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Do You Think There Should Be Separate Phase's For Solo Players ?

granty2008cyb16_ESO
do you think there should be separate phase for solo players
Edited by granty2008cyb16_ESO on September 11, 2014 4:30PM
Meh!

Do You Think There Should Be Separate Phase's For Solo Players ? 159 votes

yes
18%
Clansman2013theyanceyjimshrum3b14_ESODayelPixelexdegb16_ESOLark82granty2008cyb16_ESOnikolaj.lemcheb16_ESOKnootewootGauradanAnath_QSuper_SonicoSoulScreampez8897nub19_ESOSalmonleapLonestryderspoqsterAuraliaNox_Aeterna 29 votes
no
69%
NestorZOS_EdLynchVuronSirAndyTabbycatMaddjujufastolfv_ESOIagojambam817_ESOAett_ThornArsenic_TouchSweetroll-BanditWicked_WolfStxKangasdigitalprowlerb14_ESODiviniusGreyleafReymasRonin37 110 votes
not bothered as long as doesn't affect my game-play (mmo)
5%
Khastlekevlarto_ESOers101284b14_ESORDMyers65b14_ESOAngryNordMaximilianWoolenthreadsShimmeringSwordalgeo 9 votes
other ( please explain )
6%
PsychobunniOrangeTheCatstefan.gustavsonb16_ESOLizellePSLAnimalthorntk421kiesoElf_BoySoloeusTapio75Night_Watch 11 votes
  • Soloeus
    Soloeus
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    other ( please explain )
    How about a separate instance for group players instead?

    Within; Without.
  • PSLAnimal
    PSLAnimal
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    other ( please explain )
    I think there should be a separate phase for people who use capitalization and punctuation.
    Animal (Ask me what the PSL stands for. Go on. Ask.)
    @PSLAnimal on the NA Megaserver
    Making people wonder just what the hell is wrong with me since 1961.
  • digitalprowlerb14_ESO
    no
    how bout solo players go play something else and stop attempting to ruin "massive multiplayer online" games lol. there are enough single player console junkers to last 3 lifetimes, how bout they go play one of those instead?
  • Arsenic_Touch
    Arsenic_Touch
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    no
    Rather than give a lengthy reply on why it's a bad idea and shouldn't happen, I'll just simply say no.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Tavore1138
    Tavore1138
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    ✭✭
    no
    I hadn't noticed 'all the complaints' from solo players, must be missing those threads.

    However I am about 80% solo (although about 20% of that is doing PvP without being in a group) and I don't have any issues with other people, it's nice to see a living world and other people around. Nice to help out and be helped from time to time. Sure there are some bell ends occasionally but that's life online and off.
  • Ourorboros
    Ourorboros
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    ✭✭
    Here's an idea....how about a separate forum for people who complain or post about nonsense, who pit one group against another, who have a great idea to fix this or that (your idea so great, get a job). "Can't we all just get along".
    PC/NA/DC
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    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Pallmor
    Pallmor
    ✭✭✭✭✭
    no
    Go back to Skyrim if you hate MMO's so bad. It's all solo, looks great (especially with mods), and you can get it for cheap on Steam (or any of the consoles).
  • OrangeTheCat
    OrangeTheCat
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    other ( please explain )
    Learn what a '.' is as well as what a sentence is.
  • yiasemi
    yiasemi
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    I have just about learned to solo dolmens. Cos no one plays anymore. Stop splitting the few into fewer. It'll be like VR.
  • AlexDougherty
    AlexDougherty
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    ✭✭
    no
    It's an MMO, if you want a game without other players don't play an MMO.
    (it's not rocket science)
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Samadhi
    Samadhi
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    ✭✭✭
    I spend my time playing solo/duo.

    I have not run into any issues that hinder my gameplay as a solo player, aside from a small bit of content in Craglorn.
    The content does not particularly hold my interest to begin with.

    I see no reason for a change. My gameplay is not really being obstructed at present.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Tabbycat
    Tabbycat
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    ✭✭✭
    no
    Defeats the purpose of the game being an MMO.

    It would be like going to KFC and asking them to make you some Chinese food. You can argue that it's still food and they will tell you if you want Chinese food, go to a Chinese Restaurant.
    Edited by Tabbycat on September 11, 2014 4:27PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Drazhar14
    Drazhar14
    ✭✭✭✭✭
    no
    do you think there should be separate phase for solo players just looking at all the complaints about solo players fun being ruined not that it bothers me but why not make it so if they want a solo experience there is a login as solo option where you can't see any other online players just npc but you would have the option before you login to chose solo or mmo versions think zos could do this the same way the phase solo group content right now and would stop a lot of complaining let me know what you think and don't say there is better things devs could be working on i know this and that is not the question

    Holy run-on sentence batman!

