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What kind of player do you consider yourself to be ?

  • Elsonso
    Elsonso
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    Redlag wrote: »
    I don't see me in the answers above.

    After reading everything you have said, I would consider this your best option. :smile:

    Option #1: "I prefer to play the game on my own as a Solo player and dont want to share that world with others (have your own instance)"

    Possibly Option #2, but only if you can stomach the distress caused by people around you.

    I hear you about leeches in the game. See them. Ignore them. I had one guy who was constantly pulling monsters and then running for me so I would help him kill them. Maybe he was hoping they would kill me, I dunno. I was much better than he was. He died. Poor guy. I was sad. Seriously, there was a tear forming. Briefly.
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
    magnusnet wrote: »
    No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.

    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    That might be what Option #2 means to you, but it is not necessarily what Option #2 means to the people who voted for it. Option #2 says nothing about grouping at all. The term "prefer solo" does not preclude grouping.

    I interpret #2 to mean that people are willing to accept the social nature of the MMO and be in the world with other people, maybe grouping formally or informally, but usually running solo. Since the forum likes automobile analogies, I liken it to me driving to work and being OK with the other people on the road. If they get in an accident, I will stop to assist, but I don't feel they have to jump in my car at every stop light.

    The idea of solo play in an MMO should never be confused with playing a single player game. They are very different things.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Gigglesnort
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    squicker wrote: »

    I remember playing pen and paper D&D before pen and paper was invented. We used bits of a sedimentary rock that modern humans call 'chalk' and mammoth hides, to write our character sheets. And back then, gem dice were *real* gem dice, not like the plastic things these spoilt kids use nowadays. We waited millions of years for coal to turn into diamonds that we used for D20s and not so many millions of years for emeralds which were D12 and D10, once we had hacked a side off with a bit of old jackal bone laying by the fire.

    We didn't have D&D 'modules' as Gary Gygax hadn't been invented back then, so we sent the players into real dungeons (mazes) filled with actual dire wolves and sabre toothed tigers. Most of them didn't make it out alive, which was OK because that left more women for us not to form relationships with.

    Contrary to popular belief however, giant spiders did not exist back then, so we covered real ones with wolf fur to make them look bigger.

    Kids nowadays don't understand what they are missing.

    I remember those days to, the whole outside world days, but I didn't want to confuse people with the purple haze days and real life, it might scare them from going into that mystical gateway and venturing into the realm where that orb of radiation travels from one end of the land to the other.
    OIIIIIIIO

    Death is only the beginning
  • TehMagnus
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    Redlag wrote: »
    I don't see me in the answers above.

    After reading everything you have said, I would consider this your best option. :smile:

    Option #1: "I prefer to play the game on my own as a Solo player and dont want to share that world with others (have your own instance)"

    Possibly Option #2, but only if you can stomach the distress caused by people around you.

    I hear you about leeches in the game. See them. Ignore them. I had one guy who was constantly pulling monsters and then running for me so I would help him kill them. Maybe he was hoping they would kill me, I dunno. I was much better than he was. He died. Poor guy. I was sad. Seriously, there was a tear forming. Briefly.
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.
    magnusnet wrote: »
    No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.

    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    That might be what Option #2 means to you, but it is not necessarily what Option #2 means to the people who voted for it. Option #2 says nothing about grouping at all. The term "prefer solo" does not preclude grouping.

    I interpret #2 to mean that people are willing to accept the social nature of the MMO and be in the world with other people, maybe grouping formally or informally, but usually running solo. Since the forum likes automobile analogies, I liken it to me driving to work and being OK with the other people on the road. If they get in an accident, I will stop to assist, but I don't feel they have to jump in my car at every stop light.

    The idea of solo play in an MMO should never be confused with playing a single player game. They are very different things.

    Well if you interpret #2 to mean that then you might just as well have voted for last option which clearly describes what you interpret #2 to be :/
  • Martinus72
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    I choose last option and this says it all really. I like to play on my own, especially with own pace, just love to log into Tamriel to turn myself off after work but then I'm ending up grouping with others for public dungeons/anchors/world bosses etc. and having a ball ;)
    Edited by Martinus72 on August 29, 2014 3:19PM
  • Ourorboros
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    SFBryan18 wrote: »
    Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
    How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • TehMagnus
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    Ourorboros wrote: »
    SFBryan18 wrote: »
    Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
    How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.

