rophez_ESO wrote: »Actually, the complaints were about being able to SNEAK as fast as most horses can run. It's just kinda absurd. I have no problem with them putting in some awesome set bonus for stealthers, like being able to enter sneak while in combat if you roll or something. They just need to be more creative.
ye cos that wouldnt affect comabt at all eh, NB's could roll to get stealth and pop another big crit.
how could you think that would be ok but moving fast OUT OF COMBAT ONLY seems to make you think its insane?
Stop crying already, cast retreating maneuver and drink a speed potion, you're still fast with either Dark Stalker or Night's Silence.
In fact, i'm glad i can get my ugly vampirism cured now.
Attorneyatlawl wrote: »@hamon , I pointed out the inconsistency on ZOS' part regarding this here: http://forums.elderscrollsonline.com/discussion/130476/why-is-night-s-silence-being-called-a-bug-in-the-patch-notes-werewolves-being-unable-to-cc-break as well. Needless to say, I agree. I would bet just about anything it is another kneejerk reaction just like the API nerfs prelaunch, gutting of stock UI features, and some balance changes that have been made in general, to forum whining.
I sincerely doubt they suddenly decided that the way they were going about calculating movement speed mechanics in the game was broken and needed to be "fixed" therefore as the patch note and CM posts imply. What actually happened, I'd personally assume, is that they saw forum complaints making a big ruckus over what most regard in-game as a non-issue or a beneficial feature, and nerfed it to try to quell the negative forum activity.
yes this is the point. Ive utterly lost respect for zos and i,ll be cancelling my sub over this .
It's about fairness and consistency. It's like in sport referrees can differ in how tough or lenient they are from match to match as a football fan this is normal.
What upsets fans is when they arn't consistent
if they give a yellow card for one type of tackle they need to keep doing the same for the whole match.
Same when i watched baseball , if they have set a small strike zone thats fine as long as its the same strike zone for both teams.
which is why they cannot decide moving at that pace is suddenly a "bug" if that pace is achieved through means of dark stalker and NS set.
but if its ahcieved through Bolt escape its completely acceptable. even tho bolt escape is completely limited to one class, requires no sacrifice in terms of comabt effectiveness, and has potent combat use as well.
its a sick joke and iv,e had it with ZOS over this blatant unfairness.
butterfly442 wrote: »Attorneyatlawl wrote: »@hamon , I pointed out the inconsistency on ZOS' part regarding this here: http://forums.elderscrollsonline.com/discussion/130476/why-is-night-s-silence-being-called-a-bug-in-the-patch-notes-werewolves-being-unable-to-cc-break as well. Needless to say, I agree. I would bet just about anything it is another kneejerk reaction just like the API nerfs prelaunch, gutting of stock UI features, and some balance changes that have been made in general, to forum whining.
I sincerely doubt they suddenly decided that the way they were going about calculating movement speed mechanics in the game was broken and needed to be "fixed" therefore as the patch note and CM posts imply. What actually happened, I'd personally assume, is that they saw forum complaints making a big ruckus over what most regard in-game as a non-issue or a beneficial feature, and nerfed it to try to quell the negative forum activity.
yes this is the point. Ive utterly lost respect for zos and i,ll be cancelling my sub over this .
It's about fairness and consistency. It's like in sport referrees can differ in how tough or lenient they are from match to match as a football fan this is normal.
What upsets fans is when they arn't consistent
if they give a yellow card for one type of tackle they need to keep doing the same for the whole match.
Same when i watched baseball , if they have set a small strike zone thats fine as long as its the same strike zone for both teams.
which is why they cannot decide moving at that pace is suddenly a "bug" if that pace is achieved through means of dark stalker and NS set.
but if its ahcieved through Bolt escape its completely acceptable. even tho bolt escape is completely limited to one class, requires no sacrifice in terms of comabt effectiveness, and has potent combat use as well.
its a sick joke and iv,e had it with ZOS over this blatant unfairness.
