Maintenance for the week of May 6:
• PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
We will be performing maintenance for patch 10.0.3 on the PTS on Monday at 10:00AM EDT (14:00 UTC).
The problem I see with the new campaign rewards
Prior to update 4, we would only receive gold based on our alliance's performance with a very slight increase for personal performance. With these new bonus rewards for the top 10%, it will only make the AP farming/exploiting magnify 10 fold. It is already bad enough now. But mark my words, with this new rewards system, the essence of the alliance war will be almost non-existent. People will mostly stop assaulting keeps and instead turtle up and farm AP to get to the top 2%.
I love the idea of rewarding those who deserve to be rewarded but rewarding people for farming/exploiting does not seem like a very well thought out plan.
Increase the AP payout for sieging keeps and resources so that the people who actually play the game the way it is meant to be played get rewarded more than those who yo-yo their AP.
Please reward the worthy and not the farmers.