    This is an mmo, creating solo instances for everyone in the open world would be silly. I am a solo player also, and yes there have been times where other players have ruined my experience. However, there have been some pretty awesome tag team encounters I've had with other players.

    Also, once I got to veteran content in the other faction zones, the game felt much more like a solo game due to there being much less players around. I am really enjoying questing through the other alliances because of this.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    no
    I play Solo most of the time, and PvE exclusively. I don't want to be in my own instance. I enjoy the game world with other players around. If nothing else, I get to people watch. I can also help out others or get help from others as needed.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • kieso
    kieso
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    other ( please explain )
    I would like to see phases based on the group makeup up to 4 players particularly for delves and story lines. For example it would be nice to have delves scale up or down depending on how many players are grouped or are entering together. But by that same token if I enter a delve alone I'd like to remain there alone.

    Dungeons of course should remain the same (for 4 players)

    Public dungeons should remain the same (random cluster[snip])

    and the outside world should remain the same.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on September 11, 2014 6:47PM
  • Zorrashi
    Zorrashi
    ✭✭✭✭✭
    no
    Soloing the entire way thorough? Fine.

    Not feeling forced or otherwise coerced to group to progress in the game? Totally ok with it.

    Getting your own private shard so that it is you and only you in the world? No. Just no.

    Does not seem worth it. Especially when they could be using that data for something else.
  • Night_Watch
    Night_Watch
    ✭✭✭
    other ( please explain )
    :Other:

    I have physical limitations due to a neurological disorder and other poor health and this effects both the amount of time I can play games and the way I play. For that reason, I mostly play [any game] solo with the will to join in multi player activities from time to time as I feel able and as they are available.

    TESO is, according to some (http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_Online as example) not just an MMO but an MMORPG.
    Of course the MMO part means Massively Muliplayer Online - or an online game that can be played by masses of players at the same time. Of course, the implecation is that TESO (or any MMO) will be a 'social' game where players socialise with one another in groups such as random grouping or with family members or via a guild maybe. However a game being an MMO does not mean that all players must socialise. Many players will play solo within the MMO game world for many different reasons - non which need to be justified to any other player. Furthermore, there is the RPG part of TESO. That is, TESO is a Role Playing Game. All players in TESO are RPG players and play the game in the role that is determind at character creation and (later) expansion within game play that the player decides.

    Though it is still young and has 'teething' problems, TESO is a somewhat rich and varied game and attracts players for many reasons. Not least is the attraction to players of a game based in the 'TES' (The Elder Scrolls) universe.

    It is all good and well telling someone that has a more solo biased play style to go play another game but, for some this is unrealistic. For the first part, anyone paying a subscription to play TESO has every right to play as they see fit within the rules and bounderies of the game. Then there is the arrogance of those wanting to exclude others that is, frankly, appalling. Some say; "Go play Skyrim - it's cheap on STEAM" but this has no appeal to those that do not have or will not use STEAM and therefore do not have access to Skyrim. (Not everyone likes or wants STEAM and they do not have to justify this.) Neither has it appeal to those that have played Skyrim and want to play TESO and not take a 'step back' so to say.

    What about the players that like to play mostly solo but group sometimes? Some players prefer to play solo but will join with others that appear to need, or ask for, help. Indeed, some players prefer to play solo but ask for help from time to time. Another example (in MMO / MMORPG) is the player that likes to play solo but likes some of the multi player aspects of a game such as trading or maybe role playing with a group for certain joint activities even though they otherwise play solo.

    Unfortunately some players think that their own play style is the only, and therefore, correct way to play the game (any given game). This is plainly not good for the game community on the whole.

    So! Go play the game solo. Go play the game grouped. Go play the game and have your character sit still in a town square for hours on end! Each of us pays to play TESO and, because of these payments, no other player has the right to dictate how we should play.

    Should there be seperate phases for solo or multi / grouped players? I suppose not - though I know there sometimes is a need for this in certain parts of the game. I can understand how some solo players may feel they are 'getting the short end of the stick' as folk say. I cannot see how phasing for solo players, in the sense of full game single player phased, would do anything other than further fracture relations between players at this time or cause more in game problems or bugs if implemented.

