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Where are the buffs to NB you promised 3 months ago?

  • Kewljag_66_ESO
    Kewljag_66_ESO
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    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    What exactly are you looking for? I'm a V12 medium armor DW /Bow NB and i rarely lose to anyone in Cyrodiil. I can escape most encounters where i am out numbered. Anyone I target with a sneak attack usually dies and even in straight up melee 1v1 i win most of my fights, even against DKs and Sorc.

    If they make NBs any stronger we will be overpowered. please tell em exactly what you are having problems with and maybe I can help...
  • Jaxom
    Jaxom
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    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    What exactly are you looking for? I'm a V12 medium armor DW /Bow NB and i rarely lose to anyone in Cyrodiil. I can escape most encounters where i am out numbered. Anyone I target with a sneak attack usually dies and even in straight up melee 1v1 i win most of my fights, even against DKs and Sorc.

    If they make NBs any stronger we will be overpowered. please tell em exactly what you are having problems with and maybe I can help...

    I agree 100% with all of this, however I do believe they are referring to a ton of our skills still broken and another large chunk uninspiring. Bow and DW are not unique to NB. I run the same set up in PvP and I do fine as well, but there are only a handful of useful class abilities which is the main complaint.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    R0M2K wrote: »
    R0M2K wrote: »
    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    More NB buffs? Seriously the game is broken already with all the QQ need buffs.

    Most NBs who know how to play, two shot any player in Cyrodiil.

    1- Enumerate that extense list of NB buffs pls.

    2- Gl tryin to 2-shot any minimal competent player stacking full impen and/or perma-blocking-while-casting-skills-at-the-very-same-time.

    3- After the initial burts, GAME OVER.

    As someone else mentioned, a lot of the "buffing" involved bringing Dragonknights and Sorcerers down to more reasonable levels.

    Nightblades are highly effective now, and if you're running trials, the group always needs a minimum of two to be viable. I don't know what else you want.


    Trials? What are they good for?
    Loot? Nope
    Fun? Nope

    I see no reason to do Trials.

    PvP IS the end game, and its clearly dominated for DKs in the first place followed by Sorcs and Templars, leaving the NB class the last.

    Good luck dueling with a NB.



    I am a high stamina build (2400) as an Archer,(2800 health) only 1600 magika but in straight 1v1 melee I am also very strong.

    This is what i use and win with in straight melee 1v1. With medium armor and DW

    (1) Med Armor Evasion buff (22% dodge chance)
    (2) Blur (15% miss chance)
    (3) Shades (15% damage debuff on the target and they eat threw the targets stamina when they block)
    (4) Shallow Soul : This will heal me alot over the course of the fight combined with the otehr defensive abilities.
    (5) Flurry morph Blinding Strikes. Remember i have 2400 stamina, so this ability does alot of damage and i can use it alot. This ability also saps alot of enemy stamina when they block so after a few of these they run out of staminia and I chew right threw their blocks and kill them. this also set sthe target off balance quit often and i can knock them down and do 1k damage with a heavy attack
    (6) Soul tether as the Ultimate

    This is a very effective build for fighting DKs

    Edited by Kewljag_66_ESO on August 26, 2014 4:53PM
  • Gilvoth
    Gilvoth
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    we nightblades need fixed and increase in damage and increased in survivability.
    please help us devs - please help us -
    - we die at the drop of a hat and only a few hits we dead
    - last night i watched as templars dragonights and even sorcerers put out alot of damage and healed instantly over and over and over and never died untill 10 - 15 people were attacking them all at once and that even took a long long time for them to die, but a nightblade is dead within just a few seconds from just 1 attacker.

    dev's - please help us nightblades
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    we nightblades need fixed and increase in damage and increased in survivability.
    please help us devs - please help us -
    - we die at the drop of a hat and only a few hits we dead
    - last night i watched as templars dragonights and even sorcerers put out alot of damage and healed instantly over and over and over and never died untill 10 - 15 people were attacking them all at once and that even took a long long time for them to die, but a nightblade is dead within just a few seconds from just 1 attacker.

    dev's - please help us nightblades

    Try using the defensive abilities.

