Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Vampire Scrolls Online vs Elder Scrolls Online

BloodStorm
BloodStorm
✭✭✭
I am switching to Ps4 when game launches around one year anniversary. I was among the first vampires in early access and was worried this would become UNDERWORLD ONLINE or Vampire Scrolls Online. console has more immersion as well in dark rooms with 70 to 80 inch TV.I hope the player base will be 1/4 of PC but if it does really well then awesome as well because more money for ZoS which means better\more content. I just am\got tired of seeing 70% of players as vampires. They need bigger drawbacks implemented with the justice system or something. These are just my thoughts obviously and wonder what other peoples opinions are and if they plan on going console.
Edited by BloodStorm on September 20, 2014 5:22AM
  • Pseudolo
    Pseudolo
    ✭✭✭
    I don't even know how to recognize a vampire player :(
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    Not a fan of the vampire skills or people obsessing over their appearance. Zos should develop VSO, keep it out of ESO.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Kos
    Kos
    ✭✭✭
    Pseudolo wrote: »
    I don't even know how to recognize a vampire player :(

    eyes, veins, skin and teeth
  • Atarax
    Atarax
    ✭✭✭
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
    Edited by Atarax on September 20, 2014 6:40AM
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    I'm getting tired of repeating myself.
    Once they properly balance the game, you'll see less vampires. Until then, embrace the suck.

    Pun oh so intended.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • BloodStorm
    BloodStorm
    ✭✭✭
    Atarax wrote: »
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
    Weird response I must say. I bought ESO mainly because of vampires, yet it is annoying when everyone you almost see is a vampire. The post is not about hating vampires it is about keeping ESO from turning into a Vampire mmo. I believe vampirism should of been much harder to get or turn lots of people away from it. I was the first person to be infected with vampirism in ESO along with some others in early access and a friend had the "pureblood" achievment for being first rank 10 vampire ESO.So i clearly do not dislike them. I dislike that it was fairly easy to get and should of been something really rare. In my opinion they need to implement something so less people choose vampires because everyone and there grandma wants to be one, lol. I prefer vampires be 25% weaker during the day but 10% stronger at night or something around that. Everyone becoming vampires ruined a lot of the game for me. In ES lore vampires are rare compared to mortals because it is taboo and very disliked.
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    I'd be down for them making the cooldown on bites much longer, or the quest harder.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • BloodStorm
    BloodStorm
    ✭✭✭
    Atarax wrote: »
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?

    Lol, so rude at the beginning of your reply. You act like nobody has played ESO or other ES titles besides you. Your childlike naivety is funny though. Did you see that? We can all pull that card as well. I will say however, if spellcrafting turns out well many things might make every character more unique and fix some of the players being mostly clones of one another.
    Edited by BloodStorm on September 20, 2014 7:41AM
  • Leeric
    Leeric
    ✭✭✭✭
    Vampires are pretty popular in all ESO games, even if they were more difficult to obtain their would still probably be a lot of vamps or people wanting to become one. Kind of ridiculous to complain on that.
  • VagabondAngel
    VagabondAngel
    ✭✭✭✭
    The problem with vampires is the method of propagation; allowing players to bite other players, thus making it an exploitable trade commodity, was always going to lead to an epidemic. Too late to fix that now, so we have inexorably slid into this situation as a result.

    Maybe Akatosh should inflict the cure on the whole of Tamriel.... and Lamae Bal can become a random spawn who will turn you if you satisfy certain conditions or complete a ridiculously hard quest. Being a vampire can be fun and no doubt it is a useful skill line, particularly in PvP but they do seem to outnumber non-vampires in some areas which just seems.... wrong somehow.
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • staxjax
    staxjax
    ✭✭✭
    Weird, an entire area in the game is afflicted with socially acceptable vampires and you think they are too common...
    Edited by staxjax on September 20, 2014 9:16AM
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
    ✭✭✭✭✭
    Actually it is onle in pvp you see many vampires. In pve the drawbacks are way too high for the rewards.

