mike.gaziotisb16_ESO wrote: »onlinegamer1 wrote: »How to defeat any DK:
Step 1: Level up your Alliance War "Assault" skill line to 6
Step 2: Learn "Caltrops"
Step 3: Cast Caltrops on the DK
Step 4: Kill the defenseless (aka "no stamina left") DK
Any questions?
Yeah, I got one.
When fighting/duelling a DK the first resource you need to keep an eye on is Stamina. The moment you can no longer block, dodge, whatever, is the moment you'll get shield charged down and whipped to death.
So with the above in mind, how does spending 800+ of your available stamina (which is 2/3 of your pool for magicka builds) on Caltrops give you an edge in Stamina resource management exactly?
onlinegamer1 wrote: »mike.gaziotisb16_ESO wrote: »onlinegamer1 wrote: »How to defeat any DK:
Step 1: Level up your Alliance War "Assault" skill line to 6
Step 2: Learn "Caltrops"
Step 3: Cast Caltrops on the DK
Step 4: Kill the defenseless (aka "no stamina left") DK
Any questions?
Yeah, I got one.
When fighting/duelling a DK the first resource you need to keep an eye on is Stamina. The moment you can no longer block, dodge, whatever, is the moment you'll get shield charged down and whipped to death.
So with the above in mind, how does spending 800+ of your available stamina (which is 2/3 of your pool for magicka builds) on Caltrops give you an edge in Stamina resource management exactly?
Its called a stamina potion.
onlinegamer1 wrote: »Ranged players need to learn this:
1. See wings
2. Count: One-one thousand, two-one thousand, three-one thousand, four
3. Fire
4. Repeat
I kill DKs on my Bow NB all day every day. NO ONE (no matter how good they are) casts Scales every 4 seconds. NO ONE.
mike.gaziotisb16_ESO wrote: »onlinegamer1 wrote: »mike.gaziotisb16_ESO wrote: »onlinegamer1 wrote: »How to defeat any DK:
Step 1: Level up your Alliance War "Assault" skill line to 6
Step 2: Learn "Caltrops"
Step 3: Cast Caltrops on the DK
Step 4: Kill the defenseless (aka "no stamina left") DK
Any questions?
Yeah, I got one.
When fighting/duelling a DK the first resource you need to keep an eye on is Stamina. The moment you can no longer block, dodge, whatever, is the moment you'll get shield charged down and whipped to death.
So with the above in mind, how does spending 800+ of your available stamina (which is 2/3 of your pool for magicka builds) on Caltrops give you an edge in Stamina resource management exactly?
Its called a stamina potion.
Oh wow, thanks. I heard DKs can use them too though so....
rophez_ESO wrote: »[...]unless you stand in my banner when it's up. (Some people actually do this.)
rophez_ESO wrote: »Now, the way I play my DK it is very hard for other people to kill me. I play more of a tank-style DK and I win most small fights I get in by sheer attrition. People come up to me and unload all their stuff, and I live through it, then I wear them down. The thing is, my good defensive and offensive abilities are short range. I tell this to my friends and they say well if we try to keep range, you will just reflect our spells back at us. I say, well don't cast at a DK that flaps giant wings at you. They reply, "So what do we do? Just run away?" I said, sure, why not stealth or run away to regroup? You could come back and surprise him, etc.
rophez_ESO wrote: »Now, the way I play my DK it is very hard for other people to kill me. I play more of a tank-style DK and I win most small fights I get in by sheer attrition. People come up to me and unload all their stuff, and I live through it, then I wear them down. The thing is, my good defensive and offensive abilities are short range. I tell this to my friends and they say well if we try to keep range, you will just reflect our spells back at us. I say, well don't cast at a DK that flaps giant wings at you. They reply, "So what do we do? Just run away?" I said, sure, why not stealth or run away to regroup? You could come back and surprise him, etc.
jelliedsoup wrote: »Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.
5 seducer (3L/2M) 5 warlock. Warlock jewels: 1stamina regen/2 spell power.1H/Shield Torug'pact. Gear and glyphs Legendary. Stamina mundus stone. Vampire.
Magicka enchant till capped then 1Stam/2 health.
And my bad : armor with volatile armor is 2330
jelliedsoup wrote: »Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.
Hlaren_shortsheath wrote: »i was told it is an ultimateHlaren_shortsheath wrote: »i do not play a dragonight, i do not know the names of those skills, nor do i care to know the names of those skills, i know the effects of those skills so i commented on those effects.Hlaren_shortsheath wrote: »
dragonights have a skill that can make them recieve healing from any damage done to them while at the same time damage the person increasingly as he tires to fight the dragonight. we nightblades dont have any skill like that, these type of skills the dragonights have are not shared by other classes and is out of balance with the rest of the other classes.
What skill is that?
No such skill. Don't know what the hell you are talking about.
I don't know of an ultimate that does that either.
What skills do you use?maxilaub17_ESO wrote: »jelliedsoup wrote: »Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.
