Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Why make DKs so powerful...

  • seanolan
    seanolan
    ✭✭✭✭
    I disagree with your definition of DPS if all you have is Lava Whip. Even if your magicka is soft capped (hardly likely) you are NOT likely to have enough for more than 2-3 shots, and anyone with any fire/spell resist is going to laugh at you. But whatever.
  • thorspark
    thorspark
    ✭✭✭
    Don't forget that is DK's target is stunned/immobilized, the second lava whip cast is free.
    So yeah, a DK can be quite tanky and have a good dps at the same time.
    DK Vet 12 / NB Vampire Vet 7 / Sorcerer Vet 5 / Templar WW - Guilde Les pochtrons
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    How to defeat any DK:

    Step 1: Level up your Alliance War "Assault" skill line to 6
    Step 2: Learn "Caltrops"
    Step 3: Cast Caltrops on the DK
    Step 4: Kill the defenseless (aka "no stamina left") DK

    Any questions?

    Yeah, I got one.

    When fighting/duelling a DK the first resource you need to keep an eye on is Stamina. The moment you can no longer block, dodge, whatever, is the moment you'll get shield charged down and whipped to death.

    So with the above in mind, how does spending 800+ of your available stamina (which is 2/3 of your pool for magicka builds) on Caltrops give you an edge in Stamina resource management exactly?

    Its called a stamina potion.
  • rophez_ESO
    rophez_ESO
    ✭✭✭✭✭
    This is kinda funny -I had quite a long discussion about this with a couple of guild members last night. I play a DK and they play a sorc and a templar. They basically were saying that if they are fighting a well played DK (1v1), their only option is to run away. I proposed to my friends that they could both build out their character's to the point that it would also be very difficult a DK to kill them. Their argument is that a DK can be a tank and have super burst DPS also. I kind of disagree with this. I also have a v12 sorc, and his burst DPS is quite higher than my DK. Also, my DK is a tank, and I can take a severe beating, but my damage is slow - dots and such, unless you stand in my banner when it's up. (Some people actually do this.)

    Now, the way I play my DK it is very hard for other people to kill me. I play more of a tank-style DK and I win most small fights I get in by sheer attrition. People come up to me and unload all their stuff, and I live through it, then I wear them down. The thing is, my good defensive and offensive abilities are short range. I tell this to my friends and they say well if we try to keep range, you will just reflect our spells back at us. I say, well don't cast at a DK that flaps giant wings at you. They reply, "So what do we do? Just run away?" I said, sure, why not stealth or run away to regroup? You could come back and surprise him, etc.

    The argument went in circles for quite some time. Basically they are convinced that DK is the bogey man, and their class is worthless. I mean, their level of depression was palpable. I suggested they roll up DKs so they can see the picture from the other side.
    Edited by rophez_ESO on September 24, 2014 3:00PM
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    Ranged players need to learn this:

    1. See wings
    2. Count: One-one thousand, two-one thousand, three-one thousand, four
    3. Fire
    4. Repeat

    I kill DKs on my Bow NB all day every day. NO ONE (no matter how good they are) casts Scales every 4 seconds. NO ONE.
    Edited by onlinegamer1 on September 24, 2014 3:03PM
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    How to defeat any DK:

    Step 1: Level up your Alliance War "Assault" skill line to 6
    Step 2: Learn "Caltrops"
    Step 3: Cast Caltrops on the DK
    Step 4: Kill the defenseless (aka "no stamina left") DK

    Any questions?

    Yeah, I got one.

    When fighting/duelling a DK the first resource you need to keep an eye on is Stamina. The moment you can no longer block, dodge, whatever, is the moment you'll get shield charged down and whipped to death.

    So with the above in mind, how does spending 800+ of your available stamina (which is 2/3 of your pool for magicka builds) on Caltrops give you an edge in Stamina resource management exactly?

    Its called a stamina potion.

    Oh wow, thanks. I heard DKs can use them too though so....
    EU | PC | AD
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Ranged players need to learn this:

    1. See wings
    2. Count: One-one thousand, two-one thousand, three-one thousand, four
    3. Fire
    4. Repeat

    I kill DKs on my Bow NB all day every day. NO ONE (no matter how good they are) casts Scales every 4 seconds. NO ONE.

