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Any Future for Nightblades? Devs contribute pls

  • Junkogen
    Junkogen
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    kitsinni wrote: »

    The real issues is NB is based around two systems, stealth and crit for the most part. Stealth has more issues than you can count and crit is great for PvE but almost useless in PvP because of a single armor trait. Yes I know we have plenty of stuff that is not stealth or crit based but that is our specialization.

    Totally agree. I think they severely overestimated the effect of stealth and critical damage in this game. That's why the NB abilities have trade offs where other classes don't.

    Another thing that bothers me is that stealthy and improved sneak are not just part of the NB passives. Why do they limit those abilities to medium armor and the Aldmeri Dominion? Or should we just be picking AD if want to be stealthy assassins? They build class abilities around stealth and sneak but then don't give all NBs the tools to take advantage of those things.

    The NB class is a class without a class. Every other class can do the same things but better. And what gives them an ostensible advantage is easily mitigated by the impenetrable trait and mage light.

    They should find some other way to increase NB DPS without relying so much on crits. Also, if they're built around stealth then give more than just two races in the same alliance a boost. And allow medium armor to regen magicka or something if that's going to be the only way for non-bosmer/khajiit to get improved stealth.
  • Aeratus
    Aeratus
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    That build posted earlier has way too many weaknesses. It does not represent an optimal build used by light armor nightblades.

    Try this:

    Build: 7x light armor, all jewelry in spell damage or potion cooldown

    Restoration Staff:
    - Funnel health
    - Healing ward
    - Siphoning attacks
    - Immovable
    - (See options 1, 2, 3 below)
    - Ult: Veil of Blades

    Sword and Shield:
    - Veiled Strike
    - Harness Magicka
    - Siphoning Attacks
    - Dual Shades
    - (See options 1, 2, 3 below)
    - Ult: Soul Tether

    Option 1 (Ganking): Shadowy disguise and teleport strike
    Option 2 (Zerg): Purge and mark target; replace shades with sap essence
    Option 3 (Small scale): Select from rapid regeneration, ransack armor, and mass hysteria
    Edited by Aeratus on September 19, 2014 5:52PM
  • zhevon
    zhevon
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    The real problem is NBs have never had all of their skills working at any one time. I get used to playing a certain way and then next week I feel like I am launching my head against the wall; certainly compared with other classes.

    I have no idea if my NB is just not very viable at any particular time is due to an ill-thought-out/poorly-designed class or just plain bugs or a combination.

    Just saying ...
  • Varicite
    Varicite
    ✭✭✭✭✭
    TheBull wrote: »
    Varicite wrote: »
    TheBull wrote: »
    NBs are the only class with 0 Mitigation, 0 Self Heal and it shows.

    #buffBlur
    @ZOS_BrianWheeler‌

    You are deliberately exaggerating the situation, or know nothing about NB abilities, and it shows.

    Comments like these are extremely unhelpful.

    If you were to write things that were actually based in reality, it would be much easier to take your concerns seriously.
    Compared to DK's Dragons Blood, Templar heals/Blazing shield mitigation, and Sorc hardening ward, NBs have next to 0 mitigation and 0 self heal. Better?


    It's laughable to even compare swallow soul to Dragons Blood. DKs healsfor 33% missing health, boost health regen by 40% AND recoves 27% stam with one freaking press of the button.

    Same thing can be said about blur compared to hardening ward or blazing shield. Do you understand now?

    It is laughable to compare Swallow Soul to Dragon's Blood.

    Swallow Soul costs like half the Magicka of Dragon's Blood, deals decent damage, increases all healing done to you by 10%, and generates Ultimate each time you cast, increases your max Magicka by 8% for having it slotted, and heals more for crits.

    Dragon's Blood heals 33% health for almost twice the cost, deals 0 damage, increases health regen in combat (lol?), and increases stamina regen by 27% (it doesn't recover 27% stamina, which your wording seems to imply), cannot crit, and is not boosted by any +healing effects.

    The 27% stam regen is nice, but NB already has +30% stam regen passively w/out pressing any buttons.

    They are different beasts entirely, imo. For healing done, Dragon's Blood wins out. But for utility's sake, Swallow Soul is pretty nice. Although, I personally go w/ the Funnel Health morph, which heals allies and is insane for Ultimate regeneration due to multiple heal crits.

    Why would you compare Blur to Hardened Ward and Blazing Shield, when it's obvious the more correct analog would be Dark Cloak?