The #1 class I kill by a wide margin on my kill counter is...... DK's. I'm not sure what your doing wrong?
ThoradinBloodfire wrote: »jelliedsoup wrote: »shadowz081 wrote: »They can be beaten...You just have to use shield and sword and beat them in the proverbial war of attrition, or catch them unaware and burst them down in 2 seconds or 5-10 v 1 them.
As an NB there are no battles of attrition. Well not with my build. In melee its pretty much a waste of time. Not going to use shades or fear, don't like them.
Sounds like your build is setup for one thing and you mad that it cant do another very well. I redid my build to get max stam dps in my DK. I cant storm in and solo like i used to.
jelliedsoup wrote: »Most people are dks or sorcs. Getting the cyrodil challenge of NB or templars take as lot longer to complete.
Hlaren_shortsheath wrote: »LonePirate wrote: »Hlaren_shortsheath wrote: »LonePirate wrote: »I am a DK and any class can defeat a DK. From stealth, NBs can hit for over 2K damage. From there, a couple of weapon skills can finish them off. For Sorcs, just keep the DK at range and use Crystal Fragments, if possible. For Templars, Invasion paired with Biting Jabs can be lethal.
If you think you can simply walk up to a DK and attack them with melee skills and they see you coming beforehand, then you are rolling the dice. DKs are the melee warriors of ESO. They are designed to be tough in 1v1 fights that are up close and personal. Ranged and surprise (burst) attacks are their weaknesses and that's how you defeat them.
that is misleading information and i disagree with you. im sory
There is nothing misleading about what I have said. If you play one of the other classes and follow the advice I gave, you will greatly increase your chances against a DK. There are no instant kill buttons in this game and you will not find one if that is what you're seeking.
You don't need to like or agree with what I said. I am just speaking from experience based on tactics that have successfully been used against me in the past. If you don't believe me, then by all means, please ignore everything I have said if you meet me on the battlefield in Cyrodiil.
dragonights have the ability to heal themselves, we nightblades do not have such a skill like that.
dragonights have a skill that can make them recieve healing from any damage done to them while at the same time damage the person increasingly as he tires to fight the dragonight. we nightblades dont have any skill like that, these type of skills the dragonights have are not shared by other classes and is out of balance with the rest of the other classes.
jelliedsoup wrote: »Most people are dks or sorcs. Getting the cyrodil challenge of NB or templars take as lot longer to complete.
My 100 kills achievements: Sorc, NB, DK, Temp. Just need to know where to find which prey :-)
GunemCleric wrote: »Sorry for length, i plan to use this for future "i cannot kill DKs, nerf, nerf, nerf,..."
The #1 class I kill is NB, the one that kills me the least is NB. The main reason seems to be there is some fantasy in most NB minds that that they can instantly kill from stealth an enemy who is clearly wearing heavy armor. I have killed a few who seemed to stun themselves probably seeing that everything they had managed to take a mere 10% of my health. OC armor and spell resist, 3k health (whitestrake for another 900 ), 2k stam. I travel with s&b, but switch to 2h and OC damage (still overcharged spell resist and armor) makes short work of most squishies dumb enough to stand there.
Unless you are running similar you are not going to toe-to-toe a DK, if you cannot see why then you may be playing the wrong game as you would not even survive the upper vet ares. You have to pick your battles, if you want to kill DKs 1v1 as a NB either armor-up and grab some bigger weapon/skills or use some cunning or wait until they are injured or out of breath.
I have to say I think it is funny and little sad when a NB stealth strikes me (at full health, obvious heavy armor, armed with s&b) and proceeds to unload his little dual-wield skills; it is difficult to count the little no-damage "tink" sounds it makes, but i eventually stop feeling sorry for him/her and kill them, usually in 5-6 hits with 2h, no whip/ talons/charge necessary, or if they are smart they run away. If you think you are going to stab a tank to death, then i hope you like the taste of dirt (among other things).
(1) Use a bow and snipe, but the DK still needs to be distracted or otherwise occupied else it is a good chance he will hear the snipe and if he is paranoid enough he can reflect. Use the bow rotation suggested above, or some variation.
(2) use the shadows, a bad DK will block them and ruin his stam. (some will even try to fight them), make the DK chase you (i.e. kite) to burn more stam. If you want the kill you will need to work for it.
(3) work as a team. The only time the stealth strike has actually worked on me was when 3 NBs did it at the same time (2 have tried a few times, usually one or both die or run away). If you want to drop a heavily armored enemy with insufficient firepower (no one is hitting for an unmodified 3k damage) then you use time-on-target to multiply your damage in order to overcome all emergency mitigation (whitestrake, tripot, GDB). if a DK is at 1% health GDB will instantly recover 30% of health, for me that is about 1k health AND above the execute mark.
(4) same as a team, but things like a well timed fear to run a DK into your friends or into siege weapons. i have seen this a few times recently and effectively, i think i am quick to break the fear, but i have had to hit my emergency reserves to survive nearly every time
Do NOT mark a DK unless you are immediately going to strike, some of us have purge on our bar (i keep eff purge within reach in Cyro).