    The better the player, the higher the scale up-time. Though I do agree this generally works, especially if you are not his sole target. As a DK I have Focused Aim or Lethal Arrow in my death recap quite a lot.

    However, if I survive and spot the culprit I go for him and I make sure I keep them wings flapping every 4 secs. If I manage to close the gap first he'll be dead in seconds 9/10 times.
    EU | PC | AD
  • rophez_ESO
    rophez_ESO
    ✭✭✭✭✭
    How to defeat any DK:

    Step 1: Level up your Alliance War "Assault" skill line to 6
    Step 2: Learn "Caltrops"
    Step 3: Cast Caltrops on the DK
    Step 4: Kill the defenseless (aka "no stamina left") DK

    Any questions?

    Yeah, I got one.

    When fighting/duelling a DK the first resource you need to keep an eye on is Stamina. The moment you can no longer block, dodge, whatever, is the moment you'll get shield charged down and whipped to death.

    So with the above in mind, how does spending 800+ of your available stamina (which is 2/3 of your pool for magicka builds) on Caltrops give you an edge in Stamina resource management exactly?

    Its called a stamina potion.

    Oh wow, thanks. I heard DKs can use them too though so....

    If you are running into a DK that seems to be able to block forever, he probably has 5 heavy. He's not running top DPS, so you DO have the option to avoid the fight. I don't get why people think they need to be able to kill every build with their build. Rock/paper/scissors.
  • Vanzen
    Vanzen
    ✭✭✭✭✭
    5 seducer (3L/2M) 5 warlock. Warlock jewels: 1stamina regen/2 spell power.1H/Shield Torug'pact. Gear and glyphs Legendary. Stamina mundus stone. Vampire.
    Magicka enchant till capped then 1Stam/2 health.
    And my bad : armor with volatile armor is 2330
  • GwaynLoki
    GwaynLoki
    ✭✭✭
    rophez_ESO wrote: »
    [...]unless you stand in my banner when it's up. (Some people actually do this.)

    *hangshead* I have actually seen 5+ people run inside a banner to fight the dk inside. 3 of them died. Why on earth fight a single DK on HIS terms? People have no patience.
    rophez_ESO wrote: »
    Now, the way I play my DK it is very hard for other people to kill me. I play more of a tank-style DK and I win most small fights I get in by sheer attrition. People come up to me and unload all their stuff, and I live through it, then I wear them down. The thing is, my good defensive and offensive abilities are short range. I tell this to my friends and they say well if we try to keep range, you will just reflect our spells back at us. I say, well don't cast at a DK that flaps giant wings at you. They reply, "So what do we do? Just run away?" I said, sure, why not stealth or run away to regroup? You could come back and surprise him, etc.

    People are too impatient. Unloading all your resources to kill an enemy fast might be an option against squishies, but you are exposing yourself by doing it. If a Dk spams Scales, while possibly standing inside his banner, no one is forcing you to melee him. You can't kill him with ranged? He can't kill you either if he has no ranged attacks. If he has, you (as an NB) can always cloak and wait. There's a time for haste and burst but not when your enemy is strongest.
  • Muizer
    Muizer
    ✭✭✭✭✭
    rophez_ESO wrote: »
    Now, the way I play my DK it is very hard for other people to kill me. I play more of a tank-style DK and I win most small fights I get in by sheer attrition. People come up to me and unload all their stuff, and I live through it, then I wear them down. The thing is, my good defensive and offensive abilities are short range. I tell this to my friends and they say well if we try to keep range, you will just reflect our spells back at us. I say, well don't cast at a DK that flaps giant wings at you. They reply, "So what do we do? Just run away?" I said, sure, why not stealth or run away to regroup? You could come back and surprise him, etc.

    Exactly. Look at it from the other pov. If you're a DK tank, you cannot disengage at will, but your opponents probably can. That means that without abilities that reflect or absorb ranged attacks, the DK tank is just a free kill.