    Use the medium armor 22% dodge ability and Blur 15% miss chance togeather and you might be surpised. throw Strife in there and you will last along time.
  • BrassRazoo
    BrassRazoo
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    So you want to kill someone in two hits not three?
  • Samadhi
    Samadhi
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    Mendoze wrote: »
    ...
    Firstly, I don't really understand what is so big deal about NBs and their cloak. It's excellent defense mechanism, and if it breaks because of your own DoTs, then don't use DoTs. Simple as that, or did I miss something?...

    You missed the fact that it's acknowledged as unintended and ZOS has stated it is supposed to get fixed.
    Not using our DoTs is fine as a temporary solution, but it doesn't change the fact that it is bugged.
    Mendoze wrote: »
    ...It would be quite unfair if you could stealth, but your opponent could not, because he's still in combat. I've met quite a many NBs in PVP that had zero problems of disappearing in the middle of the fight and stay hidden, so this is more like a choose your skills/spells better issue. I don't usually say this, but you can read that as L2P.
    ...

    Nightblades don't reenter Sneak by using Cloak.
    There is currently an exploit in game that allows players to force themselves out of combat and reenter Sneak at will though; however, I've already reported the issue to CS and been informed that they are working to fix it as it revolves around breaking a game mechanic to do.
    For players that are unwilling to perform exploits in PvP, there is nothing to learn associated with playing.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • R0M2K
    R0M2K
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    we nightblades need fixed and increase in damage and increased in survivability.
    please help us devs - please help us -
    - we die at the drop of a hat and only a few hits we dead
    - last night i watched as templars dragonights and even sorcerers put out alot of damage and healed instantly over and over and over and never died untill 10 - 15 people were attacking them all at once and that even took a long long time for them to die, but a nightblade is dead within just a few seconds from just 1 attacker.

    dev's - please help us nightblades

    Try using the defensive abilities.

    Use the medium armor 22% dodge ability and Blur 15% miss chance togeather and you might be surpised. throw Strife in there and you will last along time.

    Do you know they dont stack, do you?
  • Code2501
    Code2501
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    Mendoze wrote: »
    No offense to anyone, and I know this sounds harsh, but to me it looks like the only major problem NBs currently have left, are some lazy players, who don't bother to learn their own class or just have unrealistic expectations. Like I said earlier, ZOS should fix broken skills, but asking buffs for an already powerful class is just plain wrong. Good NBs are already killing people in few seconds in PVP ( and I admit that I don't want them to get any stronger than that ), and are also shining in PVE raids, so what more could you possible want? That facerolling your keyboard while running with whatever random build you can come up with is enough to destroy everyone and everything? I really do hope that's not going to happen, because I simply refuse to take any "Magicka man's burden" to further compensate any problems NBs or stamina builds had at launch.

    As a somewhat experienced NB player, and a very experienced Elder Scrolls Fan, to be fair, NB's only major problem are bugs.

    Weapon/stamina issues are not a NB problem, they are a wider problem with weapon/stamina mechanics.

    NB Survival options are not a problem, assuming cloak worked consistently as advertised. (which it does not)

    NB does not need a big spam-able burst heal, The HOT on strife would be fine, If cloak worked reliably it would give us time to heal back, and it can be morphed to guarantee the HOT tick to crit. BUT the HOT is also bugged in that it does not heal 25% of strife, but rather 25% of the attack prior to strife, which could be a weak 33 dmg dot tick.

    If Cloak worked reliably we wouldn't even need to spam it, because it would grant us 2.9 seconds of invis THEN +1750 Spell resist and Armour rating for 4 seconds. Combined with active blocking and utilising the 4 second buff on top of existing resist/armor damage received out of cloak would be greatly reduced. BUT while cloak breaks when it shouldn't it often also fails to apply the buff correctly. Just like when you spam the cloak it sometimes fails to trigger the buff.

    NB's have plenty of use-able tools, and any gaps in their tool belts will be readily filled once spell crafting is released. The problem is, there are just too many bugs that affect critical skills. Skills that half of the class spells rely upon to be effective.
    For this to still be the case, months, and several major patches after these bugs were raised and the devs notified, is, well, somewhat frustrating...

