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~+~ PvP is a money sink ~+~

  • Zubba
    Zubba
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    hamon wrote: »
    Zubba wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    Learn to play:
    What more can I say, it is extreme abuse of potions you have there, feel a bit sorry for your guildies that have to cover your mess, but I wonder if you contribute back to them as well by keeping the stock healthy.

    Learn the game:
    Regardless of whichever excuse, if you want to down the cost, start crafting... or gather the items needed and having a guild mate craft for you... and yes plants grow in cyrodiil as well believe it or not.

    Play the game:
    You decide how you would play the game and how much effort you would like to put into it, if refusing some sides of the game you may have to cover it with gold or whatever, the essential of playing a game is trying to beat it one way or another with the tools given.

    Conclusion:
    Either you pay the current day price for pots or get them made or make them yourself, the game deliver every single tool to deduct the cost to 0 gold.

    A game that forces players into one play style or another, is not the best way to draw maximum players/customers. I don't mind if the "crafters" make Money on the PvPers, but there need to be options for the PvP type of play to make enough money to pay for pots and food.

    but again the point you and others seem to miss is that potion spamming is not a necessity to pvp , just cos some folk decide it is doesnt make it so.

    you can pvp for free all day long. now i,m not saying i never quaff a pot. but i use them sensibly. if i,m getting gunned down anyway and all its gonna do is keep me alive for a second more i just die. but then i might use one if i,m in a smallish group taking a keep and every man could be vital to success.

    but i see folk spamming them endlessly , then they wonder why its a drain on their resources.

    FYI: I survive about 80-90 percent of the time I use a panacea of Health.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    In a future patch gold will be added to the "Rewards for the Worthy" bags.

    tytytytytytytytytytytytytytytytytytytytytyt

    ty
    Sanguine's Beta Tester

  • cazlonb16_ESO
    cazlonb16_ESO
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    If want to completely remove any costs and yes it is viable, pick up alchemy and provisioning and make your own food and pots.

    You've never heard of the concept of opportunity cost, have you.
  • hamon
    hamon
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    Zubba wrote: »
    hamon wrote: »
    Zubba wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    Learn to play:
    What more can I say, it is extreme abuse of potions you have there, feel a bit sorry for your guildies that have to cover your mess, but I wonder if you contribute back to them as well by keeping the stock healthy.

    Learn the game:
    Regardless of whichever excuse, if you want to down the cost, start crafting... or gather the items needed and having a guild mate craft for you... and yes plants grow in cyrodiil as well believe it or not.

    Play the game:
    You decide how you would play the game and how much effort you would like to put into it, if refusing some sides of the game you may have to cover it with gold or whatever, the essential of playing a game is trying to beat it one way or another with the tools given.

    Conclusion:
    Either you pay the current day price for pots or get them made or make them yourself, the game deliver every single tool to deduct the cost to 0 gold.

    A game that forces players into one play style or another, is not the best way to draw maximum players/customers. I don't mind if the "crafters" make Money on the PvPers, but there need to be options for the PvP type of play to make enough money to pay for pots and food.

    but again the point you and others seem to miss is that potion spamming is not a necessity to pvp , just cos some folk decide it is doesnt make it so.

    you can pvp for free all day long. now i,m not saying i never quaff a pot. but i use them sensibly. if i,m getting gunned down anyway and all its gonna do is keep me alive for a second more i just die. but then i might use one if i,m in a smallish group taking a keep and every man could be vital to success.

    but i see folk spamming them endlessly , then they wonder why its a drain on their resources.

    FYI: I survive about 80-90 percent of the time I use a panacea of Health.

    but is that because you know when its worth using one? or are you saying that popping a potion always saves you but or at least 90% of the time.

    which i dissagree with. i know lots of my deaths would still be deaths regardless of potions. like if a lag stops me seeing a blob untill its nearly on top of me. it would need to be one hell of a potion to keep me up , so i dont even bother popping one.

    if popping a potion is merely postponing the inevitable for a few seconds its a waste. if its saves your butt its worth it. where as i,m sure if your using them constantly your probably wasting heaps just to make your death one second slower.