    Also, people seem to forget that defensive skills like reflective scale, defensive posture, immovable etc. have to be activated in anticipation of possible attacks. Compared with attacks that makes them much less resource efficient than their nominal cost suggests.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Thatusernameistaken
    Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.

    Ahh PvP QQ.
    You do realize this medium is inherintly imbalanced and players liek your self will always be whining yes?
    Go play a real PvP game.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    All the devs play DK vampire emperors. It's science.
    Dear Sister, I do not spread rumors, I create them.
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Vanzen wrote: »
    5 seducer (3L/2M) 5 warlock. Warlock jewels: 1stamina regen/2 spell power.1H/Shield Torug'pact. Gear and glyphs Legendary. Stamina mundus stone. Vampire.
    Magicka enchant till capped then 1Stam/2 health.
    And my bad : armor with volatile armor is 2330

    That is my exact build save jewelry glyphs and stone but I'm not maxed on anything, guess I'm missing out by not being a vamp.
    Edited by Armitas on September 24, 2014 4:50PM
    Retired.
    Nord mDK
  • Potenza
    Potenza
    ✭✭✭✭✭
    You could beat my DK - because I suck at it.
  • maxilaub17_ESO
    maxilaub17_ESO
    ✭✭✭
    Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.

    The #1 class I kill by a wide margin on my kill counter is...... DK's. I'm not sure what your doing wrong?

  • Nhines
    Nhines
    ✭✭✭
    Armitas wrote: »
    seanolan wrote: »
    Armitas wrote: »


    dragonights have a skill that can make them recieve healing from any damage done to them while at the same time damage the person increasingly as he tires to fight the dragonight. we nightblades dont have any skill like that, these type of skills the dragonights have are not shared by other classes and is out of balance with the rest of the other classes.

    What skill is that?
    i do not play a dragonight, i do not know the names of those skills, nor do i care to know the names of those skills, i know the effects of those skills so i commented on those effects.

    No such skill. Don't know what the hell you are talking about.
    i was told it is an ultimate

    I don't know of an ultimate that does that either.

    None of them. It was probably Absorb Magic, a S&B skill.
  • GunemCleric
    GunemCleric
    ✭✭✭
    Sorry for length, i plan to use this for future "i cannot kill DKs, nerf, nerf, nerf,..."

    The #1 class I kill is NB, the one that kills me the least is NB. The main reason seems to be there is some fantasy in most NB minds that that they can instantly kill from stealth an enemy who is clearly wearing heavy armor. I have killed a few who seemed to stun themselves probably seeing that everything they had managed to take a mere 10% of my health. OC armor and spell resist, 3k health (whitestrake for another 900 ), 2k stam. I travel with s&b, but switch to 2h and OC damage (still overcharged spell resist and armor) makes short work of most squishies dumb enough to stand there.

    Unless you are running similar you are not going to toe-to-toe a DK, if you cannot see why then you may be playing the wrong game as you would not even survive the upper vet ares. You have to pick your battles, if you want to kill DKs 1v1 as a NB either armor-up and grab some bigger weapon/skills or use some cunning or wait until they are injured or out of breath.

    I have to say I think it is funny and little sad when a NB stealth strikes me (at full health, obvious heavy armor, armed with s&b) and proceeds to unload his little dual-wield skills; it is difficult to count the little no-damage "tink" sounds it makes, but i eventually stop feeling sorry for him/her and kill them, usually in 5-6 hits with 2h, no whip/ talons/charge necessary, or if they are smart they run away. If you think you are going to stab a tank to death, then i hope you like the taste of dirt (among other things).

    (1) Use a bow and snipe, but the DK still needs to be distracted or otherwise occupied else it is a good chance he will hear the snipe and if he is paranoid enough he can reflect. Use the bow rotation suggested above, or some variation.

    (2) use the shadows, a bad DK will block them and ruin his stam. (some will even try to fight them), make the DK chase you (i.e. kite) to burn more stam. If you want the kill you will need to work for it.

    (3) work as a team. The only time the stealth strike has actually worked on me was when 3 NBs did it at the same time (2 have tried a few times, usually one or both die or run away). If you want to drop a heavily armored enemy with insufficient firepower (no one is hitting for an unmodified 3k damage) then you use time-on-target to multiply your damage in order to overcome all emergency mitigation (whitestrake, tripot, GDB). if a DK is at 1% health GDB will instantly recover 30% of health, for me that is about 1k health AND above the execute mark.

