There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.
Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.
Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.
That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
But, they don't have to fork over cash. While questing it's extremely easy to pick up the provisioning ingredients and alchemy mats to cover your consumables.
Maybe the solution would be to add more alchemy & provisioning nodes to Cyrodiil. It's not that PVP'ers want a free ride, they just want the chance to work for it. Currently, if you only PVP, you have no choice but to purchase mats or consumables for gold, if that was the situation in PvE land, you better believe people would be complaining about it.
but folk who pve rarely feel popping a potion on every encounter is either desirable or necessary. and if they add lots of stuff like extra nodes in cyrodiil or more pve quests etc. then you just have folk running round cyrodiil picking flowers.
but isnt it better if folk leave cyrodiil to pick flowers? after all someone might be waiting whos got a full bag of pots and food and is waiting to fight.
So. Am I correct that those against gold rewards in PvP, wants to sell us pots but dont want us to get gold for pvp?
I am fine with buying pots from you (so you can make more gold). I am not fine having to PvE getting my gold so I can be competive in PvP.
Anyway the subject is beaten dead, as the devs already said we will actually get gold rewards for PvP. I am very happy the devs agree with me. The only thing that would make me more happy, would be if they add loot drops so I can rip of Hamons loot bag while he's picking flowers
Guys we have already established that by doing some form of PVE (dungeons, trials) farming mats or whatever it is possible to make gold, especially if you are a casual pvper. But what if you don't want to spend your time doing that, what if u HATE pve?
I very much like that they are adding gold to reward chests, I just want to break even I'm not expecting to get rich.
MurkMuffin wrote: »I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around?
There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.
Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.
Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.
That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
But, they don't have to fork over cash. While questing it's extremely easy to pick up the provisioning ingredients and alchemy mats to cover your consumables.
Maybe the solution would be to add more alchemy & provisioning nodes to Cyrodiil. It's not that PVP'ers want a free ride, they just want the chance to work for it. Currently, if you only PVP, you have no choice but to purchase mats or consumables for gold, if that was the situation in PvE land, you better believe people would be complaining about it.
but folk who pve rarely feel popping a potion on every encounter is either desirable or necessary. and if they add lots of stuff like extra nodes in cyrodiil or more pve quests etc. then you just have folk running round cyrodiil picking flowers.
but isnt it better if folk leave cyrodiil to pick flowers? after all someone might be waiting whos got a full bag of pots and food and is waiting to fight.
In PvE you don't have to dedicate your time to only picking flowers, you can do it while you quest. Picking one or two flowers while doing a quest gives you 4 potions to use. If you keep your eyes open, invest a few points in Keen-eye and don't go crazy with the potions, you will always have a surplus.
In contrast, playing PvP offers very little chance to pick any flowers while playing, they're so few and far between that while playing PvP you always end up hemorrhaging potions, unless you go without.
The point of adding more nodes to Cyrodiil isn't to make it a desirable spot to farm flowers, the point is to make it viable to pick flowers while you pvp. People aren't going to run around Cyrodiil only picking flowers when they have the option to do it in the safety of a PvE zone, with nodes closer together.
They could even do something crazy like adding alchemy nodes to the fields at the farms. That way the farming would be focused on what is already an objective in PvP. People could farm alchemy mats, while they farm player kills.
https://www.youtube.com/watch?v=pQHX-SjgQvQ WarrioroftheWind_ESO wrote: »I hope Zeni doesn't cave in to these people who don't get off their duff.
WarrioroftheWind_ESO wrote: »I hope Zeni doesn't cave in to these people who don't get off their duff.
What's with this notion that people who want more reward for PVP'ing are suddenly lazy players who want a free ride?
If PvE players asked for increased gold in chests, I doubt many of us would call them lazy.
It's nice that you feel like you're better than others because you play (what you believe is) the correct mix of PvE and PvP. But, we're all playing the game here. Nobody is being lazy or getting a free ride, we just chose to play this game differently, in fact that's a huge part of the draw of most Elder Scroll games.
WarrioroftheWind_ESO wrote: »What all do you spend gold on in pvp? Soul gems, potions, and some siege equipment if you're strapped for points. Repairs are definitely not a factor.