    Edited by hamon on August 19, 2014 10:48AM
  • Zubba
    Zubba
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    If you are a nightblade, popping a pot makes a huge differense. Invisible, purge, pot (if needed), etc... Fast escape or just relocate.
    Edited by Zubba on August 19, 2014 11:24AM
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • hamon
    hamon
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    Zubba wrote: »
    If you are a nightblade, popping a pot makes a huge differense. Invisible, purge, pot (if needed), etc... Fast escape or just relocate.

    nobody is questioning the use of pots. however where do you draw the line in terms of how many you can quaff daily and expect not to have to do anything to fund that ?

    this is the arguement. Not pots are crap versus pots are good.
    pots are good , but if i want to use them constantly like a 6th ability slot I should expect to have to go and get the stuff to make the pots or it to be a drain on my funds.

    if i drive my car 100miles a day i dont expect it to cost the same as a guy who drives 10 miles a day. I dont expect someone to give me more money just for driving more.

    i have to find the extra money or drive less.





    Edited by hamon on August 19, 2014 12:38PM
  • Zubba
    Zubba
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    If I knew a similiar game wich offers some kind of income from PVP, I would not hesitate to switch to that game. Because I don't like to be forced into Pve type of game play, to be competive in PvP. All Pve to me is like having a very boring job with pixels as my sallary. Thats my Point.

    Eve Online makes this very possible (including a player driven economy) but after many years I aint going back.

    Anyway they already said they will implement gold in the pvp rewards. So I am happy.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    Well, gold in pvp rewards is good but .......................
    Your idea of how much gold u can get maybe different from ESO admin. B)
  • hamon
    hamon
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    Zubba wrote: »
    If I knew a similiar game wich offers some kind of income from PVP, I would not hesitate to switch to that game. Because I don't like to be forced into Pve type of game play, to be competive in PvP. All Pve to me is like having a very boring job with pixels as my sallary. Thats my Point.

    Eve Online makes this very possible (including a player driven economy) but after many years I aint going back.

    Anyway they already said they will implement gold in the pvp rewards. So I am happy.

    this is a player driven economy , and you can bet we,ll have a thread started here a few weeks after they add more money saying "i still cant afford my pots" cos the price has risen , but like i said earlier i,ll be happy cos i make my own pots and food so pvp is already free for me. i,ll just be saving more money if they increase money from bags.

  • McDonuts
    McDonuts
    It is so damn easy to get materials for making food, and almost easier to get the recipes (outside the purple ones; which really, do you want an extra 257 stamina, or an extra 55 HP and magicka?). If you are paying 300 per for food, that's your problem, not ESO's, and threatening to quit over it makes you look like more of a chump.

    Now, alchemy takes a bit longer, but even so, I go gathering for 2 hours or less every week, depending on whether I play all weekend (12+ hours a day) or not. And yes, I use pots rather frequently, mainly crit and tri-pots. I can understand buying Bugloss and Mountain Flower, as the former seems to be quite rare, and the latter is used in several different potions (at least for me), and to a lesser extent Columbine (though, I have been seeing a lot more of it recently). I see a lot of people offering to pay 80-120 gold each for many of the other materials, and frankly, if one of them is you, that is your problem, not ESO's. Same goes for any PvErs that do the same.

    That being said, I'm all for them increasing rewards. Gold is nice, but rather easy to get, especially now that the campaigns are shorter. I would rather see the occasional blue or purple item, and sets that drop in PvE.

    FYI, not that it really matters, I gained most of my vet levels from PvP (1-4, and 7-10.5), and maybe a handful of pre-vet levels (that was before they doubled the XP gain). I don't hate PvE, and actually enjoy a lot of the quest stories, but I find PvP combat so much more interesting and challenging than AI combat.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    so let me get this strait. you dont want to be a part of the economy but you want to be rich anyway? thats absurd! looks like your going to have to do what everyone else does and pick up a trade or farm ap bags for sets to sell. who is going to wast time makeing pots for people to buy if everyone can just have enough money from simply pvp or questing?

    you dont loose money if you dont insist on using expensive pots and food. I know you have to, but if you want the max competitive edge than earn it, its not a right its a privilege; to have the best edge make your own, or, earn money by contributing to the economy and buying them.
  • Varicite
    Varicite
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    Engelin wrote: »
    Guys we have already established that by doing some form of PVE (dungeons, trials) farming mats or whatever it is possible to make gold, especially if you are a casual pvper. But what if you don't want to spend your time doing that, what if u HATE pve?

    I very much like that they are adding gold to reward chests, I just want to break even I'm not expecting to get rich.

    How is this not the equivalent of a video game bum?