    (4) same as a team, but things like a well timed fear to run a DK into your friends or into siege weapons. i have seen this a few times recently and effectively, i think i am quick to break the fear, but i have had to hit my emergency reserves to survive nearly every time

    Do NOT mark a DK unless you are immediately going to strike, some of us have purge on our bar (i keep eff purge within reach in Cyro).

    Use disease to block/slow health recovery.

    If a DK is reflect happy just light attack him with arrows, very little damage to you, but eats his Mag to keep reflect up. risk a poison arrow if they stop reflecting until they reflect again, then nuke/unload after 4 secs.

    If a DK closes on you then go dark and move quickly. If you are lucky they will sprint. if you are VERY lucky they will throw caltrops at you (burning 800 stam), eff purge or immovable (it think immovable works against caltrops) and strike

    Anywhere below the 30% mark is where a DK can ruin your day as long as he/she has magic or tripot.

    Use big damage AFTER doing some damage. Soul assault can be tanked, i took 2 at full health over the weekend and ended up with 3/4 of my health thanks to GDB.

    Do not rely on crit for damage, most people have multiple if not all impen traits on armor, unless they are wearing PvP sets, through then you have 5% mitigation to content with.

    Watch how people around you deal with DKs

    Edit: some grammar
    Edited by GunemCleric on September 24, 2014 7:33PM
    Gunerm Cleric ~ Dragon Knight, Tank ~ vr14
    Cruleg Nimec ~ Dragon Knight, DPS ~ vr14
    Gunem Cleric ~ Templar, Heals ~ vr3
    Cleric Gunem ~ Sorcerer, TBD ~ vr1
    Daggerfall Covenant (only) ~ NA
    Guts n Glory & Guts n Glory EOC ~ Guildmaster ~ GnG ~ MMO Dark Guild
    Daggerfall Cosa Nostra ~ Founder ~ DCN ~ DC guild leaders only (no cross faction PvP guilds)
  • ExiledKhallisi
    ExiledKhallisi
    ✭✭✭✭✭
    Lethal arrow + Dark flare = target can't heal itself......win.
    >>>>>>>>(DC)Guild Master of Biestas 250+ Active Members<<<<<<<<
    ||||||Vr14 Sorc: Darkened Soul vr14 Templar: Tiffaney||||||
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    ― Sun Tzu, The Art of War
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.

    The #1 class I kill by a wide margin on my kill counter is...... DK's. I'm not sure what your doing wrong?
    What skills do you use?

    Most people are dks or sorcs. Getting the cyrodil challenge of NB or templars take as lot longer to complete.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    shadowz081 wrote: »
    They can be beaten...You just have to use shield and sword and beat them in the proverbial war of attrition, or catch them unaware and burst them down in 2 seconds or 5-10 v 1 them.

    As an NB there are no battles of attrition. Well not with my build. In melee its pretty much a waste of time. Not going to use shades or fear, don't like them.

    Sounds like your build is setup for one thing and you mad that it cant do another very well. I redid my build to get max stam dps in my DK. I cant storm in and solo like i used to.

    True my build is setup for DPS but as a stam build. With a dk you get reflect from range and talons, banner, whip spam in melee. If you actually stealth them they just dragon blood and then talons etc. Need around 2500 open DPS to kill them.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • GwaynLoki
    GwaynLoki
    ✭✭✭
    Most people are dks or sorcs. Getting the cyrodil challenge of NB or templars take as lot longer to complete.

    My 100 kills achievements: Sorc, NB, DK, Temp. Just need to know where to find which prey :-)
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    LonePirate wrote: »
    LonePirate wrote: »
    I am a DK and any class can defeat a DK. From stealth, NBs can hit for over 2K damage. From there, a couple of weapon skills can finish them off. For Sorcs, just keep the DK at range and use Crystal Fragments, if possible. For Templars, Invasion paired with Biting Jabs can be lethal.