    I'm not saying that NBs are fine; I was simply saying that exaggerating the situation and purposefully downplaying the strengths of NBs makes your argument look contrived.

    Do you understand now?
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Varicite wrote: »
    TheBull wrote: »
    Varicite wrote: »
    TheBull wrote: »
    NBs are the only class with 0 Mitigation, 0 Self Heal and it shows.

    #buffBlur
    @ZOS_BrianWheeler‌

    You are deliberately exaggerating the situation, or know nothing about NB abilities, and it shows.

    Comments like these are extremely unhelpful.

    If you were to write things that were actually based in reality, it would be much easier to take your concerns seriously.
    Compared to DK's Dragons Blood, Templar heals/Blazing shield mitigation, and Sorc hardening ward, NBs have next to 0 mitigation and 0 self heal. Better?


    It's laughable to even compare swallow soul to Dragons Blood. DKs healsfor 33% missing health, boost health regen by 40% AND recoves 27% stam with one freaking press of the button.

    Same thing can be said about blur compared to hardening ward or blazing shield. Do you understand now?

    It is laughable to compare Swallow Soul to Dragon's Blood.

    Swallow Soul costs like half the Magicka of Dragon's Blood, deals decent damage, increases all healing done to you by 10%, and generates Ultimate each time you cast, increases your max Magicka by 8% for having it slotted, and heals more for crits.

    Dragon's Blood heals 33% health for almost twice the cost, deals 0 damage, increases health regen in combat (lol?), and increases stamina regen by 27% (it doesn't recover 27% stamina, which your wording seems to imply), cannot crit, and is not boosted by any +healing effects.

    The 27% stam regen is nice, but NB already has +30% stam regen passively w/out pressing any buttons.

    They are different beasts entirely, imo. For healing done, Dragon's Blood wins out. But for utility's sake, Swallow Soul is pretty nice. Although, I personally go w/ the Funnel Health morph, which heals allies and is insane for Ultimate regeneration due to multiple heal crits.

    Why would you compare Blur to Hardened Ward and Blazing Shield, when it's obvious the more correct analog would be Dark Cloak?

    I'm not saying that NBs are fine; I was simply saying that exaggerating the situation and purposefully downplaying the strengths of NBs makes your argument look contrived.

    Do you understand now?

    are you actually trying to argue that swallow soul is in anyway on par with GDB?

    Oooh boy. That's not even worth the trouble to counter, really.

    I run funnel health, and I ran swallow soul in the past. Besides the fact that you are using two different abilities, an active and a passive, to equate to all of just GDB, it doesn't change the fact that the single ability swallow soul/funnel health, versus green dragon blood on a self heal or utility basis, GDB wins by miles. For example, GDB can keep a DK alive indefinitely, If I try to spam funnel health to keep myself alive? I'm going to be stuck with no magicka and dead shortly after that. Performance wise they just aren't comparable and saying otherwise is delusional.

    I don't think any of the skills listed in the second paragraph are comparable. As far as mitigation goes, yes that is cloak for nightblades, but cloak is also some very sad mitigation outside of pve.

    PS does anyone else think the range on mass hysteria is absurdly low? I have to literally be on top of the enemy for it to hit.
    Edited by smeeprocketnub19_ESO on September 19, 2014 6:35PM
    Dear Sister, I do not spread rumors, I create them.
  • Aeratus
    Aeratus
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    No, he's saying that strife and GDB are wholly different types of skills, and comparison between GDB and one single aspect (the healing aspect) of funnel health is just silly.

    I mean, it's clear that NBs don't have a strong class heal (well sorc doesn't either, but that's besides the point), but a comparison between GDB and swallow solely on the basis of healing is just uncalled for.
    Edited by Aeratus on September 19, 2014 6:45PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Aeratus wrote: »
    No, he's saying that strife and GDB are wholly different types of skills, and comparison between GDB and one single aspect (the healing aspect) of funnel health is just silly.

    Right, but that is our self-heal, and it's not like there are benefits to funnel health that green dragon blood doesn't get (except ultimate gain, but I will give you that in exchange for GDB personally.)

    As I stated earlier our self-heal is sub-optimal especially compared to all the other classes' self heals.

