MormondPayne_EP wrote: »It seems to make no difference to me if I am grouped or not. So far the record is 7 crashes in 1 hour... And then I stood around like an idiot as @ezareth_ESO killed me while crashed out
ezareth_ESO wrote: »MormondPayne_EP wrote: »It seems to make no difference to me if I am grouped or not. So far the record is 7 crashes in 1 hour... And then I stood around like an idiot as @ezareth_ESO killed me while crashed out
I haven't been on in like 14 hours. Who are you in game?
I crashed to desktop once in my two hours in Cyrodiil last night but I still had the latency issue on and off for most of the night and I called it a night early.
The constant issues in this game have really just made it less and less enjoyable to play and I find myself doing other things instead.
It was a bit amusing today. A bunch of us EP were in a battle against a group of maybe 20 DC and suddenly every single DC froze in their spot. Looks like they all crashed out. Woot free AP. Seriously though things are really bad after the patch - three times an hour. Every time I load the game up after a crash I get an infinite loading screen so I have to force quit the client and restart it then it works again until the next crash.
Mojomonkeyman wrote: »It was a bit amusing today. A bunch of us EP were in a battle against a group of maybe 20 DC and suddenly every single DC froze in their spot. Looks like they all crashed out. Woot free AP. Seriously though things are really bad after the patch - three times an hour. Every time I load the game up after a crash I get an infinite loading screen so I have to force quit the client and restart it then it works again until the next crash.
Haha, yeah man. The endless loading screen after manually quitting the game because of freeze which forces you to quit the game manually again is hilarious! I experience exactly the same.
Best part really is, when playing at prime time and every crash dooms you to wait for another 30min or so in queue then play for 10-15 min until the next crash happens and after quitting twice (1 freeze, 1 endless loading screen) to relog you have to wait again because the second manual quit forces you out of cyrodiil.
This game is so broken, I`d feel ashamed to charge money for it, in all honesty.
I don't think you understand how having low system requirements increases the potential playerbase and how increasing the system requirements will only decrease the actual playerbase. (Since I will quit if the game starts to run any worse than it already does, compared to beta/release.)effinshiddy wrote: »maybe consoles need that, but based on zone chat alone, i think you need to trust the fact that the vast majority of serious pc pvpers know to have a rig that handles gaming correctly and not institute things that hurt everything about the system, game, and accessibility.
It was a bit amusing today. A bunch of us EP were in a battle against a group of maybe 20 DC and suddenly every single DC froze in their spot. Looks like they all crashed out. Woot free AP. Seriously though things are really bad after the patch - three times an hour. Every time I load the game up after a crash I get an infinite loading screen so I have to force quit the client and restart it then it works again until the next crash.
NA Thorn
Yep. Just had about 20 DC freeze right in front of us.
As already mentioned I hope Zos really takes a hard look after this at how they do their updates and QC. Hours or days is understandable to fix unexpected game breaking bugs but weeks on end just isn't gong to cut it.
Princess_Asgari wrote: »Would not surprise me if the crashing is group orientated after they were "Fixing" group issues. Having @ZOS workers responding to other threads and not this on is very disheartening.
I am also convinced that the PvP server are in fact all on the same server and not individual ones which would explain a lot of the other lag related issues on some servers and not the others.
Mojomonkeyman wrote: »This game is so broken, I`d feel ashamed to charge money for it, in all honesty.
I don't think you understand how having low system requirements increases the potential playerbase and how increasing the system requirements will only decrease the actual playerbase. (Since I will quit if the game starts to run any worse than it already does, compared to beta/release.)Lava_Croft wrote: »
Three crashes in 5 minutes. You must be kidding me.
This is beyond the point of ridiculous. We may be at Plaid Speed crash test dummy.