    Well some of us are ESO and MMO fans and have been waiting for this game for 10 years and more, I know I have been since the moment I played Morrowind.

    This game was developed because of people like me who have asked over and over again for an MMO until bethesda decided to give it a go. They created a new studio especially for it (making a clear separation between the TES games produced by Bethesda and the MMO which will be handled with ZOS) and have clearly stated TES 6 is going to come out.

    This game is not TES 6, it wasn't developed for RPG fans it's an MMO based on TES lore developed for MMORPG fans who wanted to experience TES in an MMO world.

    I can totally understand your feeling, SWTOR was made instead of Star Wars Knights of The Old Republic 3, difference is they actually SAID the MMO was suposed to be the continuation of the RPG franchise and I did NOT want an MMO, i wanted an other RPG. As a result, I beta tested SWTOR and didn't buy it because I couldn't stand the MMO ruining the RPG.

    You should rejoyce you'll have a TES6 and wait for it if you don't like MMOs, but please don't ruin the MMO for us by asking the devs to spend their time making solo content for people who don't even want an MMO and just can't wait patiently for the next standalone game.
  • raglau
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    Ourorboros wrote: »
    How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo.

    I'll caveat this by saying I am only VR3, but so far the balance seems right to me.

    I've played every TES game since Arena and I find that ESO captures the TES feeling far more than I expected it to. It does this because I do not ever feel forced into group play, but I know if I want to do it, that option is there. So I can feel I am in a solo, quest driven world, but I am aware there are real people near me, who I can interact with.

    TBH, the grouping aspects are the most flaky bits of it I have found, and definitely need sorting. Sometimes I have wanted to group but the flaky group mechanisms have thwarted me.

    There are differences and compromises in some areas because this is an MMO, but I am pleased there is a Elder Scrolls MMO. Ultimately if it's not right for some people, it's of no great consequence as there'll be another TES solo game at some point, and I've enjoyed them all, even the flakier ones.

    Edited by raglau on August 29, 2014 3:41PM
  • Soulshine
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    magnusnet wrote: »
    Redlag wrote: »
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..

    I hate you.

    No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.

    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.

    Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?

    In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...

    I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people... ;)). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.

    I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.

    Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.

    So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.
  • TehMagnus
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    Soulshine wrote: »
    magnusnet wrote: »
    Redlag wrote: »
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..

    I hate you.

    No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.

    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.

    Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?

    In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...

    I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people... ;)). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.

    I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.

    Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.

    So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.

    TLDR, stopped when you started to talk about feelings and bitterness and things that happened IRL that might explain bla bla bla bla.

    Simple fact, the game is going good, devs are doing a good job and people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG.

    As for leaving, I'll leave when the game goes Pay2Win which will be sooner than later if we listen to the 10% of soloers who want things to go their way

    [Moderator Note: Edited per our rules on Flaming and Trolling & Baiting]
    Edited by ZOS_UlyssesW on August 29, 2014 7:36PM
  • Soulshine
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    magnusnet wrote: »
    Soulshine wrote: »
    magnusnet wrote: »
    Redlag wrote: »
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..

    I hate you.

    No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.

    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.

    Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?

    In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...

    I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people... ;)). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.

    I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.

    Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.

    So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.

    TLDR, stopped when you started to talk about feelings and bitterness and things that happened IRL that might explain bla bla bla bla.

    Simple fact, the game is going good, devs are doing a good job and people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG.

    I did not say IRL, dude. You went there all on your own. If the shoe fits, I rest my case.

    As is, I was referring to your game experience which you keep on about as having and that in that MMO experience it gets ruined. and YES you sound bitter about it.