    I use it anyway, but I would trade the ability and another spot on my skill bar for something equiv to green dragon's blood.
    Dear Sister, I do not spread rumors, I create them.
  • Shunravi
    Shunravi
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    ✭✭
    Aeratus wrote: »
    No, he's saying that strife and GDB are wholly different types of skills, and comparison between GDB and one single aspect (the healing aspect) of funnel health is just silly.

    Exactly. The skills are fundamentally different. However, nightblade self heals are still significantly lower that those of temps and Dks. That is unless we kill the target with Mark or killers blade, but that can only occur after the fight, so it's not really a self heal in 1v1 situations.

    It was nice to be able to exploit its glitch where strife would not proc off its own damage, but instead the previous bit of damage. I could sneak attack and use strife to get ~500 hp2s for 10s. But that was only for ten seconds.

    If you use a healing staff like a sorc does, then that's a bit of a different story. (I'm not counting exchange, as it involves disengaging from battle for a bit and I don't really see it as an in combat heal. No matter how fast they can bolt back in.)
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Rune_Relic
    Rune_Relic
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    I think the main issue was we requried...
    Stealth + burst DPS.
    When it was realised that meant one shot....everyone QQ'd.

    So our dps got nerfed.

    Reality was big hitters get
    80% damage per hit or something.
    To be on a par with 50% crit
    we would need 105% hit 1 + 65% hit 2 = mean of 80%

    Would anyone allow 105% damage....the hell they would.
    They see the burst figure and not the average
    Hence NB was instantly damaged goods and the class broken
    Edited by Rune_Relic on September 19, 2014 7:25PM
    Anything that can be exploited will be exploited
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Unfortunately, any issues we might have with nightblade, including old bugs are probably being promptly ignored. I think they are more interested in band aid fixes than handling a problem that is ultimately systemic in nature.

    There's no class lead, afaik, so there's not even anyone to talk to to get through to them. They talk to large end game guilds sometimes, but those people will be specced very differently and their experience will probably vary dramatically from individual players.
    Dear Sister, I do not spread rumors, I create them.
  • jelliedsoup
    jelliedsoup
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    NBS should get a skill in their tree which allows better stealth than other classes that is what sets us aside. At the moment I just use a detection potion. Nightshade and other sets give around 20% better which is pretty minimal really, as you'll be getting around 2m more. Coupled with lag etc this doesn't translate to much, but is an advantage. But as its a set its available to others and takes away from other sets we could use to make our character stronger.

    Shadow cloak is broken. Concealed weapon is broken and night's silence is broken once these are fixed the game will be more enjoyable for me.

    Personally I have no issue with NBS skills (when they work) its weapon/stam builds which still need work. Zos' fixes so far give me little hope for the future.
    Edited by jelliedsoup on September 19, 2014 7:55PM
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Desdemonte
    Desdemonte
    ✭✭✭
    JessieColt wrote: »
    With the exception of a couple of real issues that have been mentioned, it seems that some people are upset that Nightblades are not a faceroll class.

    I have a DW/NB VR10 (Nearly VR11) and I have minor issues with PvE. I do not PvP so I cannot address any complaints or issues that PvP players have with the Nightblade.

    I use a mix of both Class and Weapon skills. I do not rely solely on one or the other. I balance the needs of my NB.

    I have also stacked most points into Stamina. Along with armor and enchants that increase Stamina. And food buffs that boost stamina.

    Is this 'working around' issues. Sure! That is why the Nightblade is not a faceroll class.

    Each class is supposed to have both strengths and weaknesses. You are not supposed to do everything with a single class.

    You do not like that you cannot faceroll a Nightblade, then pick another class to play.

    Otherwise L2P!!!!! If that includes work-arounds for the weaknesses of the class then congratulations, you actually have to THINK in order to play a NB.

    If you do not want to have to think, or accept the challenge of managing your Stamina, or would rather just faceroll through everything, then play another class.

    Those of us who have taken the time to L2P a NB are not having issues.

    Unless you're talking PvE as in end game vet level trials, you do not have a leg to stand on with this arguement. PvE is a frigging cakewalk until trials. I could have you choose for me to play any 2 weapon loadouts with any class (NB incl) and not have a problem in PvE, it's been nerffed so hard.

    Go try some PvP and come back here with your experiences with how good NBs currently are (unless you go LA + Resto/Destro which is the "I win" button for *any* class). Try testing your skills and reaction times against other people instead of the borderline [snip] AI in this game.