You wrote to much. You will not be canceling.
rophez_ESO wrote: »Actually, the complaints were about being able to SNEAK as fast as most horses can run. It's just kinda absurd. I have no problem with them putting in some awesome set bonus for stealthers, like being able to enter sneak while in combat if you roll or something. They just need to be more creative.
ye cos that wouldnt affect comabt at all eh, NB's could roll to get stealth and pop another big crit.
how could you think that would be ok but moving fast OUT OF COMBAT ONLY seems to make you think its insane?
NB has ... umm.... look at OPlars and DK and sorc.... so NB has almost ZERO defense. cloak is bugged, and small time crap.... at least they had something...
Well it may have not cost the player any money but it will now require that player to have to replace those materials to make a new set. Meaning they will have less of a pool of resources than the player who went with another set. It is unfair and should be refunded. I havent sen any other set changed to something that completely doesnt work for a build that is using it. There were some nerfed of course but this becomes useless for any vampires.
Darkonflare15 wrote: »rophez_ESO wrote: »Actually, the complaints were about being able to SNEAK as fast as most horses can run. It's just kinda absurd. I have no problem with them putting in some awesome set bonus for stealthers, like being able to enter sneak while in combat if you roll or something. They just need to be more creative.
ye cos that wouldnt affect comabt at all eh, NB's could roll to get stealth and pop another big crit.
how could you think that would be ok but moving fast OUT OF COMBAT ONLY seems to make you think its insane?
NB has ... umm.... look at OPlars and DK and sorc.... so NB has almost ZERO defense. cloak is bugged, and small time crap.... at least they had something...
Umm...
I can get speed boosts from
43% using potions speed boost when running and sneaking
25% using concealed weapon only sneaking.
60% using night silence set only sneaking.
50% movement speed from Path of darness.
All this while sneaking. Not a vampire.
This nerf only prevents people from using two different armor sets with the vampire perk. This is all. It is not a nerf to night blades. You still have multiple ways to raise your speed if your a night blade. The 43% speed potions is only possible because I get 30% potion effectiveness from what a night blade passive.
You can still use speed potions, concealed weapon and path of darkness and Night silence set for Nightblade medium armor users.
You can still use potions concealed weapon and path of darkness and Shadow Dancer’s Raiment for Night blade light armor users.
and for Nightblade Vampires you can still use speed potions, concealed weapon and path of darkness and your perk.
You can have 30% speed potion if you not a nighblade
34% if your not a nightblade and you are using the racial skills from Argonians
39% if your just a night blade
43% if your a nightblade and a Argonian if you have points in the passives.
So night blades are not being nerf.
decado0024_ESO wrote: »Darkonflare15 wrote: »rophez_ESO wrote: »Actually, the complaints were about being able to SNEAK as fast as most horses can run. It's just kinda absurd. I have no problem with them putting in some awesome set bonus for stealthers, like being able to enter sneak while in combat if you roll or something. They just need to be more creative.
ye cos that wouldnt affect comabt at all eh, NB's could roll to get stealth and pop another big crit.
how could you think that would be ok but moving fast OUT OF COMBAT ONLY seems to make you think its insane?
NB has ... umm.... look at OPlars and DK and sorc.... so NB has almost ZERO defense. cloak is bugged, and small time crap.... at least they had something...
Umm...
I can get speed boosts from
43% using potions speed boost when running and sneaking
25% using concealed weapon only sneaking.
60% using night silence set only sneaking.
50% movement speed from Path of darness.
All this while sneaking. Not a vampire.
This nerf only prevents people from using two different armor sets with the vampire perk. This is all. It is not a nerf to night blades. You still have multiple ways to raise your speed if your a night blade. The 43% speed potions is only possible because I get 30% potion effectiveness from what a night blade passive.
You can still use speed potions, concealed weapon and path of darkness and Night silence set for Nightblade medium armor users.
