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Nightblade's Stealth - Completely Broken? Possibly resolved?

  • Sneak_Thief
    Sneak_Thief
    ✭✭✭✭
    VR:14
    Nightblade
    Bosmer
    Vampire

    7/7 Medium Armor
    Dual Wield/Bow

    All class passives (each three sets)
    All vampire passives.
    All Medium Armor passives.
    All Dual Wield Passives.
    All Bow passives.
    All Fighter's Guild passives.
    All 2H Weapon passives.

    Issues I've noticed:

    Stealth radius is bugged to hell. Detection range for NPCs in VR10 zones and lower are like I'm playing a sorcerer with all light armor. As was mentioned before, sneaking through a room of baddies that you've snuck through a hundred times before, is now impossible without a potion or shadow cloak.

    Passives affecting stealth are bugged. Half the time I'm moving in stealth it has a HUGE stamina drain. The rest of the time, it's the reduced rate from all the passives. If it's using the huge drain, unstealthing and restealthing has fixed it.

    Opening shots from stealth are bugged. This may be because detection radius is borked, but often when hitting a target from behind (NPC or PC), they don't get stunned or extra damage. It may be because they are detecting you in midswing. I don't know.

    Regaining stealth is very very often impossible in PvP. In non-solo/gank situations, like keep taking, I usually maintain a 1 death to 10-15 kill ratio. Now it's 1 in 5 if I'm lucky. Since the new patch, if I start a fight that I can't finish (more enemies join in, it's a DK with 72387540 points of armor), I cannot regain stealth through crouching or through shadow cloak. The eye remains open if I crouch, and cloak pops me in and out so fast I barely even see the red color. Other classes don't seem to have this problem!!! I see them crouch in stealth and disappear all the time while I'm fighting them and they are running away. Vampire characters will hit mist form and crouch while running away, and they're gone.

    RARELY, shadow cloak will work and I'll be able to cloak out, run, cloak again before it expires, move some more, cloak again... hide behind a tree and when it's done... Oh look, they eye is wide open still. The bad guys are running in the other direction with mage light on, no clue where I am... I have no DoTs on anyone... and I'm sitting there with my head stuck in a tree trying to hide my health bar from anyone looking for it until 20 seconds or so pass by and the eye closes.

    And that's on the NOOBS -- The smart players spam bombard/pulsar/whirling etc, the second you stealth, so you get pulled from it before you can even move.

    A NEW TWIST: As for pulling people from stealth -- I was running along outside of Chalman last night, I pressed my 5 key (which on one bar is Haste, but I had my other bar on by accident), and activated Ambush. It went off, and I teleported onto a DC player who was sitting idle (I proceeded to kill him, of course). It looked like Ambush triggered on his stealth position like arrows and spells do, without even being able to see him. I don't know if the ambush button was lit either, but he was NOT visible on my monitor.

    Thank you for the insightful post, hopefully this will give them a good perceptive on how NBs are reacting to these situations.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    GrimMauKin wrote: »
    Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
    Here's how we're looking currently:

    Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out. :)
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Nysticc
    Nysticc
    ✭✭✭
    Has anyone else noticed a fall in damage? I don't know what happening but i seem to be hitting way less than I used to I have 2913 magicka and149 spell damage and my Soul Harvest still only crits 900 damage....
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    GwaynLoki wrote: »
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!


    Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.

    What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?

    Bram Stoker Dracula-Children of the Night put that in youtube

    Lol what is there to get?


    Vampires everywhere are Silent and Sneaky and fast as hell

    So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.

    hmm tbh, I would take negative effects from sunlight. It always seems to be day more often than night though.

    The problem with it, though, is that you can't go inside and use a wait command to become functional again, which was possible in oblivion, for example, so you weren't on fire and constantly having to suck down heal potions during the day.

    If I'm pvping, I can't wait it out and then continue where I left off at night. So it just doesn't seem like it's a feasible idea, unless you have some suggestions. I would be interested in hearing a way to make it work.
    Dear Sister, I do not spread rumors, I create them.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    GrimMauKin wrote: »
    Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
    Here's how we're looking currently:

    Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out. :)

    multiple people in this thread have mentioned that it's not just the stealthy passive that's not working.