    Try and take a stroll around of of the social / crafting hubs like, Shornhelm on the dc side and look at how many vamps there are now.

    It is less than a third of what it used to be 4 months ago.
  • AlienSlof
    AlienSlof
    ✭✭✭✭✭
    ✭✭✭
    The problem I see is - vampires are very popular and have largely always been. Since Morrowind, my various vampire mods were hugely popular, showing that a lot of folks like to play as undead bloodsucking monsters, myself included! Morrowind, Oblvion, Skyrim, etc, are single player games, so the player is only ONE extra vamp in the whole game. With some mods, Vampire Embrace for Morrowind and Better Vampires for Skyrim, for example, then the player could make more. My big Basil filled his huge daedric mansion with over 100 vampire children and slaves.

    I also ran several vampire themed forum roleplays on Planet Elder Scrolls back in the day, and these were hugely popular as well. People LIKE vampires for whatever many differing reasons.

    The problem with the epidemic of vampirism in ESO is that those same people who played vamps in the single player games also play vampires in this one, again, myself included! Thus, there appears to be a glut of vampires. Most of those players probably played vampires in the other games as well.

    My Basil character has been with me since Morrowind, so it was a no-brainer that I vamp him up ASAP. Vampirism is what defines him as a character.
    RIP Atherton, my beautiful little gentle friend, my Shining Light. I will miss you forever. Without you I am a hollow shell.
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    I am switching to Ps4 when game launches around one year anniversary. I was among the first vampires in early access and was worried this would become UNDERWORLD ONLINE or Vampire Scrolls Online. console has more immersion as well in dark rooms with 70 to 80 inch TV.I hope the player base will be 1/4 of PC but if it does really well then awesome as well because more money for ZoS which means better\more content. I just am\got tired of seeing 70% of players as vampires. They need bigger drawbacks implemented with the justice system or something. These are just my thoughts obviously and wonder what other peoples opinions are and if they plan on going console.

    Console usually has a much younger crowd than PC´s so I would assume the Vampire population would be a lot higher there due Twilight movies.

    Besides that, a Vampire in my opinion should only activate at night or in dark places, it seem illogical that vampires can roam cities at day while shopping at the market place etc.
  • mousekime111rwb17_ESO
    Atarax wrote: »
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?

    Okay, so at this present time player characters could be nerfed repeatedly and everyone would still be able to PvE viably. Fact is a skilled player with one of the weaker builds can comfortably beat all the VR dungeons - speed runs and hardmodes without any drama. If everyone was nefed to that same level - it would be more difficult and more impressive to pull off such feats, but nonetheless doable, fun and viable.
  • boony
    boony
    ✭✭
    I started an alternative character for the sole purpose of becoming a vampire with him, and decided from the beginning to do it the ‘hard way’ and be in the right place at the right time. This actually happened for me about a week ago.

    I was disappointed with the ‘initiation’ quest and would have preferred a tougher one.

    As for ‘biting others’, I’ve not unlocked this yet, but I have no intention of charging gold for it and would only offer ‘a bite’ to friends and fellow guild members.

    Why I decided to become a Vampire? Not sure really, but ‘Bat Swarm’ is great.

    I have no intention of making any of my other characters Vampires, including my main.

    I do think we should not be able to bite others though.

    I may do a 'Werewolf' build as well, but not sure yet.
    Edited by boony on September 20, 2014 9:34AM
  • BloodStorm
    BloodStorm
    ✭✭✭
    Ya, good posts. I just hope spell crafting will make people start changing builds. I do realize how some classes would be affected by the changes more than others. Templar vampire is a good example of how vamp changes would barely do anything and possibly become worse for other classes. A all light armor Altmer templar with good health just has to spam blazing shield and have innerlight toggled and is a GOD mode who barely gets hurt pve wise. I played back before veteran content was nerfed from what others said, and I facerolled all of Vet content. I heard you now can regen magicka while blazing shield is active now as well. Game must be sooooooo easy now, but sure still fun. It is nice to hear vampire population has decreased some if true.
    Edited by BloodStorm on September 20, 2014 10:06AM
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭



    Atarax wrote: »
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?
    Weird response I must say. I bought ESO mainly because of vampires, yet it is annoying when everyone you almost see is a vampire. The post is not about hating vampires it is about keeping ESO from turning into a Vampire mmo. I believe vampirism should of been much harder to get or turn lots of people away from it. I was the first person to be infected with vampirism in ESO along with some others in early access and a friend had the "pureblood" achievment for being first rank 10 vampire ESO.So i clearly do not dislike them. I dislike that it was fairly easy to get and should of been something really rare. In my opinion they need to implement something so less people choose vampires because everyone and there grandma wants to be one, lol. I prefer vampires be 25% weaker during the day but 10% stronger at night or something around that. Everyone becoming vampires ruined a lot of the game for me. In ES lore vampires are rare compared to mortals because it is taboo and very disliked.

    Now that's just biased. Your whole freaking post was biased. First off, would you or anybody that agrees with you be saying the same thing if most of the population were fighters guild? Or any other class for that matter? Nope, most likely not. But true to form, players that can't really play, want the class that THEY ARE NOT to be nerfed.

    Nobody is going around saying that this is Fighters Scroll Online or something similar to that. And typical of a biased person to think it's not enough that a vampire's weakness that causes a whopping 50% damage (at all stages), and is prominent in 90% of the game, and USED even more than just about every other spell in the game, isn't enough to consider them balanced. Or that their weakness isn't enough to be considered a suitable deterrent from becoming a creature of the night. Apparently what you need to deal with is the fact that people just like being vampires regardless of the present cons.

    Secondly it's an MMO, and is meant to allow people to play as the character they've always wanted to be, and if that means that 80% of the population are role-playing as vamps.... oh well. The fact is that not everybody will play a vampire the same way, and most vampire players downright suck at being vamps anyway; so you will have your moments of success in pvp. On the other hand there may be times you come across a player that knows what they're doing and will have no fear of the fire you cast.

    The point is there can be an overabundance of any class type, and it just so happens to be vampires and werewolves right now. The diehard fans of vamps will continue to play as vamps, and the rest will get tired of it because it was just a fad for them in the first place, but you and everybody else needs to stop complaining every time something different from you has an advantage that your choice class has no access to. Lets use our imagination and find a way around the dilemma. And just for the record you're forgetting your ES lore. This is early history in Tamriel when vampires and werewolves were a plenty and perhaps feeding out in the open i.e. sloppy players - until they were hunted and made an endangered species.

    I think many players choosing to be vampires and then not, due to the inability to function with such a common place weakness is EXACTLY WHAT THE DEVELOPERS WANT, so we are actually seeing history unfold. Eventually vampire players will be the minority. I for one look forward to my kind dwelling in the dark to kill all you mortals in your sleep.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • ghengis_dhan
    ghengis_dhan
    ✭✭✭
    Aren't the Vampire and Werewolf skill lines mutually exclusive?

    I'd like to see the Fighter's Guild skill line exclusive to non-vampires and non-werewolves. If you become a vampire or werewolf, you lose access to the Fighter's Guild skill line, and any skill points invested in that skill line are freed up. The only way to get the Fighter's Guild skill line back is to cure yourself of vampirism or lycanthropy.

    When I see vampires in game, I am honestly disgusted because of what it represents. That being said, the game should be balanced whether you play as an abomination or not; I don't think vampires should be unfairly hindered just because many players like to play that way.


    EDIT: If you become an abomination and you haven't completed the Fighter's Guild quest line, any active Fighter's Guild quests are automatically abandoned, and you lose the ability to get new Fighter's Guild quests. Curing yourself is the only way to get new Fighter's Guild quests.
    Edited by ghengis_dhan on September 22, 2014 12:58PM
    "It is not the critic who counts: not the man who points out how the strong man stumbles or where the doer of deeds could have done better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly, who errs and comes up short again and again, because there is no effort without error or shortcoming, but who knows the great enthusiasms, the great devotions, who spends himself for a worthy cause; who, at the best, knows, in the end, the triumph of high achievement, and who, at the worst, if he fails, at least he fails while daring greatly, so that his place shall never be with those cold and timid souls who knew neither victory nor defeat."