You can still use potions concealed weapon and path of darkness and Shadow Dancer’s Raiment for Night blade light armor users.
and for Nightblade Vampires you can still use speed potions, concealed weapon and path of darkness and your perk.
You can have 30% speed potion if you not a nighblade
34% if your not a nightblade and you are using the racial skills from Argonians
39% if your just a night blade
43% if your a nightblade and a Argonian if you have points in the passives.
So night blades are not being nerf.
Ya so not only are u wrong but u completely missed the point of the outrage. so let me recap for u. point 1. This set was fixed in the near past and was actually such a concern that devs were asked if it was working right and they said yes. point 2. the nights silence set only gives u stam stam rec and 4% crit with a speed boost if u are stealthed and out of combat, making it just about crap in a fight. the trade off is yea u move really fast but if u engage a target with it on ur going to get smacked around if the target is remotely talented.Not op def a fair trade off. point 3. the fact that this was such a concern over serious issues in the game like streak ignoring cc imunity, dks dragonleaping up onto top floors of keeps and dark cloak still not working correctly is offensive. and my own little question for everyone "what are u going to do when its one of your sets about to get chopped? everyone wants to sit back and say qq nbs and make no sense but this will set precedence. that means that all it is gonna take is a few trolls to get on and say if out of combat speed cant stack with vampirism nothing can. and say good bye to all the sorcs and dks sucking down the regen from supernatural recovery and warlocks and all the other crap that they were to give them unlimiyed pools.
Darkonflare15 wrote: »decado0024_ESO wrote: »Darkonflare15 wrote: »rophez_ESO wrote: »Actually, the complaints were about being able to SNEAK as fast as most horses can run. It's just kinda absurd. I have no problem with them putting in some awesome set bonus for stealthers, like being able to enter sneak while in combat if you roll or something. They just need to be more creative.
ye cos that wouldnt affect comabt at all eh, NB's could roll to get stealth and pop another big crit.
how could you think that would be ok but moving fast OUT OF COMBAT ONLY seems to make you think its insane?
NB has ... umm.... look at OPlars and DK and sorc.... so NB has almost ZERO defense. cloak is bugged, and small time crap.... at least they had something...
Umm...
I can get speed boosts from
43% using potions speed boost when running and sneaking
25% using concealed weapon only sneaking.
60% using night silence set only sneaking.
50% movement speed from Path of darness.
All this while sneaking. Not a vampire.
This nerf only prevents people from using two different armor sets with the vampire perk. This is all. It is not a nerf to night blades. You still have multiple ways to raise your speed if your a night blade. The 43% speed potions is only possible because I get 30% potion effectiveness from what a night blade passive.
You can still use speed potions, concealed weapon and path of darkness and Night silence set for Nightblade medium armor users.
You can still use potions concealed weapon and path of darkness and Shadow Dancer’s Raiment for Night blade light armor users.
and for Nightblade Vampires you can still use speed potions, concealed weapon and path of darkness and your perk.
You can have 30% speed potion if you not a nighblade
34% if your not a nightblade and you are using the racial skills from Argonians
39% if your just a night blade
43% if your a nightblade and a Argonian if you have points in the passives.
So night blades are not being nerf.
Ya so not only are u wrong but u completely missed the point of the outrage. so let me recap for u. point 1. This set was fixed in the near past and was actually such a concern that devs were asked if it was working right and they said yes. point 2. the nights silence set only gives u stam stam rec and 4% crit with a speed boost if u are stealthed and out of combat, making it just about crap in a fight. the trade off is yea u move really fast but if u engage a target with it on ur going to get smacked around if the target is remotely talented.Not op def a fair trade off. point 3. the fact that this was such a concern over serious issues in the game like streak ignoring cc imunity, dks dragonleaping up onto top floors of keeps and dark cloak still not working correctly is offensive. and my own little question for everyone "what are u going to do when its one of your sets about to get chopped? everyone wants to sit back and say qq nbs and make no sense but this will set precedence. that means that all it is gonna take is a few trolls to get on and say if out of combat speed cant stack with vampirism nothing can. and say good bye to all the sorcs and dks sucking down the regen from supernatural recovery and warlocks and all the other crap that they were to give them unlimiyed pools.