    [Moderator Note: Edited quote to match moderated version]

    Also, re: "TLDR" you have written freaking walls of texts in many of your own posts, so if you can't bother to read, apply that to yourself.
    Edited by Soulshine on August 29, 2014 7:50PM
  • Phantax
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    You didn't have an option for -

    "I am a grumpy old git who prefers to play solo but will begrudgingly share it with you young wiper-snappers"

    :p
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • raglau
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    magnusnet wrote: »
    people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG. I'm just trying to explain that their hopes will never be fulfilled in this game and they should move on before ruining it for the people who are enjoying it.

    I play probably 50/50 solo/group and fail to see how any solo person can ruin another person's multiplay experience, or vice versa. By definition it cannot happen as they are in separate gaming paths for the most.

    Ultimately the developer will generate both types of content because they will not wish to alienate either set of people, both types of player are prevalent in MMOs.

    Trion set a good example with the solo content in Rift IMO. e.g. The Chronicles are cut down raids for solo experience, so they re-used content well to keep dev costs down but you could play the game your way and have a comparable experience.
  • rsciw
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    @redlag
    (got to love the black screen with the green text)

    I to this day set all my terminals on *nix machines (or putty where no *nix is available) to black (or semi-transparent recently) with green text :)
  • Elsonso
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    magnusnet wrote: »
    Well if you interpret #2 to mean that then you might just as well have voted for last option which clearly describes what you interpret #2 to be :/

    Yeah, sadly, that is not what the last option says:

    "I am happy to solo or group with friends and I am happy to share that world with others"

    The poll option does not really cover the case of grouping with non-friends, people who happen to be around, and it implies that the grouping is organized and with the same people all the time.

    I often feel that the grouping mechanisms are forced and artificial, a metagame construct. In ESO, there are significant problems with grouping due to phasing, which compounds this and makes it more difficult to do stuff outside of a formal planned and vetted group.

    As I travel solo around Tamriel, visiting places and experiencing things, there are other people around me. They are strangers on different paths with different goals. We may enter the same structure, kill the same monsters, and talk to the same people. Sometimes we might mutually agree to complete some objective together, going our separate ways when done. This is done simply by using F and inviting them to a group.

    Other times we may be moving through the area cooperating to kill monsters and no group is formed. They may be a DK that likes to chain pull, so I wait for them to pull. Other times they might be a NB that likes the sneak, so I wait for them to attack and support. Sometimes I am in the thick of things and they are healing me. They are there while I am and I adjust my play style to compliment theirs. I stay there as long as convenient, and it continues to serve my goals, and move on when it is time. This is how most Dark Anchors play out.

    To me, this is Option #2, preferred solo play and happy to have others around.

    The last option also implies that I do group instance dungeons. I do not. Since launch, I have done precisely zero. This is mostly because they tend to be organized and when I group I tend to do it more spontaneously and with much less formality. Like I said, to me grouping tends to be forced and artificial, a metagame construct.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Ourorboros
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    magnusnet wrote: »
    Ourorboros wrote: »
    [

    You should rejoyce you'll have a TES6 and wait for it if you don't like MMOs, but please don't ruin the MMO for us by asking the devs to spend their time making solo content for people who don't even want an MMO and just can't wait patiently for the next standalone game.
    I'm a VR12 and play everyday. I just said I prefer solo style (post topic), not that I didn't enjoy the game. Otherwise, why would I still be here :). I have no problem with the balance of solo content vs. group content. That's one of the better aspects of the game...the content is there that can suit anyone's style. Complaining there's too much of this or not enough of that is just lame.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Nox_Aeterna
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    I ofc prefer to play by myself and for the most part i pretty much only do this.

    But i dont really mind sharing the world with others , i would even say i prefer to see other people also running around and killing things.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • GnatB
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    Disclaimer:
    I *do* however, find it very annoying when "storyline" elements are shared outside of a group. First time I did the final quest of the Auridon plotline I didn't fight a single enemy in any of the portals. When I got to the final boss it had so little life left I only managed to get in a single light attack before it fell dead.