    And no offense taken.
  • Spangla
    Spangla
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    Most NBs who know how to play, two shot any player in Cyrodiil.

    = BS

    Needs re-phasing - Most NB's can 2 shot other NB's in cyrodil who DON'T know how to play. However so can ANY other class so this is not a NB thing and your point is mute unfortunately.

    Also Snipe hitting 2k can happen - BUT and crucially BUT, Only against people who are geared like baffoons. A DK who knows how to play is genuinely un-killable 1 on 1 if you use a bow that is a fact. I'm sorry but if you think this is incorrect I feel you are 1 of to things. Naive and lacking in PVP knowledge, or a DK trying to hide the fact that we are still the boss class:)

    If you have been killed 1 on 1 by a bow user as a DK you are doing something very very wrong lol. In fact if you have been killed 1 on 1 by any other class than DK I would suggest you are doing something a bit wrong.






  • Nysticc
    Nysticc
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    R0M2K wrote: »
    R0M2K wrote: »
    R0M2K wrote: »
    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    More NB buffs? Seriously the game is broken already with all the QQ need buffs.

    Most NBs who know how to play, two shot any player in Cyrodiil.

    1- Enumerate that extense list of NB buffs pls.

    2- Gl tryin to 2-shot any minimal competent player stacking full impen and/or perma-blocking-while-casting-skills-at-the-very-same-time.

    3- After the initial burts, GAME OVER.

    As someone else mentioned, a lot of the "buffing" involved bringing Dragonknights and Sorcerers down to more reasonable levels.

    Nightblades are highly effective now, and if you're running trials, the group always needs a minimum of two to be viable. I don't know what else you want.


    Trials? What are they good for?
    Loot? Nope
    Fun? Nope

    I see no reason to do Trials.

    PvP IS the end game, and its clearly dominated for DKs in the first place followed by Sorcs and Templars, leaving the NB class the last.

    Good luck dueling with a NB.



    It's well known that bow Nightblades are a huge force in PvP. I don't know what game you've been playing.

    Edit: Also, if you only meant to talk about PvP, you should specify that next time. I have plenty of fun in trials. Sorry that you don't.

    Bow is a skill line that EVERY class can use and fire lethal arrow from shealth for crit+2x dmg, its not a NB exclusive.

    If a Nightblade hits you with snipe you WILL know its a Nightblade, no other class can snipe you for 2k damage, you don't know what your're talking about.

  • Nysticc
    Nysticc
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    R0M2K wrote: »
    R0M2K wrote: »
    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    More NB buffs? Seriously the game is broken already with all the QQ need buffs.

    Most NBs who know how to play, two shot any player in Cyrodiil.

    1- Enumerate that extense list of NB buffs pls.

    2- Gl tryin to 2-shot any minimal competent player stacking full impen and/or perma-blocking-while-casting-skills-at-the-very-same-time.

    3- After the initial burts, GAME OVER.

    As someone else mentioned, a lot of the "buffing" involved bringing Dragonknights and Sorcerers down to more reasonable levels.

    Nightblades are highly effective now, and if you're running trials, the group always needs a minimum of two to be viable. I don't know what else you want.


    Trials? What are they good for?
    Loot? Nope
    Fun? Nope

    I see no reason to do Trials.

    PvP IS the end game, and its clearly dominated for DKs in the first place followed by Sorcs and Templars, leaving the NB class the last.

    Good luck dueling with a NB.



    I am a high stamina build (2400) as an Archer,(2800 health) only 1600 magika but in straight 1v1 melee I am also very strong.