    @ZOS_GinaBruno‌ please confirm that that is not the only passive you are looking at.
    Dear Sister, I do not spread rumors, I create them.
  • GrimMauKin
    GrimMauKin
    ✭✭✭✭
    As above (and as I've mentioned before), the Medium Armour stealth passives probably need looking at too!!
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    Ok everyone, thanks so much for your help and patience. We have identified what the main issue is here: both the racial passive Stealthy and the item set Nightshade are not currently working. We are hard at work fixing both of these, and apologize for the frustration this has caused. We'll let you know when you can expect to see the fix.

    Thanks for looking into and addressing the issues. I feel there is more to it than just racial, as several commented stating sneak was the same with/without medium armor, so improved sneak may be affected, or at least feels like it.

    @ZOS_GinaBruno
    Please add medium armour passive to the list.
    Edited by Rune_Relic on September 20, 2014 7:03PM
    Anything that can be exploited will be exploited
  • Catsmoke14
    Catsmoke14
    ✭✭✭
    You should include the medium armor stealth passives.

    My testing in game indicates they are not working.
  • Kevinmon
    Kevinmon
    ✭✭✭✭
    THE MEDIUM ARMOR STEALTH PASSIVES ARE ALL BROKEN

  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    GwaynLoki wrote: »
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!


    Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.

    What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?

    Bram Stoker Dracula-Children of the Night put that in youtube

    Lol what is there to get?


    Vampires everywhere are Silent and Sneaky and fast as hell

    So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.

    No no no. They only want the good things.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    GwaynLoki wrote: »
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!


    Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.

    What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?

    Bram Stoker Dracula-Children of the Night put that in youtube

    Lol what is there to get?


    Vampires everywhere are Silent and Sneaky and fast as hell

    So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.

    No no no. They only want the good things.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    GwaynLoki wrote: »
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!


    Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.

    What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?

    Bram Stoker Dracula-Children of the Night put that in youtube

    Lol what is there to get?


    Vampires everywhere are Silent and Sneaky and fast as hell

    So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.

    No no no. They only want the good things.

    thanks for ignoring my response to that, and posting something unproductive rather than suggesting a way to make that feasible.
    Dear Sister, I do not spread rumors, I create them.
  • Bouvin
    Bouvin
    ✭✭✭✭✭
    ESO = Elder Sorcerers Online.

    Just like World of Warhammer where it was Fire Mage or GTFO. May as well just reroll.
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    GwaynLoki wrote: »
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!


    Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.

    What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?

    Bram Stoker Dracula-Children of the Night put that in youtube

    Lol what is there to get?


    Vampires everywhere are Silent and Sneaky and fast as hell

    So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.

    No no no. They only want the good things.

    thanks for ignoring my response to that, and posting something unproductive rather than suggesting a way to make that feasible.

    I didn't see your response, but after having read it I would say: "No, no, no, they only want good things."

    This is a way of saying that people who play vamps, only want goods things. They don't want any adverse affects to being stronger, faster etc. Oh yeah my bad, fire damage. Puuuuuhlease.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Grim13
    Grim13
    ✭✭✭✭✭
    GrimMauKin wrote: »
    Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.

    Considering all of this broken occurred when they tried to fix cloak... I wouldn't hold my breath they'll succeed.
  • tordr86b16_ESO
    tordr86b16_ESO
    ✭✭✭✭✭
    Volla wrote: »
    i play for fun. not for being a 1337 super player. just have fun guys. make the best of it. make the suggestions in a constructive manners mayby we will get some good changes in the end :D

    can't have fun when their skills are fudge sauce.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
    ✭✭✭✭✭
    Stealth is just broken. It could be related to this increased NPC aggro range across the board. It's like one dev just increased it for no apparent reason without a thought as to what it might break. And I suspect it broke everything related to stealth.

    It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.

