deepseamk20b14_ESO wrote: »I can't stand all these arm chair programmersgetting all worked up and telling everyone how "easy" it is to change things. They clearly have no idea how a business is run or the chain of command that basically EVERYTHING has to go through before something can be even given a shot at being important enough to put in the top 10 of "needs fixing". Not to mention they must be part of the newest generation of "everything revolves around me" because some how they think their opinions alone warrant mass attention.
[Moderator Note: Edited per our rules on Flaming]
sztartureb17_ESO wrote: »I also find night silence stealth speed bonus does not apply. I am not a vampire.
ZOS_GinaBruno wrote: »Ok everyone, just wanted to give you a quick update of the status for some issues you're experiencing.
First, the Night's Silence item set is not currently working, but this will be fixed when we release patch 1.4.4. We're also seeing that projectiles are knocking Nightblades out of stealth, even upon a miss, and some abilities are completely knocking you out of stealth instead of just revealing you. Both these issues will be fixed in patch 1.4.4 as well, which will be released next week.
AlienDiplomat wrote: »http://www.youtube.com/watch?v=E3JZa_XpFJ0
Prior to this "fix" for things breaking you out of stealth, the problem was limited. You would get broken out incorrectly by your DoT's on your enemies, OR because the cloak wasn't properly removing DoT's on you.
HOWEVER, when you stealthed and it actually worked, it would cause all ranged attacks against you to miss. That was before.
Fast forward to today's patch.
Now it appears that EVERYTHING can hit you in stealth! Ranged spells, arrows, Silver Bolts, ANYTHING. These were not AOE attacks and I was not marked, they were every single direct ranged attack.
Furthermore, getting hit by these abilities while stealthed immediately breaks you out of stealth, making the problem worse than before! Not only is damage breaking me out of stealth, but stealth is now useless to prevent damage.
I was so disheartened by this that I didn't even bother to test if they actually fixed the problem of my own DoT's ticking on enemies breaking cloak.
Cloak is now utterly useless for me in PVP.
- Enemy players appear to be able to see you in stealth even when not marked.
- ANY ranged attack can hit you in stealth and break you out of stealth.
- Mage Light breaks stealth rather than revealing it.
/sad
BETTER add dodge chance to blur, is that skill working?ZOS_JessicaFolsom wrote: »There is still a 100% miss chance for projectiles on Dark Cloak. If you're encountering something that seems otherwise, we'd like to hear more details, please (possibly even a video, would be helpful).
ZOS_GinaBruno wrote: »Ok everyone, just wanted to give you a quick update of the status for some issues you're experiencing.
First, the Night's Silence item set is not currently working, but this will be fixed when we release patch 1.4.4. We're also seeing that projectiles are knocking Nightblades out of stealth, even upon a miss, and some abilities are completely knocking you out of stealth instead of just revealing you. Both these issues will be fixed in patch 1.4.4 as well, which will be released next week.
ZOS_GinaBruno wrote: »Ok everyone, just wanted to give you a quick update of the status for some issues you're experiencing.
First, the Night's Silence item set is not currently working, but this will be fixed when we release patch 1.4.4. We're also seeing that projectiles are knocking Nightblades out of stealth, even upon a miss, and some abilities are completely knocking you out of stealth instead of just revealing you. Both these issues will be fixed in patch 1.4.4 as well, which will be released next week.
I lived through the bank bug, and the armor deterioration bug, I can live through this... with my four nightblades...ZOS_GinaBruno wrote: »Ok everyone, just wanted to give you a quick update of the status for some issues you're experiencing.
First, the Night's Silence item set is not currently working, but this will be fixed when we release patch 1.4.4. We're also seeing that projectiles are knocking Nightblades out of stealth, even upon a miss, and some abilities are completely knocking you out of stealth instead of just revealing you. Both these issues will be fixed in patch 1.4.4 as well, which will be released next week.
You'll have to excuse my skepticism.
So a whole week. I guess they think people should put their subs on hold until it's fixed then, since they can't play their class for a week. Are they going to give back a weeks sub time to people affected?
(yes, clearly I don't expect a company to really offer up substance)
ZOS_GinaBruno wrote: »Ok everyone, just wanted to give you a quick update of the status for some issues you're experiencing.
First, the Night's Silence item set is not currently working, but this will be fixed when we release patch 1.4.4. We're also seeing that projectiles are knocking Nightblades out of stealth, even upon a miss, and some abilities are completely knocking you out of stealth instead of just revealing you. Both these issues will be fixed in patch 1.4.4 as well, which will be released next week.
AlienDiplomat wrote: »http://www.youtube.com/watch?v=E3JZa_XpFJ0
Prior to this "fix" for things breaking you out of stealth, the problem was limited. You would get broken out incorrectly by your DoT's on your enemies, OR because the cloak wasn't properly removing DoT's on you.
HOWEVER, when you stealthed and it actually worked, it would cause all ranged attacks against you to miss. That was before.
Fast forward to today's patch.
Now it appears that EVERYTHING can hit you in stealth! Ranged spells, arrows, Silver Bolts, ANYTHING. These were not AOE attacks and I was not marked, they were every single direct ranged attack.
Furthermore, getting hit by these abilities while stealthed immediately breaks you out of stealth, making the problem worse than before! Not only is damage breaking me out of stealth, but stealth is now useless to prevent damage.
I was so disheartened by this that I didn't even bother to test if they actually fixed the problem of my own DoT's ticking on enemies breaking cloak.
Cloak is now utterly useless for me in PVP.
- Enemy players appear to be able to see you in stealth even when not marked.
- ANY ranged attack can hit you in stealth and break you out of stealth.
- Mage Light breaks stealth rather than revealing it.
/sad
what is that addon that says cleans now and stun and doesnt have as much clutter as FTC?? Please PM me or Tag me so I see the reply :P
slopezgamesub17_ESO1 wrote: »So a whole week. I guess they think people should put their subs on hold until it's fixed then, since they can't play their class for a week. Are they going to give back a weeks sub time to people affected?
(yes, clearly I don't expect a company to really offer up substance)
No one is forcing u to play a NB let a lone to keep your subscription.
ZOS_GinaBruno wrote: »Ok everyone, just wanted to give you a quick update of the status for some issues you're experiencing.
First, the Night's Silence item set is not currently working, but this will be fixed when we release patch 1.4.4. We're also seeing that projectiles are knocking Nightblades out of stealth, even upon a miss, and some abilities are completely knocking you out of stealth instead of just revealing you. Both these issues will be fixed in patch 1.4.4 as well, which will be released next week.
slopezgamesub17_ESO1 wrote: »So a whole week. I guess they think people should put their subs on hold until it's fixed then, since they can't play their class for a week. Are they going to give back a weeks sub time to people affected?
(yes, clearly I don't expect a company to really offer up substance)
No one is forcing u to play a NB let a lone to keep your subscription.
You lack the ability to understand sarcasm. Maybe I need to be more clear.
Also, no one is technically forcing people to play vamps and sorcs, but they do, what the heck does that have to do with the price of coffee in South America?