    If you think you can simply walk up to a DK and attack them with melee skills and they see you coming beforehand, then you are rolling the dice. DKs are the melee warriors of ESO. They are designed to be tough in 1v1 fights that are up close and personal. Ranged and surprise (burst) attacks are their weaknesses and that's how you defeat them.

    that is misleading information and i disagree with you. im sory

    There is nothing misleading about what I have said. If you play one of the other classes and follow the advice I gave, you will greatly increase your chances against a DK. There are no instant kill buttons in this game and you will not find one if that is what you're seeking.

    You don't need to like or agree with what I said. I am just speaking from experience based on tactics that have successfully been used against me in the past. If you don't believe me, then by all means, please ignore everything I have said if you meet me on the battlefield in Cyrodiil.

    dragonights have the ability to heal themselves, we nightblades do not have such a skill like that.
    dragonights have a skill that can make them recieve healing from any damage done to them while at the same time damage the person increasingly as he tires to fight the dragonight. we nightblades dont have any skill like that, these type of skills the dragonights have are not shared by other classes and is out of balance with the rest of the other classes.

    Heal themselves is Dragon Blood or Green Dragon Blood or whatever. It's better than Swallow Soul for raw healing, but doesn't do any outgoing damage.

    Dealing damage to enemies that are attacking you is Magma Armor (an ultimate) or Spiked Armor. Both of these come with increased defense, spiked armor can, heh :| spike for additional damage or increase it's armor bonus. Magma armor caps incoming damage to a set % of total health, it can be morphed to provide additional defense to buddies or reduce the effectiveness of enemy weapons.

    There is a passive that increases received healing while Spiked Armor is up, but that's about as close to a vampiric heal as Dragon Knights get, they're not Siphonblades after all.
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    GwaynLoki wrote: »
    Most people are dks or sorcs. Getting the cyrodil challenge of NB or templars take as lot longer to complete.

    My 100 kills achievements: Sorc, NB, DK, Temp. Just need to know where to find which prey :-)

    Lol yes but I'm not discerning and I think that's my problem. I see a dk and will attack, although the standard drill of talons whip come out and that's pretty much me gone.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • GaldorP
    GaldorP
    ✭✭✭✭✭
    The PvP in ESO isn't balanced for 1v1 duels as that kind of PvP rarely happens in Cyrodiil. DKs are good at tanking and surviving but have zero escape abilities and no ranged class skills (apart from Extended Chains and Obsidian Shard which both are a bad choice in most situations). 2 players of any class can easily beat 1 DK if nobody interferes.
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    Sorry for length, i plan to use this for future "i cannot kill DKs, nerf, nerf, nerf,..."

    The #1 class I kill is NB, the one that kills me the least is NB. The main reason seems to be there is some fantasy in most NB minds that that they can instantly kill from stealth an enemy who is clearly wearing heavy armor. I have killed a few who seemed to stun themselves probably seeing that everything they had managed to take a mere 10% of my health. OC armor and spell resist, 3k health (whitestrake for another 900 ), 2k stam. I travel with s&b, but switch to 2h and OC damage (still overcharged spell resist and armor) makes short work of most squishies dumb enough to stand there.

    Unless you are running similar you are not going to toe-to-toe a DK, if you cannot see why then you may be playing the wrong game as you would not even survive the upper vet ares. You have to pick your battles, if you want to kill DKs 1v1 as a NB either armor-up and grab some bigger weapon/skills or use some cunning or wait until they are injured or out of breath.

    I have to say I think it is funny and little sad when a NB stealth strikes me (at full health, obvious heavy armor, armed with s&b) and proceeds to unload his little dual-wield skills; it is difficult to count the little no-damage "tink" sounds it makes, but i eventually stop feeling sorry for him/her and kill them, usually in 5-6 hits with 2h, no whip/ talons/charge necessary, or if they are smart they run away. If you think you are going to stab a tank to death, then i hope you like the taste of dirt (among other things).

    (1) Use a bow and snipe, but the DK still needs to be distracted or otherwise occupied else it is a good chance he will hear the snipe and if he is paranoid enough he can reflect. Use the bow rotation suggested above, or some variation.