    Teddy Roosevelt, Paris, 1910
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    Aren't the Vampire and Werewolf skill lines mutually exclusive?

    I'd like to see the Fighter's Guild skill line exclusive to non-vampires and non-werewolves. If you become a vampire or werewolf, you lose access to the Fighter's Guild skill line, and any skill points invested in that skill line are freed up. The only way to get the Fighter's Guild skill line back is to cure yourself of vampirism or lycanthropy.

    When I see vampires in game, I am honestly disgusted because of what it represents. That being said, the game should be balanced whether you play as an abomination or not; I don't think vampires should be unfairly hindered just because many players like to play that way.

    I agree about the Fighter's Guild though I do think vampires should have access to their own "Intimidate" and "Persuade" skills. But what I find really interesting about your post is where you say, "When I see vampires in game, I am honestly disgusted because of what it represents."
    'Splainy please?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    MornaBaine wrote: »
    Aren't the Vampire and Werewolf skill lines mutually exclusive?

    I'd like to see the Fighter's Guild skill line exclusive to non-vampires and non-werewolves. If you become a vampire or werewolf, you lose access to the Fighter's Guild skill line, and any skill points invested in that skill line are freed up. The only way to get the Fighter's Guild skill line back is to cure yourself of vampirism or lycanthropy.

    When I see vampires in game, I am honestly disgusted because of what it represents. That being said, the game should be balanced whether you play as an abomination or not; I don't think vampires should be unfairly hindered just because many players like to play that way.

    I agree about the Fighter's Guild though I do think vampires should have access to their own "Intimidate" and "Persuade" skills. But what I find really interesting about your post is where you say, "When I see vampires in game, I am honestly disgusted because of what it represents."
    'Splainy please?

    Cos... evil monster that must burn ;)
    Anything that can be exploited will be exploited
  • Aoife32001
    Aoife32001
    ✭✭✭✭
    Atarax wrote: »
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?

    As someone who has at least played Morrowind, Oblivion, Skyrim, and just started Arena, I can confidently state that vampires are far, FAR more uncommon in Elder Scrolls than they are in Elder Scrolls online... you can't swing a dead cat in Cyrodiil without hitting one.
    Edited by Aoife32001 on September 22, 2014 2:04PM
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
    ✭✭✭✭✭
    Atarax wrote: »
    http://elderscrolls.wikia.com/wiki/Vampire

    Vampires are not a new thing to the world of Elder Scrolls, nor are they out of place, nor are they uncommon. Please do your homework before posting stuff like this.

    If anything, ESO vampires are weaker than prior incarnations.

    So we can all call nerf on each other, or we can give constructive feedback on how to put non-vampires (and WWs) and all classes, on a competatively equal footing.

    We'll get to the same bar either way. Would you prefer it to be one where we're all weaker, or one where we're all stronger, and still able to PvE viably?

    lol do homework he says
    in Morrowind you would insta-die when going outside during the day as a vamp
    and vamps are still a little bit over the top, why else are 3/4 people vampires, have you even set foot in pvp? nananananananana Batswaaarm
    yes vamps may be common, but not that there are more vampires as regualar humans/elfs/khajiit/argonians combined

    Edited by bertenburnyb16_ESO on September 22, 2014 2:09PM
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Combination of Bite-for-cash and the allowed exploit of run-around-in-a-circle-like-a-*****-at-level 4 that allows you to complete the quest. If you can't survive the exit, you shouldn't get the gift. Unfortunately, there is no way to avoid the first one, unless they make it NPC available only.

    People would still farm it.

    I tend to think the 70% figure might be a touch high, though.

    In regard to the FG thing, considering Intimidate is about the only thing I use from the line (short of the passives), I suppose I'd be okay with it.