    Hardly made me feel heroic (or even be any fun). Not sure how those things are supposed to work, but coming off SWTOR I'd love to see them instanced per group. Or at the very least only automatically put you in somebody elses version if they either haven't actually engaged anything yet, or did and failed.
    Achievements Suck
  • Ourorboros
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    I ofc prefer to play by myself and for the most part i pretty much only do this.

    But i dont really mind sharing the world with others , i would even say i prefer to see other people also running around and killing things.

    Must get eyes checked. Thought you said you preferred playing with yourself :p
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • GnatB
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    magnusnet wrote: »
    Redlag wrote: »
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..

    I hate you.
    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    Humorously, my dad probably fits in option 1. (and he's been playing computer games for a LOT longer than 16 years. Probably more than double that.) Precisely because there's (typically) a relatively constant stream of new content, and he doesn't have to bother creating new characters/learn a new system. And contrary to your argument most games don't really have DLC. Much less DLC anywhere near as big as an MMO expansion.


    That said, on weekends we do tend to play MMO's together in a group. So an argument could be made for option 5. (We do find it annoying in other games when there are too many other people around interfering in our questing. Thankfully, that doesn't seem to be much a problem in ESO.) That said, I read option 5 as equal parts solo/questing, whereas the first ones are a *preference* for solo. We'd both definitely have a *preference* for solo, even though we do occasionally enjoy questing together.
    Achievements Suck
  • Rosveen
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    Why on earth would I ever play a multiplayer game if I didn't like sharing the world with others?

    I like soloing, small groups and random interactions with strangers. I avoid large groups and all kinds of PvP. I'm mostly happy with the balance of solo and group content, my only problem is with VR 10-14 where there's no alternative to grouping. I'm looking forward to the solo adventure zone promised by ZOS, though it's probably still many weeks away.
    Ourorboros wrote: »
    SFBryan18 wrote: »
    Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
    How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.
    These players should do what they've always done, that is wait 5 years for the next single player TES and stop wasting everyone's time trying to remove MMO aspects from an MMO. We have five single player games not counting spin-offs; let the multiplayer fans have their own thing too. They waited for ESO much longer than we've waited for TES VI so far.
  • Daethz
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    I don't have the patience to look for a group.
    So id rather solo everything.

    Even back in WoW TBC I would generally try to solo group bosses a dozen times before I even attempted looking for a group.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • purple-magicb16_ESO
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    I mostly solo but will group with anyone that wants to. I have on occassion started my own group for dungeons. Like was stated earlier, I'd group with just about anyone to get the job done. Anyone that wants to friend or play together I absolutely will not refuse. I don't have the same hangups that others do in refusing someone b/c they play a templar or wear heavy armor etc.
    Edited by purple-magicb16_ESO on August 29, 2014 6:24PM
    I don't comment here often but when I do, I get [snip]
  • Rune_Relic
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    Rune_Relic wrote: »
    NOTE.. I should clarify that the shared world option means you are happy to take on world bosses and such with other people but not actually make a dedicated group.
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    Please read the posts before commenting.
    Anything that can be exploited will be exploited
  • Rune_Relic
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    Phantax wrote: »
    You didn't have an option for -

    "I am a grumpy old git who prefers to play solo but will begrudgingly share it with you young wiper-snappers"

    :p

    Option 2 ;)
    Anything that can be exploited will be exploited
  • Vahrokh
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    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    I guess you are going to refund a third of the playerbase so they can stop playing wrong in your game?
  • Vahrokh
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    I have been a (very) hard core guild leader in WoW. In other games I was sometimes accused of "zerging" (my youtube videos can show that).

    However ESO is different and is closer to an intimate experience like SWTOR than other MMOs. Other MMOs are made with "realm pride (DAoC, Warhammer)", "faction pride" (WoW, GW2 and maaaaany others) where the guy is indeed naturally placed in a "many guys to achieve an objective" scenario.

    In SWTOR and ESO, instead, you are depicted more or less as "The Chosen One", the storylines are totally identical so single player games where the players is usually The Chosend One (for whatever lore reason).
    This makes it very immersion breaking to play "Chosen One" in a compelling storyline with lots of voice acting (again, like SWTOR) and lots of cinematics... and then you have to group with: "LOL STOP WASTING TIME WITH NPCs we are grinding the Time achievement farm farm farm grind grind grind LOL" guys.