    I know it's a game, etc, but this honestly reads to me like:

    "I want to sit at home and play video games, but paying subs and eating foods and having electricity / running water costs money, which means I have to... get a job.

    What about players like me who do not want to get a job; what if you HATE working?"

    I guess I just feel like if you want to PvP w/out losing a load of gold, then you'll have to do so at a disadvantage since you won't have the cash for consumables which almost everyone uses liberally.

    If you want to play competitively w/ other good players, though, you'll have to fork over some hard-earned gold.

    But hey, at least there will be gold from bags now.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    Emperor wrote: »
    A lot of you have mentioned OTHER ways to gain gold in the game. I don't want to do OTHER things to make gold in the game. I should be able to make money by PvPing instead of having to grind something else to enjoy the game.



    To answer other posts:
    I use player made potions and food because using potions that drop are sure to get you killed. That means food stacks are about 20K and potions stacks are about 11K. Of course I open the rewards. I sell the junk to vendors and try to sell the PvP gear to trading guilds for cheap and most of the time they still don't sell.

    i dont understand why you think you deserve to have all the expensive pots, never run out, and never stop pvping. who cares that you dont like pve, nobody. they guys who farm the stuff to make all the pots you buy arnt jumping for joy when they run from node to node thinking, gee i think ill stop doing trials and pvp altogether and just farm because its so great. no, they are earning the right to make or purchace the best gear in the game and get an edge. if everyone in the game has the top edge just by playing; why, thats no edge at all now is it.
  • dbishop
    dbishop
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    @ZOS if you are reading this or any of the posts for that matter - take out the weapons and armour as its all vendor junk and is just a time waster. Press ', Press E, Press X, Press I, Press E, Press mark as junk, Press Sell.

    Instead put in more soul gems, gold, food or food mats - blue or purple, tri-potions or potion mats.

    The current items in the "Secret" boxes are rubbish and I think I have collected about 300 green items now so you obviously don't even include blue, purples or yellows in them.
  • MurkMuffin
    I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.
    Aldmeri Dominion
    Breton Sorcerer - Stria

    For The Queen!
  • dbishop
    dbishop
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    MurkMuffin wrote: »
    I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.

    So why are you here in the PVP thread Mr.PVE?
  • Zubba
    Zubba
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    MurkMuffin wrote: »
    I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.

    What makes PvP to fall into the category of "not put in the work"?
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • okraus
    okraus
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    Let me say it like this...

    Playing PvP is absolutely free and costs nothing!!
    No repairs, no entrance fees.... nothing!

    Playing it your way (potions, soul gems, etc.) is expensive.
    Excessive use of those "little helpers" makes it even more expensive!
    Do not use them and you will not have any costs and in the end you would make gold with pvping.
    Use them in a balanced way and your income from pvp will provide for the costs.
    Use them excessive and you have to back it up with another way (PvE).

    That is very very often the case in MMOs ;)
    Edited by okraus on August 20, 2014 11:02AM
  • hamon
    hamon
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    Zubba wrote: »
    MurkMuffin wrote: »
    I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.

    What makes PvP to fall into the category of "not put in the work"?

    well let me put it like this if you say all you do is pvp cos thats what you find enjoyable. then it shouldn't ever feel like work. I would also point out that games shouldn't feel like work.
    i get paid for the work i do cos otherwise i wouldn't do it, so if i find myself paying to play a game that feels like work i leave that game.

    so cos you pvp all the time you think that makes you special and you should be afforded a limitless supply of buff stuff to do it?

    i think if your playing so much games that it feels like work you probably need to get a job in real life just so you can actually tell the diffrence between a job and an unhealthy obsession imo.

    "find a job you enjoy doing and you,ll never work another day in your life"


    confucious

    Edited by hamon on August 20, 2014 11:59AM
  • Zubba
    Zubba
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    hamon wrote: »
    Zubba wrote: »
    MurkMuffin wrote: »
    I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.

    What makes PvP to fall into the category of "not put in the work"?

    well let me put it like this if you say all you do is pvp cos thats what you find enjoyable. then it shouldn't ever feel like work. I would also point out that games shouldn't feel like work.
    i get paid for the work i do cos otherwise i wouldn't do it, so if i find myself paying to play a game that feels like work i leave that game.

    so cos you pvp all the time you think that makes you special and you should be afforded a limitless supply of buff stuff to do it?

    i think if your playing so much games that it feels like work you probably need to get a job in real life just so you can actually tell the diffrence between a job and an unhealthy obsession imo.