    This is what i use and win with in straight melee 1v1. With medium armor and DW

    (1) Med Armor Evasion buff (22% dodge chance)
    (2) Blur (15% miss chance)
    (3) Shades (15% damage debuff on the target and they eat threw the targets stamina when they block)
    (4) Shallow Soul : This will heal me alot over the course of the fight combined with the otehr defensive abilities.
    (5) Flurry morph Blinding Strikes. Remember i have 2400 stamina, so this ability does alot of damage and i can use it alot. This ability also saps alot of enemy stamina when they block so after a few of these they run out of staminia and I chew right threw their blocks and kill them. this also set sthe target off balance quit often and i can knock them down and do 1k damage with a heavy attack
    (6) Soul tether as the Ultimate

    This is a very effective build for fighting DKs

    What happens when he drops a standard on your head and pokes you with a destro staff?
  • Spangla
    Spangla
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    I have never been hit for 2k damage with snipe - Dont know what your wearing lol but id suggest to use your phrasing. "You dont know what you're talking about"
  • Artis
    Artis
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    Mendoze wrote: »

    First of all, class skills use magicka, and weapon skill lines use stamina. It's the same for every class. If I want to try stamina using melee sorcerer, my crystal fragments is still using and scaling power with mana. So yes, I won't be able to do the same damage with my class abilities as I used to, but surprise surprise, I can do more damage with a 2-handed sword. Who would have guessed that? Also DKs and Templars use mana with their class specific skills too unless I'm mistaken. I just don't really understand what is so idiotic about that, since to me it looks really simple. Sure, I'd love to see all our skills scaling with whatever is the highest stat, but until that happens for everybody, I don't see any reason why Nightblades should be a special case.

    Second of all, Battlemage is a real thing in Elder Scrolls lore. Sorcerers really should be able to swing sword if we choose that path. But enough of that, this is a thread about Nightblades. I'm sorry that you feel that your low level Nighblade hits like a wet noodle, and I can feel your pain, I really do. Fortunately there's a forum for new player questions if you need some specific help, and maybe somebody there can help you.

    I'm not really an expert, and maybe Nightblades really need help in those first levels, but at max level your class is still very strong and supports stamina and mana based builds just fine. I read Tamriel Foundry site a lot, and I immediately found a 1k DPS stamina build for end game raiding for Nightblades. There's blades and speed for you, but unfortunately stealth part is missing. Maybe you could live without stealth, or just make your own build that suits your needs better. Anyways, here's the link for that build:
    tamrielfoundry.com/topic/nightblade-stamina-based-dps-build-dw-viable-and-trials-ready/.

    In the same site's nightblade theorycrafting section, there's also leveling, PVP and AOE grinding builds, and of course lots of info you should read. At least I've gotten lots of info from sorcerer theorycrafting section for my class. Also YouTube is full of very entertaining videos where Nightblades are shining in PVP, so maybe you can find some pointers from there too. I have always liked those videos, because I have played rogue classes myself in other MMOs, and more than likely will roll a Nightblade here too.

    I know it takes time and effort to get to know your class and the game, but in the end it will be worth it. I have seen so many NBs in PVP, that I can guarantee the class is already very much capable of doing all that fancy assassination stuff. I don't do much PVE myself, but I've read that NB is a very good class in PVE world too. Of course you shouldn't believe an "enemy class" player, but when other high level Nightblades are telling that the class is doing fine, some even post proven builds for you to use, and YouTube is also full of videos showing how good players are doing with your class, maybe it's finally time to take a look in the mirror. Maybe, just maybe, the problem is not the class this time?

    No offense to anyone, and I know this sounds harsh, but to me it looks like the only major problem NBs currently have left, are some lazy players, who don't bother to learn their own class or just have unrealistic expectations. Like I said earlier, ZOS should fix broken skills, but asking buffs for an already powerful class is just plain wrong. Good NBs are already killing people in few seconds in PVP ( and I admit that I don't want them to get any stronger than that ), and are also shining in PVE raids, so what more could you possible want? That facerolling your keyboard while running with whatever random build you can come up with is enough to destroy everyone and everything? I really do hope that's not going to happen, because I simply refuse to take any "Magicka man's burden" to further compensate any problems NBs or stamina builds had at launch.