    All I can say is l......o......l.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on September 23, 2014 1:42PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Desdemonte wrote: »
    JessieColt wrote: »
    With the exception of a couple of real issues that have been mentioned, it seems that some people are upset that Nightblades are not a faceroll class.

    I have a DW/NB VR10 (Nearly VR11) and I have minor issues with PvE. I do not PvP so I cannot address any complaints or issues that PvP players have with the Nightblade.

    I use a mix of both Class and Weapon skills. I do not rely solely on one or the other. I balance the needs of my NB.

    I have also stacked most points into Stamina. Along with armor and enchants that increase Stamina. And food buffs that boost stamina.

    Is this 'working around' issues. Sure! That is why the Nightblade is not a faceroll class.

    Each class is supposed to have both strengths and weaknesses. You are not supposed to do everything with a single class.

    You do not like that you cannot faceroll a Nightblade, then pick another class to play.

    Otherwise L2P!!!!! If that includes work-arounds for the weaknesses of the class then congratulations, you actually have to THINK in order to play a NB.

    If you do not want to have to think, or accept the challenge of managing your Stamina, or would rather just faceroll through everything, then play another class.

    Those of us who have taken the time to L2P a NB are not having issues.

    Unless you're talking PvE as in end game vet level trials, you do not have a leg to stand on with this arguement. PvE is a frigging cakewalk until trials. I could have you choose for me to play any 2 weapon loadouts with any class (NB incl) and not have a problem in PvE, it's been nerffed so hard.

    Go try some PvP and come back here with your experiences with how good NBs currently are (unless you go LA + Resto/Destro which is the "I win" button for *any* class). Try testing your skills and reaction times against other people instead of the borderline [snip] AI in this game.

    All I can say is l......o......l.

    I love how PvE'rs think any of their content is challenging.

    I facerolled vet content before the nerf,

    PvP is wear the pain is.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on September 23, 2014 1:43PM
    Dear Sister, I do not spread rumors, I create them.
  • Desdemonte
    Desdemonte
    ✭✭✭
    Rune_Relic wrote: »
    I think the main issue was we requried...
    Stealth + burst DPS.
    When it was realised that meant one shot....everyone QQ'd.

    So our dps got nerfed.

    Reality was big hitters get
    80% damage per hit or something.
    To be on a par with 50% crit
    we would need 105% hit 1 + 65% hit 2 = mean of 80%

    Would anyone allow 105% damage....the hell they would.
    They see the burst figure and not the average
    Hence NB was instantly damaged goods and the class broken

    QFT

    This happened on the PTS before the game even got out of Beta and the problems keep growing.
    Edited by Desdemonte on September 19, 2014 8:02PM
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    Desdemonte wrote: »
    JessieColt wrote: »
    With the exception of a couple of real issues that have been mentioned, it seems that some people are upset that Nightblades are not a faceroll class.

    I have a DW/NB VR10 (Nearly VR11) and I have minor issues with PvE. I do not PvP so I cannot address any complaints or issues that PvP players have with the Nightblade.

    I use a mix of both Class and Weapon skills. I do not rely solely on one or the other. I balance the needs of my NB.

    I have also stacked most points into Stamina. Along with armor and enchants that increase Stamina. And food buffs that boost stamina.

    Is this 'working around' issues. Sure! That is why the Nightblade is not a faceroll class.

    Each class is supposed to have both strengths and weaknesses. You are not supposed to do everything with a single class.

    You do not like that you cannot faceroll a Nightblade, then pick another class to play.

    Otherwise L2P!!!!! If that includes work-arounds for the weaknesses of the class then congratulations, you actually have to THINK in order to play a NB.

    If you do not want to have to think, or accept the challenge of managing your Stamina, or would rather just faceroll through everything, then play another class.

    Those of us who have taken the time to L2P a NB are not having issues.

    Unless you're talking PvE as in end game vet level trials, you do not have a leg to stand on with this arguement. PvE is a frigging cakewalk until trials. I could have you choose for me to play any 2 weapon loadouts with any class (NB incl) and not have a problem in PvE, it's been nerffed so hard.

    Go try some PvP and come back here with your experiences with how good NBs currently are (unless you go LA + Resto/Destro which is the "I win" button for *any* class). Try testing your skills and reaction times against other people instead of the borderline 'tard AI in this game.

    All I can say is l......o......l.

    I love how PvE'rs think any of their content is challenging.

    I facerolled vet content before the nerf,

    PvP is wear the pain is.

