clones in the last 5 years.Why should we pay monthly for a game that's not even 100% done and polished on top of the initial price we had to pay with no additional rewards or a thank you from Zeni for sticking around through what has been a very chaotic and turbulent time?FF XIV had the most stupid design decissions ever made. Be it the cap of ~6 Quests that you could do per Day, yes, only 6 quests per DAY.Final Fantasy XIV relaunched after the original was a colossal flop but their relaunch was actually successful and still has many people playing. I hope Zeni takes notes and does the same thing, call it a fresh start if you will but those who have stuck around should get like an additional title or something when it goes back up.
OR the System for XP distribiution. I played with a friend 100% of the time and we killed 100% the same mobs and Quests. He ended up beeing 5 lvls above me.Currently, we get a Major Update every ~6 Weeks, that is more than any other MMO on the marked offers his customer!As we are paying customers I feel we should be getting a bit more for what we're paying for each month. I love this game as much as the next guy and I thank Zeni for all their hard work but a bit of downtime would fix alot of problems.
Lol the game is no where near as buggy as in beta. I haven't had the game crash on me in weeks. And pvp balance is tough for any mmo. Wow patches would almost always op one class while nerfing another. Then it would switch in the next patch.