    First of all, we were promised to play the way we want and buying and ELDER SCROLLS game we didn't expect to be pigeonholed to light armor+staves builds to be on par with others. And yes, Sorcerers are sorcerers. They rely on magicka, a player EXPECTS them to scale with magicka. Then again, in ELDER SCROLLS game no one wanted classes. zos added them to drain more money from those who love to try every possible gameplay and maybe to be able to balance things out easier. However, we were told that we will have classes so we don't feel lost in all the skill-lines... ahem.. Well, in this case, let us see what the game tells any new player when he or she is creating a character understanding that it's not a TES game really and if he or she chooses a class that is weak in end-game or that won't perform in end-game as expected then he or she will suffer. Maybe then you will see "a reason why Nightblades should be a special case."
    Sorcerers summon and control weather phenomenon: hurling lightning bolts and creating electrified fields, summoning tornadoes and impenetrable fog, and calling upon Daedric forces to summon Storm Atronachs and magical armor.
    Obviously - magic.
    These traveling knights call upon the powers of light and the burning sun to deal massive damage to their enemies while restoring health, magicka, and stamina to their allies.
    Obviously - magic.
    These skillful masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit, and wield fearsome magic that pounds, shatters and physically alters the world around them.
    ...obviously magic...
    Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades, and speed, Nightblades thrive on conflict and misfortune, trusting to their luck and cunning to survive.
    So obviously NOT magic.

    Now tell me, how? How can I expect that my class won't synergize with blades and speed and that my "stealth" is just gonna be 2.9 seconds for more than 1/3 of magicka pool? Not to mention, that NB's skills partly scale with magicka, partly - with weapon crit.. omfg. NBs ARE a special case, because this class is COMPLETELY different from what it promised to be!!! Don't you see that?

    Second of all, sorcerers - not NBs - can easily reach weapon damage cap with Surge. So Battlemages are there. DKs with their survivability and magic - are battlemages, too. Then about my level.. My NB is VR12. At low levels he was damaging okay. At least, it felt okay even though I didn't compare numbers. Levelcap is when it became an issue. Play the way I want and the way I expected this class to work(that's what the game told me so I don't get lost) there is no way I can outdps my friend who's playing A HEALER. So he has higher DPS AND higher survivability AT THE SAME TIME. So no, I'm not a new player. I play since early release. And well, turns out I was completely misguided. And now when I invested more than 20 days of time in my toon's progress - what can I do except for asking to give me the class I was promised to have? Don't I have rights to have fun? Am I worse than you or than people who play mages? I pay the same sub fee.

    Nightblades do not need help on low levels, they need help at level cap. They need to be reworked completely. That link that you sent.. The dps he claims to yield is TWICE lower than what a mage can output.

    Youtube videos show ONLY good moments, of course. You die and suffer much more time as a NB than when you meet some low-lvls or noobs and can actually "shine".

    No. No it's not. IF you're lucky, you can kill someone in first 3 seconds. In most cases they will soak your damage, heal up and then you have ABSOLUTELY no chance. There is just NO WAY you can outsustain or outdps any other class. You could kinda fight using stealth+that stunning strike. But this combo deals low damage for stamina builds and consumes more than a half of your magicka. You just can't do anything against competent players. If you "read about PVE" you maybe also noticed, that NBs are good there in Light Armor+Staff build. Which is NOT what I expected from class that relies on blades.
    Out of all 4 classes, the description of THIS class was THE ONLY ONE that implied that NB will be a class for physical damage. So not only rogue-type combat(which doesn't do well), but also "warrior" kinda stuff.

    No, the problem is the class. I played NB on beta, I was pvping at low levels and did okay (everyone was scaled to same amounts of resources). The problems is huge disbalance at veteran ranks.

    Good AND LUCKY people can kill someone if few secs. And it's THE ONLY WAY to kill anyone. Which doesn't work with a DK or a templar that is not afk. The class needs to be buffed to fight just like others. It does have an opener - but that's it. No, the class does not shine in PVE. It is comparable to others only in magicka build. What more do I want?? Are you serious? Of course, to play the class that relies on blades and doesn't do worse than other builds. I am not coming up with any random build and don't faceroll(even though, DKs can do that. Why can't I?). I want to use a build that relies on blades just like I was promised, and show results that are not worse than what mages show.
  • R0M2K
    R0M2K
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    Well its official:

    - Templars or Sorcs are better Archers than NBs.
    - Sorcs are better Assasins (opening burst dmg from shealth) than NBs.