    The irony of a pver saying l2p would be funny, if playing an NB in PvP wasn't so frustrating.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Varicite
    Varicite
    ✭✭✭✭✭
    are you actually trying to argue that swallow soul is in anyway on par with GDB?

    No, I'm not.
    they just aren't comparable and saying otherwise is delusional.

    This is what I'm saying.
    Besides the fact that you are using two different abilities, an active and a passive, to equate to all of just GDB

    No, I tend to compare classes as a whole, instead of just single abilities, because that is the way that things should be looked at, imo.

    I don't sugar coat things, and I don't exaggerate. Perhaps that's a character flaw of mine, but I simply call things as I see them.

    I love the NB class, and it has some issues that could use some fixing. But I also play the other classes (except Templar, I can just never get behind the whole "divine light" vibe for some reason), so I feel like I have a fairly good understanding of what everybody is bringing to the table at this point.

    DKs and Templars are designed to be more of a "stay in your face" type of class, thus picking up strong defensives as well as hefty heals, as they have 0 escapes.

    Sorcs are more of a middle ground, picking up shorter duration buffs and mobility through Streak.

    NBs, by design, are intended to be more elusive through the use of Cloak, various teleports, and speed boosts / debuffs, which (I assume) is supposed to allow HoT effects time to heal you while you are not taking damage.

    The problem is that the reality of the situation doesn't have NBs being elusive enough to take advantage of this design. And w/ the failure of this design concept, it leaves them open to beatdown w/out the heavy defenses or mobility of the other classes.

    For many players, the answer to this failed concept is simply to give NBs heavy defenses as well, such as shields and heavy heals. I personally feel the answer isn't to throw the design away entirely, but to tweak the class until the original design concept actually does work.

  • Redlag
    Redlag
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    Rune relic, that's my take on it. Developers always face the idea that's it's no fun for anyone to get gibbed by assassin type characters. So they end up gimping any sort of sustain for supposed DPS and no mitigation/crappy heals type classes.

    That's the exact reason I'm saying give siphoning either more heals or more DPS, because siphoning is subpar damage and subpar healing due to it's PvE utility and NBs positional stealth openers in other lines.

    You guys ignore me talking stupid trash like buff Path of Darkness and Drain power. Like wtf those are worthless. Yet, if you ever played a DK you'd understand a Sorc laughs when you use reflective because he streaks you and Liquid Lightning's your face for 500+ AoE damage that ignores reflect. A Templar plays your game and Blazing shields you which is why we always see those epic dk/temp duels. NBs Need class ability synergy and a counter to the reflects. We have no synergy within our class trees. You're either running Shadow/assassin with no siphoning performing subpar, using bows/stamina to hide our class weakness which creates a even bigger with no magicka , or the gimped siphoning builds that allow only one class dps ability on two bars. That's tragic for a DPS class with no mitigation, weak heals.

    That's why I ask the NB community and the devs to stop trying to fix NB with Med/Bow buffs. I have yet to try bow/med PvP on my DK, Sorc, or Temp because I don't feel like leveling bows, so Im really curious how those classes could perform with the new bow/med buffs. Stamina/magicka, weapon/armor and tying in with class synergy is a game flaw. Not a NB flaw. If NBs continue to cry about it they will continually be pigeon holed into bow/dw med with no class power.

    My suggestions are this and easy...

    1: Fix stealth detection class problems and abilities.
    2: Add a passive to make veiled strike and teleporting strikes out of combat damage non-positional.
    3: Add a root immunity to Path of darkness and give drain power more damage-give me a cursor to drop it where we must if you feel it would be overpowering(go get another dev and test against a DK who is using talons and reflective scales and you don't get a VS or TS off from behind due to the many issue you don't because of the flow of PvP)
    4: Up the damage of anything in the Siphoning line and not just a tad.

    Or

    Give NBs better mitigation and healing.

    If anyone feels like that would be overpowering. So be it. Yes other classes have weakness but are all overpowering in their respective roles. Templars and Dks run the zergs with their class skills and can feel very overpowering playing them or having them on you. Sorc streaking, liquid lightning and insta sharding can be overpowering. Yet the NB has positional failures and weak siphoning line because of those openers. It's time to bring them into the fight and feared. Not only with a bow and stamina build.