    I'd take a increased Ult/Damage against living passive - considering there are about as many of those as there are Daedra. Perhaps extra damage against Vamp hunters, or "Rapid Affliction" as a counter to Expert Hunter?

    Infects you and you have less than normal time to cure as the exclusive FG that you are? Would make you put your money where your mouth is, voluntary removal from the guild if you don't get cured in time?

    What say you?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • naatokb14_ESO
    naatokb14_ESO
    ✭✭✭
    I've already addressed this in another thread with a poll asking if players who get one of their characters' cured of vampirism/lycanthropy should be able to get that character re-infected again.

    The main reason why you see so many vampires is because most of you don't have the mod hack which specifically reveals a vampire or werewolf to you. So you don't see how many lycans there are. Just vampires, which are physically obvious to anyone.

    Why are there so many vamps/weres in this game? The single biggest reason other than just so many people want to play such....is that vampires and werewolves are GUILTY of prostitution, selling the gift of their blood to complete strangers, most of whom are totally UNWORTHY TWINKS...all for a little bit of coin!

    It is the most disgraceful thing about player character vampires/werewolves in ESO.

    gawad-du.enjin.com/
    "For what deem'st thou so dear thy blood, when through my veins it will flood?"
  • FreedomDude
    FreedomDude
    ✭✭✭
    Only way I can see a reduction of Vampires is have them flagged as "Kill on site" in cities when said Vampire is at stage 4 hunger.

    When I mean "Kill on site" it only applies to NPC guards.
  • Thatusernameistaken
    console has more immersion as well in dark rooms with 70 to 80 inch TV.
    wut?
    Nothing stopping you from hooking your PC up to your TV. Get a 15 foot or longer if needed HDMI cable.
    Your tv =/= console vs pc version

    The consoles are essentially a low end PC. The only reason to have one is for exclusive titles.

  • Garion
    Garion
    ✭✭✭✭✭
    Ew PS4. PC Master Race brah
    Edited by Garion on September 22, 2014 3:44PM
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • Atarax
    Atarax
    ✭✭✭
    Feel like doing a little troll hunting....
    Aoife32001 wrote: »
    As someone who has at least played Morrowind, Oblivion, Skyrim, and just started Arena, I can confidently state that vampires are far, FAR more uncommon in Elder Scrolls than they are in Elder Scrolls online... you can't swing a dead cat in Cyrodiil without hitting one.

    [sarcasm] Yeah.... vampires weren't in about 1/3 of the caves in the game (including all of those involved with Azura's quests), they weren't on the roadside and roaming the countryside, etc.... Very rare... [/sarcasm]
    lol do homework he says
    in Morrowind you would insta-die when going outside during the day as a vamp
    and vamps are still a little bit over the top,

    Wrong.

    http://www.uesp.net/wiki/Morrowind:Vampires

    Like I said, do your homework.

    (Heh, unless 5 hps per second actually killed you, when you could just enchant a ring, if so, lol)

    With regards to the OP. the reason I posted is that in any ESO game where players could be vampires, any player could easily be a vampire if they chose.

    I don't agree with devs making it more difficult to become a vampire, just so you can feel exclusive and wave your epeen around.

    Lastly, just had to comment on you being one of the first vampires supposedly (I actually think this is a not-so-cleverly disguised post by someone who simply hates vampires for whatever reason)....

    The first to finish the quest on the US DC side was Malkavia:

    http://forums.elderscrollsonline.com/discussion/66292/vampirism-acquired

    I was in his guild, and there when it happened (I got bit by the same set of bloodfiends). Malkavia is a cool guy who was actively trying to spread vampirism and help players become vampires if they wanted. Totally different attitude than yours, and I enjoyed being around him, whereas I can't say the same for you.

    Okay, suspected trolls slain, they may respawn, but from my perspective, I'll let this thread die. It's been entertaining reading.
    Edited by Atarax on September 23, 2014 10:38AM
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
Sign In or Register to comment.