  • Aeratus
    Aeratus
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    R0M2K wrote: »
    Well its official:
    - Templars or Sorcs are better Archers than NBs.
    - Sorcs are better Assasins (opening burst dmg from shealth) than NBs.
    On the other hand, NBs are better mages than sorc, at least in terms of pure dps.

    Also, sorcs are not better assassins than NB. Not sure where you got that from.

    Sorcs better archers than NBs? Yes, I agree, but only in non-stealth, non-sustained combat.
    Edited by Aeratus on September 2, 2014 3:10PM
  • Honfold
    Honfold
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    Aeratus wrote: »
    R0M2K wrote: »
    Well its official:
    - Templars or Sorcs are better Archers than NBs.
    - Sorcs are better Assasins (opening burst dmg from shealth) than NBs.
    On the other hand, NBs are better mages than sorc, at least in terms of pure dps.

    Also, sorcs are not better assassins than NB. Not sure where you got that from.

    Sorcs better archers than NBs? Yes, I agree, but only in non-stealth, non-sustained combat.

    https://www.youtube.com/watch?v=lVGuyFcd8nk
  • Samadhi
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    As soon as someone mentioned Sorcerers being better Assassins than Nightblades, I knew it was going to have something to do with Surge.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Aeratus
    Aeratus
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    That video looks fun, but getting into position using a 2H heavy attack for stealth is more of a hassle than what it looks like in a video edited for fluidity.
  • R0M2K
    R0M2K
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    I love that video and kudos to the sorc, bitter taste since im a NB and cant achieve the same synergy or dmg.

    Yep, better assasin than a nb.
  • R0M2K
    R0M2K
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    Aeratus wrote: »
    That video looks fun, but getting into position using a 2H heavy attack for stealth is more of a hassle than what it looks like in a video edited for fluidity.

    Its not a heavy attack and has the same positioning difficulty than Surprise attack ie.

    The point is he as a sorc has better synergys to increase the dmg and survavility.

    Im hitting mobs for 4.1k dmg, not fully leveled, he as a sorc will do more dmg...
    so you get the picture.
    Edited by R0M2K on September 2, 2014 4:34PM
  • Samadhi
    Samadhi
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    Aeratus wrote: »
    That video looks fun, but getting into position using a 2H heavy attack for stealth is more of a hassle than what it looks like in a video edited for fluidity.

    Khajiit bonus for Sneak radius looks like a big part of it.
    Uppercut has 2m further range than Veiled Strike (Nightblade's most damaging opener).
    R0M2K wrote: »
    I love that video and kudos to the sorc, bitter taste since im a NB and cant achieve the same synergy or dmg.

    Yep, better assasin than a nb.

    Yeah, the Sorcerer plays really well and that is admirable.

    As a Nightblade, the video is kind of painful because of the issues it points out with our class.

    Our Weapon Damage buff requires us to enter into combat first (since it is an AoE that calculates buff based on enemies hit) so we can't apply it to openers.
    If we go Stamina build we sacrifice our self healing because our self-heals require Magicka stat to scale their value; a full Stamina build means dismal heal values (a Sorc can heal with Critical Surge + Critical Charge)
    Shadow Cloak simply isn't a reliable escape skill or gap creator on a Stamina build, the Magicka cost is too high and the utility too low

    Meh. I still love my Nightblade, even if I've had to evolve to a Magicka/caster spec to make something viable out of it.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Hypertionb14_ESO
    Hypertionb14_ESO
    ✭✭✭✭✭
    the biggest buff to NB was called LTP

    thats learn to play...
    I play every class in every situation. I love them all.
  • R0M2K
    R0M2K
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    If only the assasination skill line scaled with weapon dmg :)
  • Code2501
    Code2501
    ✭✭✭✭
    No to any class spells scaling off weapon damage thanks. Only weapon skills should scale off weapon damage.
  • Varicite
    Varicite
    ✭✭✭✭✭
    R0M2K wrote: »
    R0M2K wrote: »
    Apart from hilarious minor buffs to a couple of useless skills you have done NOTHING in 3 months now.