    Kindest regards all - enjoy your game.


    Edited as my copy and paste skills are a bit lacking! ;) Also a little tidy up.
    Edited by Night_Watch on September 11, 2014 5:53PM
    "If there is an underlying oneness of all things, it does not matter where we begin, whether with stars, or laws of supply and demand, or frogs, or Napoleon Bonaparte. One measures a circle, beginning anywhere."

    Charles Fort - Lo! (1931)
  • Night_Watch
    Night_Watch
    ✭✭✭
    other ( please explain )
    do you think there should be separate phase for solo players just looking at all the complaints about solo players fun being ruined not that it bothers me but why not make it so if they want a solo experience there is a login as solo option where you can't see any other online players just npc but you would have the option before you login to chose solo or mmo versions think zos could do this the same way the phase solo group content right now and would stop a lot of complaining let me know what you think and don't say there is better things devs could be working on i know this and that is not the question

    So! I guess you edited this out from your original post. For me, it would have been better left in. All the same; interesting idea. :)
    Drazhar14 wrote: »
    Holy run-on sentence batman!

    This is an mmo, creating solo instances for everyone in the open world would be silly. I am a solo player also, and yes there have been times where other players have ruined my experience. However, there have been some pretty awesome tag team encounters I've had with other players.

    My rather long previous post goes into more detail about how I think players should not tell other players how to play. I like the way you put your points over.
    "If there is an underlying oneness of all things, it does not matter where we begin, whether with stars, or laws of supply and demand, or frogs, or Napoleon Bonaparte. One measures a circle, beginning anywhere."

    Charles Fort - Lo! (1931)
  • JessieColt
    JessieColt
    ✭✭✭✭
    no
    do you think there should be separate phase for solo players

    There already are separate phases for solo play. When you zone into an instanced area it will show you if it is Solo or not.

    Solo dungeons only mean that you CAN do it without help, not that you have to do it without help.

    Public Dungeons means everyone can participate, but you can solo it, however, the content is harder than normal Solo dungeons.

    Group Dungeons/Trials, etc. all require a team effort.

    Everything else is open world. Meaning you can do it alone or you can do it with friends.

    Sometimes it is nice to have help completing specific quests, or farming specific areas for achievements. Forcing "solo" players into their own phases defeats the purpose of an MMO.

    I prefer to play solo, I find that the content then becomes a personal challenge to me. However, I like grouping on the fly with people, even if we are not in a formal group. World Bosses, Dolmens, Farming areas, etc.

    So no, I do not agree with trying to force 'solo' players into their own phases.
  • Elf_Boy
    Elf_Boy
    ✭✭✭
    other ( please explain )
    I would not mind some low population phases along with medium and high ones.

    When server loads allow of course.

    Some people like an empty world -- nothing wrong with that so long as it doesnt impact the cost and ability of people who dont prefer an empty world to play and enjoy the game.
    ** Asus Crosshair VI Hero, Ryzen 1800x, 64GB DDR4 @ 3000, GTX 1080 ti, 4K Samsung 3d Display m.2 Sata 3 Boot Drive, m.2 x4 nvme Game Drive **
  • jambam817_ESO
    jambam817_ESO
    ✭✭✭
    no
    This game is already instanced for Solo... in case you hadn't noticed.
    My sub cancelled, playing Everquest again..

    Yup, Everquest...

    MMOs sucks nowadays.
  • Moonscythe
    Moonscythe
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    how bout solo players go play something else and stop attempting to ruin "massive multiplayer online" games lol. there are enough single player console junkers to last 3 lifetimes, how bout they go play one of those instead?

    I still fail to see how someone playing solo ruins someone else's multiplayer experience. You don't play with all the players you see no matter how much they mass so how are some singles within that mass bothering you?
    Scura di Notte - Altmer Nightblade (gear)
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  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
    ✭✭✭✭✭
    other ( please explain )
    It is nice to sometimes have that sense of accomplishment that comes from having done a difficult fight solo. A few months ago, I could not even try my hands at fighting some overworld bosses by myself or do the supposedly "solo" dungeons alone, because a constant stream of players killed every mob in sight as soon as they spawned.

    These days, I sometimes have to solo even the public dungeons in VR zones, and quite frankly, it sucks not to see other people around. It makes me miss the times when I could not avoid getting unexpected help from random people just passing by, even if it made the game way too easy from time to time.

