I don't see me in the answers above.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.
I remember playing pen and paper D&D before pen and paper was invented. We used bits of a sedimentary rock that modern humans call 'chalk' and mammoth hides, to write our character sheets. And back then, gem dice were *real* gem dice, not like the plastic things these spoilt kids use nowadays. We waited millions of years for coal to turn into diamonds that we used for D20s and not so many millions of years for emeralds which were D12 and D10, once we had hacked a side off with a bit of old jackal bone laying by the fire.
We didn't have D&D 'modules' as Gary Gygax hadn't been invented back then, so we sent the players into real dungeons (mazes) filled with actual dire wolves and sabre toothed tigers. Most of them didn't make it out alive, which was OK because that left more women for us not to form relationships with.
Contrary to popular belief however, giant spiders did not exist back then, so we covered real ones with wolf fur to make them look bigger.
Kids nowadays don't understand what they are missing.
lordrichter wrote: »I don't see me in the answers above.
After reading everything you have said, I would consider this your best option.
Option #1: "I prefer to play the game on my own as a Solo player and dont want to share that world with others (have your own instance)"
Possibly Option #2, but only if you can stomach the distress caused by people around you.
I hear you about leeches in the game. See them. Ignore them. I had one guy who was constantly pulling monsters and then running for me so I would help him kill them. Maybe he was hoping they would kill me, I dunno. I was much better than he was. He died. Poor guy. I was sad. Seriously, there was a tear forming. Briefly.People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.
That might be what Option #2 means to you, but it is not necessarily what Option #2 means to the people who voted for it. Option #2 says nothing about grouping at all. The term "prefer solo" does not preclude grouping.
I interpret #2 to mean that people are willing to accept the social nature of the MMO and be in the world with other people, maybe grouping formally or informally, but usually running solo. Since the forum likes automobile analogies, I liken it to me driving to work and being OK with the other people on the road. If they get in an accident, I will stop to assist, but I don't feel they have to jump in my car at every stop light.
The idea of solo play in an MMO should never be confused with playing a single player game. They are very different things.
How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
Ourorboros wrote: »How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
Ourorboros wrote: »How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..
I hate you.
No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.
I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..
I hate you.
No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.
I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.
Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?
In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...
I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people...). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.
I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.
Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.
So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..
I hate you.
No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.
I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.
Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?
In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...
I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people...). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.
I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.
Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.
So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.
TLDR, stopped when you started to talk about feelings and bitterness and things that happened IRL that might explain bla bla bla bla.
Simple fact, the game is going good, devs are doing a good job and people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG.
people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG. I'm just trying to explain that their hopes will never be fulfilled in this game and they should move on before ruining it for the people who are enjoying it.
Gigglesnort wrote: »@redlag
(got to love the black screen with the green text)
Well if you interpret #2 to mean that then you might just as well have voted for last option which clearly describes what you interpret #2 to be
I'm a VR12 and play everyday. I just said I prefer solo style (post topic), not that I didn't enjoy the game. Otherwise, why would I still be hereOurorboros wrote: »[
You should rejoyce you'll have a TES6 and wait for it if you don't like MMOs, but please don't ruin the MMO for us by asking the devs to spend their time making solo content for people who don't even want an MMO and just can't wait patiently for the next standalone game.. I have no problem with the balance of solo content vs. group content. That's one of the better aspects of the game...the content is there that can suit anyone's style. Complaining there's too much of this or not enough of that is just lame.
Nox_Aeterna wrote: »I ofc prefer to play by myself and for the most part i pretty much only do this.
But i dont really mind sharing the world with others , i would even say i prefer to see other people also running around and killing things.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..
I hate you.
These players should do what they've always done, that is wait 5 years for the next single player TES and stop wasting everyone's time trying to remove MMO aspects from an MMO. We have five single player games not counting spin-offs; let the multiplayer fans have their own thing too. They waited for ESO much longer than we've waited for TES VI so far.Ourorboros wrote: »How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
Rune_Relic wrote: »NOTE.. I should clarify that the shared world option means you are happy to take on world bosses and such with other people but not actually make a dedicated group.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..
I hate you.
No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.
Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.
I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.
Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?
In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...
I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people...). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.
I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.
Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.
So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.
TLDR, stopped when you started to talk about feelings and bitterness and things that happened IRL that might explain bla bla bla bla.
Simple fact, the game is going good, devs are doing a good job and people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG.
I did not say IRL, dude. You went there all on your own. If the shoe fits, I rest my case.
As is, I was referring to your game experience which you keep on about as having and that in that MMO experience it gets ruined. and YES you sound bitter about it.
[Moderator Note: Edited quote to match moderated version]
Also, re: "TLDR" you have written freaking walls of texts in many of your own posts, so if you can't bother to read, apply that to yourself.
Why on earth would I ever play a multiplayer game if I didn't like sharing the world with others?
I like soloing, small groups and random interactions with strangers. I avoid large groups and all kinds of PvP. I'm mostly happy with the balance of solo and group content, my only problem is with VR 10-14 where there's no alternative to grouping. I'm looking forward to the solo adventure zone promised by ZOS, though it's probably still many weeks away.These players should do what they've always done, that is wait 5 years for the next single player TES and stop wasting everyone's time trying to remove MMO aspects from an MMO. We have five single player games not counting spin-offs; let the multiplayer fans have their own thing too. They waited for ESO much longer than we've waited for TES VI so far.Ourorboros wrote: »How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
These players should do what they've always done, that is wait 5 years for the next single player TES and stop wasting everyone's time trying to remove MMO aspects from an MMO. We have five single player games not counting spin-offs; let the multiplayer fans have their own thing too. They waited for ESO much longer than we've waited for TES VI so far.