Nightstrider wrote: »VR:14
Nightblade
Bosmer
Vampire
7/7 Medium Armor
Dual Wield/Bow
All class passives (each three sets)
All vampire passives.
All Medium Armor passives.
All Dual Wield Passives.
All Bow passives.
All Fighter's Guild passives.
All 2H Weapon passives.
Issues I've noticed:
Stealth radius is bugged to hell. Detection range for NPCs in VR10 zones and lower are like I'm playing a sorcerer with all light armor. As was mentioned before, sneaking through a room of baddies that you've snuck through a hundred times before, is now impossible without a potion or shadow cloak.
Passives affecting stealth are bugged. Half the time I'm moving in stealth it has a HUGE stamina drain. The rest of the time, it's the reduced rate from all the passives. If it's using the huge drain, unstealthing and restealthing has fixed it.
Opening shots from stealth are bugged. This may be because detection radius is borked, but often when hitting a target from behind (NPC or PC), they don't get stunned or extra damage. It may be because they are detecting you in midswing. I don't know.
Regaining stealth is very very often impossible in PvP. In non-solo/gank situations, like keep taking, I usually maintain a 1 death to 10-15 kill ratio. Now it's 1 in 5 if I'm lucky. Since the new patch, if I start a fight that I can't finish (more enemies join in, it's a DK with 72387540 points of armor), I cannot regain stealth through crouching or through shadow cloak. The eye remains open if I crouch, and cloak pops me in and out so fast I barely even see the red color. Other classes don't seem to have this problem!!! I see them crouch in stealth and disappear all the time while I'm fighting them and they are running away. Vampire characters will hit mist form and crouch while running away, and they're gone.
RARELY, shadow cloak will work and I'll be able to cloak out, run, cloak again before it expires, move some more, cloak again... hide behind a tree and when it's done... Oh look, they eye is wide open still. The bad guys are running in the other direction with mage light on, no clue where I am... I have no DoTs on anyone... and I'm sitting there with my head stuck in a tree trying to hide my health bar from anyone looking for it until 20 seconds or so pass by and the eye closes.
And that's on the NOOBS -- The smart players spam bombard/pulsar/whirling etc, the second you stealth, so you get pulled from it before you can even move.
A NEW TWIST: As for pulling people from stealth -- I was running along outside of Chalman last night, I pressed my 5 key (which on one bar is Haste, but I had my other bar on by accident), and activated Ambush. It went off, and I teleported onto a DC player who was sitting idle (I proceeded to kill him, of course). It looked like Ambush triggered on his stealth position like arrows and spells do, without even being able to see him. I don't know if the ambush button was lit either, but he was NOT visible on my monitor.
Here's how we're looking currently:GrimMauKin wrote: »Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
wwusterbarthub17_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.
What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?
Bram Stoker Dracula-Children of the Night put that in youtube
Lol what is there to get?
Vampires everywhere are Silent and Sneaky and fast as hell
So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.
ZOS_GinaBruno wrote: »Here's how we're looking currently:GrimMauKin wrote: »Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out.
Sneak_Thief wrote: »ZOS_GinaBruno wrote: »Ok everyone, thanks so much for your help and patience. We have identified what the main issue is here: both the racial passive Stealthy and the item set Nightshade are not currently working. We are hard at work fixing both of these, and apologize for the frustration this has caused. We'll let you know when you can expect to see the fix.
Thanks for looking into and addressing the issues. I feel there is more to it than just racial, as several commented stating sneak was the same with/without medium armor, so improved sneak may be affected, or at least feels like it.
wwusterbarthub17_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.
What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?
Bram Stoker Dracula-Children of the Night put that in youtube
Lol what is there to get?
Vampires everywhere are Silent and Sneaky and fast as hell
So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.
wwusterbarthub17_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.
What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?
Bram Stoker Dracula-Children of the Night put that in youtube
Lol what is there to get?
Vampires everywhere are Silent and Sneaky and fast as hell
So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.
jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.
What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?
Bram Stoker Dracula-Children of the Night put that in youtube
Lol what is there to get?
Vampires everywhere are Silent and Sneaky and fast as hell
So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.
No no no. They only want the good things.
smeeprocketnub19_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.
What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?
Bram Stoker Dracula-Children of the Night put that in youtube
Lol what is there to get?
Vampires everywhere are Silent and Sneaky and fast as hell
So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.
No no no. They only want the good things.
thanks for ignoring my response to that, and posting something unproductive rather than suggesting a way to make that feasible.
GrimMauKin wrote: »Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
ZOS_GinaBruno wrote: »Here's how we're looking currently:GrimMauKin wrote: »Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out.
ferzalrwb17_ESO wrote: »Stealth is just broken.