WarrioroftheWind_ESO wrote: »I hope Zeni doesn't cave in to these people who don't get off their duff.
What's with this notion that people who want more reward for PVP'ing are suddenly lazy players who want a free ride?
If PvE players asked for increased gold in chests, I doubt many of us would call them lazy.
It's nice that you feel like you're better than others because you play (what you believe is) the correct mix of PvE and PvP. But, we're all playing the game here. Nobody is being lazy or getting a free ride, we just chose to play this game differently, in fact that's a huge part of the draw of most Elder Scroll games.
WarrioroftheWind_ESO wrote: »What all do you spend gold on in pvp? Soul gems, potions, and some siege equipment if you're strapped for points. Repairs are definitely not a factor.
The problem isn't that PVP is so expensive, the problem is that PvE is so profitable. There needs to be consistency between the two. If you can easily get 10k in x number of hours doing PvE, we shouldn't struggle to get half of that in the same time doing PvP. But, that's the situation we're in currently.
The fact that a two week campaign rewards us the amount of gold I could get in an hour of farming alchemy mats is a giant red flag to me.
It's not about making anything easier, it's about consistency.
WarrioroftheWind_ESO wrote: »I hope Zeni doesn't cave in to these people who don't get off their duff.
What's with this notion that people who want more reward for PVP'ing are suddenly lazy players who want a free ride?
If PvE players asked for increased gold in chests, I doubt many of us would call them lazy.
It's nice that you feel like you're better than others because you play (what you believe is) the correct mix of PvE and PvP. But, we're all playing the game here. Nobody is being lazy or getting a free ride, we just chose to play this game differently, in fact that's a huge part of the draw of most Elder Scroll games.
The point is that top-end PvP players tend to consume FAR MORE than most PvE players on a daily basis.
People asking to "break even" on their costs are really asking for Zenimax to just give them an exorbitant amount of gold, not because they are unable to obtain this gold currently, but because they don't want to.
There are already plenty of avenues to make money; many people just don't want to use them, because they'd rather be doing something "fun" instead.
There are 0 PvE players who expect the gold that they get from chests to cover all of their expenses in the game, btw. They have to pick flowers, make potions, sell consumables, vendor trash, etc. like everyone else. This is not PvE or PvP-centric, this is just what you do for money in the game.
Why should ZOS simply hand out tens of thousands of gold to PvP players? That's like saying PvE players should get 20k every time they kill a boss, because reasons.
WarrioroftheWind_ESO wrote: »I hope Zeni doesn't cave in to these people who don't get off their duff.
What's with this notion that people who want more reward for PVP'ing are suddenly lazy players who want a free ride?
If PvE players asked for increased gold in chests, I doubt many of us would call them lazy.
It's nice that you feel like you're better than others because you play (what you believe is) the correct mix of PvE and PvP. But, we're all playing the game here. Nobody is being lazy or getting a free ride, we just chose to play this game differently, in fact that's a huge part of the draw of most Elder Scroll games.
The point is that top-end PvP players tend to consume FAR MORE than most PvE players on a daily basis.
People asking to "break even" on their costs are really asking for Zenimax to just give them an exorbitant amount of gold, not because they are unable to obtain this gold currently, but because they don't want to.
There are already plenty of avenues to make money; many people just don't want to use them, because they'd rather be doing something "fun" instead.
There are 0 PvE players who expect the gold that they get from chests to cover all of their expenses in the game, btw. They have to pick flowers, make potions, sell consumables, vendor trash, etc. like everyone else. This is not PvE or PvP-centric, this is just what you do for money in the game.
Why should ZOS simply hand out tens of thousands of gold to PvP players? That's like saying PvE players should get 20k every time they kill a boss, because reasons.
Actually it's more like saying PvE players should get gold every time they kill an enemy.
Should they remove the dropped gold in PvE? After all, there are plenty of avenues to make money.
WarrioroftheWind_ESO wrote: »What all do you spend gold on in pvp? Soul gems, potions, and some siege equipment if you're strapped for points. Repairs are definitely not a factor.
The problem isn't that PVP is so expensive, the problem is that PvE is so profitable. There needs to be consistency between the two. If you can easily get 10k in x number of hours doing PvE, we shouldn't struggle to get half of that in the same time doing PvP. But, that's the situation we're in currently.