    More than that, players finish a beautiful and engaging storyline... just to be thrown in the most terrible game design of the last decade aka Grindlorn.

    It's totally anticlimactic, it's the definition of immersion breaking.

    But it'd be understandable and acceptable... if only the tiny social features in game weren't so utterly terrible: useless craptastic group tool, pointless "one in a million" disposable guilds where it's hard to form any strong relationship.

    Result: even being in 5 guilds it becomes just UGLY to convince 3 other guys to break their balls and do 4 men Grindlorn content with you. You usually get told: "4 men are worthless, why don't you just grind champions". Too bad I am VR 12 since a long time...

    I WANT to group, but it just does not happen. I have multiple trials achievements but... getting a group to do Grindlorn? Nope, won't happen.

    And now we are about to get more of the same manure.
  • MercyKilling
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    I solo most of the time, but only because nobody groups to do the normal content. Well, with the exception of the occasional dolmen(which you don't actually group for) or a world boss(again, you don't actually group for).

    I think phasing is a bad design choice and that public dungeons are an even worse one.
    I think encounter scaling should have been the order of the day so if you wanted to do something alone, it was entirely possible, while that group of four people that want to do the same thing also could. Instead, phasing splits friends up and public dungeons are meaningless content that someone else does for you.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • TehMagnus
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    Vahrokh wrote: »
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    I guess you are going to refund a third of the playerbase so they can stop playing wrong in your game?
    Soulshine wrote: »
    magnusnet wrote: »
    Soulshine wrote: »
    magnusnet wrote: »
    Redlag wrote: »
    magnusnet wrote: »
    People voting for option 2 shouldn't play MMORPGs since that's not what this kind of games are bout.

    Its what mmorgs were first created on. We didn't need each other. We became stronger with each other. People with your mentality allow them to limit us by making us need each other..

    I hate you.

    No no no, Option 2 is: I want to do my thing, ALONE, allways alone, and I don't mind having other people doing THEIR thing ALONE allways alone, around me. There is no "getting stronger with each other in option 2". What you're describing is last option.

    Option 2 = paying 15 bucks a month to have real players replacing NPCs in a solo game, more bugs than non MMO solo games (that take 10x longer to fix) and updates no bigger than DLCs that come out after you've paid more than the original price of the game in subscription money.

    I actually pity you. If you have that much money to waste consider donating to charity. If you want to play alone: Unsubscribe and go back to Morrowing, Oblivion & Skyrim while you wait for TES6, it's what you'll end up doing on the long run anyways and it will stop you from ruining the game for the MMO players.

    Ya know, I have seen your posts in many a thread now and you always end up in the same place. Why is that? What is your special need to stick to the idea that solo players in an MMO are just ruining the game for everyone else?

    In other words: what sour grapes did you eat somewhere that you assume all games are the same and in for trouble just because there is solo content in it or too many solo players? Cause you just sound angry and bitter all the time, dude...

    I have been playing MMOs for years myself. I have already self-confessed to beeing a bit of a raiding junkie and that I love "phat loot" and really nasty hard content to beat in PvE (so shoot me now solo people... ;)). But I don't give two or even twelve rats pooties if there are people around me that HATE raids and groups or hard content. They do not bother me, my playstyle nor my goals when I play. If it gets to the point where I think the game doesn't offer me fun, I just leave. Simple.

    I don't spend my time trying to dictate to others in an MMO what they should play like. I support everyone's choice to play as they like. Why? Because of this: it's a game. You write as if this these issues are serious life problems. They are not.

    Personally, when I play I keep it real. I hope that the developers are smart enough to grow the game I want to play into something that has a viable path of gameplay for all the playstyles there are in that game's player base, since THAT is what will keep the game going long time and then I can still have my fun too - it will not "ruin" the game for me by a long shot.

    So if this game doesn't offer you what you think it should and you so strongly belive that it is just getting ruined by all these solo players runing about, then maybe it's YOU who should leave.