    (2) use the shadows, a bad DK will block them and ruin his stam. (some will even try to fight them), make the DK chase you (i.e. kite) to burn more stam. If you want the kill you will need to work for it.

    (3) work as a team. The only time the stealth strike has actually worked on me was when 3 NBs did it at the same time (2 have tried a few times, usually one or both die or run away). If you want to drop a heavily armored enemy with insufficient firepower (no one is hitting for an unmodified 3k damage) then you use time-on-target to multiply your damage in order to overcome all emergency mitigation (whitestrake, tripot, GDB). if a DK is at 1% health GDB will instantly recover 30% of health, for me that is about 1k health AND above the execute mark.

    (4) same as a team, but things like a well timed fear to run a DK into your friends or into siege weapons. i have seen this a few times recently and effectively, i think i am quick to break the fear, but i have had to hit my emergency reserves to survive nearly every time

    Do NOT mark a DK unless you are immediately going to strike, some of us have purge on our bar (i keep eff purge within reach in Cyro).

    Use disease to block/slow health recovery.

    If a DK is reflect happy just light attack him with arrows, very little damage to you, but eats his Mag to keep reflect up. risk a poison arrow if they stop reflecting until they reflect again, then nuke/unload after 4 secs.

    If a DK closes on you then go dark and move quickly. If you are lucky they will sprint. if you are VERY lucky they will throw caltrops at you (burning 800 stam), eff purge or immovable (it think immovable works against caltrops) and strike

    Anywhere below the 30% mark is where a DK can ruin your day as long as he/she has magic or tripot.

    Use big damage AFTER doing some damage. Soul assault can be tanked, i took 2 at full health over the weekend and ended up with 3/4 of my health thanks to GDB.

    Do not rely on crit for damage, most people have multiple if not all impen traits on armor, unless they are wearing PvP sets, through then you have 5% mitigation to content with.

    Watch how people around you deal with DKs

    Edit: some grammar

    Your post outlines why dks are op.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • GunemCleric
    GunemCleric
    ✭✭✭
    Sorry for length, i plan to use this for future "i cannot kill DKs, nerf, nerf, nerf,..."

    The #1 class I kill is NB, the one that kills me the least is NB. The main reason seems to be there is some fantasy in most NB minds that that they can instantly kill from stealth an enemy who is clearly wearing heavy armor. I have killed a few who seemed to stun themselves probably seeing that everything they had managed to take a mere 10% of my health. OC armor and spell resist, 3k health (whitestrake for another 900 ), 2k stam. I travel with s&b, but switch to 2h and OC damage (still overcharged spell resist and armor) makes short work of most squishies dumb enough to stand there.

    Unless you are running similar you are not going to toe-to-toe a DK, if you cannot see why then you may be playing the wrong game as you would not even survive the upper vet ares. You have to pick your battles, if you want to kill DKs 1v1 as a NB either armor-up and grab some bigger weapon/skills or use some cunning or wait until they are injured or out of breath.

    I have to say I think it is funny and little sad when a NB stealth strikes me (at full health, obvious heavy armor, armed with s&b) and proceeds to unload his little dual-wield skills; it is difficult to count the little no-damage "tink" sounds it makes, but i eventually stop feeling sorry for him/her and kill them, usually in 5-6 hits with 2h, no whip/ talons/charge necessary, or if they are smart they run away. If you think you are going to stab a tank to death, then i hope you like the taste of dirt (among other things).

    (1) Use a bow and snipe, but the DK still needs to be distracted or otherwise occupied else it is a good chance he will hear the snipe and if he is paranoid enough he can reflect. Use the bow rotation suggested above, or some variation.

    (2) use the shadows, a bad DK will block them and ruin his stam. (some will even try to fight them), make the DK chase you (i.e. kite) to burn more stam. If you want the kill you will need to work for it.

    (3) work as a team. The only time the stealth strike has actually worked on me was when 3 NBs did it at the same time (2 have tried a few times, usually one or both die or run away). If you want to drop a heavily armored enemy with insufficient firepower (no one is hitting for an unmodified 3k damage) then you use time-on-target to multiply your damage in order to overcome all emergency mitigation (whitestrake, tripot, GDB). if a DK is at 1% health GDB will instantly recover 30% of health, for me that is about 1k health AND above the execute mark.