Use disease to block/slow health recovery.
If a DK is reflect happy just light attack him with arrows, very little damage to you, but eats his Mag to keep reflect up. risk a poison arrow if they stop reflecting until they reflect again, then nuke/unload after 4 secs.
If a DK closes on you then go dark and move quickly. If you are lucky they will sprint. if you are VERY lucky they will throw caltrops at you (burning 800 stam), eff purge or immovable (it think immovable works against caltrops) and strike
Anywhere below the 30% mark is where a DK can ruin your day as long as he/she has magic or tripot.
Use big damage AFTER doing some damage. Soul assault can be tanked, i took 2 at full health over the weekend and ended up with 3/4 of my health thanks to GDB.
Do not rely on crit for damage, most people have multiple if not all impen traits on armor, unless they are wearing PvP sets, through then you have 5% mitigation to content with.
Watch how people around you deal with DKs
Edit: some grammar
jelliedsoup wrote: »GunemCleric wrote: »Sorry for length, i plan to use this for future "i cannot kill DKs, nerf, nerf, nerf,..."
The #1 class I kill is NB, the one that kills me the least is NB. The main reason seems to be there is some fantasy in most NB minds that that they can instantly kill from stealth an enemy who is clearly wearing heavy armor. I have killed a few who seemed to stun themselves probably seeing that everything they had managed to take a mere 10% of my health. OC armor and spell resist, 3k health (whitestrake for another 900 ), 2k stam. I travel with s&b, but switch to 2h and OC damage (still overcharged spell resist and armor) makes short work of most squishies dumb enough to stand there.
Unless you are running similar you are not going to toe-to-toe a DK, if you cannot see why then you may be playing the wrong game as you would not even survive the upper vet ares. You have to pick your battles, if you want to kill DKs 1v1 as a NB either armor-up and grab some bigger weapon/skills or use some cunning or wait until they are injured or out of breath.
I have to say I think it is funny and little sad when a NB stealth strikes me (at full health, obvious heavy armor, armed with s&b) and proceeds to unload his little dual-wield skills; it is difficult to count the little no-damage "tink" sounds it makes, but i eventually stop feeling sorry for him/her and kill them, usually in 5-6 hits with 2h, no whip/ talons/charge necessary, or if they are smart they run away. If you think you are going to stab a tank to death, then i hope you like the taste of dirt (among other things).
(1) Use a bow and snipe, but the DK still needs to be distracted or otherwise occupied else it is a good chance he will hear the snipe and if he is paranoid enough he can reflect. Use the bow rotation suggested above, or some variation.
(2) use the shadows, a bad DK will block them and ruin his stam. (some will even try to fight them), make the DK chase you (i.e. kite) to burn more stam. If you want the kill you will need to work for it.
(3) work as a team. The only time the stealth strike has actually worked on me was when 3 NBs did it at the same time (2 have tried a few times, usually one or both die or run away). If you want to drop a heavily armored enemy with insufficient firepower (no one is hitting for an unmodified 3k damage) then you use time-on-target to multiply your damage in order to overcome all emergency mitigation (whitestrake, tripot, GDB). if a DK is at 1% health GDB will instantly recover 30% of health, for me that is about 1k health AND above the execute mark.
(4) same as a team, but things like a well timed fear to run a DK into your friends or into siege weapons. i have seen this a few times recently and effectively, i think i am quick to break the fear, but i have had to hit my emergency reserves to survive nearly every time
Do NOT mark a DK unless you are immediately going to strike, some of us have purge on our bar (i keep eff purge within reach in Cyro).
Use disease to block/slow health recovery.
If a DK is reflect happy just light attack him with arrows, very little damage to you, but eats his Mag to keep reflect up. risk a poison arrow if they stop reflecting until they reflect again, then nuke/unload after 4 secs.
If a DK closes on you then go dark and move quickly. If you are lucky they will sprint. if you are VERY lucky they will throw caltrops at you (burning 800 stam), eff purge or immovable (it think immovable works against caltrops) and strike
Anywhere below the 30% mark is where a DK can ruin your day as long as he/she has magic or tripot.
Use big damage AFTER doing some damage. Soul assault can be tanked, i took 2 at full health over the weekend and ended up with 3/4 of my health thanks to GDB.
Do not rely on crit for damage, most people have multiple if not all impen traits on armor, unless they are wearing PvP sets, through then you have 5% mitigation to content with.
Watch how people around you deal with DKs
Edit: some grammar
Your post outlines why dks are op.
jelliedsoup wrote: »@gunemcleric The 'skill' in this game is not high at all. It depends on what build and gear you have.
I appreciate the time you took to outline what beats you. I have nothing to add which is constructive apart from having to change my abilities to counter DKs. I don't have to do this for any other class.
If you roll people with equal gear/level then sure otherwise I don't buy your claims of skill at all. I've never come across a dk which doesn't use the standard skills.
I hit a DK VR4, he dies, I hit a Dk12 or higher he doesn't.