    Edited by Redlag on September 20, 2014 12:20AM
  • Archie
    Archie
    ✭✭✭
    zhevon wrote: »
    The real problem is NBs have never had all of their skills working at any one time. I get used to playing a certain way and then next week I feel like I am launching my head against the wall; certainly compared with other classes.

    I have no idea if my NB is just not very viable at any particular time is due to an ill-thought-out/poorly-designed class or just plain bugs or a combination.

    Just saying ...


    Probably, the best expression of a thought that I have often wrestled with! I love the conceptual NB and this one in game is such a poor and broken image that it is not clear what it is anymore.
  • Tigeracer
    Tigeracer
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    I'm getting really frustrated with a lot of the posts I read in every "NB is underpowered" post and the like.
    I use a NB as my only build and I do agree with a lot of stuff that is said, but anyone who is genuinely trying to learn from these posts is getting such mixed information it's not funny.
    One of the things that annoyed me most is someone saying that EVERY class has a viable self heal and NB's should be the same. Sorcs ONLY self heal is completely dependant on critical attacks. That is not viable at all, so there is no need for NB's to have anything better than what we have now.
    I have also heard that every class can do anything better than us. If you are on the DC side on the NA server, just find me (@Tigeracer) and I will prove you so wrong that you may reconsider. My character is a tank, stamina dps, magicka melee dps and crafter, all in one. I hate the idea of wearing a [snip] dress and using a staff, but instead of giving in or just ranting on forums, I actually did some testing and planning. I wear 7 medium in dps mode and 7 heavy in tank mode. I am trials viable with both and have completed EVERY trial and dungeon (apart from the new serpent Ophidia one) as both tank and dps (not at the same time though, lol). I have also been able to solo all of the craglorn delves (that don't require 4 people to activate something) on my own (as a tank). I did that to prove that people saying you need to use 7 light and resto are just jerks. I also know a pretty great NB healer! So although other classes may be better at doing things, NB can do it all (and I don't think any class can solo as effectively as NB's).
    Another thing that annoys me is when people say swallow soul and sap essence are not as good as whatever other classes have. That is total BS. Sap essence is the whole reason I am able to do everything on my own (as a tank) and swallow soul is how I defeat bosses that can't be cc'd.
    I get really aggravated when people mix up NB abilities with stamina and vamp abilities. I know people who use a stamina build and have never even tried a NB. The same goes with vamps.
    Anyone who says stamina NB's are useless, just check out Decimus on YouTube. He makes short work of everyone who comes across him.

    I think shadow cloak and it's morphs need to be fixed ASAP. I use dark cloak and get fairly frustrated, but I don't like reading the same post a million times. Everyone knows it's broken, including the devs. Before you make a post about it again, read through the ten other exact same posts to see that the devs have read and acknowledged at least one of them.

    I strongly disagree with people wanting to be a NB and stand toe to toe with a DK or Templar, since they are designed to be warriors (and besides, if you set yourself up as a tank, you can). I also think that sorcs should have the ability streak. As much as it annoys me to fight someone with it, I don't want it to be changed.
    I also think that the NB downsides to abilities need to be there. We are supposed to come from the shadows and melt face quickly, before enemies can react. I don't think having a 75% armour debuff is very fair when we (are supposed to) have strong stealth abilities to murder people quick. If you think it's not like this, I encourage you again to check out Decimus on YouTube.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on September 23, 2014 1:57PM
  • Redlag
    Redlag
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    Tigeracer, NBs have 99 problems but in this thread PvE aint one. I tanked upper crag at VR11 in cloth with a shield.

    You're reference to Decimus is frustrating. He's bows and stamina. My post right above yours says "Please stop pigeonholing us into bows and stamina". Not because I wouldn't love to use it, because the game has issue with class abilities being magicka based. He's also an emperor which has better combat magicka /stamina regen. He's good and with a bow/stamina he's exactly what a NB should be without having to go bow stamina.

    No one is asking to go toe to toe with a DK. Is it really hard to comprehend? Siphon builds are 100% completely negated by 1 button from a DK = spell reflect. Asking for Path of Darkness to remove roots and Drain power to do more damage so that we have 1 ability to use against spell reflect is hardly asking for toe to toe.