    The fact that ZOS have no clue what's going on in their game and within their own development teams is not surprising but it's quite telling.
  • dcincali
    dcincali
    ✭✭✭✭
    GrimMauKin wrote: »
    Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
    Here's how we're looking currently:

    Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out. :)

    Meanwhile ALL of pvp is completely unplayable....
  • Revy
    Revy
    Instead of nerfing the set why not make a new 8 trait set with the same passive?
  • raglau
    raglau
    ✭✭✭✭✭
    Stealth is just broken.
    It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.

    I agree with this because I have noticed that disguises are not working as they should in terms of stealthing and I am guessing the same basic mechanism is used.
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    Pibbles wrote: »
    Stealth is just broken.
    It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.

    I agree with this because I have noticed that disguises are not working as they should in terms of stealthing and I am guessing the same basic mechanism is used.
    i remember a video a while ago where they said very clearly that we were Not allowed to wear disguises in pvp. i think the womans name was maria halaprino? i know for a fact i spelled her name wrong but i cant remember her name exactly im sory if i screwed up her name but she said that the disguises would immediately be rmoved once you enter cryodiil, maybe that code is some how now rewriten and effected sneak when costumes are involved when initially it was not intended to have costumes?

  • seneferab16_ESO
    seneferab16_ESO
    ✭✭✭
    Pibbles wrote: »
    Stealth is just broken.
    It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.

    I agree with this because I have noticed that disguises are not working as they should in terms of stealthing and I am guessing the same basic mechanism is used.
    i remember a video a while ago where they said very clearly that we were Not allowed to wear disguises in pvp. i think the womans name was maria halaprino? i know for a fact i spelled her name wrong but i cant remember her name exactly im sory if i screwed up her name but she said that the disguises would immediately be rmoved once you enter cryodiil, maybe that code is some how now rewriten and effected sneak when costumes are involved when initially it was not intended to have costumes?

    I thought it might have something to do with pre work making way for Justice System. I was fine in my costume, minding my own business and avoiding them torches until... I picked up a cheese from one of the tables. BAM 5 mobs on me.


    Edit:
    Or maybe it's something they did to make the half open Suspicious eye have any kind of impact.
    Edited by seneferab16_ESO on September 21, 2014 10:59AM
    Aerin Treerunner, pre dinner snack
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
    ✭✭✭
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!

    Vampire should not be a straight up buff(increases stealth and sneak speed increased regen damage reduction per health lost all for the low cost of a little less fire resistance) I think is what people tend to misunderstand in this argument. It should come with disadvantages that equal out the advantages. This is how creating traits in MMOs work. No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking and who would have though a guild who's entire purpose is to kill undead would.have skills honed for such a purpose. As far as I'm concerned the fighters guild abilities are not poweful enough against player undead/supernatural characters. If you get hit by one you should absolutely expect to be hurting.
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • raglau
    raglau
    ✭✭✭✭✭
    No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking

    I am a vampire and I completely agree with this. I forget to feed and don't even notice! Not that I can feed now anyway, being as stealth is broken ;-)

    But it doesn't really feel like I have a disease, I am surprised the whole game population hasn't willingly taken on vampirism because there's not really a down-side.
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
    ✭✭✭
    Probitas wrote: »

    I don't know why you singled out pvp, all the content updates have been pve.
    damn dude, you had that thing quoted before my page even finished refreshing after the post.

    And I didn't single out PVP. I mentioned it because it seems PVE adjustments are all done with an eye towards PVP balancing, surely you don't expect anyone to think they had to adjust the radius of sneak against NPCs do you?

    You are correct here. Seems like all changes are made with pvp in mind, and I dont even pvp.

    Edit: They problem is ZOS thinks the pinnacle of ESO is pvp /laugh. I just want to play solo experience with a spouse. We wanted multiplayer Elder Scrolls, not so much mmo, but we are giving it a shot.

    Yep pvp players were on zenimax the whole time for craglorn and upper craglorn. PvP players said he we don't have enough trials or dungeons. PvP players said we need a few more veteran levels to grind out so we can go back to pve. *pop* that was your head coming out of your...
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    GwaynLoki wrote: »
    vaughancs wrote: »
    I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!


    Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.

    What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?