It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.
i remember a video a while ago where they said very clearly that we were Not allowed to wear disguises in pvp. i think the womans name was maria halaprino? i know for a fact i spelled her name wrong but i cant remember her name exactly im sory if i screwed up her name but she said that the disguises would immediately be rmoved once you enter cryodiil, maybe that code is some how now rewriten and effected sneak when costumes are involved when initially it was not intended to have costumes?ferzalrwb17_ESO wrote: »Stealth is just broken.
It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.
I agree with this because I have noticed that disguises are not working as they should in terms of stealthing and I am guessing the same basic mechanism is used.
Hlaren_shortsheath wrote: »i remember a video a while ago where they said very clearly that we were Not allowed to wear disguises in pvp. i think the womans name was maria halaprino? i know for a fact i spelled her name wrong but i cant remember her name exactly im sory if i screwed up her name but she said that the disguises would immediately be rmoved once you enter cryodiil, maybe that code is some how now rewriten and effected sneak when costumes are involved when initially it was not intended to have costumes?ferzalrwb17_ESO wrote: »Stealth is just broken.
It's not just the passives not working (which is also a problem as NONE of them work) but even a non-stealth character is getting busted out of stealth sooner than they were previously. The MECHANIC is busted - not just the passives.
I agree with this because I have noticed that disguises are not working as they should in terms of stealthing and I am guessing the same basic mechanism is used.
I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Luvsfuzzybunnies wrote: »No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking
Sneak_Thief wrote: »damn dude, you had that thing quoted before my page even finished refreshing after the post.smeeprocketnub19_ESO wrote: »
I don't know why you singled out pvp, all the content updates have been pve.
And I didn't single out PVP. I mentioned it because it seems PVE adjustments are all done with an eye towards PVP balancing, surely you don't expect anyone to think they had to adjust the radius of sneak against NPCs do you?
You are correct here. Seems like all changes are made with pvp in mind, and I dont even pvp.
Edit: They problem is ZOS thinks the pinnacle of ESO is pvp /laugh. I just want to play solo experience with a spouse. We wanted multiplayer Elder Scrolls, not so much mmo, but we are giving it a shot.
jelliedsoup wrote: »smeeprocketnub19_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »jelliedsoup wrote: »wwusterbarthub17_ESO wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Or Bram's Stoker Dracula -- guy shaving and gets tapped on the shoulder only to turn around and the VAMPIRE is in the door way about 30 feet away.
What is it about being a supernatural being with being able to sneak at incredible speeds do people not get?
Bram Stoker Dracula-Children of the Night put that in youtube
Lol what is there to get?
Vampires everywhere are Silent and Sneaky and fast as hell
So you basically want to disintegrate into dust the moment sunlight touches you, too? Sounds ok.
No no no. They only want the good things.
thanks for ignoring my response to that, and posting something unproductive rather than suggesting a way to make that feasible.
I didn't see your response, but after having read it I would say: "No, no, no, they only want good things."
This is a way of saying that people who play vamps, only want goods things. They don't want any adverse affects to being stronger, faster etc. Oh yeah my bad, fire damage. Puuuuuhlease.
Luvsfuzzybunnies wrote: »No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking
I am a vampire and I completely agree with this. I forget to feed and don't even notice! Not that I can feed now anyway, being as stealth is broken ;-)
But it doesn't really feel like I have a disease, I am surprised the whole game population hasn't willingly taken on vampirism because there's not really a down-side.
ferzalrwb17_ESO wrote: »Luvsfuzzybunnies wrote: »No one feeds as a vampire unless they need too to stay alive in a fight. It is more beneficial to stay at stage 4 than any other stage. The fire vulnerability is hardly game breaking
I am a vampire and I completely agree with this. I forget to feed and don't even notice! Not that I can feed now anyway, being as stealth is broken ;-)
But it doesn't really feel like I have a disease, I am surprised the whole game population hasn't willingly taken on vampirism because there's not really a down-side.
I can't agree with that at all. I notice that fire vulnerability on my vampire alt. It's a huge disadvantage with so much fire in this game.
And, for PvP, everyone out there will do 9% more damage to vampires minimum. 50% more with any fire and a whole lot more when using FG abilities. There aren't as many vamps as people think there. There are a lot but I'm disappointed that there aren't more because I gear up to kill them and, for very little outlay, you really do an enormous amount of extra damage against vamps. If being oneshot (up to 3k health) isn't a disadvantage I don't know what is.
ZOS_GinaBruno wrote: »Here's how we're looking currently:GrimMauKin wrote: »Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out.
ZOS_GinaBruno wrote: »Here's how we're looking currently:GrimMauKin wrote: »Will Monday's patch fix all the stealth issues then? I'm hoping that it'll fix the Shadowy Disguise bugs too.
Monday's patch will have a fix for Night's Silence, Concealed Weapons, and Shadow Cloak. The fixes for the Stealthy passive and Nightshade didn't make the patch for Monday, but we're pretty confident we can hotfix it next week after we complete the maintenance for the new patch. We'll let you know the exact day for the hotfix as soon as we know. Let us know how everything feels after all these fixes roll out.