No you do not seem to understand what I was saying. What I am saying is the set did not get "chopped" all it did was prevent the speed boost form working with the vampire boost. Now you can supplement this speed boost with other things if you really want to catch a bolt escape sorcerers. Yes i know that night blades are not getting easy skills like sorcerers and dks and the fact that they fix this before fixing the other problems is annoying but it is no point in crying and moaning about this and discouraging other place with your complaining that is equally as annoying as this problem.
ryanmjmcevoy_ESO wrote: »If they didn't refund mats for all the set changes in 1.3 which numerous people demanded, they are not going to refund mats on something they are stating as unintended (at the very least, they are saying this NOW) and fixed.
demonlkojipub19_ESO wrote: »ryanmjmcevoy_ESO wrote: »If they didn't refund mats for all the set changes in 1.3 which numerous people demanded, they are not going to refund mats on something they are stating as unintended (at the very least, they are saying this NOW) and fixed.
By the way, they didn't need to refund the materials people demanded for those sets, because they didn't change those sets. The ones you speak of; hist bark, twilight's embrace, and willows path, were altered from their 1.3 changes in 1.3.1 so that the set bonus whether it be the 5 or the 3 set bonus was included in the new set, as requested in player feedback.
Those people WERE demanding their mats back if they went through with the change, which they did not, because they stood to screw over a great number of people who used those sets. They will be doing just that with this set if they go through with those changes.
ryanmjmcevoy_ESO wrote: »demonlkojipub19_ESO wrote: »ryanmjmcevoy_ESO wrote: »If they didn't refund mats for all the set changes in 1.3 which numerous people demanded, they are not going to refund mats on something they are stating as unintended (at the very least, they are saying this NOW) and fixed.
By the way, they didn't need to refund the materials people demanded for those sets, because they didn't change those sets. The ones you speak of; hist bark, twilight's embrace, and willows path, were altered from their 1.3 changes in 1.3.1 so that the set bonus whether it be the 5 or the 3 set bonus was included in the new set, as requested in player feedback.
Those people WERE demanding their mats back if they went through with the change, which they did not, because they stood to screw over a great number of people who used those sets. They will be doing just that with this set if they go through with those changes.
It's not a set change though, it's a vampire nerf. They prevented one set bonus from stacking with one passive. That prevents the vamps from moving as quickly as they have been and has no effect on Night's Silence itself as a set, so refunds still should not be expected.
ryanmjmcevoy_ESO wrote: »demonlkojipub19_ESO wrote: »ryanmjmcevoy_ESO wrote: »If they didn't refund mats for all the set changes in 1.3 which numerous people demanded, they are not going to refund mats on something they are stating as unintended (at the very least, they are saying this NOW) and fixed.
By the way, they didn't need to refund the materials people demanded for those sets, because they didn't change those sets. The ones you speak of; hist bark, twilight's embrace, and willows path, were altered from their 1.3 changes in 1.3.1 so that the set bonus whether it be the 5 or the 3 set bonus was included in the new set, as requested in player feedback.
Those people WERE demanding their mats back if they went through with the change, which they did not, because they stood to screw over a great number of people who used those sets. They will be doing just that with this set if they go through with those changes.
It's not a set change though, it's a vampire nerf. They prevented one set bonus from stacking with one passive. That prevents the vamps from moving as quickly as they have been and has no effect on Night's Silence itself as a set, so refunds still should not be expected.
rophez_ESO wrote: »its about a complete U turn on a set that went live 3 weeks ago after full scrutiny by ZOS and is WORKING AS INTENDED by them at that time.
I've seen several of the pro-superspeed stealth crowd mention this. I've yet to actually see a quote from a dev saying that the vamp stealth penalty negation was supposed to stack with stealth penalty bonuses.