    "find a job you enjoy doing and you,ll never work another day in your life"


    confucious

    Oh Comeon. I am almost 50 years old with alot of real work hours put in every week for lots of years. I also enjoy my job. Dont drag me into that crap talk.

    I was not talking about something that "feels" like work. But PVP is probably more "effort" than picking flowers anyway.

    I repeat: What makes PvP to fall into the category of "not put in the work"?

    And there is MMORPGs that allows you to live on 100% PVP with a much more REAL economy than ESO.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • hamon
    hamon
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    Zubba wrote: »
    hamon wrote: »
    Zubba wrote: »
    MurkMuffin wrote: »
    I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.

    What makes PvP to fall into the category of "not put in the work"?

    well let me put it like this if you say all you do is pvp cos thats what you find enjoyable. then it shouldn't ever feel like work. I would also point out that games shouldn't feel like work.
    i get paid for the work i do cos otherwise i wouldn't do it, so if i find myself paying to play a game that feels like work i leave that game.

    so cos you pvp all the time you think that makes you special and you should be afforded a limitless supply of buff stuff to do it?

    i think if your playing so much games that it feels like work you probably need to get a job in real life just so you can actually tell the diffrence between a job and an unhealthy obsession imo.

    "find a job you enjoy doing and you,ll never work another day in your life"


    confucious

    Oh Comeon. I am almost 50 years old with alot of real work hours put in every week for lots of years. I also enjoy my job. Dont drag me into that crap talk.

    I was not talking about something that "feels" like work. But PVP is probably more "effort" than picking flowers anyway.

    I repeat: What makes PvP to fall into the category of "not put in the work"?

    And there is MMORPGs that allows you to live on 100% PVP with a much more REAL economy than ESO.

    well if your nearly 50 no disrespect but surely you understand that putting effort into one activity won't necessarily reap the same rewards as a different activity.
    if i spend my time reading i dont expect not to fall behind on my TV watching.

    basically if you could gain the same amount of flowers for pvp to make your pots while also gaining AP, bags , xp , kill quests why would anyone do it the other way?

    there would be zero point in doing anything else. why not go the whole hog and ask for trial gear to be included in the pvp bags as well as crafting tempurs and glyphs.

    but to balance it out they would have to add trial gear to flower nodes and everything else. sound silly?
    why on earth should doing one activity exclusively reward everything you could possibly need in quantitys that mean you never have to stop doing that for any reason.

    so you arn't putting in the work to get the stuff you need, you think that by putting TIME into one activity it should reward you as if you were doing another activity on top of the rewards you get already for doing your activity of choice.

    but i'd be all for flower picking rewarding AP



    Edited by hamon on August 20, 2014 4:44PM
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    I'll just be saving all my worthy packages for 1.4... not even gonna take them out of the mail.

    Mailbox will probably fill up before then tho :(.
  • Renuo
    Renuo
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    hamon really cares about us not getting gold in the rewards for the worthy. Why don't you take your haterade ass somewhere else?
    Edited by Renuo on August 20, 2014 5:54PM
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    It's kind of bass-ackwards that people thinks they can do nothing, ABSOLUTELY nothing but kill the enemy and get paid for it. Maybe things get different at v12 but at v7 if I'm struggling for gold I'll just do one or two city hubs and get enough to tide me over. I'm alch so I make my own pots, so I don't run into this problem where I have to buy any. I do know sometimes I run into a problem where I have more of the other prof mats than I know what to do with, and I have an aversion to selling them because I feel I have to make use of them.

    What if they implemented other types of quests besides the current warfront roster? More on the supply side perhaps. Say a quest asks you for x of a particular weapon, in a particular style to supply to the troops (EP will ask for Nordic/Dunmeri/Argonian, etc.) Others for armor, glyphs, maybe even food or potions. Or outside the box ones like perimeter checks where you inspect a controlled keep on the front lines but rewards less gold and ap than the scout quests. Objectives besides kill/scout/capture that can be completed on the fly or in the downtime between sieges (and on 'dead' servers there is a LOT of down time.) These would be limited only by your willingness to put in time and materials.

    The thing of it is even if they put in gold in the goodie bags, even that most likely won't be enough to satisfy some of the more hardcore players who burn through 100k in a day. Some degree of pve has to be done, because I'm fairly certain you only get goodie bags if you're with the group killing people, NOT the group being farmed by the troll team.
  • Varicite
    Varicite
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    There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.

    Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.

    Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.

    That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
  • badmojo
    badmojo
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    Varicite wrote: »
    There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.

    Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.

    Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.

    That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.

    But, they don't have to fork over cash. While questing it's extremely easy to pick up the provisioning ingredients and alchemy mats to cover your consumables.

    Maybe the solution would be to add more alchemy & provisioning nodes to Cyrodiil. It's not that PVP'ers want a free ride, they just want the chance to work for it. Currently, if you only PVP, you have no choice but to purchase mats or consumables for gold, if that was the situation in PvE land, you better believe people would be complaining about it.
    [DC/NA]
  • dbishop
    dbishop
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    Varicite wrote: »
    That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.

    Re think your post @Varicite. How much stuff do you get from a day in PVE? Then compare that to a day in PVP.

    If your lucky in PVP you might pick up a couple of gems and a piece of decon junk in the Secret Equipment. There are hardly any chests to loot.

    You will never loot a single item from a dead enemy, yet in PVE you will be looting blues and even purples off mud crabs.

    If your lucky you will spot a couple of mat nodes. In PVE you could have gathered a stack or two of any node you like.

    Just a few examples. I don't want PVP to turn into a harvesting area but people would like something a little different in the loot boxes. So far ZOS have introduced gems and soon gold. I would like to see mats introduced as well.
  • Varicite
    Varicite
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    dbishop wrote: »
    Varicite wrote: »
    That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.

    Re think your post @Varicite. How much stuff do you get from a day in PVE? Then compare that to a day in PVP.

    If your lucky in PVP you might pick up a couple of gems and a piece of decon junk in the Secret Equipment. There are hardly any chests to loot.

    You will never loot a single item from a dead enemy, yet in PVE you will be looting blues and even purples off mud crabs.

    If your lucky you will spot a couple of mat nodes. In PVE you could have gathered a stack or two of any node you like.

    Just a few examples. I don't want PVP to turn into a harvesting area but people would like something a little different in the loot boxes. So far ZOS have introduced gems and soon gold. I would like to see mats introduced as well.

    As I said, I don't mind ZOS putting some stuff in the boxes, as I also enjoy PvP and understand the costs can be high if you are playing to win.

    For me personally, I don't separate the game into PvE and PvP and assume that I should be able to do only one activity w/out the other. I suppose I just have a different take on it, as to me it's just ESO, and the two halves of the game are intended to work in tandem w/ one another.

    I wouldn't be opposed at all to putting more nodes in Cyrodiil to farm; my Alchemist would absolutely love that, lol.

    My response was mostly to the few players in the thread who expect ZOS to cover their admitted 40-60k / week consumable addiction and somehow don't realize that is a huge sum of money to expect to be handed to you.

    Potions and food are expensive for everyone. PvE questing isn't exactly hard by any means, and yes money does come from it, but in nowhere near the amounts that these players are requesting be given to them from PvP'ing alone.

    Please don't think that by my tone, I don't sympathize w/ the situation. I do. I just don't believe the rewards should be that high.
  • hamon
    hamon
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    Renuo wrote: »
    hamon really cares about us not getting gold in the rewards for the worthy. Why don't you take your haterade ass somewhere else?

    if you read my posts ive stated that i,m not against it, but what i,m saying its your deluded if you think it is the answer. its just gonna cause the stuff you buy to go up in price leaving you in exactly the same predicament

  • hamon
    hamon
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    badmojo wrote: »
    Varicite wrote: »
    There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.

    Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.

    Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.

    That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.

    But, they don't have to fork over cash. While questing it's extremely easy to pick up the provisioning ingredients and alchemy mats to cover your consumables.

    Maybe the solution would be to add more alchemy & provisioning nodes to Cyrodiil. It's not that PVP'ers want a free ride, they just want the chance to work for it. Currently, if you only PVP, you have no choice but to purchase mats or consumables for gold, if that was the situation in PvE land, you better believe people would be complaining about it.

    but folk who pve rarely feel popping a potion on every encounter is either desirable or necessary. and if they add lots of stuff like extra nodes in cyrodiil or more pve quests etc. then you just have folk running round cyrodiil picking flowers.
    but isnt it better if folk leave cyrodiil to pick flowers? after all someone might be waiting whos got a full bag of pots and food and is waiting to fight.

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