    Bram Stoker Dracula-Children of the Night put that in youtube

    Lol what is there to get?


    Vampires everywhere are Silent and Sneaky and fast as hell

    So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.

    No no no. They only want the good things.

    thanks for ignoring my response to that, and posting something unproductive rather than suggesting a way to make that feasible.

    I didn't see your response, but after having read it I would say: "No, no, no, they only want good things."

    This is a way of saying that people who play vamps, only want goods things. They don't want any adverse affects to being stronger, faster etc. Oh yeah my bad, fire damage. Puuuuuhlease.

    fire damage has never been the issue for me actually. It's having my health bar stay stock still with next to 0 regen.

    Maybe you should learn the downsides before you comment.

    I don't want 100% positives, and would even be okay with a batswarm nerf.

    This visceral hate for vampires and the need to punish the players into the ground is just over the top.
    Dear Sister, I do not spread rumors, I create them.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    Pibbles wrote: »
    No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking

    I am a vampire and I completely agree with this. I forget to feed and don't even notice! Not that I can feed now anyway, being as stealth is broken ;-)

    But it doesn't really feel like I have a disease, I am surprised the whole game population hasn't willingly taken on vampirism because there's not really a down-side.

    I can't agree with that at all. I notice that fire vulnerability on my vampire alt. It's a huge disadvantage with so much fire in this game.

    And, for PvP, everyone out there will do 9% more damage to vampires minimum. 50% more with any fire and a whole lot more when using FG abilities. There aren't as many vamps as people think there. There are a lot but I'm disappointed that there aren't more because I gear up to kill them and, for very little outlay, you really do an enormous amount of extra damage against vamps. If being oneshot (up to 3k health) isn't a disadvantage I don't know what is.

  • raglau
    raglau
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    Pibbles wrote: »
    No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking

    I am a vampire and I completely agree with this. I forget to feed and don't even notice! Not that I can feed now anyway, being as stealth is broken ;-)

    But it doesn't really feel like I have a disease, I am surprised the whole game population hasn't willingly taken on vampirism because there's not really a down-side.

    I can't agree with that at all. I notice that fire vulnerability on my vampire alt. It's a huge disadvantage with so much fire in this game.

    And, for PvP, everyone out there will do 9% more damage to vampires minimum. 50% more with any fire and a whole lot more when using FG abilities. There aren't as many vamps as people think there. There are a lot but I'm disappointed that there aren't more because I gear up to kill them and, for very little outlay, you really do an enormous amount of extra damage against vamps. If being oneshot (up to 3k health) isn't a disadvantage I don't know what is.

    Sorry, I should have pointed out, I play PvE, so am blissfully unaware of the PvP cons.

    All I can say is fire-wise, once I runed up, even high level PvE content is not an issue.

    As a counter, the upsides aren't great, not in PvE anyway. My other ultimate - VoB - is the equal of Batswarm (immobile but longer lasting plus gives synergies etc) and I have other draining abilities via syphon that are as useful as vampire ones.
    Edited by raglau on September 21, 2014 1:22PM
  • Xael
    Xael
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    GrimMauKin wrote: »
    Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
    Here's how we're looking currently:

    Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out. :)

    @ZOS_GinaBruno‌ What about Streak? Is that going to be fixed? Seems like it breaks every 5-10 minutes.
    I got killed in pvp, nerf everything...
  • bunnytrix
    bunnytrix
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    GrimMauKin wrote: »
    Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
    Here's how we're looking currently:

    Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out. :)

    Are you people frikkin serious ? Another week to fix stealth ? So we have to wait 2 weeks for a fix to play our class properly ? And as has been mentioned here too many times to quote, it's not just Stealthy passive that is broken. Can we please have some acknowledgement that you are actually looking at other things..like medium armor passives/aggro radius in general etc etc..
    THE core mechanic of a class broken with a patch and it will take you 2 weeks (or more) to fix it? And you refuse outright to update known issues with the full extent of the problem ?
    There's a lot more broken with stealth than just Stealthy and Nightshade.

    Edited by bunnytrix on September 21, 2014 2:26PM
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