    (4) same as a team, but things like a well timed fear to run a DK into your friends or into siege weapons. i have seen this a few times recently and effectively, i think i am quick to break the fear, but i have had to hit my emergency reserves to survive nearly every time

    Do NOT mark a DK unless you are immediately going to strike, some of us have purge on our bar (i keep eff purge within reach in Cyro).

    Use disease to block/slow health recovery.

    If a DK is reflect happy just light attack him with arrows, very little damage to you, but eats his Mag to keep reflect up. risk a poison arrow if they stop reflecting until they reflect again, then nuke/unload after 4 secs.

    If a DK closes on you then go dark and move quickly. If you are lucky they will sprint. if you are VERY lucky they will throw caltrops at you (burning 800 stam), eff purge or immovable (it think immovable works against caltrops) and strike

    Anywhere below the 30% mark is where a DK can ruin your day as long as he/she has magic or tripot.

    Use big damage AFTER doing some damage. Soul assault can be tanked, i took 2 at full health over the weekend and ended up with 3/4 of my health thanks to GDB.

    Do not rely on crit for damage, most people have multiple if not all impen traits on armor, unless they are wearing PvP sets, through then you have 5% mitigation to content with.

    Watch how people around you deal with DKs

    Edit: some grammar

    Your post outlines why dks are op.

    if that outlines why DKs are OP, then Sorcs are even more OP as they have the most kills on me .

    Try adding something constructive, i gave good tactics that have worked against me and for me. I can say without a doubt that anyone who is claiming that a *class* is OP has basically zero skill, and probably never has had any skill. Our team is constantly laughing about these QQ/L2P threads as (multiple) NBs/Temps/Sorcs/DKs on my team roll enemy DKs/Temps/Sorcs/NBs (solo) all the time, none of them every QQ about a DK/Sorc/Temp/NB of any level. There are some players that are a pain, but no class is OP.

    This is rock, paper, scissors, you can QQ or l2p, but get over it and learn how things work or find something your speed.

    I will say there some OP builds, but there are none that i have seen or read about that cannot be defeated. Look at the duelers, most of them are rolled in secs in a real fight (PvP) even though they can "fight" or "win" in "tournaments".


    Gunerm Cleric ~ Dragon Knight, Tank ~ vr14
    Cruleg Nimec ~ Dragon Knight, DPS ~ vr14
    Gunem Cleric ~ Templar, Heals ~ vr3
    Cleric Gunem ~ Sorcerer, TBD ~ vr1
    Daggerfall Covenant (only) ~ NA
    Guts n Glory & Guts n Glory EOC ~ Guildmaster ~ GnG ~ MMO Dark Guild
    Daggerfall Cosa Nostra ~ Founder ~ DCN ~ DC guild leaders only (no cross faction PvP guilds)
  • ArconSeptim
    ArconSeptim
    ✭✭✭✭
    All you DK whiners are just bad players that's it.If you have the skill DK is beatable with any class.
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    @gunemcleric The 'skill' in this game is not high at all. It depends on what build and gear you have.

    I appreciate the time you took to outline what beats you. I have nothing to add which is constructive apart from having to change my abilities to counter DKs. I don't have to do this for any other class.

    If you roll people with equal gear/level then sure otherwise I don't buy your claims of skill at all. I've never come across a dk which doesn't use the standard skills.

    I hit a DK VR4, he dies, I hit a Dk12 or higher he doesn't.



    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • GwaynLoki
    GwaynLoki
    ✭✭✭
    @gunemcleric The 'skill' in this game is not high at all. It depends on what build and gear you have.

    I appreciate the time you took to outline what beats you. I have nothing to add which is constructive apart from having to change my abilities to counter DKs. I don't have to do this for any other class.

    If you roll people with equal gear/level then sure otherwise I don't buy your claims of skill at all. I've never come across a dk which doesn't use the standard skills.

    I hit a DK VR4, he dies, I hit a Dk12 or higher he doesn't.



    Could you share your build with us?
Sign In or Register to comment.