Weird response I must say. I bought ESO mainly because of vampires, yet it is annoying when everyone you almost see is a vampire. The post is not about hating vampires it is about keeping ESO from turning into a Vampire mmo. I believe vampirism should of been much harder to get or turn lots of people away from it. I was the first person to be infected with vampirism in ESO along with some others in early access and a friend had the "pureblood" achievment for being first rank 10 vampire ESO.So i clearly do not dislike them. I dislike that it was fairly easy to get and should of been something really rare. In my opinion they need to implement something so less people choose vampires because everyone and there grandma wants to be one, lol. I prefer vampires be 25% weaker during the day but 10% stronger at night or something around that. Everyone becoming vampires ruined a lot of the game for me. In ES lore vampires are rare compared to mortals because it is taboo and very disliked.http://elderscrolls.wikia.com/wiki/Vampire
Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.
If anything, ESO vampires are weaker than prior incarnations.
So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.
We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
http://elderscrolls.wikia.com/wiki/Vampire
Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.
If anything, ESO vampires are weaker than prior incarnations.
So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.
We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
DagothMacellarius wrote: »I am switching to Ps4 when game launches around one year anniversary. I was among the first vampires in early access and was worried this would become UNDERWORLD ONLINE or Vampire Scrolls Online. console has more immersion as well in dark rooms with 70 to 80 inch TV.I hope the player base will be 1/4 of PC but if it does really well then awesome as well because more money for ZoS which means better\more content. I just am\got tired of seeing 70% of players as vampires. They need bigger drawbacks implemented with the justice system or something. These are just my thoughts obviously and wonder what other peoples opinions are and if they plan on going console.
http://elderscrolls.wikia.com/wiki/Vampire
Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.
If anything, ESO vampires are weaker than prior incarnations.
So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.
We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
DagothMacellarius wrote: »Weird response I must say. I bought ESO mainly because of vampires, yet it is annoying when everyone you almost see is a vampire. The post is not about hating vampires it is about keeping ESO from turning into a Vampire mmo. I believe vampirism should of been much harder to get or turn lots of people away from it. I was the first person to be infected with vampirism in ESO along with some others in early access and a friend had the "pureblood" achievment for being first rank 10 vampire ESO.So i clearly do not dislike them. I dislike that it was fairly easy to get and should of been something really rare. In my opinion they need to implement something so less people choose vampires because everyone and there grandma wants to be one, lol. I prefer vampires be 25% weaker during the day but 10% stronger at night or something around that. Everyone becoming vampires ruined a lot of the game for me. In ES lore vampires are rare compared to mortals because it is taboo and very disliked.http://elderscrolls.wikia.com/wiki/Vampire
Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.
If anything, ESO vampires are weaker than prior incarnations.
So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.
We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
ghengis_dhan wrote: »Aren't the Vampire and Werewolf skill lines mutually exclusive?
I'd like to see the Fighter's Guild skill line exclusive to non-vampires and non-werewolves. If you become a vampire or werewolf, you lose access to the Fighter's Guild skill line, and any skill points invested in that skill line are freed up. The only way to get the Fighter's Guild skill line back is to cure yourself of vampirism or lycanthropy.
When I see vampires in game, I am honestly disgusted because of what it represents. That being said, the game should be balanced whether you play as an abomination or not; I don't think vampires should be unfairly hindered just because many players like to play that way.
MornaBaine wrote: »ghengis_dhan wrote: »Aren't the Vampire and Werewolf skill lines mutually exclusive?
I'd like to see the Fighter's Guild skill line exclusive to non-vampires and non-werewolves. If you become a vampire or werewolf, you lose access to the Fighter's Guild skill line, and any skill points invested in that skill line are freed up. The only way to get the Fighter's Guild skill line back is to cure yourself of vampirism or lycanthropy.
When I see vampires in game, I am honestly disgusted because of what it represents. That being said, the game should be balanced whether you play as an abomination or not; I don't think vampires should be unfairly hindered just because many players like to play that way.
I agree about the Fighter's Guild though I do think vampires should have access to their own "Intimidate" and "Persuade" skills. But what I find really interesting about your post is where you say, "When I see vampires in game, I am honestly disgusted because of what it represents."
'Splainy please?
http://elderscrolls.wikia.com/wiki/Vampire
Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.
If anything, ESO vampires are weaker than prior incarnations.
So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.
We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
http://elderscrolls.wikia.com/wiki/Vampire
Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.
If anything, ESO vampires are weaker than prior incarnations.
So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.
We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
wut?DagothMacellarius wrote: »console has more immersion as well in dark rooms with 70 to 80 inch TV.
Aoife32001 wrote: »As someone who has at least played Morrowind, Oblivion, Skyrim, and just started Arena, I can confidently state that vampires are far, FAR more uncommon in Elder Scrolls than they are in Elder Scrolls online... you can't swing a dead cat in Cyrodiil without hitting one.
bertenburnyb16_ESO wrote: »lol do homework he says
in Morrowind you would insta-die when going outside during the day as a vamp
and vamps are still a little bit over the top,