    A few months ago, I would have voted for that "solo please" checkbox as an option. Now, not so much.
  • SirAndy
    SirAndy
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    no
    It's a MMO, not a MSPO ...
    ;-)
  • GamerzElite
    GamerzElite
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    no
    Mostly I played solo but with group its more fun.
    . . . .., . ., Looking for PVX Guild in EP/DC
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  • seanolan
    seanolan
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    no
    Moonscythe wrote: »
    how bout solo players go play something else and stop attempting to ruin "massive multiplayer online" games lol. there are enough single player console junkers to last 3 lifetimes, how bout they go play one of those instead?

    I still fail to see how someone playing solo ruins someone else's multiplayer experience. You don't play with all the players you see no matter how much they mass so how are some singles within that mass bothering you?

    1) resource nodes. A solo player would be easily able to gather unlimited quantities which would bring back gold selling and such annoyances.

    2) more importantly, the sheer quantity of computing resources taken by hundreds of individual solo instances of the game, being handled by the server.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_SandraF on September 11, 2014 9:57PM
  • Tandor
    Tandor
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    It's an MMO, if you want a game without other players don't play an MMO.
    (it's not rocket science)

    You can play a game with other players without having to be grouped with them for quests and combat.

    (that's not rocket science either)
  • Night_Watch
    Night_Watch
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    other ( please explain )
    seanolan wrote: »
    Moonscythe wrote: »
    how bout solo players go play something else and stop attempting to ruin "massive multiplayer online" games lol. there are enough single player console junkers to last 3 lifetimes, how bout they go play one of those instead?

    I still fail to see how someone playing solo ruins someone else's multiplayer experience. You don't play with all the players you see no matter how much they mass so how are some singles within that mass bothering you?


    Maroon me!

    1) resource nodes. A solo player would be easily able to gather unlimited quantities which would bring back gold selling and such annoyances.

    What rubbish! First, try harvesting a resource node when a group is in the area 'strip mining' so to say. Second you imply that all a solo player wants to do is 'farm' items which is entirely untrue, unfounded and unreasonable. Third, solo player does not equal gold seller. Fourth, if a solo player was phased from the rest of the game, they would not be able to sell at a high profit to make lots of gold and would, furthermore, not likely be able to gold sell as they would be independent from the MMO part of the game.

    2) more importantly, the sheer quantity of computing resources taken by hundreds of individual solo instances of the game, being handled by the server.


    This could only be true if independent phases for independent players where made and had server interaction. However, the phases could be reasonably handled client side with little or no server contact. Oh! Wait! Better just make that a single player game rather than an MMO. That's the real question here I suppose; "Would you [any player] like a single player version of ESO?". There seems to be a misconception by some people; Solo players want a single player game. In reality, it would seem (check the posts in this thread alone), many players stating that they play solo are actually solo biased. That is that they enjoy playing TESO (or other games) mainly solo but have no problem joining others for grouped play from time to time.


    We should all be able to play within the limits of the game how we decide and not as dictated by any other player or group.

    [Moderator Note: Edited quote to match moderated version] 
    Edited by ZOS_SandraF on September 11, 2014 9:58PM
    "If there is an underlying oneness of all things, it does not matter where we begin, whether with stars, or laws of supply and demand, or frogs, or Napoleon Bonaparte. One measures a circle, beginning anywhere."

    Charles Fort - Lo! (1931)
  • Psychobunni
    Psychobunni
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    other ( please explain )
    Ignoring the whole derpy "it's an mmo" argument because if solo wasn't meant to be played as well there would simply be no solo quests, the quests themselves negate that whole crap, so moving on...

    I enjoy playing grouped with my husband or running dolmen/boss *in VR* runs as 3-5 from guild just as much as I enjoy running around on my own.

    I do however understand the frustration of just entering a solo dungeon and here comes a group of 6+ on a shard run or w/e right up behind you smashing everything. Or the whole large group of V12's doing dolmens in say Shadowfen, so after you waste the time to get to the anchor that just dropped near you, they just one shot it all within 2 min of dropping because they are too lazy or inept(?) to actually do on level dolmens for their stupid dye achievement. So I truly understand the frustration there.

    I would fix this by phasing dungeons that solo is actually solo, unless you entered in a group. As for the Dolmens, I don't know a fair way to fix it, just got to deal with the (some expletive Mods would delete anyway) until they get their stupid achievement.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

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