    Patience has a limit.

    More NB buffs? Seriously the game is broken already with all the QQ need buffs.

    Most NBs who know how to play, two shot any player in Cyrodiil.
    2- Gl tryin to 2-shot any minimal competent player stacking full impen and/or perma-blocking-while-casting-skills-at-the-very-same-time.

    Aspect of Terror exists along w/ Shades. Blocking opponents are less of a problem for NBs than literally any other class in this game.
  • Honfold
    Honfold
    ✭✭✭
    Aeratus wrote: »
    That video looks fun, but getting into position using a 2H heavy attack for stealth is more of a hassle than what it looks like in a video edited for fluidity.

    I have abandoned the melee ambush/surprise attack NB build because veiled strike/concealed weapon has been very unreliable for me in the past. It either would not go off, required me to be standing on the target or would trigger but not actually do any damage.
  • Varicite
    Varicite
    ✭✭✭✭✭
    Samadhi wrote: »
    You missed the fact that it's acknowledged as unintended and ZOS has stated it is supposed to get fixed.

    Bolded the part that you just made up on the spot.

    The exact quote from twitter was:

    "Not exactly intended, but not an exploit."
  • Samadhi
    Samadhi
    ✭✭✭✭✭
    ✭✭✭
    Varicite wrote: »
    Samadhi wrote: »
    You missed the fact that it's acknowledged as unintended and ZOS has stated it is supposed to get fixed.

    Bolded the part that you just made up on the spot.

    The exact quote from twitter was:

    "Not exactly intended, but not an exploit."

    What exactly are you talking about?

    My post that you quoted was specifically written in response to a player claiming:
    Mendoze wrote: »
    ...
    Firstly, I don't really understand what is so big deal about NBs and their cloak. It's excellent defense mechanism, and if it breaks because of your own DoTs, then don't use DoTs. Simple as that, or did I miss something?...

    I pointed out that ZOS has stated that the issue of DoTs breaking Nightblade's Cloak is indeed acknowledged as unintended, and is due to be fixed; I made nothing up and a reference is available here:
    Incoming Fixes & Improvements
    ...
    Outstanding Known Issues
    Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.

    General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.

    ...

    "This is not intended, and will be fixed in a future patch."

    Link here: http://forums.elderscrollsonline.com/discussion/100627/nightblade-update/p1

    So I'm not sure what on earth you are talking about.

    But, to be honest, I'm not sure you have any idea what you are talking about either.
    Edited by Samadhi on September 3, 2014 3:30AM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Varicite
    Varicite
    ✭✭✭✭✭
    Samadhi wrote: »
    Varicite wrote: »
    Samadhi wrote: »
    You missed the fact that it's acknowledged as unintended and ZOS has stated it is supposed to get fixed.

    Bolded the part that you just made up on the spot.

    The exact quote from twitter was:

    "Not exactly intended, but not an exploit."

    What exactly are you talking about?

    My post that you quoted was specifically written in response to a player claiming:
    Mendoze wrote: »
    ...
    Firstly, I don't really understand what is so big deal about NBs and their cloak. It's excellent defense mechanism, and if it breaks because of your own DoTs, then don't use DoTs. Simple as that, or did I miss something?...

    I pointed out that ZOS has stated that the issue of DoTs breaking Nightblade's Cloak is indeed acknowledged as unintended, and is due to be fixed; I made nothing up and a reference is available here:
    Incoming Fixes & Improvements
    ...
    Outstanding Known Issues
    Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.

    General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.

    ...

    "This is not intended, and will be fixed in a future patch."

    Link here: http://forums.elderscrollsonline.com/discussion/100627/nightblade-update/p1

    So I'm not sure what on earth you are talking about.

    But, to be honest, I'm not sure you have any idea what you are talking about either.

    I totally read that out of context and I wholeheartedly apologize for taking your words in a different meaning and then being snarky about it.

    I am truly sorry.

    Been having so many discussions about animation cancelling tonight, I think I just got my threads mixed up when I saw your quote.

    Again, my apologies.
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