    TLDR, stopped when you started to talk about feelings and bitterness and things that happened IRL that might explain bla bla bla bla.

    Simple fact, the game is going good, devs are doing a good job and people keep complaining and there is currently an outrage of single players crying because they can't get to VR12 or VR14 without grouping and I find that completely ridiculous in an MMO especially when many of those players have admitted they are just TES fans and didn't want an MMOG.

    I did not say IRL, dude. You went there all on your own. If the shoe fits, I rest my case.

    As is, I was referring to your game experience which you keep on about as having and that in that MMO experience it gets ruined. and YES you sound bitter about it.

    [Moderator Note: Edited quote to match moderated version]

    Also, re: "TLDR" you have written freaking walls of texts in many of your own posts, so if you can't bother to read, apply that to yourself.

    I did think you where referring to RL with "what sour grapes did you eat somewhere".

    As for MMO games, I just have seen many many fail & go F2P or end up being totally empty in the end and I don't want this one to fail like SWTOR did. SWTOR and TESO share the fact they are both MMOs made from an RPG game. SWTOR failed because of lack of end game content, ZOS may have acknowledged this since they are making a lot of end game content atm.

    I'm all for more solo content, but not a small zone. Make a real major update like most MMOs do after 6-12 months of dev & testing and make a new awesome big quest/main story line. Not some new area with dull soloable content. And before that, we need more content to do on end game... Does *** me off people aren't patient and always complain in the forum asking for this, that...
  • Ourorboros
    Ourorboros
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    Rosveen wrote: »
    Why on earth would I ever play a multiplayer game if I didn't like sharing the world with others?

    I like soloing, small groups and random interactions with strangers. I avoid large groups and all kinds of PvP. I'm mostly happy with the balance of solo and group content, my only problem is with VR 10-14 where there's no alternative to grouping. I'm looking forward to the solo adventure zone promised by ZOS, though it's probably still many weeks away.
    Ourorboros wrote: »
    SFBryan18 wrote: »
    Seriously. Why would you play ESO if you didn't want to see other people? Single player games have much more detail and freedom to customize. I used like 100 mods in Skyrim to make everything exactly the way I wanted. ESO is so you can quest with real people, but people who like single player games have some better choices than the ESO treadmill.
    How about because we're Elder Scrolls fans, have played the previous games, and had to accept the MMO aspect if we wanted to continue with the next Elder Scroll incarnation. I wasn't too happy it was MMO or not at all. I've still played most of the game solo, but some areas are impossible to solo. Honestly, I've enjoyed grouping when it's needed, but mostly, I like to do my own thing. I tend to be like @Redlag described in his post...he nailed it.
    These players should do what they've always done, that is wait 5 years for the next single player TES and stop wasting everyone's time trying to remove MMO aspects from an MMO. We have five single player games not counting spin-offs; let the multiplayer fans have their own thing too. They waited for ESO much longer than we've waited for TES VI so far.

    Way to misrepresent what I posted and take it out of context. You also must not have read my follow-up post. In fact, my play style almost perfectly matches the description of your play style. Don't go poking the bear unless you have a good reason. And I didn't give you one. The jist of my comment is I got the game because it's Elder Scrolls, not an MMO, but I enjoy the group play, even though I've never done it before. I never said anything about getting rid of MMO aspects. Expletive deleted.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Psychobunni
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    Rosveen wrote: »
    These players should do what they've always done, that is wait 5 years for the next single player TES and stop wasting everyone's time trying to remove MMO aspects from an MMO. We have five single player games not counting spin-offs; let the multiplayer fans have their own thing too. They waited for ESO much longer than we've waited for TES VI so far.

    I have yet to hear anyone ask for removal of MMO aspects. Just players frustrated with getting to V10 and having nothing to do on their own anymore in the fashion they had until that point. Obviously the game isn't meant to be all group or pvp, or there would be no solo quests at all. Its just the frustration of players that keep watching content come to the game that excludes their chosen play style.

    Is there a successful MMO out there that stops your character building if you don't group/pvp? ( I honestly don't know) and by that I mean level cap/skills.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

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