    Also note that in Decimus 4, you're hero. It shows zero Temps spamming blaze all over him stunning him or DK shield charging, talon and lava whipping him in his open world pvp part of the video (it shows on 2hnd noob that doesn't talon him). Everyone in this thread knows why, but for you... watch his duels part of the video. Note that 1 round of the DK shield charge talon lava whip spam Decimus was at 38% health before the charge wore off. Add that DK to open world PvP . That's why all you see is him soloing sorc and NB, because anything with a DK that knows how to play didn't make his highlight reel.
  • Aeratus
    Aeratus
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    To deal with DKs up close, you can equip sword and shield, with resto staff as swap. The DK's shield charge is a non-issue, because any class can shield charge (including NB with shield), and you can block it by holding block or by using immovable. Your response to lava whip spam is veiled attack (surprise attack) spam. The response to GDB is resto staff heals in your swap bar. Also, keep in mind that NBs have superior potion utilization compared to other classes.

    Even if DK is stronger in melee, you'd be dead wrong to say that any random DK scrub can drop an NB that is built for the occasion (which obviously excludes glass cannon bow snipers) and well played. Also, DKs who are melee spcialists don't have the ranged dps that other classes do, and pvp isn't just about 1v1 melee.
    Edited by Aeratus on September 20, 2014 5:17PM
  • Crowzer
    Crowzer
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    Don't care about stamina. I'm a NB in medium armor, using NB skills.
  • Redlag
    Redlag
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    I play a VR14 DK I know Dks weaknesses. I also know that you aren't pulling that off against me. Im not asking for DK nerfs. I never said shield charges are the problem. It's that after the charge you're at below half health before it breaks Talons and and 3 Lava whips from even the worst DKs. Im also playing a siphon NB. Nice theory crafting. I'm running immovable. Who isn't? Are you heavy resto spamming while in talons getting lava whipped? Are you running immovable 100% of the time? Anyone who PvPs a siphon NB knows youre out of stamina after immovable, blocking, rolling out of the talons. I have 1600 stamina with food in my siphon magicka build. I use more stamina pots than anything.

    You're scenario is ridiculous. You act like DKs just don't get the charge off on you from behind or ever etc.. Like immovable fixes everything and you should never be stunned. Here have some hero tips from my elite theories. Throw surprise attacks into your siphon build meant for range. LOL, never mind defensive tic DKs that are immune to you. Just heavy resto attack them during GDB that they never have to use against you.

    I think you're running as an offensive 1 hand board melee that uses resto for heals. Talking about surprise attacks to a siphon NB. Unfortunately we can't be an assassin, a siphon and your tank all in 2 bars. If you bothered to read what I've posted above. All I've asked for is to become better assassins and a counter for siphon NBs for DKs. Of course I wouldn't want you to toe to toe NBs with a siphon build. I have a VR14 DK too.

  • Kego
    Kego
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    Redlag wrote: »
    Kego, I run the same spec as you and I sit behind everything to wait for you to open on someone else. Once you do you're dead and you can't do anything about. You know it and I know it. One difference between you and me is that I run Mark. You're dead. You're not out dodge rolling me. You not gonna turn around and out DPS me. You're not gonna get away, because you're marked and you have no class tools to even the odds in any way.

    Than you don`t know much about this build. Cause it is not about Bursting someone down. It is about control and strong self heal. Normally about 300hps and during that 300hps healing you will suffer DMG from me.

    Will I win against everone? No - no one does it. No DK, Sorc, Temp or NB. Because there are always counterbuilds.


    If NBs arent suppose to heal good or have sustained because we could go for big openers take a good hard look at Kegos build above. That's desperation right there. That's knowing the big openers/finishers just aren't working or making a solid class.
    Or it is just the fun in playing a Magickal Class. And running 2 Destro Staffs is more than useless. Ofc. will anyone run Restoration in 2nd Hand. And after all, this is a MMORPG, so I play most of the times in Grps. Be it 2 ppl. or 4 or 40. And in a two man grp, my specc is so strong, cause I can got offensive as well as a Healer if needed.
    Edited by Kego on September 20, 2014 6:23PM
  • Redlag
    Redlag
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    Kego im sure youre grouped. My "of course Im using resto" was a reply to the suggestion that I should. Guess you, like the person I was replying to don't follow the entire thread. Implying that I don't know the build Im using is inane. And I will be well ahead of healing through yours dps already.

    I get it, you think our class is perfect. You're awesome. You rule. NBs aren't weak. Theyre as strong as the other classes. Boggle.