The fact that a two week campaign rewards us the amount of gold I could get in an hour of farming alchemy mats is a giant red flag to me.
It's not about making anything easier, it's about consistency.
PVP IS FREE lets get that straight. now it becomes a drain when you start taking buff stuff constantly. But how can ZOS balance rewards around potion and food use?
1/ they would have to know how many potions and food you use , but that varys from person to person
2/ the price of food and pots changes as well cos its player controlled.
so where do you draw the line in order to even start balncing rewards?
should they fund you enough for 10 potions a day and 3 food?
or 100 potions a day and 20 food? should they make sure you can pop a crit potion on every fight so you can bang out constant crits?
So its not pvp thats costing folk money its self buffs. and that is the issue. how can ZOS possibly fully compensate potion spammers without making non potion spammers very rich at the same time?
Just adding in the expense of creating new VR14 gear as well. NFI how much that would cost but 100k to get a complete yellow set.
SBR_QuorTek wrote: »You want to stay on top, you got to work for it!! Didn't you or anyone else for that matter get the memo?
dylanjaygrobbelaarb16_ESO wrote: »
some on this thread make it sound like pve is one thing. its not. questing and leveling and reading the story is not the same as picking flowers all day so they can sell pots to YOU. people that sell you pots are doing it for profit, not because its fun to grind nodes. if they can just pvp and get that ammout of cash, why the **** would they wast their time making pots for others? are you suggesting pve players are gathering nodes just because its really fun? they arent, they are being a part of the economy.
dylanjaygrobbelaarb16_ESO wrote: »
some on this thread make it sound like pve is one thing. its not. questing and leveling and reading the story is not the same as picking flowers all day so they can sell pots to YOU. people that sell you pots are doing it for profit, not because its fun to grind nodes. if they can just pvp and get that ammout of cash, why the **** would they wast their time making pots for others? are you suggesting pve players are gathering nodes just because its really fun? they arent, they are being a part of the economy.
Nobody said they want the same amount of gold from PvP as if they were selling pots. Using pots and buying them from you is just as important part of the economy.
dylanjaygrobbelaarb16_ESO wrote: »
some on this thread make it sound like pve is one thing. its not. questing and leveling and reading the story is not the same as picking flowers all day so they can sell pots to YOU. people that sell you pots are doing it for profit, not because its fun to grind nodes. if they can just pvp and get that ammout of cash, why the **** would they wast their time making pots for others? are you suggesting pve players are gathering nodes just because its really fun? they arent, they are being a part of the economy.
Nobody said they want the same amount of gold from PvP as if they were selling pots. Using pots and buying them from you is just as important part of the economy.
yes it is. which is exactly why if the buyers have more money to spend the sellers want their cut. so prices rise.
which is exactly why this whole notion of adding money won't solve anything. but it will make me richer cos i farm all my own stuff.
dylanjaygrobbelaarb16_ESO wrote: »
some on this thread make it sound like pve is one thing. its not. questing and leveling and reading the story is not the same as picking flowers all day so they can sell pots to YOU. people that sell you pots are doing it for profit, not because its fun to grind nodes. if they can just pvp and get that ammout of cash, why the **** would they wast their time making pots for others? are you suggesting pve players are gathering nodes just because its really fun? they arent, they are being a part of the economy.
Nobody said they want the same amount of gold from PvP as if they were selling pots. Using pots and buying them from you is just as important part of the economy.
yes it is. which is exactly why if the buyers have more money to spend the sellers want their cut. so prices rise.
which is exactly why this whole notion of adding money won't solve anything. but it will make me richer cos i farm all my own stuff.
The buyers wont have more Money. Thats one Point we disagree, not for misunderstanding.
@hamon
Basically you're saying that PVP should continue to get next to nothing in the way of gold rewards, because the price of potions might go up.
Who cares? You admittedly said you collect your own materials for potions, it wouldn't effect you at all, nor would it effect most people who play PvE. If anything, it would be a positive change for people like us, because now our potions are worth more if we decided to sell them.
More gold in PvP Isn't going to raise the prices of horses, horse feed, bag & bank upgrades, soul gems, imperial ingredients. Potions aren't the only reason players need gold.