    Edit: Also my point isn't to epeen war you. Imagine you were caught yourself with mark.
    Edited by Redlag on September 20, 2014 8:46PM
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
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    Varicite wrote: »
    are you actually trying to argue that swallow soul is in anyway on par with GDB?

    No, I'm not.
    they just aren't comparable and saying otherwise is delusional.

    This is what I'm saying.
    Besides the fact that you are using two different abilities, an active and a passive, to equate to all of just GDB

    No, I tend to compare classes as a whole, instead of just single abilities, because that is the way that things should be looked at, imo.

    I don't sugar coat things, and I don't exaggerate. Perhaps that's a character flaw of mine, but I simply call things as I see them.

    I love the NB class, and it has some issues that could use some fixing. But I also play the other classes (except Templar, I can just never get behind the whole "divine light" vibe for some reason), so I feel like I have a fairly good understanding of what everybody is bringing to the table at this point.

    DKs and Templars are designed to be more of a "stay in your face" type of class, thus picking up strong defensives as well as hefty heals, as they have 0 escapes.

    Sorcs are more of a middle ground, picking up shorter duration buffs and mobility through Streak.

    NBs, by design, are intended to be more elusive through the use of Cloak, various teleports, and speed boosts / debuffs, which (I assume) is supposed to allow HoT effects time to heal you while you are not taking damage.

    The problem is that the reality of the situation doesn't have NBs being elusive enough to take advantage of this design. And w/ the failure of this design concept, it leaves them open to beatdown w/out the heavy defenses or mobility of the other classes.

    For many players, the answer to this failed concept is simply to give NBs heavy defenses as well, such as shields and heavy heals. I personally feel the answer isn't to throw the design away entirely, but to tweak the class until the original design concept actually does work.

    I agree with this post quite a lot. I want to be slippery and seal lots of damage but if I get caught go down. The problem is there is no opportunity to do such things without implementing cooldown or nb's becoming op and shifting the class to the complete opposite end of the spectrum. So at that point in time it would actually be more beneficial to bring the other class power levels down to the appropriate level or redesign the class all together.

    [Moderator Note: Edited per our rules on Inappropriate Content and Language]
    Edited by ZOS_UlyssesW on September 23, 2014 2:40PM
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • Helwyr
    Helwyr
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    [...]Marked target gives the target a huge advantage against the nightblade. the downside for the caster should be like half of what it is. Even then it seems excessive, [...]

    The only change I feel Marked Target needs is to remove any indication to the targeted player they have been marked. Then it can be used in conjunction with the initial surprise attack. As it is using the skill now as part of an initial attack is worse than useless, it's detrimental.

  • thorspark
    thorspark
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    Things I'd really like to see for my NB :

    Fix Haste and its morphs : It has never, and I really say never increased the weapon attack speed. With or without it, your heavy attack will always take 2 second to load. It only does something to the delay between attacks. That is not what the skill tooltip says, FIX IT !

    Add a self heal ability. The only way you can self heal atm is by using refreshing path, and it takes a decade to replenish your life. Funnel Health or Sap Essence require ennemies to work, and their heals are still poor compared to other classes abilities. We definitely need some survival skills in PvP.
    DK Vet 12 / NB Vampire Vet 7 / Sorcerer Vet 5 / Templar WW - Guilde Les pochtrons
  • starkerealm
    starkerealm
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    ✭✭✭✭✭
    Helwyr wrote: »
    [...]Marked target gives the target a huge advantage against the nightblade. the downside for the caster should be like half of what it is. Even then it seems excessive, [...]

    The only change I feel Marked Target needs is to remove any indication to the targeted player they have been marked. Then it can be used in conjunction with the initial surprise attack. As it is using the skill now as part of an initial attack is worse than useless, it's detrimental.

    I always thought Mark Target was supposed to be a support ability. IE, you mark someone right before your buddy slams them.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Helwyr wrote: »
    [...]Marked target gives the target a huge advantage against the nightblade. the downside for the caster should be like half of what it is. Even then it seems excessive, [...]

    The only change I feel Marked Target needs is to remove any indication to the targeted player they have been marked. Then it can be used in conjunction with the initial surprise attack. As it is using the skill now as part of an initial attack is worse than useless, it's detrimental.

    I always thought Mark Target was supposed to be a support ability. IE, you mark someone right before your buddy slams them.

    no it's very much a solo gank ability, your buddy doesn't even get the bonus from it, only you do.
    Dear Sister, I do not spread rumors, I create them.
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